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CookieRun: Kingdom

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CATALOG CONTENTS
218
CLASSIFICATION GROUPS
42
TRANSITIONS
0
RULES & PROCESS CONTENTS
7
PLAYER EXPERIENCE ELEMENTS

Growth Contents

RECORDS
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37
PAGE
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RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Growth Contents 1Toppings · 토핑 · 토핑 슬롯 · 토핑 — occurrenceACTIVE
3 FIELDS
TIER
Growth Content
CONTENT TYPE
Gear Interface; Combat; External; Cookie equipment; Name Preservation occurrence
OBJECT TYPE
Gear Interface; Combat; External; Cookie equipment; Name Preservation occurrence
0002Growth Contents 2Treasures · 보물 — occurrence · 보물ACTIVE
3 FIELDS
TIER
Growth Content
CONTENT TYPE
Team Support; Combat; Name Preservation occurrence
OBJECT TYPE
Team Support; Combat; Name Preservation occurrence
0003Growth Contents 3Cookie Alliance · 쿠키 얼라이언스RECURRING
9 FIELDS
TIER
Core
CONTENT TYPE
Advanced Challenge; Seasonal Ranking
OBJECT TYPE
Multi-team PvE Profile; Combat; Advanced Challenge; Seasonal Ranking; Core; PvE Competition; Asynchronous / Seasonal; Asynchronous Combat Cooperation / Cooperative Competition; Asynchronous guild aggregation; 다중 팀 도전·랭킹·Relic 공급 노드; Bridge Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
After World Exploration Stage 6-28
ENTRY COST RULE
Alliance Ticket; limited recharge and Crystal purchase
CADENCE RESET
Seasonal / recurring
TIME MODE
RT
CONTROL MODE
Manual / Auto; no sweep unless season difficulty fully cleared
REWARD OUTPUT
Wave-based score, chests, artifacts and season rewards
0004Growth Contents 4World Exploration · 월드 탐험ACTIVE

Initially available; later arcs after Crispia progression; Always-on; Active; 초기 접근; 후속 아크는 Crispia Episode 8 최종 스테이지 완료 후; 상시; Active; Main story growth content verified.; 공식 영어 콘텐츠명으로 대응시켰다.

9 FIELDS
TIER
Core
CONTENT TYPE
Basic Farming — Adventure
OBJECT TYPE
Basic Farming — Adventure; Core; 스토리 진행과 성장 재화 공급의 상위 노드; Core Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Initially available; later arcs after Crispia progression
ENTRY COST RULE
Stamina Jellies by stage
CADENCE RESET
Always-on
TIME MODE
RT
CONTROL MODE
Manual / Auto by battle settings
REWARD OUTPUT
Coins, Kingdom EXP, Cookie EXP, Toppings, Crystals and stage-specific rewards
0005Growth Contents 5Crispia · 크리스피아ACTIVE

Initial World Exploration arc; Always-on; Active; 초기 해금; 상시; Active; Confirmed as the initial World Exploration arc.; Korean transliteration normalized to the verified current name.; World Exploration의 공식 아크명으로 확인했다.; 한국어 표기를 canonical 영문 아크명에 대응시켰다.; Beast-Yeast 및 Timeline of Fate 접근

9 FIELDS
TIER
Core
CONTENT TYPE
Basic Farming — Adventure Arc
OBJECT TYPE
Basic Farming — Adventure Arc; Core; World Exploration의 초기 아크이자 후속 접근 선행 상태; Core Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Initial World Exploration arc
ENTRY COST RULE
Stage-specific Stamina Jellies
CADENCE RESET
Always-on
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
Story and stage rewards
0006Growth Contents 6Beast-Yeast · 비스트이스트ACTIVE

After Crispia Stage 8-30; Always-on; Active; Crispia Episode 8 최종 스테이지 클리어; 상시; Active; Confirmed as a later World Exploration arc.; Spacing/hyphenation normalized to verified current name.; World Exploration 후속 아크명으로 확인했다.; 한국어 음역을 canonical 영문 아크명에 대응시켰다.

