NOVASMC

Sonic Rumble

Online real-time party action · iOS; Android; Google Play Games; Steam

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
199
CLASSIFICATION GROUPS
27
TRANSITIONS
29
RULES & PROCESS CONTENTS
6
PLAYER EXPERIENCE ELEMENTS

Economy Systems

RECORDS
27
VISIBLE
27
PAGE
1 / 1

127OF 27 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Ringsprojection from In ScopeACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Primary Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Rings
STORAGE CAP
Base limit and recovery modified by Rumble Plus
EXPIRY
Daily mechanics reset at 08:00 UTC; balance expiry not disclosed
CONVERSION RULE
No direct RSR exchange verified
PRIMARY USE
Ring Shop; Claw interfaces; other Ring-priced uses
0002Red Star Rings레드 스타 링 · 레드스타 링 (무료) · 럼블링크 (재화) · Red Star Rings (RSR)projection from In ScopeACTIVE

Global; all linked platforms; purchase surfaces vary by platform/region

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Premium Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Red Star Rings
STORAGE CAP
No holding cap disclosed
EXPIRY
Account deletion destroys balance; no transfer/refund; otherwise expiry not disclosed
CONVERSION RULE
Both free and paid balances share one cross-platform account surface; debit priority not disclosed
PRIMARY USE
Red Star Ring Shop; Toy Capsule upgrade where allowed; event/cosmetic offers
0003XPN/Aprojection from LinkedACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Basic Resource
OBJECT TYPE
Resource
UNIT DENOMINATION
XP
STORAGE CAP
No account cap disclosed; pass maximum exists but value not frozen here
EXPIRY
Seasonal progression; Bonus Bank claim boundary
CONVERSION RULE
Battle outcome → XP → pass progress / Bonus Bank
PRIMARY USE
Season Pass and Event Pass progression; Bonus Bank after max pass
0004Toy Capsules토이 캡슐 · Toy Capsules / Toy Capsuleprojection from LinkedACTIVE

Global except RSR upgrade restriction in Belgium/Netherlands

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Event Resource
OBJECT TYPE
Resource
UNIT DENOMINATION
Toy Capsules
STORAGE CAP
Gauge threshold disclosed only as 'full'; no inventory cap disclosed
EXPIRY
No expiry/reset disclosed; regional upgrade restriction
CONVERSION RULE
Round play → gauge → capsule; opening → rewards; RSR can alter upgrade attempt
PRIMARY USE
Opening; optional RSR upgrade where allowed
0005Season Stamp Card시즌 스탬프 카드projection from LinkedACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Event Resource
OBJECT TYPE
Resource
UNIT DENOMINATION
Season Stamp Card
STORAGE CAP
Threshold not public
EXPIRY
Season-scoped naming; exact reset not public
CONVERSION RULE
Eligible Skin unlock → stamp accumulation → reward
PRIMARY USE
Special reward; Omni Fragment source
0006PuzzleN/Aprojection from LinkedACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Event Resource
OBJECT TYPE
Resource
UNIT DENOMINATION
Puzzle
STORAGE CAP
Piece count not public
EXPIRY
Not time-limited per Season 8; old puzzles prioritized
CONVERSION RULE
Puzzle Pieces → complete Puzzle → Red Star Rings
PRIMARY USE
Completion reward
0007Skin Fragments스킨 프래그먼트projection from In ScopeACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
High-tier Resource
OBJECT TYPE
Resource
UNIT DENOMINATION
Skin Fragments
STORAGE CAP
No cap disclosed
EXPIRY
Season-specific display exists; expiry/reset not disclosed
CONVERSION RULE
Skin Fragments → Skins; quantities not public
PRIMARY USE
Convert to / complete Skins
0008Rumble Plus럼블 플러스projection from In ScopeACTIVE

