NOVASMC

Archero 2

Role Playing; Roguelike; Single player; Stylized/Fantasy · iOS/iPadOS; Android; Google Play Games on Windows

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
193
CLASSIFICATION GROUPS
20
TRANSITIONS
43
RULES & PROCESS CONTENTS
11
PLAYER EXPERIENCE ELEMENTS

Events

RECORDS
34
VISIBLE
34
PAGE
1 / 1

134OF 34 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Defense / 방어 모드Defense · Waves Chapter / Defense Mode · Defense / Waves ChapterACTIVE

Campaign stages|| Campaign 챕터 유형으로 진입한다.; 해당 챕터에서 상시.|| Per attempt; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Engagement
EVENT SUBTYPE
Habit / Social / Lifecycle
PRIMARY DYNAMIC
Habit / Social / Lifecycle
LIFECYCLE PHASE
Active
OPERATING STATUS
Active
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0002Room / 방 생성 모드Room · Rooms Chapter / Room Mode · Room / Rooms ChapterACTIVE

Campaign stages|| Campaign 챕터 유형으로 진입한다.; 해당 챕터에서 상시.|| Per attempt; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Engagement
EVENT SUBTYPE
Habit / Social / Lifecycle
PRIMARY DYNAMIC
Habit / Social / Lifecycle
LIFECYCLE PHASE
Active
OPERATING STATUS
Active
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0003Survival / 생존 모드Survival · Timed Chapter / Survival Mode · Survival / Timed ChapterACTIVE

Campaign stages|| Campaign 챕터 유형으로 진입한다.; 해당 챕터에서 상시.|| Per attempt; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Engagement
EVENT SUBTYPE
Habit / Social / Lifecycle
PRIMARY DYNAMIC
Habit / Social / Lifecycle
LIFECYCLE PHASE
Active
OPERATING STATUS
Active
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0004Sky Tower / 천상 타워 / Trial Tower / 시련 타워Sky Tower / Trial Tower · Trial TowerACTIVE

Eligible players|| 진행도 연동. 현행 Campaign 교차 해금은 챕터별로 다를 수 있다.; 층 진행은 지속되며 일일 티켓을 사용한다.|| Persistent / ticket cadence; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Active
OPERATING STATUS
Active
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0005Gold Cave / 골드 동굴Gold CaveACTIVE

Eligible players|| Events 표면. 티켓 필요.; 일일 초기화. 난이도 진행은 지속.|| Regular / daily variants; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Engagement
EVENT SUBTYPE
Habit / Social / Lifecycle
PRIMARY DYNAMIC
Habit / Social / Lifecycle
LIFECYCLE PHASE
Active
OPERATING STATUS
Active
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0006Seal Battle / 봉인의 전투Seal Battle · Boss Seal BattleACTIVE

Eligible players|| Events 표면. 일일 시도.; 일일 시도와 주간 보스·다주 시즌 주기.|| Recurring / season; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Active; Recurring
OPERATING STATUS
Active; Recurring
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0007Arena / 경기장ArenaACTIVE

Eligible players|| Daily / season; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Active
OPERATING STATUS
Active
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0008Monster Invasion / 마물 침입Monster Invasion · Monster Invasion / Guild BossACTIVE

Eligible players|| Guild 콘텐츠. 정확한 해금 조건은 미공개다.; Recurring; 일일 제한|| Recurring|| Global / Mobile / v1.0.16+; server/guild conditional; Guild participation; system unlock not recovered; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Active; Recurring
OPERATING STATUS
Active; Recurring
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0009Rune RuinsRune Ruins · 룬 유적 / Rune RuinsACTIVE CONDITIONAL

Events 표면. 입장 자원 필요.; 자원 제한. 고정 Reset은 확인되지 않았다.|| Regular / event variants|| Global / iOS version history confirms feature; community table applies to Mobile; Persistent/conditional feature

12 FIELDS
EVENT TYPE
Engagement
EVENT SUBTYPE
Habit / Social / Lifecycle
PRIMARY DYNAMIC
Habit / Social / Lifecycle
LIFECYCLE PHASE
Active; Conditional
OPERATING STATUS
Active; Conditional
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0010Abyssal Tide / 심연의 파도Abyssal TideRECURRING

