NOVASMC

BLEACH: Soul Resonance

3D Anime Action RPG / Next-Gen Action RPG — storefront and locale dependent · iOS; iPadOS; Android; Windows availability shown on Google Play surface

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
338
CLASSIFICATION GROUPS
28
TRANSITIONS
25
RULES & PROCESS CONTENTS
1
PLAYER EXPERIENCE ELEMENTS

Content Structure

RECORDS
37
VISIBLE
37
PAGE
1 / 1

137OF 37 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Normal StoryAlways-on In Scope Direct name; position inferredACTIVE

상시 / Active / In Scope; Always-on / Active / In Scope; In Scope

3 FIELDS
S5 NODE POSITION
Core Candidate
STRUCTURAL ROLE
Early story progression node
BASIS SUMMARY
Story Mode Available through story progression; exact threshold not disclosed Clear story chapters Premium currency and progression materials No direct system destination confirmed
0002Hard StoryAlways-on In Scope Direct name; position inferredACTIVE

상시 / Active / In Scope; Always-on / Active / In Scope; In Scope

3 FIELDS
S5 NODE POSITION
Core Candidate
STRUCTURAL ROLE
Higher-difficulty story node
BASIS SUMMARY
Story Mode Story progression; exact threshold not disclosed Clear harder story stages Premium currency and progression materials No direct system destination confirmed
0003Extreme StoryAlways-on In Scope Direct name; position inferredACTIVE

Always-on / Active / In Scope; In Scope

3 FIELDS
S5 NODE POSITION
Core Candidate
STRUCTURAL ROLE
High-difficulty story node
BASIS SUMMARY
Story Mode Story progression; exact threshold not disclosed Clear extreme story stages Premium currency and progression materials No direct system destination confirmed
0004Adventure ModeAlways-on In Scope DirectACTIVE

상시 / Active / In Scope; Always-on / Active / In Scope; In Scope

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Post-story adventure and trial node
BASIS SUMMARY
Adventure Guide-stated after pushing Story; exact system threshold not disclosed Clear Memory and Trial sections; full-star chapters Jade; Memory Bonds and fragments Memory Bonds
0005Stamp CorridorKey-gated; repeatable In Scope DirectACTIVE
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core Stamp farming node
BASIS SUMMARY
Trials Exact unlock not disclosed Complete the stage Core Stamps
0006Realm of MutationDaily In Scope DirectACTIVE

일일 무료 시도 구조 / Active / In Scope; Daily / Recurring / In Scope; In Scope

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Stamp Shard / gear farming node
BASIS SUMMARY
Trials Exact unlock not disclosed Complete the stage Stamp Shards and gear-set progression Stamp Shards
0007Personal TrainingDaily / per character according to guide In Scope DirectACTIVE
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Character-specific training node
BASIS SUMMARY
Training surface Character-specific access; exact threshold not disclosed Complete personal training Spiritual Jade No direct content destination confirmed
0008Unknown AdventureACTIVE
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Roguelike challenge node
BASIS SUMMARY
Endgame / challenge surface Story and power progression; exact threshold not disclosed Clear roguelike stages Challenge rewards No direct content destination confirmed
0009Trial TowerRecurring In Scope Direct name; role inferredACTIVE

상시·회전형 변형 병존 / Active / In Scope; Recurring / In Scope; In Scope; Boundary Review

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Escalating PvE challenge and reward node
BASIS SUMMARY
Endgame / challenge surface Account-strength progression; exact threshold not disclosed Advance floors / trials Rewards and summon tickets No direct content destination confirmed
0010Frenzy FeastWeekly / rotating according to guide In Scope Current updated database name; alias conflict preservedACTIVE

반복; 일일 도전 제한 제거 공지 / Active / In Scope; Challenge menu / Active / In Scope; Weekly / rotating according to guide / Recurring / In Scope; In Scope

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Boss challenge and performance node
BASIS SUMMARY
Endgame / rotating challenge Endgame access; exact threshold not disclosed Challenge the boss Jade / challenge rewards No direct content destination confirmed
0011Mighty Opponent RematchRotating / event-linked; exact reset not disclosed In Scope Official renameACTIVE

