Once Human Mobile
Open-world survival shooter · PC / Mobile (iOS / Android)
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 178
- CLASSIFICATION GROUPS
- 29
- TRANSITIONS
- 0
- RULES & PROCESS CONTENTS
- 29
- PLAYER EXPERIENCE ELEMENTS
- 54
규칙과 절차 · RULES & PROCESS
Cooperation 14
Cooperation
- RULES
- 0
- PROCESSES
- 1
- STEPS
- 3
Processes
Server Host Call to Arms Incentive3 STEPS
- ACTOR
- Custom Server host / new or returning Meta
- GOAL
- Earn host incentive by recruiting and retaining eligible Metas
- ENTRY
- Event active; host accesses Community Creation Program event and introduces eligible Meta
- START
- No measured login-day threshold
- COMPLETION
- Introduced Meta reaches a published login-day threshold within 14 days
- END
- Corresponding Worldcoin reward is granted to host
- 01Custom Server host
Recruit or introduce an eligible new or returning Meta to the Custom Server
- RESPONSE
- System begins measuring that Meta's login days within the disclosed 14-day window
- RESULTING STATE
- Introduced Meta under measurement
- BRANCH
- Event is active
- 02New or returning Meta
Log in on qualifying days within 14 days after introduction
- RESPONSE
- System accumulates total login days for the host incentive
- RESULTING STATE
- Measured login-day total increases
- 03System
Evaluate accumulated login days against the reward series
- RESPONSE
- System grants the corresponding Worldcoin reward to the server host
- RESULTING STATE
- Worldcoin reward granted
- BRANCH
- Published threshold is reached