NOVASMC

Once Human Mobile

Open-world survival shooter · PC / Mobile (iOS / Android)

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
178
CLASSIFICATION GROUPS
29
TRANSITIONS
0
RULES & PROCESS CONTENTS
29
PLAYER EXPERIENCE ELEMENTS
54

규칙과 절차 · RULES & PROCESS

Gacha Systems 2

Gacha Systems

RULES
0
PROCESSES
1
STEPS
3

Processes

Lightforge Loot Crate opening3 STEPS
ACTOR
Player
GOAL
Obtain a theme reward
ENTRY
An eligible Lightforge crate is available and the player has a Lightforge Ingot
START
Crate available; opening not resolved
COMPLETION
A cosmetic or Lightforge Gem result is granted and guarantee state is updated
END
Reward owned; opening count and pool/counter state updated
  1. 01
    Player

    Selects the crate and initiates an opening with one Lightforge Ingot

    RESPONSE
    System consumes/uses the Ingot and starts reward resolution
    RESULTING STATE
    Opening in resolution
    BRANCH
    Eligible crate is available
  2. 02
    System

    Selects the source-stated category/result

    RESPONSE
    System grants a cosmetic or Lightforge Gem and updates the applicable guarantee counter
    RESULTING STATE
    Reward granted; counter updated
    BRANCH
    Probability result is resolved
    TERMINAL
  3. 03
    System

    Identifies the duplicate result

    RESPONSE
    System converts it to Lightforge Relic
    RESULTING STATE
    Relic granted instead of duplicate
    BRANCH
    Result is a duplicate non-collection reward
    TERMINAL