Sonic Rumble
Online real-time party action · iOS; Android; Google Play Games; Steam
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 199
- CLASSIFICATION GROUPS
- 27
- TRANSITIONS
- 29
- RULES & PROCESS CONTENTS
- 6
- PLAYER EXPERIENCE ELEMENTS
- —
Content Structure
- RECORDS
- 255
- VISIBLE
- 255
- PAGE
- 1 / 6
1–50OF 255 MATCHING RECORDS
| RECORD | RELATION | STATE / SCOPE | ATTRIBUTES |
|---|---|---|---|
| 0001Sonic Rumble PartyPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0002RumblerPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE All players; In Scope; Active; Linked | 3 FIELDS
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| 0003SonicPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0004TailsPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0005KnucklesPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0006AmyPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0007ShadowPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0008Dr. EggmanPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0009SurgePrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0010GemerlPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Player-selected character; Global / official Steam update / server not specified | 3 FIELDS
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| 0011Marine the RaccoonPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | CONDITIONAL Player-selected character | 3 FIELDS
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| 0012Movement SkillsPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Characters and non-character-specific Skill slots; In Scope; Active | 3 FIELDS
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| 0013SkillsPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0014RingsPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0015RunPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Applicable stages; In Scope; Active; Rotation within match pool | 3 FIELDS
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| 0016SurvivalPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Applicable stages; In Scope; Active; Rotation within match pool | 3 FIELDS
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| 0017HuntPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | UNKNOWN Planet Wisp Hunt and related stage naming; In Scope; Unknown; In Scope; Outdated Risk | 3 FIELDS
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| 0018Ring BattlePrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Applicable stages; In Scope; Active; Rotation within match pool | 3 FIELDS
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| 0019Ring SurvivalPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0020Party RumblePrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0021Co-op BattlesPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0022Squad Battles / Squad ModePrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0023Custom RoomPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Friends and invited players; In Scope; Active; On demand | 3 FIELDS
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| 0024Hyper Boost BattlePrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Global live service; In Scope; Special Rumble schedule; Recurring; In Scope; Recurring; Weekdays each week; Linked; Global / all supported platforms / v1.6.0-era | 3 FIELDS
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| 0025Spectator ModePrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Players eliminated in round one or two; In Scope | 3 FIELDS
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| 0026Super Attack ItemPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | CONDITIONAL Co-op Battles players; Per use / | 3 FIELDS
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| 0027CrewPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0028Dr. Eggman's Toy WorldPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE All stages and characters | 3 FIELDS
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| 0029SkinsPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Playable characters | 3 FIELDS
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| 0030Legendary SkinsPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0031EmotesPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0032BuddiesPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Playable characters | 3 FIELDS
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| 0033StickersPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Players in battles and Crews | 3 FIELDS
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| 0034AnimationsPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Playable characters | 3 FIELDS
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| 0035EffectsPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Playable characters | 3 FIELDS
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| 0036Pre-Match PosesPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Pre-match presentation | 3 FIELDS
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| 0037Win PosesPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Victory presentation | 3 FIELDS
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| 0038Air TricksPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Airborne movement | 3 FIELDS
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| 0039Grind TricksPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Grinding movement | 3 FIELDS
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| 0040Camera SettingsPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Player camera control | 3 FIELDS
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| 0041Battle SettingsPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Battle control configuration | 3 FIELDS
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| 0042Cross SlashPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Equipped Skill users; Active | 3 FIELDS
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| 0043Energy BallPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Equipped Skill users; Active | 3 FIELDS
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| 0044Triple BlastPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Equipped Skill users; Active | 3 FIELDS
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| 0045Psychic KnifePrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Equipped Skill users; Active | 3 FIELDS
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| 0046Vector BreathPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Equipped Skill users; Active | 3 FIELDS
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| 0047Moon Mech AttackPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Equipped Skill users; Active | 3 FIELDS
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| 0048Super Baseball SlidePrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE Season Stamp Card users; Active; Global / official Steam update / server not specified | 3 FIELDS
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| 0049AI Racer SkinPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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| 0050Score BonusPrimary-loop position is consulting classification; actual name and baseline remain -frozen. | — | ACTIVE | 3 FIELDS
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