Once Human Mobile
Open-world survival shooter · PC / Mobile (iOS / Android)
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 178
- CLASSIFICATION GROUPS
- 29
- TRANSITIONS
- 0
- RULES & PROCESS CONTENTS
- 29
- PLAYER EXPERIENCE ELEMENTS
- 54
규칙과 절차 · RULES & PROCESS
Economy Systems 28
Economy Systems
- RULES
- 0
- PROCESSES
- 1
- STEPS
- 2
Processes
Astral Sand to Supply Points Exchange2 STEPS
- ACTOR
- Player
- GOAL
- Increase scenario transfer quota
- ENTRY
- Scenario supports the feature and exchange quota is available
- START
- Astral Sand available; Supply Points not increased
- COMPLETION
- Scenario-specific exchange is confirmed
- END
- Astral Sand consumed; Supply Points increase
- 01Player
Select additional Supply Points in Eternaland Shop
- RESPONSE
- System displays scenario-specific Astral Sand ratio
- RESULTING STATE
- Exchange confirmation pending
- BRANCH
- Feature available and quota refreshed
- 02Player
Confirm exchange
- RESPONSE
- System consumes Astral Sand and grants additional Supply Points
- RESULTING STATE
- Supply Points increased
- BRANCH
- Sufficient Astral Sand