Quick Hunt — Cost Input
- WHEN
- Player chooses Energy-based Quick Hunt
- INPUT
- Energy
- OPERATION
- Deduct cost
- RESULT
- Quick Hunt resolves
- LIMIT
- 5
- CADENCE
- Per Energy-based attempt
Role Playing; Roguelike; Single player; Stylized/Fantasy · iOS/iPadOS; Android; Google Play Games on Windows
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규칙과 절차 · RULES & PROCESS
Content Structure