| 0001Growth Contents 1Toppings · 토핑 · 토핑 슬롯 · 토핑 — occurrence | — | ACTIVE | 3 FIELDS- TIER
- Growth Content
- CONTENT TYPE
- Gear Interface; Combat; External; Cookie equipment; Name Preservation occurrence
- OBJECT TYPE
- Gear Interface; Combat; External; Cookie equipment; Name Preservation occurrence
|
|---|
| 0002Growth Contents 2Treasures · 보물 — occurrence · 보물 | — | ACTIVE | 3 FIELDS- TIER
- Growth Content
- CONTENT TYPE
- Team Support; Combat; Name Preservation occurrence
- OBJECT TYPE
- Team Support; Combat; Name Preservation occurrence
|
|---|
| 0003Growth Contents 3Cookie Alliance · 쿠키 얼라이언스 | — | RECURRING | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge; Seasonal Ranking
- OBJECT TYPE
- Multi-team PvE Profile; Combat; Advanced Challenge; Seasonal Ranking; Core; PvE Competition; Asynchronous / Seasonal; Asynchronous Combat Cooperation / Cooperative Competition; Asynchronous guild aggregation; 다중 팀 도전·랭킹·Relic 공급 노드; Bridge Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- After World Exploration Stage 6-28
- ENTRY COST RULE
- Alliance Ticket; limited recharge and Crystal purchase
- CADENCE RESET
- Seasonal / recurring
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto; no sweep unless season difficulty fully cleared
- REWARD OUTPUT
- Wave-based score, chests, artifacts and season rewards
|
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| 0004Growth Contents 4World Exploration · 월드 탐험 | — | ACTIVE Initially available; later arcs after Crispia progression; Always-on; Active; 초기 접근; 후속 아크는 Crispia Episode 8 최종 스테이지 완료 후; 상시; Active; Main story growth content verified.; 공식 영어 콘텐츠명으로 대응시켰다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Adventure
- OBJECT TYPE
- Basic Farming — Adventure; Core; 스토리 진행과 성장 재화 공급의 상위 노드; Core Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Initially available; later arcs after Crispia progression
- ENTRY COST RULE
- Stamina Jellies by stage
- CADENCE RESET
- Always-on
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto by battle settings
- REWARD OUTPUT
- Coins, Kingdom EXP, Cookie EXP, Toppings, Crystals and stage-specific rewards
|
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| 0005Growth Contents 5Crispia · 크리스피아 | — | ACTIVE Initial World Exploration arc; Always-on; Active; 초기 해금; 상시; Active; Confirmed as the initial World Exploration arc.; Korean transliteration normalized to the verified current name.; World Exploration의 공식 아크명으로 확인했다.; 한국어 표기를 canonical 영문 아크명에 대응시켰다.; Beast-Yeast 및 Timeline of Fate 접근 | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Adventure Arc
- OBJECT TYPE
- Basic Farming — Adventure Arc; Core; World Exploration의 초기 아크이자 후속 접근 선행 상태; Core Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Initial World Exploration arc
- ENTRY COST RULE
- Stage-specific Stamina Jellies
- CADENCE RESET
- Always-on
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- Story and stage rewards
|
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| 0006Growth Contents 6Beast-Yeast · 비스트이스트 | — | ACTIVE After Crispia Stage 8-30; Always-on; Active; Crispia Episode 8 최종 스테이지 클리어; 상시; Active; Confirmed as a later World Exploration arc.; Spacing/hyphenation normalized to verified current name.; World Exploration 후속 아크명으로 확인했다.; 한국어 음역을 canonical 영문 아크명에 대응시켰다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Adventure Arc
- OBJECT TYPE
- Basic Farming — Adventure Arc; Core; World Exploration의 후속 아크; Core Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- After Crispia Stage 8-30
- ENTRY COST RULE
- Stage-specific stamina
- CADENCE RESET
- Always-on
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- Story and stage rewards
|
|---|
| 0007Growth Contents 7Timeline of Fate · 운명의 타임라인 | — | ACTIVE After Crispia Stage 8-30; Always-on; episodes released over time; Active; Crispia Episode 8 최종 스테이지 클리어; 챕터 업데이트 주기; Active; Confirmed as a later World Exploration arc.; Candidate translation mapped to the verified current English title.; World Exploration 후속 아크명으로 확인했다.; 번역 후보를 canonical 영문 아크명에 대응시켰다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Adventure Arc
