NOVASMC

Arknights: Endfield

실시간 3D 액션 전투 · PS5; PC; Android; iOS; Epic Games Store

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
488
CLASSIFICATION GROUPS
28
TRANSITIONS
8
RULES & PROCESS CONTENTS
43
PLAYER EXPERIENCE ELEMENTS

시스템 점검 기록

RECORDS
57
VISIBLE
57
PAGE
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150OF 57 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Arknights: Endfield
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
Entry ID 기반 운영 기준.
CONS BOTTLENECK RISK
로스터·보유·계수 모호성.
RECOMMENDATION IMPROVEMENT DIRECTION
불변 Operator_Entry_ID를 Primary Key로 사용하고 Display_Name은 비고유 표시 필드로 둔다.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0002Arknights: Endfield
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
Entry ID 기반 운영 기준.
CONS BOTTLENECK RISK
로스터·보유·계수 모호성.
RECOMMENDATION IMPROVEMENT DIRECTION
공식 1급 Taxonomy 또는 명시적 Operator별 필드가 확인될 때까지 이 필드를 Unknown으로 유지한다.
PRIORITY
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IMPACT
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URGENCY
Unknown in
0003Arknights: Endfield
8 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
높은 조합·타이밍 깊이. Risk: 정보 부하와 용어 마찰.
CONS BOTTLENECK RISK
정보 부하와 용어 마찰.
RECOMMENDATION IMPROVEMENT DIRECTION
현행 Canonical Term, Historical Term, 공식 한국어 공개명, Evidence Date로 용어 Migration Map을 만든다.
EXPECTED OUTCOME
Search·Help·Telemetry가 Historical Alias와 현행 Term을 구분한다. / / 통합에서 용어 Drift로 생기는 중복 Mechanic을 방지한다.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0004Vulnerable
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
높은 조합·타이밍 깊이. Risk: 정보 부하와 용어 마찰.
CONS BOTTLENECK RISK
정보 부하와 용어 마찰.
RECOMMENDATION IMPROVEMENT DIRECTION
Resource·Trigger·Cooldown·Enemy State Indicator를 의사결정 우선순위로 계층화하고 사용자 조정 VFX·타기팅 제어를 유지한다.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0005Arknights: Endfield
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
Quality 확장성과 사용자 제어 가독성. Risk: 플랫폼 Parity와 옵션 복잡성.
CONS BOTTLENECK RISK
플랫폼 Parity와 옵션 복잡성.
RECOMMENDATION IMPROVEMENT DIRECTION
플랫폼별 Quality Profile과 공통 Visibility Target을 유지하고 성능과 경고 가시성을 분리 모니터링한다.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0006Operational Manual
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
cadence diversification. Risk: schedule comprehension cost.
CONS BOTTLENECK RISK
schedule comprehension cost.
RECOMMENDATION IMPROVEMENT DIRECTION
Expose cadence, claim cost, reward destination, and current/next reset in one text-visible index field for every listed growth content.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0007The Rooted Realm
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
predictable return reasons. Risk: time-zone/status ambiguity at event boundaries.
CONS BOTTLENECK RISK
time-zone/status ambiguity at event boundaries.
RECOMMENDATION IMPROVEMENT DIRECTION
Show absolute server timestamp and per-region status at event boundaries, not date-only labels.
PRIORITY
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IMPACT
Unknown in
URGENCY
Unknown in
0008Etchspace Salvage
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
cadence diversification. Risk: schedule comprehension cost.
CONS BOTTLENECK RISK
schedule comprehension cost.
RECOMMENDATION IMPROVEMENT DIRECTION
Standardize in-game explanation of attempt consumption, failure handling, rating reset, and reward-claim timing.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0009Protocol Space
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
multiple non-gacha supply paths. Risk: source/sink legibility across separate menus.
CONS BOTTLENECK RISK
source/sink legibility across separate menus.
RECOMMENDATION IMPROVEMENT DIRECTION
Make the destination of produced gear/materials visible from both the AIC and growth-content entry surfaces.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0010Trial of Swordmancy
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
low-conflict self-challenge. Risk: rule ambiguity and power-comparison interpretation.
CONS BOTTLENECK RISK
rule ambiguity and power-comparison interpretation.
RECOMMENDATION IMPROVEMENT DIRECTION
Place cycle aggregation, reset, Final Rating selection, title mapping, and exceptions in one versioned official text surface.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0011Season of Delirating
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
repeated mastery cadence. Risk: schedule visibility and missed-cycle frustration.
