NOVASMC

Once Human Mobile

Open-world survival shooter · PC / Mobile (iOS / Android)

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
178
CLASSIFICATION GROUPS
29
TRANSITIONS
0
RULES & PROCESS CONTENTS
29
PLAYER EXPERIENCE ELEMENTS
54

규칙과 절차 · RULES & PROCESS

Growth Systems 5

Growth Systems

RULES
0
PROCESSES
2
STEPS
3

Processes

Account Depot Transfer1 STEPS
ACTOR
Player
GOAL
Move an eligible item from account storage into a scenario
ENTRY
Item is in Account Depot, target is not a novice scenario, and required Resource Points are available
START
Item in Account Depot; unavailable in target scenario
COMPLETION
Transfer is confirmed and Resource Points are consumed
END
Item available in target scenario
  1. 01
    Player

    Select the item and confirm transfer into the scenario

    RESPONSE
    System consumes the item-specific Resource Points and makes the item available in the scenario
    RESULTING STATE
    Item available in target scenario
    BRANCH
    Eligible target and sufficient Resource Points
    TERMINAL
Account Depot Advance Settlement2 STEPS
ACTOR
Player
GOAL
Move an eligible settled item from a scenario into Account Depot
ENTRY
Item is eligible for settlement and the player initiates advance settlement
START
Item held in scenario
COMPLETION
Double confirmation completes
END
Item settles into Spacetime Backpack / Account Depot
  1. 01
    Player

    Initiate advance settlement

    RESPONSE
    System shows the first confirmation
    RESULTING STATE
    First confirmation pending
    BRANCH
    Eligible item selected
  2. 02
    Player

    Accept the second confirmation

    RESPONSE
    System settles the item into the Spacetime Backpack / Account Depot
    RESULTING STATE
    Item stored in account space
    BRANCH
    First confirmation accepted
    TERMINAL