| 0001Main StoryMain Story / 메인 스토리 (Normal/Hard/Extreme) / 모험 모드 · 메인 스토리 (Normal/Hard/Extreme) / 모험 모드 | — | ACTIVE 상시 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- 초기 진행 축
- CADENCE RESET
- 상시
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- EXP; Spiritual Jade; 성장 재료
|
|---|
| 0002Normal StoryNormal Story / Normal Mode / 메인 스토리 (Normal/Hard/Extreme) · Normal Story / 메인 스토리 (Normal/Hard/Extreme) · Normal Story / Normal Mode · 메인 스토리 (Normal/Hard/Extreme)Normal 스테이지 클리어 완료 / 실패 Account Level; 캐릭터 성장 In Scope | — | ACTIVE 상시 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Main Story 메뉴
- CADENCE RESET
- 상시
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- EXP; 성장 재료
|
|---|
| 0003Hard StoryHard Story / Hard Mode / 메인 스토리 (Normal/Hard/Extreme) · Hard Story / 메인 스토리 (Normal/Hard/Extreme) · Hard Story / Hard Mode · 메인 스토리 (Normal/Hard/Extreme)Hard 스테이지 재도전 완료 / 실패 Account Level; 캐릭터 성장 In Scope | — | ACTIVE 상시 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Normal 진행 이후로 설명되나 정확 조건 미공개
- CADENCE RESET
- 상시
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- EXP; 성장 재료
|
|---|
| 0004Adventure ModeAdventure Mode / 모험 모드 (Adventure Mode) · 모험 모드 (Adventure Mode)Memory·Trial 구간 및 챕터 진행 별 획득·챕터 완료 / 실패 Memory Bonds; 캐릭터 전투력 In Scope | — | ACTIVE 상시 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Main Story 진척 이후 권장
- CADENCE RESET
- 상시
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- Spiritual Jade; Memory Bond 및 fragments
|
|---|
| 0005Daily Activities일일 과제 수행 활동도 충족 / 미충족 Account Level; 성장 재료 In Scope | — | ACTIVE 매일 갱신 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Other Confirmed
- ENTRY UNLOCK CONDITION
- Activity 메뉴
- ENTRY COST RULE
- 일일 활동 포인트 상한
- CADENCE RESET
- 매일 갱신
- TIME MODE
- Hybrid
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- EXP; 기타 보상
|
|---|
| 0006Phase Plan MissionsPhase Plans / Phase Plan Missions · Phase Plans진척 미션 완료 조건 충족 / 미충족 Account Level; 콘텐츠 접근 In Scope | — | CONDITIONAL 진척 기반 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Other Confirmed
- ENTRY UNLOCK CONDITION
- Activity 메뉴
- CADENCE RESET
- 진척 기반
- TIME MODE
- Hybrid
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- EXP; 기능 해금; 기타 보상
|
|---|
| 0007Training Supplies재료 Raid Battle 수행 스테이지 완료 / 실패 캐릭터·무기·스킬 성장 In Scope | — | ACTIVE 상시 또는 반복 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Activity / Supplies 계열
- ENTRY COST RULE
- Spiritual Power / stamina 소비; 수량 미공개
- CADENCE RESET
- 상시 또는 반복
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- Character EXP; Weapon EXP; Kan; Skill Materials
|
|---|
| 0008Basic MaterialsBasic Material stages / Basic Materials · Basic Material stages | — | ACTIVE 반복 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Training Supplies
- ENTRY COST RULE
- Spiritual Power / stamina
- CADENCE RESET
- 반복
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- 기초 성장 재료
|
|---|
| 0009Ascend MaterialsAscend Material stages / Ascend Materials · Ascend Material stages승급 재료 스테이지 수행 완료 / 실패 캐릭터·무기 승급 In Scope | — | ACTIVE 반복 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Training Supplies
- ENTRY COST RULE
- Spiritual Power / stamina
- CADENCE RESET
- 반복
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- 승급 재료
|
|---|
| 0010Land of TrialsLand of Trials / Trials / Land of Trials · Land of Trials / Trials | — | ACTIVE 상시 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Trials 메뉴
- ENTRY COST RULE
- 모드별 상이