- OBJECT TYPE
- Basic Farming — Adventure Arc; Core; 후속 스토리 아크와 수집 진행 표면; Core Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- After Crispia Stage 8-30
- ENTRY COST RULE
- Fate Stamina Jellies; episode Keys for specified stages
- CADENCE RESET
- Always-on; episodes released over time
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- Story rewards and Relic restoration
|
|---|
| 0008Growth Contents 8Prologue: Timeline Odyssey · 프롤로그: 타임라인 오디세이 | — | ACTIVE Timeline of Fate access; Released before baseline; Active; Timeline of Fate 챕터; 공개 일정 기준; Active; Mapped to baseline episode table.; 기준일 공개 에피소드명으로 확인했다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Adventure Episode
- OBJECT TYPE
- Basic Farming — Adventure Episode; Core; Timeline of Fate의 명명 에피소드; Periphery Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Timeline of Fate access
- ENTRY COST RULE
- Fate Stamina Jellies
- CADENCE RESET
- Released before baseline
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- Episode rewards
|
|---|
| 0009Growth Contents 9Episode 1: Ash-Bound Soul · 에피소드 1: 재에 묶인 영혼 | — | ACTIVE Timeline of Fate access; Released before baseline; Active; Timeline of Fate 챕터; 공개 일정 기준; Active; Mapped to baseline episode table.; 기준일 공개 에피소드명으로 확인했다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Adventure Episode
- OBJECT TYPE
- Basic Farming — Adventure Episode; Core; Timeline of Fate의 명명 에피소드; Periphery Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Timeline of Fate access
- ENTRY COST RULE
- Fate Stamina Jellies
- CADENCE RESET
- Released before baseline
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- Episode rewards
|
|---|
| 0010Growth Contents 10Episode 2: Wheel of Fate · 에피소드 2: 운명의 수레바퀴 | — | ACTIVE Timeline of Fate access; Released before baseline; Active; Timeline of Fate 챕터; 공개 일정 기준; Active; Mapped to baseline episode table.; 기준일 공개 에피소드명으로 확인했다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Adventure Episode
- OBJECT TYPE
- Basic Farming — Adventure Episode; Core; Timeline of Fate의 명명 에피소드; Periphery Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Timeline of Fate access
- ENTRY COST RULE
- Fate Stamina Jellies
- CADENCE RESET
- Released before baseline
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- Episode rewards
|
|---|
| 0011Growth Contents 11Timeline of Fate, Ep. 4 – Prognosis: Doom · 에피소드 4: 파멸 예측 | — | ACTIVE Timeline of Fate access; Added by June 18 update; Active; Official June 18 title verified. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Adventure Episode
- OBJECT TYPE
- Basic Farming — Adventure Episode; Core; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Timeline of Fate access
- ENTRY COST RULE
- Fate Stamina Jellies
- CADENCE RESET
- Added by June 18 update
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- Episode rewards
|
|---|
| 0012Growth Contents 12Today's Bounties · 오늘의 현상수배 · 바운티 | — | ACTIVE | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Dungeon
- OBJECT TYPE
- Basic Farming — Dungeon; Core; 일일 성장 재료 공급 전투 노드; Core Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- After World Exploration Stage 2-3
- ENTRY COST RULE
- Daily attempts; recharge methods
- CADENCE RESET
- Daily rotation at GMT+9 reset
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- Skill Powders, Sugar Crystals, EXP Star Jellies, Coins, Chaos Cake Pieces
|
|---|
| 0013Growth Contents 13Sublime Cake Tower · 숭고한 케이크 타워 · 타워 | — | ACTIVE Existing mode; sub-towers selectable; Always-on; rewards do not refresh; Active; 모드 접근 및 Tray 선행 조건; 상시; 보상 비갱신; Active; Verified parent tower object.; 상위 콘텐츠 표제에 대응시켰다.; 일반 분류어를 기준일 상위 콘텐츠명에 대응시켰다.; Sublime Cake Tower 전 Tray | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Unlimited Tower
- OBJECT TYPE
- Advanced Challenge — Unlimited Tower; Core; 고난도 타워 상위 허브; Periphery Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Existing mode; sub-towers selectable
