Once Human Mobile
Open-world survival shooter · PC / Mobile (iOS / Android)
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 178
- CLASSIFICATION GROUPS
- 29
- TRANSITIONS
- 0
- RULES & PROCESS CONTENTS
- 29
- PLAYER EXPERIENCE ELEMENTS
- 54
규칙과 절차 · RULES & PROCESS
Economy Systems 22
Economy Systems
- RULES
- 0
- PROCESSES
- 1
- STEPS
- 2
Processes
Abyssal Core Resonance Opening2 STEPS
- ACTOR
- Player
- GOAL
- Open an Abyssal Core
- ENTRY
- Player owns an Abyssal Core and chooses a resonance level with sufficient Gravity Crystals
- START
- Core unopened; Crystals available
- COMPLETION
- Core opening result is generated
- END
- Gravity Crystals consumed; reward container resolves
- 01Player
Confirm Abyssal Core opening at selected resonance
- RESPONSE
- System consumes the corresponding Gravity Crystal amount and opens the Core
- RESULTING STATE
- Reward selection resolving
- BRANCH
- Core owned and resonance selected
- 02System
Grant the rolled Core contents
- RESPONSE
- System adds rewards; deeper resonance may produce the published double-reward outcome
- RESULTING STATE
- Core consumed; rewards granted
- BRANCH
- Core reward resolves