CONS BOTTLENECK RISK
schedule visibility and missed-cycle frustration.
RECOMMENDATION IMPROVEMENT DIRECTION
Show the current cycle, next turnover, available stages, and preserved season record in the same surface.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0012Trial of Swordmancy
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
low-conflict self-challenge. Risk: rule ambiguity and power-comparison interpretation.
CONS BOTTLENECK RISK
rule ambiguity and power-comparison interpretation.
RECOMMENDATION IMPROVEMENT DIRECTION
State whether the mode compares friends only, whether any broader board exists, and whether roster power is normalized or fully reflected.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0013Profile
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
low-cost profile distinction. Risk: status depth remains narrow.
CONS BOTTLENECK RISK
status depth remains narrow.
RECOMMENDATION IMPROVEMENT DIRECTION
Allow clearer title-history presentation and voluntary friend comparison without attaching exclusive core progression rewards.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
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0014Shared Facilities
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
broad participation with low coordination cost. Risk: individual contribution and recipient impact are weakly surfaced.
CONS BOTTLENECK RISK
individual contribution and recipient impact are weakly surfaced.
RECOMMENDATION IMPROVEMENT DIRECTION
Show who used or maintained a facility and what utility it delivered, using aggregated privacy-safe feedback.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0015Give Clues
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
lightweight social capital. Risk: loading and fragmented entry surfaces can reduce perceived reciprocity.
CONS BOTTLENECK RISK
loading and fragmented entry surfaces can reduce perceived reciprocity.
RECOMMENDATION IMPROVEMENT DIRECTION
Provide one friend-support queue that exposes available Production Assist, clue participation, and pending gifts before loading a destination.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0016Give Clues
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
lightweight social capital. Risk: loading and fragmented entry surfaces can reduce perceived reciprocity.
CONS BOTTLENECK RISK
loading and fragmented entry surfaces can reduce perceived reciprocity.
RECOMMENDATION IMPROVEMENT DIRECTION
Place eligibility, duration, reward, cap, expiry, and origin-marker rules in a versioned official text surface.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0017Shared Facilities
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
no forced co-op burden is evidenced.
CONS BOTTLENECK RISK
social play remains outside the combat mastery layer.
RECOMMENDATION IMPROVEMENT DIRECTION
State whether real-time co-op is unsupported, under development, or outside the product roadmap at the current baseline.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0018Blueprint Sharing Code
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
low scheduling friction.
CONS BOTTLENECK RISK
combat progression does not create shared achievement.
RECOMMENDATION IMPROVEMENT DIRECTION
Add creator-side import/use feedback and searchable blueprint metadata without changing the copied layout.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0019Event Center
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
허브별 강점은 분명하지만 cross-axis destination이 공개되지 않은 노드는 파편화 위험이 있다.
CONS BOTTLENECK RISK
확인된 구조는 Operational Manual·Regional Development·Event Center·Friends/OMV Dijiang의 복수 허브와 개별 direct transition으로 구성된다. 단일 Core 또는 Loop Entity는 확정하지 않는다.
RECOMMENDATION IMPROVEMENT DIRECTION
각 named reward/state가 다음에 열거나 강화하는 actual content destination을 UI와 rule text에 명시한다.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0020Echoes of War
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
비동기 경쟁·협력의 저압 구조는 접근성 기회이나 동기 다변화 폭은 제한될 수 있다.
CONS BOTTLENECK RISK
Achievement 축은 다층 Growth/PvE 노드로 강하게 확인되고, Competition은 Echoes 기록 비교, Relatedness는 비동기 시설·Blueprint·Dijiang으로 제한된다.
RECOMMENDATION IMPROVEMENT DIRECTION
친구 비교·개인 최고 기록·공식 leaderboard의 경계를 분리해 노출한다.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0021Blueprint Sharing
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
비동기 경쟁·협력의 저압 구조는 접근성 기회이나 동기 다변화 폭은 제한될 수 있다.
CONS BOTTLENECK RISK
Achievement 축은 다층 Growth/PvE 노드로 강하게 확인되고, Competition은 Echoes 기록 비교, Relatedness는 비동기 시설·Blueprint·Dijiang으로 제한된다.
RECOMMENDATION IMPROVEMENT DIRECTION
도움을 제공하거나 받았을 때 생성되는 named state/reward와 후속 destination을 일관된 surface에서 확인 가능하게 한다.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0022Event Center
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
콘텐츠 공급 리듬은 확인되나 server-time boundary와 신규 stage 공개 시점 차이로 baseline 오판 위험이 있다.
