NOVASMC

Arknights: Endfield

실시간 3D 액션 전투 · PS5; PC; Android; iOS; Epic Games Store

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
488
CLASSIFICATION GROUPS
28
TRANSITIONS
8
RULES & PROCESS CONTENTS
43
PLAYER EXPERIENCE ELEMENTS

규칙과 절차 · RULES & PROCESS

Rewarded Trial Mode

Growth Contents

RULES
7
PROCESSES
2
STEPS
5

Rules

Decision Calculation1 RULES

Rewarded Trial Mode | Battle Points per Dataplate

WHEN
Selected Dataplate completed
INPUT
Dataplate value
OPERATION
Add disclosed Battle Point value
RESULT
1–5 Battle Points added
CADENCE
Per completed Dataplate
Exception Priority2 RULES

Rewarded Trial Mode | Free abandons per day

WHEN
Player abandons a Rewarded Trial
INPUT
Abandon count within daily free allowance
OPERATION
First 3 abandons do not consume an attempt
RESULT
Rewarded attempt remains
CADENCE
Daily reset

Rewarded Trial Mode | Protected Abandons

WHEN
Player abandons a Rewarded Trial
INPUT
abandon count
OPERATION
Apply protection for first three abandons
RESULT
Rewarded attempt is not consumed
EXCEPTION
Protection applies to first three abandons
CADENCE
Protection window per source rule
Failure Penalty1 RULES

Rewarded Trial Mode | Attempt consumption

WHEN
Player abandons after first 3 daily abandons
INPUT
Additional abandon
OPERATION
Consume one Rewarded attempt
RESULT
Rewarded attempts decrease by 1
PENALTY
Rewarded attempts decrease by 1
Limit Cap3 RULES

Rewarded Trial Mode | Rewarded attempts per day

WHEN
Daily Rewarded Trial availability
INPUT
Rewarded attempts
OPERATION
Source-stated daily cap
RESULT
Up to 3 attempts
CADENCE
Daily reset

Rewarded Trial Mode | Rewarded Trial attempts

WHEN
Daily server reset
INPUT
Rewarded Trial attempt counter
OPERATION
Reset and enforce disclosed daily cap
RESULT
3 Rewarded Trial attempts available
LIMIT
First three abandons do not consume an attempt
CADENCE
Daily

Rewarded Trial Mode | Dataplate cap

WHEN
Trial setup
INPUT
Dataplates selected
OPERATION
Enforce disclosed selection cap
RESULT
Up to 5 Dataplates may be selected
CADENCE
Per Rewarded Trial

Processes

Rewarded Trial Mode1 STEPS
ACTOR
Player
GOAL
Earn Wuling Stock Bills within a daily Rewarded attempt
ENTRY
Trial Arena activated and Rewarded attempt available
START
Dataplate draw phase
COMPLETION
Trial cleared and reward resolved, or abandoned
END
Reward and attempt state resolved
  1. 01
    Player

    Selects Rewarded Trial Mode.

    RESPONSE
    System opens the Dataplate draw state and reserves the current attempt.
    RESULTING STATE
    Dataplate draw active
    BRANCH
    Rewarded attempt available
Rewarded Trial Mode4 STEPS
ACTOR
Player
GOAL
Complete a Rewarded Trial and receive the applicable regional reward
ENTRY
A Rewarded Trial attempt is available
START
Trial setup with selected Dataplates and current Arena Level
COMPLETION
Trial result is finalized
END
Battle Points and Wuling Stock Bill result recorded; overflow states applied if triggered
  1. 01
    Player

    Start Rewarded Trial and select permitted Dataplates

    RESPONSE
    System locks the trial setup and evaluates selected Dataplate conditions
    RESULTING STATE
    Rewarded Trial active
  2. 02
    Player

    Complete trial objectives

    RESPONSE
    System converts completed Dataplates into Battle Points
    RESULTING STATE
    Battle Points calculated
  3. 03
    System

    Evaluate Battle Point thresholds

    RESPONSE
    System applies the corresponding Data Overflow effects
    RESULTING STATE
    Overflow-adjusted enemy/reward/timer state
    BRANCH
    Battle Point threshold exceeded
  4. 04
    System

    Apply Arena Level and Battle Point reward row

    RESPONSE
    System credits the applicable Wuling Stock Bill amount
    RESULTING STATE
    Trial result finalized and reward credited
    TERMINAL