9 FIELDS
TIER
Core
CONTENT TYPE
Basic Farming — Adventure Arc
OBJECT TYPE
Basic Farming — Adventure Arc; Core; World Exploration의 후속 아크; Core Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
After Crispia Stage 8-30
ENTRY COST RULE
Stage-specific stamina
CADENCE RESET
Always-on
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
Story and stage rewards
0007Growth Contents 7Timeline of Fate · 운명의 타임라인ACTIVE

After Crispia Stage 8-30; Always-on; episodes released over time; Active; Crispia Episode 8 최종 스테이지 클리어; 챕터 업데이트 주기; Active; Confirmed as a later World Exploration arc.; Candidate translation mapped to the verified current English title.; World Exploration 후속 아크명으로 확인했다.; 번역 후보를 canonical 영문 아크명에 대응시켰다.

9 FIELDS
TIER
Core
CONTENT TYPE
Basic Farming — Adventure Arc
OBJECT TYPE
Basic Farming — Adventure Arc; Core; 후속 스토리 아크와 수집 진행 표면; Core Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
After Crispia Stage 8-30
ENTRY COST RULE
Fate Stamina Jellies; episode Keys for specified stages
CADENCE RESET
Always-on; episodes released over time
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
Story rewards and Relic restoration
0008Growth Contents 8Prologue: Timeline Odyssey · 프롤로그: 타임라인 오디세이ACTIVE

Timeline of Fate access; Released before baseline; Active; Timeline of Fate 챕터; 공개 일정 기준; Active; Mapped to baseline episode table.; 기준일 공개 에피소드명으로 확인했다.

9 FIELDS
TIER
Core
CONTENT TYPE
Basic Farming — Adventure Episode
OBJECT TYPE
Basic Farming — Adventure Episode; Core; Timeline of Fate의 명명 에피소드; Periphery Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Timeline of Fate access
ENTRY COST RULE
Fate Stamina Jellies
CADENCE RESET
Released before baseline
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
Episode rewards
0009Growth Contents 9Episode 1: Ash-Bound Soul · 에피소드 1: 재에 묶인 영혼ACTIVE

Timeline of Fate access; Released before baseline; Active; Timeline of Fate 챕터; 공개 일정 기준; Active; Mapped to baseline episode table.; 기준일 공개 에피소드명으로 확인했다.

9 FIELDS
TIER
Core
CONTENT TYPE
Basic Farming — Adventure Episode
OBJECT TYPE
Basic Farming — Adventure Episode; Core; Timeline of Fate의 명명 에피소드; Periphery Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Timeline of Fate access
ENTRY COST RULE
Fate Stamina Jellies
CADENCE RESET
Released before baseline
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
Episode rewards
0010Growth Contents 10Episode 2: Wheel of Fate · 에피소드 2: 운명의 수레바퀴ACTIVE

Timeline of Fate access; Released before baseline; Active; Timeline of Fate 챕터; 공개 일정 기준; Active; Mapped to baseline episode table.; 기준일 공개 에피소드명으로 확인했다.

9 FIELDS
TIER
Core
CONTENT TYPE
Basic Farming — Adventure Episode
OBJECT TYPE
Basic Farming — Adventure Episode; Core; Timeline of Fate의 명명 에피소드; Periphery Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Timeline of Fate access
ENTRY COST RULE
Fate Stamina Jellies
CADENCE RESET
Released before baseline
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
Episode rewards
0011Growth Contents 11Timeline of Fate, Ep. 4 – Prognosis: Doom · 에피소드 4: 파멸 예측ACTIVE

Timeline of Fate access; Added by June 18 update; Active; Official June 18 title verified.

