Once Human Mobile
Open-world survival shooter · PC / Mobile (iOS / Android)
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 178
- CLASSIFICATION GROUPS
- 29
- TRANSITIONS
- 0
- RULES & PROCESS CONTENTS
- 29
- PLAYER EXPERIENCE ELEMENTS
- 54
규칙과 절차 · RULES & PROCESS
Gacha Systems 2
Gacha Systems
- RULES
- 0
- PROCESSES
- 1
- STEPS
- 3
Processes
Lightforge Loot Crate opening3 STEPS
- ACTOR
- Player
- GOAL
- Obtain a theme reward
- ENTRY
- An eligible Lightforge crate is available and the player has a Lightforge Ingot
- START
- Crate available; opening not resolved
- COMPLETION
- A cosmetic or Lightforge Gem result is granted and guarantee state is updated
- END
- Reward owned; opening count and pool/counter state updated
- 01Player
Selects the crate and initiates an opening with one Lightforge Ingot
- RESPONSE
- System consumes/uses the Ingot and starts reward resolution
- RESULTING STATE
- Opening in resolution
- BRANCH
- Eligible crate is available
- 02System
Selects the source-stated category/result
- RESPONSE
- System grants a cosmetic or Lightforge Gem and updates the applicable guarantee counter
- RESULTING STATE
- Reward granted; counter updated
- BRANCH
- Probability result is resolved
- 03System
Identifies the duplicate result
- RESPONSE
- System converts it to Lightforge Relic
- RESULTING STATE
- Relic granted instead of duplicate
- BRANCH
- Result is a duplicate non-collection reward