- CADENCE RESET
- 상시
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- EXP; stamps; shards; 성장 재료
|
|---|
| 0011Hollow EliminationHollow Elimination / Hollow Eliminations / Hollow Elimination · Hollow Elimination / Hollow EliminationsHollow 제거 스테이지 수행 완료 / 실패 스킬·캐릭터 성장 In Scope | — | ACTIVE 반복 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Land of Trials
- CADENCE RESET
- 반복
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- EXP; Omamori·성장 재료 후보
|
|---|
| 0012Stamp CorridorStamp Corridor / 스탬프 복도 · 스탬프 복도Core Stamp 파밍 클리어 / 실패 캐릭터 장비·전투력 In Scope | — | ACTIVE 반복 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Land of Trials / Trials
- ENTRY COST RULE
- Corridor Key 필요; 보장 메커니즘 존재
- CADENCE RESET
- 반복
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- Core Stamps
|
|---|
| 0013Realm of MutationRealm of Mutation / 돌연변이의 영역 · 돌연변이의 영역stamp shard·set 파밍 클리어 / 실패 Set Stamp·캐릭터 전투력 In Scope | — | ACTIVE 일일 무료 시도 구조 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Trials 계열
- ENTRY COST RULE
- 무료 시도 이후 규칙 미확정
- CADENCE RESET
- 일일 무료 시도 구조
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- Stamp Shards; Set Stamp Fragment / Piece
|
|---|
| 0014Personal TrainingPersonal Training / 캐릭터 특훈 (훈련실) · 캐릭터 특훈 (훈련실)캐릭터별 훈련 스테이지 수행 완료 / 실패 가챠 재원; 계정 성장 In Scope | — | ACTIVE 일일 루틴으로 설명 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Character
- ENTRY UNLOCK CONDITION
- 캐릭터별 진입
- ENTRY COST RULE
- 캐릭터별 제한 상세 미확정
- CADENCE RESET
- 일일 루틴으로 설명
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Spiritual Jade
|
|---|
| 0015Trial TowerTrial Tower / 시련의 탑 · 트라이얼 타워 · 타워 챌린지 · 시련의 탑상승 난이도 도전 층·구간 클리어 / 실패 계정·캐릭터 성장 In Scope | — | ACTIVE 상시·회전형 변형 병존 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Reward
- ENTRY UNLOCK CONDITION
- Endgame / Trial 계열
- CADENCE RESET
- 상시·회전형 변형 병존
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- 보상; Summon Tickets
|
|---|
| 0016Focus TrialTrial Tower - Focus Trial / Focus Trial · Trial Tower - Focus Trial | — | UNKNOWN 기간형; 종료 경계 미확정 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- 기간 중 Trial Tower
- CADENCE RESET
- 기간형; 종료 경계 미확정
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 성장 보상
|
|---|
| 0017Comprehensive TrialTrial Tower - Comprehensive Trial / Comprehensive Trial · Comprehensive Trial / July trial event candidate · Trial Tower - Comprehensive Trial | — | ACTIVE 기간형 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- 기간 중 Trial Tower
- CADENCE RESET
- 기간형
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 성장 보상
|
|---|
| 0018Frenzy FeastFrenzy Feast / 광란의 난투 / Frenzy Fight · Frenzy Feast / Frenzied Feast / Frenzy Fight / Frenzy Fight / Frenzied Feast · Frenzy Feast · alternate guide label Frenzy Fight / 광란의 난투 (Frenzy Fight) · 광란의 난투 / Frenzy Fight보스 전투·팀 성능 시험 보스 전투 결과 계정·캐릭터 성장 In Scope | — | ACTIVE 반복; 일일 도전 제한 제거 공지 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Endgame
- ENTRY COST RULE
- 현재 시도 제한 상세 미확정
- CADENCE RESET
- 반복; 일일 도전 제한 제거 공지
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- Spiritual Jade; 보상
|
|---|
| 0019Mighty Opponent RematchMighty Opponent Rematch / 궁극 해방 모드 / Full Release · Mighty Opponent Rematch · former name Full Release / 궁극 해방 모드 (Full Release) · Mighty Opponent Rematch / July summer event subcontent · 궁극 해방 모드 / Full Release강적 재도전 보스 격파 / 실패 계정·캐릭터 성장 In Scope | — | ACTIVE 회전형 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- 기간 또는 회전 시 진입
- CADENCE RESET
- 회전형