9 FIELDS
TIER
Core
CONTENT TYPE
Basic Farming — Adventure Episode
OBJECT TYPE
Basic Farming — Adventure Episode; Core; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Timeline of Fate access
ENTRY COST RULE
Fate Stamina Jellies
CADENCE RESET
Added by June 18 update
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
Episode rewards
0012Growth Contents 12Today's Bounties · 오늘의 현상수배 · 바운티ACTIVE
9 FIELDS
TIER
Core
CONTENT TYPE
Basic Farming — Dungeon
OBJECT TYPE
Basic Farming — Dungeon; Core; 일일 성장 재료 공급 전투 노드; Core Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
After World Exploration Stage 2-3
ENTRY COST RULE
Daily attempts; recharge methods
CADENCE RESET
Daily rotation at GMT+9 reset
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
Skill Powders, Sugar Crystals, EXP Star Jellies, Coins, Chaos Cake Pieces
0013Growth Contents 13Sublime Cake Tower · 숭고한 케이크 타워 · 타워ACTIVE

Existing mode; sub-towers selectable; Always-on; rewards do not refresh; Active; 모드 접근 및 Tray 선행 조건; 상시; 보상 비갱신; Active; Verified parent tower object.; 상위 콘텐츠 표제에 대응시켰다.; 일반 분류어를 기준일 상위 콘텐츠명에 대응시켰다.; Sublime Cake Tower 전 Tray

9 FIELDS
TIER
Core
CONTENT TYPE
Advanced Challenge — Unlimited Tower
OBJECT TYPE
Advanced Challenge — Unlimited Tower; Core; 고난도 타워 상위 허브; Periphery Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Existing mode; sub-towers selectable
ENTRY COST RULE
No entry currency or item
CADENCE RESET
Always-on; rewards do not refresh; external growth effects disabled across all Trays
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
One-time tray rewards
0014Growth Contents 14Decadent Choco Cake Tower · 퇴폐한 초코 케이크 타워ACTIVE

Within Sublime Cake Tower; historical unlock after Crispia 4-12; Always-on; Active; 이전 Tray 클리어; 상시; Active; Verified sub-tower current name.; 하위 모드명으로 확인했다.

9 FIELDS
TIER
Core
CONTENT TYPE
Advanced Challenge — Boss Challenge
OBJECT TYPE
Advanced Challenge — Boss Challenge; Core; 보스 중심 타워 구역; Periphery Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Within Sublime Cake Tower; historical unlock after Crispia 4-12
ENTRY COST RULE
No entry currency or item
CADENCE RESET
Always-on
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
First-clear tray rewards
0015Growth Contents 15Endless Strawberry Cake Tower · 끝없는 딸기 케이크 타워ACTIVE

Within Sublime Cake Tower; Always-on; Active; 이전 Tray 클리어; 상시; Active; Verified sub-tower current name.; 하위 모드명으로 확인했다.; Endless Strawberry Cake Tower

9 FIELDS
TIER
Core
CONTENT TYPE
Advanced Challenge — Unlimited Tower
OBJECT TYPE
Advanced Challenge — Unlimited Tower; Core; 웨이브 중심 타워 구역; Periphery Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Within Sublime Cake Tower
ENTRY COST RULE
No entry currency or item
CADENCE RESET
Always-on
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
First-clear tray rewards
0016Growth Contents 16Trial Grounds · 시련의 땅ACTIVE

Relevant Legendary Cookie required; Always-on with weekly Trial of Glory restriction; Active; Cookie별 참가 자격; 지속형 도전 세트; Active; Verified challenge content object.; 패치 기록에서 콘텐츠명과 Life Jewel 경로를 확인했다.

9 FIELDS
TIER
Core
CONTENT TYPE
Advanced Challenge — Boss / staged trial
OBJECT TYPE
Advanced Challenge — Boss / staged trial; Core; Legendary Cookie 전용 재료 도전 노드; Periphery Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Relevant Legendary Cookie required
ENTRY COST RULE
Full ticket/reset rule not verified
CADENCE RESET
Always-on with weekly Trial of Glory restriction
TIME MODE
RT
CONTROL MODE
Manual / Auto
REWARD OUTPUT
Life Jewels
0017Growth Contents 17Tropical Soda Islands · 열대 소다 제도ACTIVE

After rebuilding Soda Harbor; Permanent; village rewards on timer; Active; Soda Harbor 복구; 영구 콘텐츠; 마을 전달 주기; Active; Verified permanent exploration/idle object.; 공개 페이지 표제에 대응시켰다.