CONS BOTTLENECK RISK
Event Center와 permanent shell이 active·ended·scheduled 콘텐츠를 병존시키며 버전별 refresh point를 제공한다.
RECOMMENDATION IMPROVEMENT DIRECTION
region/server-time을 포함한 Active·Ended·Scheduled 상태와 다음 변경 시점을 동일 문법으로 표시한다.
PRIORITY
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IMPACT
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URGENCY
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0023Operator Level
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
clear staged goals. Risk: version-ambiguous cost planning and avoidable resource misallocation.
CONS BOTTLENECK RISK
version-ambiguous cost planning and avoidable resource misallocation.
RECOMMENDATION IMPROVEMENT DIRECTION
Publish one current, version-stamped threshold and cost table and retire or label superseded tables.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0024Gear Artificing
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
uncertainty without unbounded loss. Risk: incomplete threshold disclosure for some Gear/stat variants.
CONS BOTTLENECK RISK
incomplete threshold disclosure for some Gear/stat variants.
RECOMMENDATION IMPROVEMENT DIRECTION
Expose every Gear/stat progress threshold and the full Essence success, pity, protection, downgrade and refund rule set.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0025Progression Calculator
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
clear staged goals. Risk: version-ambiguous cost planning and avoidable resource misallocation.
CONS BOTTLENECK RISK
version-ambiguous cost planning and avoidable resource misallocation.
RECOMMENDATION IMPROVEMENT DIRECTION
Display current version, source table date and direct navigation from each in-game growth node to required-material planning.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0026Operator Progression Booster
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
uncertainty without unbounded loss. Risk: incomplete threshold disclosure for some Gear/stat variants.
CONS BOTTLENECK RISK
incomplete threshold disclosure for some Gear/stat variants.
RECOMMENDATION IMPROVEMENT DIRECTION
Surface each support device at the exact gate where its inputs or catch-up effect become relevant.
PRIORITY
Unknown in
IMPACT
Unknown in
URGENCY
Unknown in
0027Protocol Pass: Blighted Sea
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
기회: 지역·콘텐츠별 경제 제어. 리스크: 사용처·만료·재고 규칙 인지 부하.
CONS BOTTLENECK RISK
프리미엄·기본·보조·지역·이벤트 경제가 명명된 Exchange와 성장 Sink로 분절되어 있어 역할 구분은 명확하다. 다만 공개 자료만으로 전 재화의 발행량·소비량·잔액 분포를 종합 진단할 수 없다.
RECOMMENDATION IMPROVEMENT DIRECTION
각 자산 화면에 공식 획득처·소비처·상한·리셋·만료·지역 범위를 동일 형식으로 노출한다.
PRIORITY
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IMPACT
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URGENCY
Unknown in
0028Protocol Pass: Blighted Sea
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
기회: 시즌별 경제 재설계. 리스크: 만료·결제 가용성 고지 실패 시 신뢰 손상.
CONS BOTTLENECK RISK
시즌 Pass·한정 Permit·지역 Exchange·정기 무료 Utility·조건부 결제 채널이 장기 운영 경제를 구성한다. PayPal의 지역 조건과 기간 자산 만료는 운영 공지의 정확성을 핵심 통제점으로 만든다.
RECOMMENDATION IMPROVEMENT DIRECTION
전환 시점, 결과 자산, 최종 만료 시각을 서버 시간 기준으로 사전·직전·완료 단계에 표시한다.
PRIORITY
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IMPACT
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URGENCY
Unknown in
0029PayPal
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
기회: 지역·콘텐츠별 경제 제어. 리스크: 사용처·만료·재고 규칙 인지 부하.
CONS BOTTLENECK RISK
프리미엄·기본·보조·지역·이벤트 경제가 명명된 Exchange와 성장 Sink로 분절되어 있어 역할 구분은 명확하다. 다만 공개 자료만으로 전 재화의 발행량·소비량·잔액 분포를 종합 진단할 수 없다.
RECOMMENDATION IMPROVEMENT DIRECTION
공급 사건과 교환 재고를 한 화면에서 대응시키고 구매 한도·갱신 주기를 명시한다.
PRIORITY
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IMPACT
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URGENCY
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0030PayPal
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
리스크: 가격·결제 접근의 지역 차이를 동일 조건으로 오인할 가능성.
CONS BOTTLENECK RISK
Not Separately Assessed in Number-first
RECOMMENDATION IMPROVEMENT DIRECTION
국가·플랫폼별 사용 가능 결제수단, 복구 상태, 실패 대응과 고객지원 경로를 체크아웃 전에 표시한다.