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Spiritual Jade; Stamp Nexus 등
|
|---|
| 0020Unknown AdventureUnknown Adventure / 미지의 모험 · 미지의 모험로그라이크형 run·업적 수행 run 진행 / 종료 계정·캐릭터 성장 In Scope | — | ACTIVE 주간·회전 후보 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Challenge 메뉴
- CADENCE RESET
- 주간·회전 후보
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- Spiritual Jade; growth materials; Special Certificates
|
|---|
| 0021Co-op CampaignCo-op Campaign / 협동 캠페인 · Cooperative Campaign / Co-op Campaign · Co-op Campaign / Cooperative Campaign · 협동 캠페인 | — | ACTIVE 반복·회전 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- 파티·매칭
- CADENCE RESET
- 반복·회전
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- 보상
|
|---|
| 0022Guild ChallengeGuild Challenge / 길드 챌린지 · Guild Challenge · 길드 챌린지 | — | ACTIVE 반복 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Guild 가입 후
- CADENCE RESET
- 반복
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Guild 보상; 성장 보상
|
|---|
| 0023Guild Challenge VII | — | ACTIVE 업데이트로 추가 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Content
- ENTRY UNLOCK CONDITION
- Guild Challenge 하위
- CADENCE RESET
- 업데이트로 추가
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Guild 보상; 성장 보상
|
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| 0024Deploy임무 배치·회수 시간 경과·임무 완료 / 미완료 Regular Bonds; 계정-wide 보너스 In Scope | — | ACTIVE 매일 수행으로 설명 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Asynchronous/Idle
- OBJECT TYPE
- System
- ENTRY UNLOCK CONDITION
- Deploy 메뉴
- ENTRY COST RULE
- 무료 refresh 존재; 수량 미공개
- CADENCE RESET
- 매일 수행으로 설명
- TIME MODE
- Asynchronous
- CONTROL MODE
- Unknown
- REWARD OUTPUT
- Regular Bond fragments
|
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| 0025Fund Collection자원 수집 스테이지 완료 완료 / 실패 계정 경제·성장 In Scope | — | ACTIVE 반복 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Resource
- ENTRY UNLOCK CONDITION
- 반복 자원 콘텐츠
- CADENCE RESET
- 반복
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- 기본 보상; Bond 추가 보상
|
|---|
| 0026Patrol of the WorldPatrol of the World · source variant Patrol of the old / Patrol of the World · source typo “Patrol of the old” preserved in locator / Patrol of the World · source variant Patrol of the old순찰 콘텐츠 완료 완료 / 실패 캐릭터 성장 In Scope; Alias Review | — | ACTIVE 반복 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Resource
- ENTRY UNLOCK CONDITION
- 반복 콘텐츠
- CADENCE RESET
- 반복
- TIME MODE
- Hybrid
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- Member's Insights; Bond 추가 보상
|
|---|
| 0027Hollow HuntHollow Hunt 완료 완료 / 실패 무기 성장 In Scope | — | ACTIVE 반복 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Resource
- ENTRY UNLOCK CONDITION
- 반복 콘텐츠
- CADENCE RESET
- 반복
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- Tamahagane I; Bond 추가 보상
|
|---|
| 0028Academy TrainingTraining raid 완료 완료 / 실패 스킬 성장 In Scope | — | ACTIVE 반복 | 8 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Resource
- ENTRY UNLOCK CONDITION
- 반복 콘텐츠
- CADENCE RESET
- 반복
- TIME MODE
- Real-Time
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- Skill Set; Bond 추가 보상
|
|---|
| 0029Battle Rewind전투 도전 전투 결과 계정·캐릭터 성장 In Scope | — | UNKNOWN 반복 후보 | 7 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Content
- CADENCE RESET
- 반복 후보
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 보상; Bond 적용 효과
|
|---|
| 0030Supplies DeliverySupplies Delivery · Supplies Delivery / August Version Event Notice | — | ACTIVE 기간형 | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- 이벤트 기간 Basic / Ascend Material stages