9 FIELDS
TIER
Core
CONTENT TYPE
Asynchronous / Idle — exploration
OBJECT TYPE
Asynchronous / Idle — exploration; Core; 탐사·해방과 방치 산출 노드; Periphery Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
After rebuilding Soda Harbor
ENTRY COST RULE
Exploration materials; battle access
CADENCE RESET
Permanent; village rewards on timer
TIME MODE
Async + RT battles
CONTROL MODE
Manual exploration / battle; timed collection
REWARD OUTPUT
Initial clear rewards and periodic village resources
0018Growth Contents 18Balloon Dock · 열기구 선착장ACTIVE

Cookie Castle Level 2; Always-on; expedition timer; Active; Cookie Castle Lv.2 및 해당 지역 완전 클리어; 지역별 타이머; Active; Verified dispatch object.; 공개 페이지 표제에 대응시켰다.

9 FIELDS
TIER
Core
CONTENT TYPE
Asynchronous / Idle — Dispatch
OBJECT TYPE
Asynchronous / Idle — Dispatch; Core; 완료한 스토리 지역을 파견 목적지로 재사용하는 노드; Bridge Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Cookie Castle Level 2
ENTRY COST RULE
Five Cookies; destination must be fully cleared
CADENCE RESET
Always-on; expedition timer
TIME MODE
Async
CONTROL MODE
Manual assignment; timed resolution
REWARD OUTPUT
EXP, Coins and destination-specific random rewards
0019Growth Contents 19Into the Depths · 심연 속으로 · 심연 속으로 광산ACTIVE

Cookie Castle Level 6 plus quest and facility; Always-on; task timers; shop cycle; Active; Cookie Castle Lv.6, 선행 퀘스트, 시설 건설; 비동기; Active; Verified mining and battle object.; 공개 페이지 표제에 대응시켰다.; 하위 Mines를 포함하는 기준일 상위 콘텐츠명에 통합했다.

9 FIELDS
TIER
Core
CONTENT TYPE
Asynchronous / Idle — mining and battle
OBJECT TYPE
Asynchronous / Idle — mining and battle; Core; 비동기 채굴과 제작 재료 공급 노드; Bridge Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Cookie Castle Level 6 plus quest and facility
ENTRY COST RULE
Cookie assignment and cards
CADENCE RESET
Always-on; task timers; shop cycle
TIME MODE
Async + RT card battles
CONTROL MODE
Manual assignment / timed completion / battle
REWARD OUTPUT
Topping Tart Components, Fossils, Agar Cubes and other materials
0020Growth Contents 20Chaos Dragon Raid · 카오스 드래곤 레이드ACTIVE

After Crispia Stage 2-10; Season 3 active from June 18 to June 24; recurring seasons; Conditional; World Exploration: Crispia Stage 2-10 and Raid Ticket; Periodic seasons; baseline Season 3 active after disclosed start; Active; Crispia Stage 2-10 클리어 및 활성 시즌; 주기적 시즌; Active; 2026-06-04; 2026-07-01 05:00 schedule through Season 4; Clear World Exploration: Crispia Stage 2-10; Raid Ticket required per entry; Conditional; Official June 4 notice verifies Season 3 at baseline.; Official update directly verifies team-based periodic raid and server contribution track.; 공식 업데이트 명칭으로 확인했다.; 공식 June 4 update에서 periodic team raid로 확인.; Global / Season 3; June 2026 Raid seasons; Season 3 begins 2026-06-18 10:00; Global; June 2026 raid seasons