PRIORITY
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IMPACT
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URGENCY
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0031Credits
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
기회: 지역·콘텐츠별 경제 제어. 리스크: 사용처·만료·재고 규칙 인지 부하.
CONS BOTTLENECK RISK
프리미엄·기본·보조·지역·이벤트 경제가 명명된 Exchange와 성장 Sink로 분절되어 있어 역할 구분은 명확하다. 다만 공개 자료만으로 전 재화의 발행량·소비량·잔액 분포를 종합 진단할 수 없다.
RECOMMENDATION IMPROVEMENT DIRECTION
내부 운영에서 재화별 발행·소비·잔액·만료·회수 지표를 버전·지역·플랫폼 기준으로 추적한다.
PRIORITY
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IMPACT
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URGENCY
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0032Good Morning from Your Dawnstar
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
보상 빈도는 높지만 상태 수가 증가한다.
CONS BOTTLENECK RISK
독립 카운터가 다층 보상 피크를 만든다.
RECOMMENDATION IMPROVEMENT DIRECTION
rarity pity / target guarantee / cumulative reward를 서로 다른 명칭·carry/reset badge로 표시
PRIORITY
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IMPACT
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URGENCY
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0033보충 무기고 상자
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
공개 투명성은 강점이고 카운터 가독성은 리스크다.
CONS BOTTLENECK RISK
확률표는 상세하지만 카운터 의미가 분절돼 있다.
RECOMMENDATION IMPROVEMENT DIRECTION
웹 확률 페이지에도 정확 누적 신청 횟수와 교대 순서를 명시
PRIORITY
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IMPACT
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URGENCY
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0034Military Grade Issue
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
보상 빈도는 높지만 상태 수가 증가한다.
CONS BOTTLENECK RISK
독립 카운터가 다층 보상 피크를 만든다.
RECOMMENDATION IMPROVEMENT DIRECTION
각 Issue에 기준 Chartered banner와 현재 진행 ordinal을 표시
PRIORITY
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IMPACT
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URGENCY
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0035Bedazzled Issue
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
이중 획득 구조의 상호 보조성과 복잡성이 동시에 발생한다.
CONS BOTTLENECK RISK
오퍼레이터 획득이 무기 경제 입력을 생성한다.
RECOMMENDATION IMPROVEMENT DIRECTION
웹 공지와 인게임 상세에서 1회·10회 정확 소모 수량을 동일하게 노출
PRIORITY
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IMPACT
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URGENCY
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0036Google Play
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
가격 사다리의 폭은 확인되지만 동일 가치 비교의 투명성은 플랫폼별로 달라질 수 있다.
CONS BOTTLENECK RISK
$0.99 bundle, $4.99 Monthly Pass, $9.99 pass/starter, mid-tier bundles, $69.99 direct currency까지 공개 가격 계층이 확인된다.
RECOMMENDATION IMPROVEMENT DIRECTION
SKU명·구성·실결제 통화·세금 포함 여부·적용 지역을 동일 단위로 병렬 표기한다.
PRIORITY
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IMPACT
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URGENCY
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0037Monthly Pass
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
가격 사다리의 폭은 확인되지만 동일 가치 비교의 투명성은 플랫폼별로 달라질 수 있다.
CONS BOTTLENECK RISK
$0.99 bundle, $4.99 Monthly Pass, $9.99 pass/starter, mid-tier bundles, $69.99 direct currency까지 공개 가격 계층이 확인된다.
RECOMMENDATION IMPROVEMENT DIRECTION
구매 화면에 즉시 보상, 일일 보상, 04:00 reset, missed-day rule, 180/150-day 조건을 한 화면에서 제공한다.
PRIORITY
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IMPACT
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URGENCY
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0038Protocol Pass: Blighted Sea
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
구조적 사다리는 넓지만 bundle contents와 글로벌 가격 완결성 부족이 단위 가치 비교를 제한한다.
CONS BOTTLENECK RISK
Starter → Monthly Pass → Protocol Pass → banner bundle → direct currency pack의 다층 경로가 존재한다.
RECOMMENDATION IMPROVEMENT DIRECTION
level-by-level reward, tier price, cycle reset, Sanity Usage Permit 추가분을 버전별 표로 제공한다.
PRIORITY
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IMPACT
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URGENCY
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0039Quota Exchange
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
다중 sink는 구조적 장점이지만 공개 exchange ratio·stock·reset 부족으로 외부 경제 검증은 제한된다.