- ENTRY COST RULE
- No entry currency or item
- CADENCE RESET
- Always-on; rewards do not refresh; external growth effects disabled across all Trays
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- One-time tray rewards
|
|---|
| 0014Growth Contents 14Decadent Choco Cake Tower · 퇴폐한 초코 케이크 타워 | — | ACTIVE Within Sublime Cake Tower; historical unlock after Crispia 4-12; Always-on; Active; 이전 Tray 클리어; 상시; Active; Verified sub-tower current name.; 하위 모드명으로 확인했다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Boss Challenge
- OBJECT TYPE
- Advanced Challenge — Boss Challenge; Core; 보스 중심 타워 구역; Periphery Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Within Sublime Cake Tower; historical unlock after Crispia 4-12
- ENTRY COST RULE
- No entry currency or item
- CADENCE RESET
- Always-on
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- First-clear tray rewards
|
|---|
| 0015Growth Contents 15Endless Strawberry Cake Tower · 끝없는 딸기 케이크 타워 | — | ACTIVE Within Sublime Cake Tower; Always-on; Active; 이전 Tray 클리어; 상시; Active; Verified sub-tower current name.; 하위 모드명으로 확인했다.; Endless Strawberry Cake Tower | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Unlimited Tower
- OBJECT TYPE
- Advanced Challenge — Unlimited Tower; Core; 웨이브 중심 타워 구역; Periphery Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Within Sublime Cake Tower
- ENTRY COST RULE
- No entry currency or item
- CADENCE RESET
- Always-on
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- First-clear tray rewards
|
|---|
| 0016Growth Contents 16Trial Grounds · 시련의 땅 | — | ACTIVE Relevant Legendary Cookie required; Always-on with weekly Trial of Glory restriction; Active; Cookie별 참가 자격; 지속형 도전 세트; Active; Verified challenge content object.; 패치 기록에서 콘텐츠명과 Life Jewel 경로를 확인했다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Boss / staged trial
- OBJECT TYPE
- Advanced Challenge — Boss / staged trial; Core; Legendary Cookie 전용 재료 도전 노드; Periphery Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Relevant Legendary Cookie required
- ENTRY COST RULE
- Full ticket/reset rule not verified
- CADENCE RESET
- Always-on with weekly Trial of Glory restriction
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto
- REWARD OUTPUT
- Life Jewels
|
|---|
| 0017Growth Contents 17Tropical Soda Islands · 열대 소다 제도 | — | ACTIVE After rebuilding Soda Harbor; Permanent; village rewards on timer; Active; Soda Harbor 복구; 영구 콘텐츠; 마을 전달 주기; Active; Verified permanent exploration/idle object.; 공개 페이지 표제에 대응시켰다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Asynchronous / Idle — exploration
- OBJECT TYPE
- Asynchronous / Idle — exploration; Core; 탐사·해방과 방치 산출 노드; Periphery Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- After rebuilding Soda Harbor
- ENTRY COST RULE
- Exploration materials; battle access
- CADENCE RESET
- Permanent; village rewards on timer
- TIME MODE
- Async + RT battles
- CONTROL MODE
- Manual exploration / battle; timed collection
- REWARD OUTPUT
- Initial clear rewards and periodic village resources
|
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| 0018Growth Contents 18Balloon Dock · 열기구 선착장 | — | ACTIVE Cookie Castle Level 2; Always-on; expedition timer; Active; Cookie Castle Lv.2 및 해당 지역 완전 클리어; 지역별 타이머; Active; Verified dispatch object.; 공개 페이지 표제에 대응시켰다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Asynchronous / Idle — Dispatch
- OBJECT TYPE
- Asynchronous / Idle — Dispatch; Core; 완료한 스토리 지역을 파견 목적지로 재사용하는 노드; Bridge Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Cookie Castle Level 2
- ENTRY COST RULE
- Five Cookies; destination must be fully cleared
- CADENCE RESET
- Always-on; expedition timer
- TIME MODE
- Async
- CONTROL MODE
- Manual assignment; timed resolution
- REWARD OUTPUT
- EXP, Coins and destination-specific random rewards
|
|---|
