Once Human Mobile
Open-world survival shooter · PC / Mobile (iOS / Android)
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 178
- CLASSIFICATION GROUPS
- 29
- TRANSITIONS
- 0
- RULES & PROCESS CONTENTS
- 29
- PLAYER EXPERIENCE ELEMENTS
- 54
규칙과 절차 · RULES & PROCESS
Economy Systems 20
Economy Systems
- RULES
- 0
- PROCESSES
- 1
- STEPS
- 2
Processes
Lightforge Cosmetic Redemption2 STEPS
- ACTOR
- Player
- GOAL
- Redeem an eligible current-crate cosmetic
- ENTRY
- Player has sufficient redemption resource and does not already own/draw the item
- START
- Cosmetic unowned; redemption not completed
- COMPLETION
- Redemption succeeds or eligibility exception blocks it
- END
- Cosmetic granted once or request rejected by published exception
- 01Player
Select an eligible cosmetic and confirm redemption
- RESPONSE
- System consumes the published redemption resource and grants the cosmetic
- RESULTING STATE
- Cosmetic redeemed
- BRANCH
- Sufficient resource; item not already drawn
- 01Player
Attempt redemption
- RESPONSE
- System rejects the request under the ownership/one-time exception
- RESULTING STATE
- Redemption not completed
- BRANCH
- Item already drawn or redemption cap reached