NOVASMC

Vampire Survivors

Time-survival action / roguelite-like structure ( source wording assembled) · Supported PC, console and mobile scope; row-level platform conditions prevail

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
264
CLASSIFICATION GROUPS
17
TRANSITIONS
23
RULES & PROCESS CONTENTS
8
PLAYER EXPERIENCE ELEMENTS

Content Structure

RECORDS
145
VISIBLE
145
PAGE
2 / 3

51100OF 145 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0051Planar Bazaarnode role preservedCONDITIONAL

Parent Adventure progression; each Adventure has its own Bazaar instance.; In Scope; Adventures menu; Adventure mode / multi-platform; exact Adventure-specific scope

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Core / Adventure; Bridge Candidate; Specialty
BASIS SUMMARY
Adventure Hub; Adventure support hub; Adventure specialty shop / stage
0052Legacy of the Bloodmoonnode role preserved

Official announcement only; not released at baseline.; In Scope; Stage Selection; Cross-domain duplicate / Node Registry; Steam announcement; future multi-platform scope not fully fixed; Future multi-platform scope not fully fixed

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Supplementary / Scheduled; Periphery Candidate; Cash; Engagement-Oriented
BASIS SUMMARY
Scheduled Expansion; Scheduled expansion; Scheduled DLC; Scheduled expansion / event package
0053An Old Mad Forestnode role preservedCONDITIONAL

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > A Garlic Paradise

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0054A Rough Awakeningnode role preservedCONDITIONAL

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > A Garlic Paradise

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0055Risky Woodsnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > A Garlic Paradise

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0056Rotten Orchardnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > A Garlic Paradise

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0057Garlic Paradisenode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > A Garlic Paradise

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0058Retirementnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > A Garlic Paradise

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0059Deep Lorenode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > World of Light and Dark

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0060Castle Groundsnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Legacy of the Moonspell Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0061Shrine Valleynode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Legacy of the Moonspell Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0062Forbidden Peaksnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Legacy of the Moonspell Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0063Hidden Cavenode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Legacy of the Moonspell Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0064Frozen Lakenode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Legacy of the Moonspell Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0065Tanuki Forestnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Legacy of the Moonspell Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0066The World Eaternode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Tides of the Foscari Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0067The Sly Swashbucklernode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Tides of the Foscari Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0068The Star Pupilnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Tides of the Foscari Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0069The Undefeated Championnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Tides of the Foscari Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0070The Guardian of the Lakenode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Tides of the Foscari Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0071Tides of the Foscarinode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Tides of the Foscari Adventure; Multi-platform; local storefront pricing

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate; Cash
BASIS SUMMARY
Adventure Chapter; Adventure chapter; Owned-IP DLC
0072The True Horrornode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Tides of the Foscari Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0073Meeting Callednode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Emergency Meeting Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0074Suspect Securitynode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Emergency Meeting Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0075Ejectednode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Emergency Meeting Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0076Don't Get Ghostednode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Emergency Meeting Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0077Space Rocksnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Emergency Meeting Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0078Emergency Meatingnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Emergency Meeting Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0079Attack Aggressivelynode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Operation Guns Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0080Bullet Bitersnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Operation Guns Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0081Neo City Chaosnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Operation Guns Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0082Operation: Gun Citynode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Operation Guns Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0083Run & Gunnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Operation Guns Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0084Alien Revengeancenode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > Operation Guns Adventure

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0085Ice Agenode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > To End an Ice Age

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0086Ice Creamnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > To End an Ice Age

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0087A Fiery Apparitionnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > To End an Ice Age

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0088A Pure Heartnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > To End an Ice Age

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0089The Rebirth, The Returnnode role preservedACTIVE

Parent Adventure chapter progression and chapter-specific winning condition.; In Scope; Adventures > To End an Ice Age

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Core / Adventure; Periphery Candidate
BASIS SUMMARY
Adventure Chapter; Adventure chapter
0090Friendship Amuletnode role preservedCONDITIONAL
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Co-op-specific support mechanic; Periphery Candidate
BASIS SUMMARY
Co-op progression/support mechanic
0091Lifesign Scannode role preservedCONDITIONAL
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Co-op-linked support weapon; Periphery Candidate
BASIS SUMMARY
Co-op support weapon
0092Paranormal Scannode role preservedCONDITIONAL
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Co-op-linked support weapon evolution; Periphery Candidate
BASIS SUMMARY
Co-op support weapon evolution
0093Report!node role preservedCONDITIONAL
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Co-op-linked death-response weapon mechanic; Periphery Candidate
BASIS SUMMARY
Co-op death-response weapon
0094Emergency Meeting (weapon)node role preservedCONDITIONAL
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Co-op-linked death-response weapon evolution; Periphery Candidate
BASIS SUMMARY
Co-op death-response weapon evolution
0095Adventuresnode role preservedACTIVE

Main Menu > Adventures; WW / multi-platform; exact platform scope as source-stated; In Scope

3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Bridge Candidate; Engagement-Oriented / Reward & Economy
BASIS SUMMARY
Self-contained Adventure mode; Mode family
0096Collectionnode role preservedACTIVE
3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Periphery Candidate; Meta; Strategic
BASIS SUMMARY
Unlock/collection index; 세이브/계정의 영구 해금 기록
0097Atlas Gatenode role preservedACTIVE
3 FIELDS
S5 NODE POSITION
Bridge Candidate
STRUCTURAL ROLE
Bridge Candidate
BASIS SUMMARY
Access bridge Relic
0098Inlaid Library (World of Light and Dark Chapter)node role preservedACTIVE

Adventures > World of Light and Dark; In Scope

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Periphery Candidate
BASIS SUMMARY
Adventure chapter
0099Mad Forest (World of Light and Dark Chapter)node role preservedACTIVE

Adventures > World of Light and Dark; In Scope

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Periphery Candidate
BASIS SUMMARY
Adventure chapter
0100Gallo Tower (World of Light and Dark Chapter)node role preservedACTIVE

Adventures > World of Light and Dark; In Scope

3 FIELDS
S5 NODE POSITION
Periphery Candidate
STRUCTURAL ROLE
Periphery Candidate
BASIS SUMMARY
Adventure chapter