- ENTRY COST RULE
- Double Drop chance
- CADENCE RESET
- 기간형
- TIME MODE
- Real-Time
- CONTROL MODE
- Unknown
- REWARD OUTPUT
- 배수 stage rewards
|
|---|
| 0031Fated MeetingFated Meeting · Fated Meeting / August Version Event Notice | — | 기간형 | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- 이벤트 기간 Realm of Mutation
- ENTRY COST RULE
- Double Drop attempt
- CADENCE RESET
- 기간형
- TIME MODE
- Real-Time
- CONTROL MODE
- Unknown
- REWARD OUTPUT
- 배수 Realm rewards
|
|---|
| 0032Snowball AssaultSnowball Assault · Snowball Assault / August Version Event Notice | — | ACTIVE 기간형 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- 이벤트 기간
- CADENCE RESET
- 기간형
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 이벤트 보상
|
|---|
| 0033Hueco Mundo ShowdownHueco Mundo Showdown · Hueco Mundo Showdown / August Version Event Notice | — | ACTIVE 기간형 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Field Event
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- 이벤트 기간
- CADENCE RESET
- 기간형
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 점수 보상
|
|---|
| 0034Deadlock PassageDeadlock Passage · Deadlock Passage / August Version Event Notice | — | ACTIVE 기간 미공개 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- 이벤트 공개 후
- CADENCE RESET
- 기간 미공개
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 성장 보상
|
|---|
| 0035Bingo Scratch-OffBingo Scratch-Off · Bingo Scratch-Off / August Version Event Notice | — | ACTIVE 기간 미공개 | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- 이벤트 공개 후
- ENTRY COST RULE
- Scratch Ticket
- CADENCE RESET
- 기간 미공개
- TIME MODE
- Asynchronous
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 재료; line rewards
|
|---|
| 0036Total DevastationBambietta Themed Event: Total Devastation / Total Devastation · Bambietta Themed Event: Total Devastation / Total Devastation candidate · Bambietta Themed Event: Total Devastation | — | CONDITIONAL 기간형 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Field Event
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- 기준일 점검 후
- CADENCE RESET
- 기간형
- TIME MODE
- Hybrid
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- 로그인·도전 보상
|
|---|
| 0037Utter AnnihilationUtter Annihilation · Utter Annihilation / 출석체크 이벤트 | — | CONDITIONAL 기간형 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- Total Devastation 하위
- CADENCE RESET
- 기간형
- TIME MODE
- Hybrid
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- 이벤트 보상
|
|---|
| 0038What Must Be ProtectedIchigo Kurosaki - Dual Zangetsu Themed Event: What Must Be Protected / What Must Be Protected · What Must Be Protected themed event / What Must Be Protected · What Must Be Protected · What Must Be Protected / July summer event parent · Ichigo Kurosaki - Dual Zangetsu Themed Event: What Must Be Protected | — | ENDED 종료 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Field Event
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- 이벤트 기간
- CADENCE RESET
- 종료
- TIME MODE
- Hybrid
- CONTROL MODE
- Hybrid
- REWARD OUTPUT
- 성장·이벤트 보상
|
|---|
| 0039Reforged BladeReforged Blade · Reforged Blade / July summer event subcontent | — | ENDED 종료 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- What Must Be Protected 하위
- CADENCE RESET
- 종료
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 이벤트 보상
|
|---|