이벤트 진입.; Recurring. 요일 상충을 보존.|| Recurring|| Global / Mobile / official pre-baseline notice; Mode availability; exact unlock not recovered; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Recurring
OPERATING STATUS
Recurring
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
00113v3 Football Rumble / 3대3 난투 축구 모드3v3 Football RumbleUNKNOWN
12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Recurring; Unknown
OPERATING STATUS
Recurring; Unknown
TRIGGER ENTRY
Unknown in
START DATE
2026-08-03
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0012All-Star Cup / 올스타 컵All-Star CupRECURRING

Seasonal / event|| Global / Mobile / v1.1.5+; exact baseline run not confirmed; Qualifier participation; top qualifier cohort advances; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Recurring; Conditional
OPERATING STATUS
Recurring; Conditional
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0013All-Star Cup Qualifiers / 올스타컵 예선전All-Star Cup QualifiersRECURRING

Event|| Global / Mobile / v1.1.6+; Qualifier participation; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Recurring; Conditional
OPERATING STATUS
Recurring; Conditional
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0014Guild Expedition / Clan Expedition / 길드 원정Guild Expedition · Clan ExpeditionACTIVE

길드 자격이 확인된다. 정확한 수치는 RP Annex에만 둔다.; 시즌제 반복 이벤트|| Seasonal|| Global / Mobile / v1.0.16+; server/guild conditional; Guild participation; server/guild conditions apply; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Active; Recurring
OPERATING STATUS
Active; Recurring
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0015Life Reborn Summon EventENDED

App Store event metadata mirrors; region/timezone not specified; Source-specific event dates differ by one day; exact dates in RP Annex

12 FIELDS
EVENT TYPE
Engagement
EVENT SUBTYPE
Habit / Social / Lifecycle
PRIMARY DYNAMIC
Habit / Social / Lifecycle
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0016CarnivalCONDITIONAL

Global / Mobile / account conditional / early-service rules; New-player account; daily task sets unlock

12 FIELDS
EVENT TYPE
Reward
EVENT SUBTYPE
Habit / Lifecycle
PRIMARY DYNAMIC
Habit / Lifecycle
LIFECYCLE PHASE
Conditional
OPERATING STATUS
Conditional
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0017Carnival2CONDITIONAL

Global / Mobile / account conditional / early-service rules; New-player account after Carnival start offset

12 FIELDS
EVENT TYPE
Reward
EVENT SUBTYPE
Habit / Lifecycle
PRIMARY DYNAMIC
Habit / Lifecycle
LIFECYCLE PHASE
Conditional
OPERATING STATUS
Conditional
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0018Island Treasure Hunt / 섬 보물찾기Island Treasure HuntRECURRING

Global / Mobile / community-documented execution; official feature v1.0.13+; Event available; three rotation variants documented; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Reward
EVENT SUBTYPE
Habit / Lifecycle
PRIMARY DYNAMIC
Habit / Lifecycle
LIFECYCLE PHASE
Recurring
OPERATING STATUS
Recurring
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0019Island Treasure Hunt: Wonder Season / 섬 보물찾기 이벤트·만상 시즌Island Treasure Hunt: Wonder SeasonENDED

Global-localized iOS / v1.1.0+; Mobile; Join the event; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Reward
EVENT SUBTYPE
Habit / Lifecycle
PRIMARY DYNAMIC
Habit / Lifecycle
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0020Angler's Bounty / 어획의 여정Angler’s Bounty / FishingRECURRING

Global / Mobile / community mechanics; official dated run; Use Fishing Lures during event; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Reward
EVENT SUBTYPE
Habit / Lifecycle
PRIMARY DYNAMIC
Habit / Lifecycle
LIFECYCLE PHASE
Recurring
OPERATING STATUS
Recurring
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0021Demon King Clash / 마왕 토벌Demon King ClashENDED

Global / Mobile / community-documented 2025 run; official v1.0.15 event; Event access; Demon King Summon Ticket for spins; daily battle stages; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0022Spring Festival Celebration / 설날 축제Spring Festival CelebrationENDED

