NOVASMC

Once Human Mobile

Open-world survival shooter · PC / Mobile (iOS / Android)

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
178
CLASSIFICATION GROUPS
29
TRANSITIONS
0
RULES & PROCESS CONTENTS
29
PLAYER EXPERIENCE ELEMENTS
54

규칙과 절차 · RULES & PROCESS

Economy Systems 3

Economy Systems

RULES
0
PROCESSES
2
STEPS
6

Processes

Ordering Terminal Auction4 STEPS
ACTOR
Chef
GOAL
Rent an Ordering Terminal
ENTRY
Terminal is unowned and Chef enters auction with an Energy Link bid
START
Unowned terminal; bids open
COMPLETION
Auction resolves and rental later expires or ownership conflict occurs
END
Highest bidder owns terminal temporarily, then terminal returns unowned
  1. 01
    Chef

    Submit an Energy Link bid

    RESPONSE
    System records the bid for the terminal auction
    RESULTING STATE
    Bid registered
    BRANCH
    Terminal unowned; Chef eligible
  2. 02
    System

    Compare submitted bids

    RESPONSE
    System grants terminal ownership to the highest Energy Link bidder
    RESULTING STATE
    Terminal rented
    BRANCH
    Auction closes
  3. 03
    System

    Expire the rental

    RESPONSE
    System returns the terminal to unowned state and opens a new auction
    RESULTING STATE
    Terminal unowned
    BRANCH
    Rental period ends
    TERMINAL
  4. 03
    System

    Resolve ownership conflict

    RESPONSE
    System returns the terminal to unowned state
    RESULTING STATE
    Terminal unowned
    BRANCH
    Ownership conflict occurs
    TERMINAL
Online Trading Transaction2 STEPS
ACTOR
Buyer and Seller
GOAL
Exchange an eligible resource through Online Trading
ENTRY
Non-RaidZone, level requirement met, eligible listing exists
START
Item listed; transaction not completed
COMPLETION
Purchase is completed under baseline marketplace rules
END
Seller receives transaction value; buyer receives temporarily bound item
  1. 01
    Buyer

    Purchase the listed resource

    RESPONSE
    System completes the marketplace exchange and transfers transaction value to seller
    RESULTING STATE
    Transaction completed; item transferred
    BRANCH
    Eligible item listed and buyer meets access rules
  2. 02
    System

    Apply purchase binding rule

    RESPONSE
    System marks the purchased item bound for the published period
    RESULTING STATE
    Purchased item bound
    BRANCH
    Baseline marketplace purchase complete
    TERMINAL