| 0040World Boss ChallengeWorld Boss Challenge · World Boss Challenge / 월드 보스 챌린지 · World Boss Challenge / 월드 보스 이벤트 | — | ENDED 종료 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Field Event
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- What Must Be Protected 하위
- CADENCE RESET
- 종료
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 이벤트 보상
|
|---|
| 0041Score Challenge ModeScore Challenge Mode · Score Challenge Mode / 스코어 챌린지 모드 · Score Challenge Mode / July summer event subcontent | — | ENDED 종료 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Tournament & Seasonal Ranking
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- What Must Be Protected 하위
- CADENCE RESET
- 종료
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 이벤트 보상
|
|---|
| 0042Las Noches ShowdownLas Noches Showdown · Frenzy Feast Special Mode — Las Noches Showdown / Las Noches Showdown · Las Noches Showdown / July summer event subcontent | — | ACTIVE 2026년 7월 occurrence 종료; Baseline_Date current round active; region/server timing may vary | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- summer event schedule
- CADENCE RESET
- 2026년 7월 occurrence 종료; Baseline_Date current round active; region/server timing may vary
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 이벤트 보상
|
|---|
| 0043Hueco Mundo AssaultHueco Mundo Assault · Hueco Mundo Assault / July summer event subcontent | — | ENDED 종료 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- summer event schedule
- CADENCE RESET
- 종료
- TIME MODE
- Real-Time
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 이벤트 보상
|
|---|
| 0044Painted HomecomingPainted Homecoming · Painted Homecoming / July summer event subcontent | — | ENDED 종료 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- summer event schedule
- CADENCE RESET
- 종료
- TIME MODE
- Hybrid
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 이벤트 보상
|
|---|
| 0045Twist of FateTwist of Fate · Twist of Fate / July summer event subcontent | — | UNKNOWN 종료 경계 미확정 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- summer event schedule
- CADENCE RESET
- 종료 경계 미확정
- TIME MODE
- Asynchronous
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Spiritual Jade; 성장 재료
|
|---|
| 0046Deck InspectorDeck Inspector · Deck Inspector / July summer event subcontent | — | UNKNOWN 종료 경계 미확정 | 8 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Event
- ENTRY UNLOCK CONDITION
- summer event schedule
- CADENCE RESET
- 종료 경계 미확정
- TIME MODE
- Asynchronous
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Spiritual Jade; 성장 재료
|
|---|
| 0047Memory Bonds | — | ACTIVE 상시 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- Character
- ENTRY UNLOCK CONDITION
- Adventure full-star completion
- ENTRY COST RULE
- fragments 필요
- CADENCE RESET
- 상시
- TIME MODE
- Asynchronous
- CONTROL MODE
- Unknown
- REWARD OUTPUT
- 전투 보너스
|
|---|
| 0048Regular Bonds | — | ACTIVE 상시 | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- Item
- ENTRY UNLOCK CONDITION
- Deploy missions
- ENTRY COST RULE
- fragments 필요
- CADENCE RESET
- 상시
- TIME MODE
- Asynchronous
- CONTROL MODE
- Unknown
- REWARD OUTPUT
- 자원 획득·모드 보너스
|
|---|
| 0049Weekly ChallengeWeekly completion progress | — | ACTIVE Frenzy Feast and Unknown Adventure; exact reset timestamp undisclosed | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- System
- ENTRY UNLOCK CONDITION
- Unknown in
- ENTRY COST RULE
- Unknown in
- CADENCE RESET
- Unknown in
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
- REWARD OUTPUT
- Unknown in
|
|---|