9 FIELDS
TIER
Supplementary
CONTENT TYPE
Advanced Challenge — Raid; Seasonal Ranking
OBJECT TYPE
Advanced Challenge — Raid; Seasonal Ranking; Supplementary; Team-Based Combat + Server Contribution; Team-session timing not publicly specified; server aggregation is asynchronous; 기간제 팀 Raid·랭킹·교환 재화 공급 노드; Bridge Candidate; Event / Mode; Challenge & Competitive; Reward & Economy; Name Preservation occurrence
ENTRY UNLOCK CONDITION
After Crispia Stage 2-10
ENTRY COST RULE
Raid Ticket; additional tickets with Crystals
CADENCE RESET
주기적 시즌 콘텐츠; Season 3 = 2026-06-18 10:00~2026-06-24 09:59:59(GMT+9)
TIME MODE
RT
CONTROL MODE
Manual / Auto battle
REWARD OUTPUT
Chaos Gems, Horn Embracing Chaos, ranking and server rewards
0021Growth Contents 21Anomaly Find · 이상 현상 찾기LIMITED

Added by June 18 update; Active from baseline update; Active; 2026-06-18 업데이트; 이벤트 정의; Active; 2026-06-18; Enter as SCOOP agent; use Research Notebook clues within time limit; Active; Official June 18 notice verifies the content.; 기준일 공식 업데이트 명칭으로 확인했다.; 공식 June 18 update에서 game mode와 rules 확인.; Event: Anomaly Find / Start: 2026-06-18 / End: 2026-07-01 / Region: Global

9 FIELDS
TIER
Supplementary
CONTENT TYPE
Mini-Game
OBJECT TYPE
Mini-Game; Supplementary; 기준일 Mini-Game과 점수·상점 공급 노드; Periphery Candidate; Event / Mini-game; Challenge & Competitive; Reward & Economy; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Added by June 18 update
ENTRY COST RULE
Time limit; no numeric entry price disclosed
CADENCE RESET
Active from baseline update
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Anomaly Find Coins and shop access
0022Growth Contents 22Sugar Gnome Production Support · 설탕노움 생산 지원ACTIVE

Idle Sugar Gnome and production building; Persistent until manual recall; Active; 유휴 Sugar Gnome 존재; 수동 회수 전까지; Active; Official June 4 notice verifies the support mode.; 공식 업데이트 명칭으로 확인했다.

9 FIELDS
TIER
Core
CONTENT TYPE
Asynchronous / Idle — production support
OBJECT TYPE
Asynchronous / Idle — production support; Core; 생산 시간 단축 지원 노드; Bridge Candidate; Name Preservation occurrence
ENTRY UNLOCK CONDITION
Idle Sugar Gnome and production building
ENTRY COST RULE
Idle Sugar Gnome assignment
CADENCE RESET
Persistent until manual recall
TIME MODE
Async
CONTROL MODE
Manual assignment / recall
REWARD OUTPUT
Reduced production time
0023Growth Contents 23Monster MenaceRECURRING

Available in Beast-Yeast; Permanent recurring bonus event; Recurring; Beast-Yeast / 12시간 chest refresh

9 FIELDS
TIER
Core
CONTENT TYPE
Basic Farming — recurring stage overlay
OBJECT TYPE
Basic Farming — recurring stage overlay; Core
ENTRY UNLOCK CONDITION
Available in Beast-Yeast
ENTRY COST RULE
Stage clear and chest refresh conditions
CADENCE RESET
Permanent recurring bonus event
TIME MODE
RT + timed refresh
CONTROL MODE
Manual / Auto battle
REWARD OUTPUT
Monster Menace Soulstone Chest; event-specific rewards
0024Growth Contents 24Episode 3: Approach! Unidentified Entity · 에피소드 3: 미확인 개체 감지! · Timeline of Fate EP.3ACTIVE

Timeline of Fate 챕터; 공개 일정 기준; Active; 기준일 공개 에피소드명으로 확인했다.; Global / 2026-06-04 배포; Timeline of Fate / 2026-06-04 이후; Global / 2026-06-04 배포

