NOVASMC

Once Human Mobile

Open-world survival shooter · PC / Mobile (iOS / Android)

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
178
CLASSIFICATION GROUPS
29
TRANSITIONS
0
RULES & PROCESS CONTENTS
29
PLAYER EXPERIENCE ELEMENTS
54

규칙과 절차 · RULES & PROCESS

Economy Systems 22

Economy Systems

RULES
0
PROCESSES
1
STEPS
2

Processes

Abyssal Core Resonance Opening2 STEPS
ACTOR
Player
GOAL
Open an Abyssal Core
ENTRY
Player owns an Abyssal Core and chooses a resonance level with sufficient Gravity Crystals
START
Core unopened; Crystals available
COMPLETION
Core opening result is generated
END
Gravity Crystals consumed; reward container resolves
  1. 01
    Player

    Confirm Abyssal Core opening at selected resonance

    RESPONSE
    System consumes the corresponding Gravity Crystal amount and opens the Core
    RESULTING STATE
    Reward selection resolving
    BRANCH
    Core owned and resonance selected
  2. 02
    System

    Grant the rolled Core contents

    RESPONSE
    System adds rewards; deeper resonance may produce the published double-reward outcome
    RESULTING STATE
    Core consumed; rewards granted
    BRANCH
    Core reward resolves
    TERMINAL