NOVASMC

Chaos Zero Nightmare

Roguelike turn-based card RPG · PC(STOVE), Android, iOS

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
151
CLASSIFICATION GROUPS
23
TRANSITIONS
18
RULES & PROCESS CONTENTS
13
PLAYER EXPERIENCE ELEMENTS
54

규칙과 절차 · RULES & PROCESS

Policy Office

Growth Contents

RULES
3
PROCESSES
2
STEPS
2

Rules

Limit Cap2 RULES

Policy Office

WHEN
Run a Policy project
INPUT
Project target categories
OPERATION
Count named categories
RESULT
Project uses four target categories

Policy Office

WHEN
Use base refreshes over one day
INPUT
Daily recruitment opportunities
OPERATION
Use source-stated daily cap
RESULT
Up to four policy recruitments per day
CADENCE
Daily
Reset Cadence1 RULES

Policy Office

WHEN
Policy recruitment refresh
INPUT
Elapsed time
OPERATION
Refresh at base interval
RESULT
New policy set becomes available
CADENCE
Base 6 hours

Processes

Policy Office — Complete a Policy project target within its active period2 STEPS
ACTOR
Player
GOAL
Complete a Policy project target within its active period
ENTRY
A project and its target are active
START
Policy progress is below the project target
COMPLETION
The target is achieved before the project time limit
END
A grade-based project reward becomes payable
  1. 01
    Player

    Complete a Policy

    RESPONSE
    The system grants Policy Points and advances applicable project progress
    RESULTING STATE
    Policy Points and project progress are updated
    BRANCH
    A Policy can be completed
  2. 02
    Player

    Advance Policies until the project target is achieved

    RESPONSE
    The system assigns the achieved grade and grants the corresponding project reward
    RESULTING STATE
    Project reward is resolved
    BRANCH
    Project target is reached before the time limit
    TERMINAL
Policy Office — Complete a Policy project target within its active period0 STEPS
ACTOR
Player
GOAL
Complete a Policy project target within its active period
ENTRY
A project and its target are active
START
Policy progress is below the project target
COMPLETION
The target is achieved before the project time limit
END
A grade-based project reward becomes payable