3 FIELDS
TIER
Growth Content
CONTENT TYPE
Timeline of Fate의 명명 에피소드; Periphery Candidate; Name Preservation occurrence
OBJECT TYPE
Timeline of Fate의 명명 에피소드; Periphery Candidate; Name Preservation occurrence
0025Growth Contents 25Tree of Wishes · 소원나무ACTIVE
3 FIELDS
TIER
Growth Content
CONTENT TYPE
킹덤 생산품을 보상으로 교환하는 노드; Periphery Candidate; Name Preservation occurrence
OBJECT TYPE
킹덤 생산품을 보상으로 교환하는 노드; Periphery Candidate; Name Preservation occurrence
0026Growth Contents 26Cookie Level · 쿠키 레벨 · 쿠키 레벨 — occurrenceACTIVE
3 FIELDS
TIER
Growth Content
CONTENT TYPE
Internal; Cookie; Name Preservation occurrence
OBJECT TYPE
Internal; Cookie; Name Preservation occurrence
0027Growth Contents 27Skill Level · 스킬 레벨 · 스킬 레벨 — occurrenceACTIVE
3 FIELDS
TIER
Growth Content
CONTENT TYPE
Internal; Cookie Skill; Name Preservation occurrence
OBJECT TYPE
Internal; Cookie Skill; Name Preservation occurrence
0028Growth Contents 28Promotion · 승급 · 승급 — occurrenceACTIVE
3 FIELDS
TIER
Growth Content
CONTENT TYPE
Internal; Cookie; Name Preservation occurrence
OBJECT TYPE
Internal; Cookie; Name Preservation occurrence
0029Growth Contents 29Stamina Jellies · 스태미나ACTIVE
3 FIELDS
TIER
Growth Content
CONTENT TYPE
Energy Wallet; Event & Special Resource (Energy); Name Preservation occurrence
OBJECT TYPE
Energy Wallet; Event & Special Resource (Energy); Name Preservation occurrence
0030Growth Contents 30왕국 건설

Broad construction layer; no single entry-run-complete content grain.

3 FIELDS
TIER
Growth Content
CONTENT TYPE
Name Preservation occurrence
OBJECT TYPE
Name Preservation occurrence
0031Growth Contents 31곰젤리 열차
3 FIELDS
TIER
Growth Content
CONTENT TYPE
Name Preservation occurrence
OBJECT TYPE
Name Preservation occurrence
0032Growth Contents 32스태미나
3 FIELDS
TIER
Growth Content
CONTENT TYPE
Name Preservation occurrence
OBJECT TYPE
Name Preservation occurrence
0033Growth Contents 33SCOOP CodexACTIVE

Global / 2026-06-04 이후; Timeline of Fate / 2026-06-04 이후

3 FIELDS
TIER
Growth Content
CONTENT TYPE
Final Named Item / Directive-added entity
OBJECT TYPE
Final Named Item / Directive-added entity
0034Growth Contents 34Monster Menace Soulstone ChestRECURRING

Global / Monster Menace

3 FIELDS
TIER
Growth Content
CONTENT TYPE
Final Named Item / Directive-added entity
OBJECT TYPE
Final Named Item / Directive-added entity
0035Growth Contents 35Topping Tart ComponentsACTIVE

Into the Depths / Ore Vein mining

3 FIELDS
TIER
Growth Content
CONTENT TYPE
Final Named Item / Directive-added entity
OBJECT TYPE
Final Named Item / Directive-added entity
0036Growth Contents 36Tower of Sweet ChaosREMOVED

Global; 기준일 미운영

3 FIELDS
TIER
Growth Content
CONTENT TYPE
Final Named Item / Directive-added entity
OBJECT TYPE
Final Named Item / Directive-added entity
0037Growth Contents 37Clearance LevelLIMITED

Anomaly Find 운영 창

3 FIELDS
TIER
Growth Content
CONTENT TYPE
Final Named Item / Directive-added entity
OBJECT TYPE
Final Named Item / Directive-added entity