| 0019Growth Contents 19Into the Depths · 심연 속으로 · 심연 속으로 광산 | — | ACTIVE Cookie Castle Level 6 plus quest and facility; Always-on; task timers; shop cycle; Active; Cookie Castle Lv.6, 선행 퀘스트, 시설 건설; 비동기; Active; Verified mining and battle object.; 공개 페이지 표제에 대응시켰다.; 하위 Mines를 포함하는 기준일 상위 콘텐츠명에 통합했다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Asynchronous / Idle — mining and battle
- OBJECT TYPE
- Asynchronous / Idle — mining and battle; Core; 비동기 채굴과 제작 재료 공급 노드; Bridge Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Cookie Castle Level 6 plus quest and facility
- ENTRY COST RULE
- Cookie assignment and cards
- CADENCE RESET
- Always-on; task timers; shop cycle
- TIME MODE
- Async + RT card battles
- CONTROL MODE
- Manual assignment / timed completion / battle
- REWARD OUTPUT
- Topping Tart Components, Fossils, Agar Cubes and other materials
|
|---|
| 0020Growth Contents 20Chaos Dragon Raid · 카오스 드래곤 레이드 | — | ACTIVE After Crispia Stage 2-10; Season 3 active from June 18 to June 24; recurring seasons; Conditional; World Exploration: Crispia Stage 2-10 and Raid Ticket; Periodic seasons; baseline Season 3 active after disclosed start; Active; Crispia Stage 2-10 클리어 및 활성 시즌; 주기적 시즌; Active; 2026-06-04; 2026-07-01 05:00 schedule through Season 4; Clear World Exploration: Crispia Stage 2-10; Raid Ticket required per entry; Conditional; Official June 4 notice verifies Season 3 at baseline.; Official update directly verifies team-based periodic raid and server contribution track.; 공식 업데이트 명칭으로 확인했다.; 공식 June 4 update에서 periodic team raid로 확인.; Global / Season 3; June 2026 Raid seasons; Season 3 begins 2026-06-18 10:00; Global; June 2026 raid seasons | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Advanced Challenge — Raid; Seasonal Ranking
- OBJECT TYPE
- Advanced Challenge — Raid; Seasonal Ranking; Supplementary; Team-Based Combat + Server Contribution; Team-session timing not publicly specified; server aggregation is asynchronous; 기간제 팀 Raid·랭킹·교환 재화 공급 노드; Bridge Candidate; Event / Mode; Challenge & Competitive; Reward & Economy; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- After Crispia Stage 2-10
- ENTRY COST RULE
- Raid Ticket; additional tickets with Crystals
- CADENCE RESET
- 주기적 시즌 콘텐츠; Season 3 = 2026-06-18 10:00~2026-06-24 09:59:59(GMT+9)
- TIME MODE
- RT
- CONTROL MODE
- Manual / Auto battle
- REWARD OUTPUT
- Chaos Gems, Horn Embracing Chaos, ranking and server rewards
|
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| 0021Growth Contents 21Anomaly Find · 이상 현상 찾기 | — | LIMITED Added by June 18 update; Active from baseline update; Active; 2026-06-18 업데이트; 이벤트 정의; Active; 2026-06-18; Enter as SCOOP agent; use Research Notebook clues within time limit; Active; Official June 18 notice verifies the content.; 기준일 공식 업데이트 명칭으로 확인했다.; 공식 June 18 update에서 game mode와 rules 확인.; Event: Anomaly Find / Start: 2026-06-18 / End: 2026-07-01 / Region: Global | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Mini-Game; Supplementary; 기준일 Mini-Game과 점수·상점 공급 노드; Periphery Candidate; Event / Mini-game; Challenge & Competitive; Reward & Economy; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Added by June 18 update
- ENTRY COST RULE
- Time limit; no numeric entry price disclosed
- CADENCE RESET
- Active from baseline update
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Anomaly Find Coins and shop access
|
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| 0022Growth Contents 22Sugar Gnome Production Support · 설탕노움 생산 지원 | — | ACTIVE Idle Sugar Gnome and production building; Persistent until manual recall; Active; 유휴 Sugar Gnome 존재; 수동 회수 전까지; Active; Official June 4 notice verifies the support mode.; 공식 업데이트 명칭으로 확인했다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Asynchronous / Idle — production support
- OBJECT TYPE
- Asynchronous / Idle — production support; Core; 생산 시간 단축 지원 노드; Bridge Candidate; Name Preservation occurrence
- ENTRY UNLOCK CONDITION
- Idle Sugar Gnome and production building
- ENTRY COST RULE
- Idle Sugar Gnome assignment
- CADENCE RESET
- Persistent until manual recall
