NOVASMC

Arknights: Endfield

실시간 3D 액션 전투 · PS5; PC; Android; iOS; Epic Games Store

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
488
CLASSIFICATION GROUPS
28
TRANSITIONS
8
RULES & PROCESS CONTENTS
43
PLAYER EXPERIENCE ELEMENTS

규칙과 절차 · RULES & PROCESS

Gear Artificing Auto-Fill

Growth Systems

RULES
1
PROCESSES
1
STEPS
3

Rules

State Change1 RULES

Gear Artificing Auto-Fill | Auto_Fill_Stop_Condition

WHEN
Player bulk-selects unartificed Gear as materials
INPUT
Selected Gear and catalysts
OPERATION
Use official default sequence until success
RESULT
Artificing continues until success
CADENCE
Per Auto-Fill run

Processes

Gear Artificing Auto-Fill3 STEPS
ACTOR
Player
GOAL
Run repeated Artificing attempts until success
ENTRY
Eligible target Gear/stat; multiple unartificed material Gear and catalysts can be selected
START
Target Gear selected; candidate inputs in inventory
COMPLETION
Auto-Fill reaches success or cannot continue because selected inputs are exhausted
END
On success target stat is enhanced and unused selected inputs are returned
  1. 01
    Player

    Bulk-select multiple unartificed Gear pieces as Artificing materials

    RESPONSE
    System orders the selected materials according to the default sequence
    RESULTING STATE
    Auto-Fill input queue prepared
  2. 02
    Player

    Start Auto-Fill Artificing

    RESPONSE
    System continues Artificing attempts in sequence until it succeeds
    RESULTING STATE
    Successful Artificing outcome reached
  3. 03
    System

    Close the Auto-Fill run

    RESPONSE
    System returns all unused selected Gear and Artificing Catalysts
    RESULTING STATE
    Enhanced Gear retained; unused inputs restored to inventory
    BRANCH
    Success occurs before all selected inputs are used
    TERMINAL