Global / Mobile / v1.1.5 run; Event calendar participation; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Reward
EVENT SUBTYPE
Habit / Lifecycle
PRIMARY DYNAMIC
Habit / Lifecycle
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0023Candy Carnival / 사탕 축제Candy CarnivalENDED

Global / Mobile / v1.1.3 run; Halloween event access; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Reward
EVENT SUBTYPE
Habit / Lifecycle
PRIMARY DYNAMIC
Habit / Lifecycle
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0024Trick-or-Treat Party / 장난 파티Trick-or-Treat PartyENDED

Global / Mobile / v1.1.3 run; Halloween limited brawl access; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0025Moonshade MythENDED

Global / Mobile / official 2025 run; Event-period access

12 FIELDS
EVENT TYPE
Reward
EVENT SUBTYPE
Habit / Lifecycle
PRIMARY DYNAMIC
Habit / Lifecycle
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0026Umbral Tempest / 어둠의 조수(v1.1.2) / 암영의 광조(v1.1.6)Umbral TempestRECURRING

Global / Mobile / v1.1.2+; new season announced v1.1.6; Season class/team-mode participation; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Recurring
OPERATING STATUS
Recurring
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0027Server Launch Carnival / 서버 오픈 카니발Server Launch CarnivalCONDITIONAL

Global / Mobile / early versions; server conditional; New server/account eligibility; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Reward
EVENT SUBTYPE
Habit / Lifecycle
PRIMARY DYNAMIC
Habit / Lifecycle
LIFECYCLE PHASE
Conditional
OPERATING STATUS
Conditional
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0028Level Rush Rewards / 레벨업 혜택 이벤트Level Rush RewardsCONDITIONAL

Global / Mobile / v1.0.15+; Level/progression threshold; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Reward
EVENT SUBTYPE
Habit / Lifecycle
PRIMARY DYNAMIC
Habit / Lifecycle
LIFECYCLE PHASE
Conditional
OPERATING STATUS
Conditional
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0029Events 29Rumble Ladder Season 3UNKNOWN

Global / Mobile / v1.1.7; exact 2026-08-03 execution not confirmed; Rumble Ladder eligibility not recovered; KR storefront; 버전별 유효 구간 보존

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Unknown
OPERATING STATUS
Unknown
TRIGGER ENTRY
Unknown in
START DATE
2026-08-03
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0030Otherworld StrifeENDED

Global / Mobile / official 2025 run; Event-period access

12 FIELDS
EVENT TYPE
Challenge
EVENT SUBTYPE
Lifecycle / Scarcity
PRIMARY DYNAMIC
Lifecycle / Scarcity
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0031Golden Week BingoVibrant Voyage! event descriptionENDED

Vibrant Voyage! metadata description; 2025-05-03~05-10 observation window

12 FIELDS
EVENT TYPE
Engagement
EVENT SUBTYPE
Habit / Social / Lifecycle
PRIMARY DYNAMIC
Habit / Social / Lifecycle
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
2025-05-03
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0032Umbral Tempest New Season!Umbral Tempest system row / App Store event metadataENDED

App Store event metadata; Diviner season; timezone not provided

12 FIELDS
EVENT TYPE
Engagement
EVENT SUBTYPE
Habit / Social / Lifecycle
PRIMARY DYNAMIC
Habit / Social / Lifecycle
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0033주년 축제 / AnniversaryENDED

v1.1.4 실행; 반복 미확인

12 FIELDS
EVENT TYPE
Brand
EVENT SUBTYPE
Scarcity / Lifecycle
PRIMARY DYNAMIC
Scarcity / Lifecycle
LIFECYCLE PHASE
Ended
OPERATING STATUS
Ended
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in
0034우정의 집결 / Gather Your PartyACTIVE

v1.1.4 onward

12 FIELDS
EVENT TYPE
Engagement
EVENT SUBTYPE
Habit / Social / Lifecycle
PRIMARY DYNAMIC
Habit / Social / Lifecycle
LIFECYCLE PHASE
Active
OPERATING STATUS
Active
TRIGGER ENTRY
Unknown in
START DATE
Unknown in
END DATE
Unknown in
TIMEZONE
Unknown in
CADENCE RESET
Unknown in
TARGET ELIGIBILITY
Unknown in
REWARD SUMMARY
Unknown in