NOVASMC

BLEACH: Soul Resonance

3D Anime Action RPG / Next-Gen Action RPG — storefront and locale dependent · iOS; iPadOS; Android; Windows availability shown on Google Play surface

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
338
CLASSIFICATION GROUPS
28
TRANSITIONS
25
RULES & PROCESS CONTENTS
1
PLAYER EXPERIENCE ELEMENTS

Competition

RECORDS
6
VISIBLE
6
PAGE
1 / 1

16OF 6 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001World Boss ChallengeWorld Boss Challenge · World Boss Challenge / 월드 보스 챌린지 · World Boss Challenge / 월드 보스 이벤트 · 월드 보스 챌린지In Scope DirectENDED

What Must Be Protected child server-leaderboard occurrence beginning 2026-07-15 for 21 days; exact end timestamp outside scope

11 FIELDS
TIME MODE
Asynchronous
COMPETITION TARGET
PvE Competition
MATCH FORMAT
Event leaderboard; bracket
PLAYER TEAM RULE
Individual performance / server population Powerful foes / server-wide leaderboard
ELIGIBILITY UNLOCK
Summer event access
RANKING TIER
Server-wide leaderboard
SEASON CADENCE RESET
Event-bound; ended before baseline
SPEC CORRECTION RULE
Growth spec reflected; normalization
ENTRY COST
Unknown in
REWARD RESULT RULE
Raid performance determines leaderboard climb; exact formula Rewards and prizes; exact bands
RESULT STATE
Recorded result / leaderboard
0002Co-op CampaignCo-op Campaign / 협동 캠페인 · Cooperative Campaign / Co-op Campaign · Co-op Campaign / Cooperative Campaign · Cooperative CampaignIn Scope DirectACTIVE
11 FIELDS
TIME MODE
Hybrid
COMPETITION TARGET
Cooperative Competition
MATCH FORMAT
Match with two other players; rank formula
PLAYER TEAM RULE
3-player team Boss encounter / other ranked teams
ELIGIBILITY UNLOCK
Challenge menu; current mode confirmed
RANKING TIER
Ranking event; tier names
SEASON CADENCE RESET
Weekly guide context; reset timestamp
SPEC CORRECTION RULE
Growth spec reflected; normalization
ENTRY COST
Unknown in
REWARD RESULT RULE
Boss result feeds ranking; exact score formula Ranking rewards; exact bands
RESULT STATE
Ranking record; Co-op Campaign — Practice Mode restart for Party Captain
0003Frenzy FeastFrenzy Feast / 광란의 난투 / Frenzy Fight · Frenzy Feast / Frenzied Feast / Frenzy Fight / Frenzy Fight / Frenzied Feast · Frenzy Feast · alternate guide label Frenzy Fight / 광란의 난투 (Frenzy Fight) · Frenzy Feast / Frenzied Feast / Frenzy Fight · Frenzy Fight / Frenzied FeastIn Scope DirectACTIVE

반복; 일일 도전 제한 제거 공지 / Active / In Scope; Challenge menu / Active / In Scope; Weekly / rotating according to guide / Recurring / In Scope; In Scope

11 FIELDS
TIME MODE
Asynchronous
COMPETITION TARGET
PvE Competition
MATCH FORMAT
No matchmaking disclosed; replay inspection available
PLAYER TEAM RULE
Individual player team Weekly rotating boss / other players’ high-score teams
ELIGIBILITY UNLOCK
Challenge menu
RANKING TIER
High-score comparison; tier names
SEASON CADENCE RESET
Weekly boss rotation; daily challenge limit removed
SPEC CORRECTION RULE
Growth spec reflected; normalization
ENTRY COST
Unknown in
REWARD RESULT RULE
Total score determines rewards; exact formula Spiritual Jade and score rewards
RESULT STATE
Other teams and replays visible
0004Las Noches ShowdownLas Noches Showdown · Frenzy Feast Special Mode — Las Noches Showdown / Las Noches Showdown · Las Noches Showdown / July summer event subcontent · Frenzy Feast Special Mode — Las Noches ShowdownLinked InferredACTIVE

Recurring Frenzy Feast Special Mode round; July 2026 occurrence Ended; Baseline_Date current round Active; region/server timing may vary

11 FIELDS
TIME MODE
Asynchronous
COMPETITION TARGET
PvE Competition
MATCH FORMAT
Parent Frenzy Feast comparison structure; exact bracket
PLAYER TEAM RULE
Individual player team Four named Hueco Mundo enemies / other score records through parent mode
ELIGIBILITY UNLOCK
Frenzy Feast Special Mode entry
RANKING TIER
Parent high-score surface; inheritance requires confirmation
SEASON CADENCE RESET
Recurring special-mode round; exact reset
SPEC CORRECTION RULE
Growth spec reflected; normalization
ENTRY COST
Unknown in
REWARD RESULT RULE
Parent score rule inferred; instance-specific formula Rich rewards; exact bands
RESULT STATE
Parent replay / record mode inheritance unknown
0005Guild ChallengeGuild Challenge / 길드 챌린지 · Guild ChallengeIn Scope DirectACTIVE
11 FIELDS
TIME MODE
Asynchronous
COMPETITION TARGET
Cooperative Competition
MATCH FORMAT
Guild progress leaderboard; bracket
PLAYER TEAM RULE
Guild Other guilds through leaderboard
ELIGIBILITY UNLOCK
Guild membership
RANKING TIER
Guild leaderboard; top reward cutoff disclosed in guide
SEASON CADENCE RESET
Daily challenge; one attempt per day in guide
SPEC CORRECTION RULE
Guild member growth spec reflected; normalization
ENTRY COST
Unknown in
REWARD RESULT RULE
Guild Challenge progress determines leaderboard position Guild leaderboard rewards; exact table not captured
RESULT STATE
Guild cumulative progress record
0006Guild Challenge VIILinked InferredACTIVE
11 FIELDS
TIME MODE
Asynchronous
COMPETITION TARGET
Cooperative Competition
MATCH FORMAT
Parent leaderboard relationship inferred; exact bracket
PLAYER TEAM RULE
Guild Other guilds through parent Guild Challenge leaderboard
ELIGIBILITY UNLOCK
Added in August 7 update; Guild access
RANKING TIER
Parent Guild Challenge leaderboard linkage requires confirmation
SEASON CADENCE RESET
Added 2026-08-07; reset inherited status unknown
SPEC CORRECTION RULE
Spec reflection
ENTRY COST
Unknown in
REWARD RESULT RULE
Exact VII score rule Parent reward relationship
RESULT STATE
Parent progress record linkage unknown