- TIME MODE
- Async
- CONTROL MODE
- Manual assignment / recall
- REWARD OUTPUT
- Reduced production time
|
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| 0023Growth Contents 23Monster Menace | — | RECURRING Available in Beast-Yeast; Permanent recurring bonus event; Recurring; Beast-Yeast / 12시간 chest refresh | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — recurring stage overlay
- OBJECT TYPE
- Basic Farming — recurring stage overlay; Core
- ENTRY UNLOCK CONDITION
- Available in Beast-Yeast
- ENTRY COST RULE
- Stage clear and chest refresh conditions
- CADENCE RESET
- Permanent recurring bonus event
- TIME MODE
- RT + timed refresh
- CONTROL MODE
- Manual / Auto battle
- REWARD OUTPUT
- Monster Menace Soulstone Chest; event-specific rewards
|
|---|
| 0024Growth Contents 24Episode 3: Approach! Unidentified Entity · 에피소드 3: 미확인 개체 감지! · Timeline of Fate EP.3 | — | ACTIVE Timeline of Fate 챕터; 공개 일정 기준; Active; 기준일 공개 에피소드명으로 확인했다.; Global / 2026-06-04 배포; Timeline of Fate / 2026-06-04 이후; Global / 2026-06-04 배포 | 3 FIELDS- TIER
- Growth Content
- CONTENT TYPE
- Timeline of Fate의 명명 에피소드; Periphery Candidate; Name Preservation occurrence
- OBJECT TYPE
- Timeline of Fate의 명명 에피소드; Periphery Candidate; Name Preservation occurrence
|
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| 0025Growth Contents 25Tree of Wishes · 소원나무 | — | ACTIVE | 3 FIELDS- TIER
- Growth Content
- CONTENT TYPE
- 킹덤 생산품을 보상으로 교환하는 노드; Periphery Candidate; Name Preservation occurrence
- OBJECT TYPE
- 킹덤 생산품을 보상으로 교환하는 노드; Periphery Candidate; Name Preservation occurrence
|
|---|
| 0026Growth Contents 26Cookie Level · 쿠키 레벨 · 쿠키 레벨 — occurrence | — | ACTIVE | 3 FIELDS- TIER
- Growth Content
- CONTENT TYPE
- Internal; Cookie; Name Preservation occurrence
- OBJECT TYPE
- Internal; Cookie; Name Preservation occurrence
|
|---|
| 0027Growth Contents 27Skill Level · 스킬 레벨 · 스킬 레벨 — occurrence | — | ACTIVE | 3 FIELDS- TIER
- Growth Content
- CONTENT TYPE
- Internal; Cookie Skill; Name Preservation occurrence
- OBJECT TYPE
- Internal; Cookie Skill; Name Preservation occurrence
|
|---|
| 0028Growth Contents 28Promotion · 승급 · 승급 — occurrence | — | ACTIVE | 3 FIELDS- TIER
- Growth Content
- CONTENT TYPE
- Internal; Cookie; Name Preservation occurrence
- OBJECT TYPE
- Internal; Cookie; Name Preservation occurrence
|
|---|
| 0029Growth Contents 29Stamina Jellies · 스태미나 | — | ACTIVE | 3 FIELDS- TIER
- Growth Content
- CONTENT TYPE
- Energy Wallet; Event & Special Resource (Energy); Name Preservation occurrence
- OBJECT TYPE
- Energy Wallet; Event & Special Resource (Energy); Name Preservation occurrence
|
|---|
| 0030Growth Contents 30왕국 건설 | — | Broad construction layer; no single entry-run-complete content grain. | 3 FIELDS- TIER
- Growth Content
- CONTENT TYPE
- Name Preservation occurrence
- OBJECT TYPE
- Name Preservation occurrence
|
|---|
| 0031Growth Contents 31곰젤리 열차 | — | — | 3 FIELDS- TIER
- Growth Content
- CONTENT TYPE
- Name Preservation occurrence
- OBJECT TYPE
- Name Preservation occurrence
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| 0032Growth Contents 32스태미나 | — | — | 3 FIELDS- TIER
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| 0033Growth Contents 33SCOOP Codex | — | ACTIVE Global / 2026-06-04 이후; Timeline of Fate / 2026-06-04 이후 | 3 FIELDS- TIER
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| 0034Growth Contents 34Monster Menace Soulstone Chest | — | RECURRING Global / Monster Menace | 3 FIELDS- TIER
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| 0035Growth Contents 35Topping Tart Components | — | ACTIVE Into the Depths / Ore Vein mining | 3 FIELDS- TIER
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| 0036Growth Contents 36Tower of Sweet Chaos | — | REMOVED Global; 기준일 미운영 | 3 FIELDS- TIER
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| 0037Growth Contents 37Clearance Level | — | LIMITED Anomaly Find 운영 창 | 3 FIELDS- TIER
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