NOVASMC

Sonic Rumble

Online real-time party action · iOS; Android; Google Play Games; Steam

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
199
CLASSIFICATION GROUPS
27
TRANSITIONS
29
RULES & PROCESS CONTENTS
6
PLAYER EXPERIENCE ELEMENTS

Content Structure

RECORDS
255
VISIBLE
255
PAGE
1 / 6

150OF 255 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Sonic Rumble PartyPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
COLLECTION LOOP
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0002RumblerPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

All players; In Scope; Active; Linked

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Character; Name Preservation; Player-controlled avatar
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0003SonicPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Character; Name Preservation
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0004TailsPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Character; Name Preservation
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0005KnucklesPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Character; Name Preservation
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0006AmyPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Character; Name Preservation
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0007ShadowPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Character; Name Preservation
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0008Dr. EggmanPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Character; Name Preservation
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0009SurgePrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Character; Name Preservation
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0010GemerlPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Player-selected character; Global / official Steam update / server not specified

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Character; Reward & Economy
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0011Marine the RaccoonPrimary-loop position is consulting classification; actual name and baseline remain -frozen.CONDITIONAL

Player-selected character

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Character
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0012Movement SkillsPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Characters and non-character-specific Skill slots; In Scope; Active

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Combat; Name Preservation; Rumbler action capability
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0013SkillsPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat; Name Preservation; Equipable action progression object; Rumbler actions
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0014RingsPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Core Candidate
STRUCTURAL ROLE
PRIMARY CORE LOOP
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0015RunPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Applicable stages; In Scope; Active; Rotation within match pool

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat; Name Preservation; PvP race; Stage objective / match subtype
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0016SurvivalPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Applicable stages; In Scope; Active; Rotation within match pool

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat; Name Preservation; PvP survival; Stage objective / match subtype
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0017HuntPrimary-loop position is consulting classification; actual name and baseline remain -frozen.UNKNOWN

Planet Wisp Hunt and related stage naming; In Scope; Unknown; In Scope; Outdated Risk

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Combat; Name Preservation; PvP point collection
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0018Ring BattlePrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Applicable stages; In Scope; Active; Rotation within match pool

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat; Name Preservation; PvP resource contest; Ring-count stage objective
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0019Ring SurvivalPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Core Candidate
STRUCTURAL ROLE
PRIMARY CORE LOOP
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0020Party RumblePrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat; Supplementary; Name Preservation; PvP / casual one-round mini-game competition; Quick one-round party mode
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0021Co-op BattlesPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat; Name Preservation; Core; Real-Time Combat Cooperation; Real-time cooperative boss node; Challenge & Competitive
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0022Squad Battles / Squad ModePrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat; Name Preservation; Core; Cooperative Competition / squad contest; Real-Time Combat Cooperation; Cooperative Competition; Team match node; Challenge & Competitive
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0023Custom RoomPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Friends and invited players; In Scope; Active; On demand

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat; Name Preservation; Private/custom competitive room; Player-created match surface
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0024Hyper Boost BattlePrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Global live service; In Scope; Special Rumble schedule; Recurring; In Scope; Recurring; Weekdays each week; Linked; Global / all supported platforms / v1.6.0-era

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat; Name Preservation; Supplementary; PvP special-rule battle; Recurring speed-rule mode; Seasonal fragment acquisition rhythm; Challenge & Competitive
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0025Spectator ModePrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Players eliminated in round one or two; In Scope

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Combat; Name Preservation
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0026Super Attack ItemPrimary-loop position is consulting classification; actual name and baseline remain -frozen.CONDITIONAL

Co-op Battles players; Per use /

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Combat; Co-op battle item
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0027CrewPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Character / Operational Foundation; Name Preservation; Task-Oriented Cooperation; Community & Event Cooperation; Persistent social group and access bridge; Player social progression context
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0028Dr. Eggman's Toy WorldPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

All stages and characters

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0029SkinsPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Playable characters

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0030Legendary SkinsPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Character / Visual; Name Preservation; In-game Currency
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0031EmotesPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual; Name Preservation
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0032BuddiesPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Playable characters

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0033StickersPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Players in battles and Crews

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0034AnimationsPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Playable characters

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0035EffectsPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Playable characters

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0036Pre-Match PosesPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Pre-match presentation

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0037Win PosesPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Victory presentation

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0038Air TricksPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Airborne movement

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0039Grind TricksPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Grinding movement

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0040Camera SettingsPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Player camera control

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0041Battle SettingsPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Battle control configuration

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Visual
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0042Cross SlashPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Equipped Skill users; Active

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Combat; Skill
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0043Energy BallPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Equipped Skill users; Active

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Combat; Skill
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0044Triple BlastPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Equipped Skill users; Active

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Combat; Skill
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0045Psychic KnifePrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Equipped Skill users; Active

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Combat; Skill
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0046Vector BreathPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Equipped Skill users; Active

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Combat; Skill
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0047Moon Mech AttackPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Equipped Skill users; Active

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Combat; Skill
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0048Super Baseball SlidePrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE

Season Stamp Card users; Active; Global / official Steam update / server not specified

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat; Skill collection; Reward & Economy
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0049AI Racer SkinPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Name Preservation; Seasonal completion reward; Account collection / seasonal reward; Specialized-linked; Reward & Economy
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes
0050Score BonusPrimary-loop position is consulting classification; actual name and baseline remain -frozen.ACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Name Preservation; Score and reward modifier; Inventory-derived battle-score modifier; Account cosmetic inventory score; Result Modifier
BASIS SUMMARY
EC-2 from Final Node, Fact and relation routes