CONS BOTTLENECK RISK
AIC Quota, Arsenal Ticket, Talosite, regional stock 재화가 각기 다른 exchange sink를 형성한다.
RECOMMENDATION IMPROVEMENT DIRECTION
입력 재화·교환비·재고·구매 한도·reset·rotation effective period를 named table로 공시한다.
PRIORITY
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IMPACT
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URGENCY
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0040Quota Exchange
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
다중 sink는 구조적 장점이지만 공개 exchange ratio·stock·reset 부족으로 외부 경제 검증은 제한된다.
CONS BOTTLENECK RISK
AIC Quota, Arsenal Ticket, Talosite, regional stock 재화가 각기 다른 exchange sink를 형성한다.
RECOMMENDATION IMPROVEMENT DIRECTION
구명칭 alias를 유지하되 current UI·공지·지원문서의 canonical name과 conversion result를 통일한다.
PRIORITY
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IMPACT
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URGENCY
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0041Value Arsenal Ticket Pack
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
실제 종료시각·재고·reset을 웹에서 일괄 확인할 수 없으면 긴급성 인지보다 정보 마찰이 커질 수 있다.
CONS BOTTLENECK RISK
버전 한정 bundle, banner-linked permit, purchase-limit reset, rotating Arsenal inventory가 희소성을 형성한다.
RECOMMENDATION IMPROVEMENT DIRECTION
공식 웹 공지에서 구성품·가격·구매 제한·판매 기간을 표면별 locator와 함께 제공한다.
PRIORITY
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IMPACT
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URGENCY
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0042Secret Sanctuary
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
clear temporal peaks. Risk: users may lose value if deadline layers are not surfaced together.
CONS BOTTLENECK RISK
users may lose value if deadline layers are not surfaced together.
RECOMMENDATION IMPROVEMENT DIRECTION
Display gameplay end, exchange close, mail expiry, and regional end time as separate fields in one schedule surface.
PRIORITY
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IMPACT
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URGENCY
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0043Protocol Invitation: The Return
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
returning-member acquisition. Risk: weak in-game group dependency.
CONS BOTTLENECK RISK
weak in-game group dependency.
RECOMMENDATION IMPROVEMENT DIRECTION
Expose the exact path from event action to permit, code, or Oroberyl delivery and claim status.
PRIORITY
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IMPACT
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URGENCY
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0044Artful Realm of Six Cardinals
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
continuous content coverage. Risk: next-version-relative end conditions remain open until a later maintenance notice.
CONS BOTTLENECK RISK
next-version-relative end conditions remain open until a later maintenance notice.
RECOMMENDATION IMPROVEMENT DIRECTION
Present staged releases and region-specific windows before they open, with source-time-zone labels.
PRIORITY
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IMPACT
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URGENCY
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0045Protocol Invitation: The Return
7 FIELDS
ENTRY TYPE
Diagnosis + Improvement
PROS STRUCTURAL STRENGTH
returning-member acquisition. Risk: weak in-game group dependency.
CONS BOTTLENECK RISK
weak in-game group dependency.
RECOMMENDATION IMPROVEMENT DIRECTION
Measure whether invite-code participation converts into ongoing in-game social interaction before adding group-pressure mechanics.
PRIORITY
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IMPACT
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URGENCY
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0046Arknights: Endfield
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
직접 필드가 확인될 때까지 Unknown 보존.
CONS BOTTLENECK RISK
Taxonomy 팽창.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
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IMPACT
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URGENCY
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0047Arknights: Endfield
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Risk: Help Text·Data·플레이어 언어 분절.
CONS BOTTLENECK RISK
Help Text·Data·플레이어 언어 분절.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
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IMPACT
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URGENCY
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0048Arknights: Endfield
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
확장 가능한 Live Operation 기반.
CONS BOTTLENECK RISK
Version 추가는 Class/Element/Skill Grammar를 바꾸지 않고 로스터와 그래픽을 확장한다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
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IMPACT
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URGENCY
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0049Etchspace Salvage
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
multiple mastery ladders without mandatory PvP.
CONS BOTTLENECK RISK
Permanent challenge shells provide distinct mastery surfaces.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
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IMPACT
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URGENCY
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0050AIC
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Boundary risk: methodology subtype cannot be filled by relabeling AIC as an Idle Battle or Dispatch mode.
CONS BOTTLENECK RISK
methodology subtype cannot be filled by relabeling AIC as an Idle Battle or Dispatch mode.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
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IMPACT
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URGENCY
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