NOVASMC

Once Human Mobile

Open-world survival shooter · PC / Mobile (iOS / Android)

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
178
CLASSIFICATION GROUPS
29
TRANSITIONS
0
RULES & PROCESS CONTENTS
29
PLAYER EXPERIENCE ELEMENTS
54

규칙과 절차 · RULES & PROCESS

Economy Systems 20

Economy Systems

RULES
0
PROCESSES
1
STEPS
2

Processes

Lightforge Cosmetic Redemption2 STEPS
ACTOR
Player
GOAL
Redeem an eligible current-crate cosmetic
ENTRY
Player has sufficient redemption resource and does not already own/draw the item
START
Cosmetic unowned; redemption not completed
COMPLETION
Redemption succeeds or eligibility exception blocks it
END
Cosmetic granted once or request rejected by published exception
  1. 01
    Player

    Select an eligible cosmetic and confirm redemption

    RESPONSE
    System consumes the published redemption resource and grants the cosmetic
    RESULTING STATE
    Cosmetic redeemed
    BRANCH
    Sufficient resource; item not already drawn
    TERMINAL
  2. 01
    Player

    Attempt redemption

    RESPONSE
    System rejects the request under the ownership/one-time exception
    RESULTING STATE
    Redemption not completed
    BRANCH
    Item already drawn or redemption cap reached
    TERMINAL