NOVASMC

Sonic Rumble

Online real-time party action · iOS; Android; Google Play Games; Steam

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
199
CLASSIFICATION GROUPS
27
TRANSITIONS
29
RULES & PROCESS CONTENTS
6
PLAYER EXPERIENCE ELEMENTS

Growth Contents

RECORDS
22
VISIBLE
22
PAGE
1 / 1

122OF 22 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Stage ChallengeN/Aprojection from In ScopeACTIVE

Home Stage Challenge; Stage Panels purchased/promoted with Medals

9 FIELDS
TIER
Core/Always-On
CONTENT TYPE
Advanced Challenge
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Home Stage Challenge; Stage Panels purchased/promoted with Medals
ENTRY COST RULE
Medal quantity and panel thresholds partly undisclosed
CADENCE RESET
Always-on; reset not disclosed
TIME MODE
Unknown
CONTROL MODE
Manual
REWARD OUTPUT
Panel Points; various rewards; Challenge Battle access
0002Challenge BattlesN/AACTIVE

Unlock by purchasing Stage Panels via Stage Challenge

9 FIELDS
TIER
Core/Always-On
CONTENT TYPE
Advanced Challenge
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Unlock by purchasing Stage Panels via Stage Challenge
ENTRY COST RULE
1-player or 4-player; 4-player battle requires team of four
CADENCE RESET
Always-on; repeat availability disclosed, reward only first clear
TIME MODE
Unknown
CONTROL MODE
Manual
REWARD OUTPUT
First-clear reward; no normal-match reward equivalence; no mission count
0003Daily Claw MachineDaily Claw Machines · Claw Machine / Daily Claw MachineACTIVE

Shop

9 FIELDS
TIER
Core/Always-On
CONTENT TYPE
Mini-Game
OBJECT TYPE
Resource
ENTRY UNLOCK CONDITION
Shop
ENTRY COST RULE
Up to 5 free tries/day; 2nd+ free try requires ad
CADENCE RESET
Daily reset 08:00 UTC
TIME MODE
Unknown
CONTROL MODE
Manual
REWARD OUTPUT
Rings; Skins; Emotes; Omni/Skin Fragment routes
0004Toy Capsules장난감 캡슐ACTIVE

Play rounds until gauge is full; then open capsule

9 FIELDS
TIER
Core/Always-On
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Resource
ENTRY UNLOCK CONDITION
Play rounds until gauge is full; then open capsule
ENTRY COST RULE
Gauge threshold and base probability not disclosed
CADENCE RESET
Active; meter-based
TIME MODE
Unknown
CONTROL MODE
Manual
REWARD OUTPUT
Skin Fragments; Season Score Bonuses; Puzzle Pieces; other prizes
0005PuzzleN/AACTIVE

Collect Puzzle Pieces from Toy Capsules and updates

9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Resource
ENTRY UNLOCK CONDITION
Collect Puzzle Pieces from Toy Capsules and updates
ENTRY COST RULE
Required piece count not disclosed
CADENCE RESET
Permanent/current; completion once per Puzzle
TIME MODE
Asynchronous
CONTROL MODE
Auto
REWARD OUTPUT
100 Red Star Rings
0006Chemical Plant Run 4N/Aprojection from Linked — child of Ring SurvivalACTIVE

Ring Survival rotation

9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Ring Survival rotation
ENTRY COST RULE
Stage-specific rules shown in match; no separate cost disclosed
CADENCE RESET
Added in Season 8; active at baseline
TIME MODE
Unknown
CONTROL MODE
Manual
REWARD OUTPUT
Parent-mode rewards; stage-specific quantity not disclosed
0007Seaside Hill Ring Battle 2N/Aprojection from Linked — child of Ring SurvivalACTIVE

Ring Survival rotation

9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Ring Survival rotation
ENTRY COST RULE
No separate cost disclosed
CADENCE RESET
Added in Season 8; active at baseline
TIME MODE
Unknown
CONTROL MODE
Manual
REWARD OUTPUT
Parent-mode rewards; stage-specific quantity not disclosed
0008Conveyor Belt ChaosN/Aprojection from Linked — child of Party RumbleACTIVE

Party Rumble rotation

9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Party Rumble rotation
ENTRY COST RULE
No separate cost disclosed
CADENCE RESET
Added in Season 8; active at baseline
TIME MODE
Unknown
CONTROL MODE
Manual
REWARD OUTPUT
Parent-mode rewards not separately disclosed
0009Swirling Magma SprintN/Aprojection from Linked — child of Party RumbleACTIVE

Party Rumble rotation

9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Party Rumble rotation
ENTRY COST RULE
No separate cost disclosed
CADENCE RESET
Added in Season 8; active at baseline
TIME MODE
Unknown
CONTROL MODE
Manual
REWARD OUTPUT
Parent-mode rewards not separately disclosed
0010Chemical Plant Run 3N/Aprojection from Linked — child of Stage ChallengeACTIVE

Stage Challenge / Challenge Battle

9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Advanced Challenge
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Stage Challenge / Challenge Battle
ENTRY COST RULE
Panel access condition not separately disclosed
CADENCE RESET
Added in Season 8; active at baseline
TIME MODE
Unknown
CONTROL MODE
Manual
REWARD OUTPUT
First-clear reward; stage-specific quantity not disclosed
0011Seaside Hill Run 3N/Aprojection from Linked — child of Stage ChallengeACTIVE

Stage Challenge / Challenge Battle

9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Advanced Challenge
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Stage Challenge / Challenge Battle
ENTRY COST RULE
Panel access condition not separately disclosed
CADENCE RESET
Added in Season 8; active at baseline
TIME MODE
Unknown
CONTROL MODE
Manual
REWARD OUTPUT
First-clear reward; stage-specific quantity not disclosed
0012event-specific Event PassN/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE
9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in
0013Seasonal Fragment Skin completionN/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE
9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Resource
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in
0014Skill: Race CarN/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE
9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in
0015Garnet Knuckles skinN/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE
9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in
0016Movie Sonic skinN/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE
9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in
0017Crystal Chao buddyN/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE
9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in
0018Special Rumble (retired umbrella)N/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE
9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in
0019Hyper Boost Battle (current recurring execution)N/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE
9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in
0020AchievementsN/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE

In-game achievements

9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Reward
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in
0021Rouge's Treasure HoardN/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE

Feature name introduced before baseline

9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in
0022Free PassN/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE

글로벌 / 시즌·이벤트별 구성 상이

9 FIELDS
TIER
Supplementary/Limited
CONTENT TYPE
Other Confirmed
OBJECT TYPE
Other Confirmed
ENTRY UNLOCK CONDITION
Unknown in
ENTRY COST RULE
Unknown in
CADENCE RESET
Unknown in
TIME MODE
Unknown
CONTROL MODE
Unknown
REWARD OUTPUT
Unknown in