Mighty Opponent Rematch is the current name of Full Release; available from 2026-07-29; region/server timing may vary; closure/rotation outside Directive scope

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
High-difficulty boss challenge node
BASIS SUMMARY
Challenge surface High-level account state; exact threshold not disclosed Challenge named bosses Spiritual Jade; Stamp Nexus No direct content destination confirmed
0012Co-op CampaignRepeatable In Scope DirectACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Real-time cooperative combat node
BASIS SUMMARY
Co-op surface Multiplayer access; exact unlock not disclosed Complete cooperative campaign Co-op rewards Co-op Campaign — Practice Mode
0013Guild ChallengeDaily In Scope DirectACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Guild progression and ranking node
BASIS SUMMARY
Guild menu Guild membership Complete guild challenge Guild progression; leaderboard position; rewards Guild Leaderboard
0014World Boss ChallengeEvent-bound In Scope DirectENDED

What Must Be Protected child server-leaderboard occurrence beginning 2026-07-15 for 21 days; exact end timestamp outside scope

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Event-bound cooperative PvE competition
BASIS SUMMARY
What Must Be Protected event Event availability Challenge event boss Server-wide leaderboard result Guild / server ranking state
0015Score Challenge ModeEvent-bound In Scope DirectENDED

What Must Be Protected child score-challenge occurrence beginning 2026-07-15 for 21 days; exact end timestamp outside scope

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Event-bound score challenge
BASIS SUMMARY
What Must Be Protected event Event availability Fight elite Quincy boss units Score and prizes Score ranking state
0016Fund CollectionRecurring In Scope DirectACTIVE

반복 / Active / In Scope; Recurring / Active / In Scope; Active / Linked

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Resource collection node
BASIS SUMMARY
Resource surface Exact unlock not disclosed Complete resource content Resource rewards; Regular Bond bonus applies Account growth resources
0017Patrol of the WorldRecurring In Scope Direct with source-string caveatACTIVE

반복 / Active / In Scope; Alias Review; Recurring / Active / In Scope

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Resource collection node
BASIS SUMMARY
Patrol surface Exact unlock not disclosed Complete patrol content Member’s Insights; Regular Bond bonus applies Account growth resources
0018Hollow HuntRecurring In Scope DirectACTIVE

반복 / Active / In Scope; Recurring / Active / In Scope; Active / Linked

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Resource collection node
BASIS SUMMARY
Resource / hunt surface Exact unlock not disclosed Complete Hollow Hunt Tamahagane I; Regular Bond bonus applies Weapon growth resources
0019Academy TrainingRecurring In Scope DirectACTIVE

반복 / Active / In Scope; Recurring / Active / In Scope; Active / Linked

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Training / resource node
BASIS SUMMARY
Training surface Exact unlock not disclosed Complete Academy Training Skill Set; Regular Bond bonus applies Skill growth resources
0020DeployDaily In Scope DirectACTIVE

매일 수행으로 설명 / Active / In Scope; Daily / Recurring / In Scope

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Asynchronous dispatch node
BASIS SUMMARY
Deploy system Exact unlock not disclosed Run Deploy missions Regular Bond fragments Regular Bonds
0021Battle RewindExact reset not disclosed In Scope DirectACTIVE

반복 후보 / Unknown / In Scope; Exact reset not disclosed / Active / In Scope

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Endgame challenge node
BASIS SUMMARY
Challenge surface Exact unlock not disclosed Complete challenge Challenge rewards; Regular Bond bonus applies No direct content destination confirmed
0022GuildPersistent Linked DirectACTIVE

Persistent / Active / Linked

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Social access and organization surface
BASIS SUMMARY
Guild menu / listings Join or create a guild Join, recruit, donate, or access guild content Access to Guild Challenge and guild services Guild Challenge
0023Guild Challenge VIIDaily challenge structure In Scope DirectACTIVE
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
New Guild Challenge tier / stage
BASIS SUMMARY
Guild Challenge Added by August 7 update Enter the new challenge Guild progress and ranking contribution Guild Leaderboard
0024Co-op Campaign — Practice ModeOn demand Linked DirectACTIVE