Purchase: iOS/Android; benefit receipt also on PC; linked account

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Other Confirmed
OBJECT TYPE
Other Confirmed
UNIT DENOMINATION
Rumble Plus
STORAGE CAP
Published Ring limit/recovery modifiers; one daily gift set
EXPIRY
Daily and seasonal conditions; unclaimed Bonus Bank loss
CONVERSION RULE
Rumble Plus status → modified Faucet/Sink/limit/access rules
PRIMARY USE
Provides daily resources and changes Ring/Toy Capsule/Bonus Bank rules
0009Medals메달projection from In ScopeACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Secondary Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Medals
STORAGE CAP
No cap disclosed
EXPIRY
No expiry/reset disclosed
CONVERSION RULE
Medals → Stage Panel ownership/state
PRIMARY USE
Buy/unlock/promote Stage Panels
0010Skill Stars스킬 스타projection from In ScopeACTIVE

Global; store availability may vary by region

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Secondary Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Skill Stars
STORAGE CAP
No cap disclosed
EXPIRY
No expiry/reset disclosed
CONVERSION RULE
Skill Stars → Skill ownership/level; costs not public
PRIMARY USE
Skill Star Shop purchase and Skill upgrades
0011Skill Star ShopN/Aprojection from LinkedACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Secondary Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Skill Star Shop
STORAGE CAP
Costs/caps not public
EXPIRY
No reset disclosed
CONVERSION RULE
Skill Stars → Skill ownership/level
PRIMARY USE
Skills and Skill upgrades
0012Ring ShopN/Aprojection from LinkedACTIVE

Global / catalog may vary by period

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Primary Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Ring Shop
STORAGE CAP
Catalog-specific limits may apply; full table not frozen
EXPIRY
Catalog/event dependent
CONVERSION RULE
Rings → listed item ownership
PRIMARY USE
Cosmetics/fragments and other listed goods
0013Omni Fragments만능 조각projection from In ScopeACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
High-tier Resource
OBJECT TYPE
Resource
UNIT DENOMINATION
Omni Fragments
STORAGE CAP
No cap disclosed
EXPIRY
No expiry/reset disclosed
CONVERSION RULE
Omni Fragments → Skin Fragments; ratio not public
PRIMARY USE
Exchange for Skin Fragments
0014Puzzle PiecesN/Aprojection from In ScopeACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Event Resource
OBJECT TYPE
Resource
UNIT DENOMINATION
Puzzle Pieces
STORAGE CAP
Required piece count not public
EXPIRY
Puzzles stated not time-limited in Season 8; order prioritizes older puzzles
CONVERSION RULE
Puzzle Pieces → completed Puzzle → Red Star Ring reward
PRIMARY USE
Puzzle completion
0015Panel Points패널 포인트projection from In ScopeACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Secondary Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Panel Points
STORAGE CAP
No cap disclosed
EXPIRY
No expiry/reset disclosed
CONVERSION RULE
Stage Panel progress → Panel Points → reward/access
PRIMARY USE
Rewards and new Challenge Battle content
0016Season Score BonusesN/Aprojection from LinkedACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Event Resource
OBJECT TYPE
Resource
UNIT DENOMINATION
Season Score Bonuses
STORAGE CAP
No cap disclosed
EXPIRY
Season-scoped; detailed reset rule not public in source set
CONVERSION RULE
Capsule reward → seasonal score inventory
PRIMARY USE
Seasonal score progression
0017Score BoostersN/Aprojection from LinkedACTIVE

Global / Ver.1.5.0 onward

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Event Resource
OBJECT TYPE
Resource
UNIT DENOMINATION
Score Boosters
STORAGE CAP
No cap disclosed
EXPIRY
Consumption changed from per match to each round; legacy inventory tripled
CONVERSION RULE
Inventory item → per-round score effect
PRIMARY USE
Consumed per round after Ver.1.5.0
0018Tune-Up WrenchesN/Aprojection from In ScopeACTIVE

