NOVASMC

Archero 2

Role Playing; Roguelike; Single player; Stylized/Fantasy · iOS/iPadOS; Android; Google Play Games on Windows

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
193
CLASSIFICATION GROUPS
20
TRANSITIONS
43
RULES & PROCESS CONTENTS
11
PLAYER EXPERIENCE ELEMENTS

규칙과 절차 · RULES & PROCESS

Gear Upgrade

Growth Systems

RULES
3
PROCESSES
1
STEPS
1

Rules

Cost Input2 RULES

Gear Upgrade — Cost Input

WHEN
Player levels up a gear slot
INPUT
Gear Scrolls
OPERATION
Published cost-input statement
RESULT
Gear Scrolls are consumed as an upgrade input
LIMIT
Gear Scrolls
EXCEPTION
Exact quantity by level not publicly disclosed
CADENCE
Not Applicable

Gear Upgrade — Cost Input

WHEN
Player levels up a gear slot
INPUT
Gold
OPERATION
Published cost-input statement
RESULT
Gold is consumed as an upgrade input
LIMIT
Gold
EXCEPTION
Exact quantity by level not publicly disclosed
CADENCE
Not Applicable
State Change1 RULES

Gear Upgrade — State Change

WHEN
Player equips another gear item in the same slot
INPUT
Existing slot upgrade
OPERATION
Published carry-over rule
RESULT
Upgrade remains on the gear slot
LIMIT
TRUE
EXCEPTION
Same-slot scope
CADENCE
Not Applicable

Processes

Gear Upgrade1 STEPS
ACTOR
Player
GOAL
Increase gear-slot main stats
ENTRY
Gear slot and required Gear Scrolls + Gold are available
START
Current slot upgrade state
COMPLETION
Upgrade input is committed
END
Gear-slot main stats increased; slot investment retained on equip change
  1. 01
    Player

    Uses Gear Scrolls and Gold to level the gear slot

    RESPONSE
    System adds main stats to the gear slot and retains the upgrade on item change
    RESULTING STATE
    Gear-slot upgrade state increased
    BRANCH
    Required resources are available
    TERMINAL