Available after August 7 update; reset / Active / In Scope child; On demand / Active / Linked

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Co-op training submode
BASIS SUMMARY
Co-op Campaign Co-op Campaign — Practice Mode access; restart permission limited to Party Captain Practice and restart the encounter Restarted practice state
0025Hueco Mundo ShowdownEvent-bound Linked DirectACTIVE
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Temporary score challenge
BASIS SUMMARY
Version event August event availability Defeat waves and raise score Score-based rewards Score reward state
0026Deadlock PassageEvent-bound Linked DirectACTIVE
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Temporary challenge rotation
BASIS SUMMARY
Version event August event availability Complete challenge quests Event rewards No direct content destination confirmed
0027Supplies DeliveryEvent-bound Linked DirectACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Reward-multiplier overlay
BASIS SUMMARY
Version event Event availability Run Basic Material or Ascend Material stages Double stage rewards Underlying material stages
0028Fated MeetingEvent-bound / recurring instance Linked Direct
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Realm of Mutation reward overlay
BASIS SUMMARY
Version event Event availability Challenge Realm of Mutation Double rewards Realm of Mutation
0029What Must Be ProtectedEvent-bound Linked DirectENDED
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Summer event container
BASIS SUMMARY
Summer event Event period beginning July 15 Complete event quests and community missions Boss access, rewards, and temporary challenge nodes Reforged Blade; World Boss Challenge; Score Challenge Mode
0030Reforged BladeEvent-bound Linked DirectENDED
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Timed event trial
BASIS SUMMARY
What Must Be Protected Event availability Defeat Zangetsu and Inner Hollow before timer expires Points and prizes Event reward state
0031Memory BondsPersistent after unlock Linked DirectACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Progression output and cross-node state
BASIS SUMMARY
Stamp menu / Bond system Adventure full-star completion Equip and upgrade Memory Bonds Combat-stat bonuses PvE and ranking performance
0032Regular BondsPersistent after unlock Linked DirectACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Account-wide routing modifier
BASIS SUMMARY
Stamp menu / Bond system Deploy mission completion Equip and upgrade Regular Bonds Resource or mode-specific bonuses Fund Collection; Patrol of the World; Hollow Hunt; Academy Training; Frenzy Feast; Battle Rewind; Co-op Campaign
0033Core StampsPersistent after acquisition Linked DirectACTIVE

Core Stamp Ascension -; duplicate requirements undisclosed

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Combat-power output
BASIS SUMMARY
Stamp system Obtain from Stamp Corridor Farm or equip Core Stamps Character power improvement Character growth systems
0034Stamp ShardsPersistent after acquisition Linked DirectACTIVE

Persistent after acquisition / Active / Linked

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Gear-build output
BASIS SUMMARY
Stamp system Obtain from Realm of Mutation Farm or equip Stamp Shards Build stats and set progression Character growth systems
0035Guild LeaderboardDaily progression / leaderboard state Linked DirectACTIVE

Daily progression / leaderboard state / Active / Linked

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Guild status and reward state
BASIS SUMMARY
Guild Challenge Guild Challenge progress Advance Guild Challenges Ranking position and reward eligibility Guild ranking rewards
0036Weekly ChallengeACTIVE

Frenzy Feast and Unknown Adventure; exact reset timestamp undisclosed

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Recurring Progress Surface
BASIS SUMMARY
Growth Contents / weekly completion progress
0037Frenzy Feast Special ModeFrenzy Feast special-mode roundsACTIVE

Current child Las Noches Showdown; regional timing may vary

3 FIELDS
S5 NODE POSITION
Supporting
STRUCTURAL ROLE
Recurring Content Container
BASIS SUMMARY
Contents Structure / repeating special-mode rounds