Global / post-migration live service

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Basic Resource
OBJECT TYPE
Resource
UNIT DENOMINATION
Tune-Up Wrenches
STORAGE CAP
No cap disclosed
EXPIRY
No expiry disclosed
CONVERSION RULE
Legacy Slot Keys/Emote Pieces/Fruits → Tune-Up Wrenches; then upgrade input
PRIMARY USE
Upgrade Skins and Buddies
0019Blue ChipsN/Aprojection from In ScopeENDED

Global / event period / supported platforms

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Limited Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Blue Chips
STORAGE CAP
No cap disclosed
EXPIRY
NiGHTS event ended 2026-03-16; leftover handling not disclosed
CONVERSION RULE
Blue Chips → raffle reward chance
PRIMARY USE
NiGHTS Crossover Event Raffle
0020Ship HelmsN/Aprojection from In ScopeENDED

Global / event period / supported platforms

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Limited Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Ship Helms
STORAGE CAP
No cap disclosed
EXPIRY
Popeye event ended 2026-06-10; leftover handling not disclosed
CONVERSION RULE
Ship Helms → raffle reward chance
PRIMARY USE
Popeye Crossover Event Raffle
0021Ring Claw Machine링 크레인projection from LinkedACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Primary Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Ring Claw Machine
STORAGE CAP
No cap disclosed
EXPIRY
No reset disclosed in official retrieved text
CONVERSION RULE
Rings → draw result; exact nominal price not officially verified
PRIMARY USE
Claw draw / item acquisition
0022Claw Machine / Daily Claw Machine일일 클로 머신projection from LinkedACTIVE

Global / supported live-service platforms

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Other Confirmed
OBJECT TYPE
Shop
UNIT DENOMINATION
Claw Machine / Daily Claw Machine
STORAGE CAP
Up to five free tries per day
EXPIRY
Resets at 08:00 UTC
CONVERSION RULE
Attempt → random item/resource result
PRIMARY USE
Rings, customization items, Omni/Skin Fragment sources
0023Red Star Ring ShopN/Aprojection from LinkedACTIVE

Global / catalog may vary by period

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Premium Currency
OBJECT TYPE
Currency
UNIT DENOMINATION
Red Star Ring Shop
STORAGE CAP
Catalog-specific limits may apply; full table not frozen
EXPIRY
Catalog/event dependent
CONVERSION RULE
RSR → listed item ownership
PRIMARY USE
Skins, bundles, event-returning items
0024Rumble StoreN/Aprojection from LinkedACTIVE

Selected regions / web; account via Support ID

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Other Confirmed
OBJECT TYPE
Currency
UNIT DENOMINATION
Rumble Store
STORAGE CAP
Quantity-limited products share limits with game; age monthly spend cap shared
EXPIRY
No item expiry stated; catalog subject to change
CONVERSION RULE
Payment completion + game login → account credit
PRIMARY USE
Red Star Rings; Skill Stars
0025Economy Systems 25N/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE
7 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Other Confirmed
OBJECT TYPE
Other Confirmed
STORAGE CAP
Unknown in
EXPIRY
Unknown in
CONVERSION RULE
Unknown in
PRIMARY USE
Unknown in
0026Red Star Rings (paid balance)N/Aprojection from Final Integrated Node Index / directive-generated nodeACTIVE

In Scope

8 FIELDS
ECONOMY CLASS
Currency
ECONOMY CATEGORY
Other Confirmed
OBJECT TYPE
Other Confirmed
UNIT DENOMINATION
Red Star Rings (paid balance)
STORAGE CAP
Unknown in
EXPIRY
Unknown in
CONVERSION RULE
Unknown in
PRIMARY USE
Unknown in
0027Customization pointsN/Aprojection from Final Integrated Node Index / directive-generated nodeENDED

Post-removal current state

8 FIELDS
ECONOMY CLASS
Resource
ECONOMY CATEGORY
Other Confirmed
OBJECT TYPE
Resource
UNIT DENOMINATION
Customization points
STORAGE CAP
Unknown in
EXPIRY
Unknown in
CONVERSION RULE
Unknown in
PRIMARY USE
Unknown in