NOVASMC

Vampire Survivors

Time-survival action / roguelite-like structure ( source wording assembled) · Supported PC, console and mobile scope; row-level platform conditions prevail

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
264
CLASSIFICATION GROUPS
17
TRANSITIONS
23
RULES & PROCESS CONTENTS
8
PLAYER EXPERIENCE ELEMENTS

시스템 점검 기록

RECORDS
130
VISIBLE
130
PAGE
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150OF 130 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001PowerUps
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Opportunity: 캐릭터 개별성 확장 / Risk: 기능 탐색 비용과 분류 불투명성
CONS BOTTLENECK RISK
공식 Class·Job·Faction·Rarity 계층 대신 캐릭터별 시작 무기·보너스·해금 조건이 정체성을 구성한다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0002PowerUps
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Opportunity: 광범위한 접근성 + 빌드 깊이 / Risk: 반복 코어의 선택 피로
CONS BOTTLENECK RISK
이동 중심의 낮은 입력 복잡도와 Level up·슬롯·Evolution 중심의 빌드 의사결정이 분리돼 있다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0003PowerUps
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Opportunity: 동일 코어의 고변주 / Risk: 예외 우선순위·상태 가독성 저하
CONS BOTTLENECK RISK
Arcana·Darkana가 XP·Gold·이동·충돌·흡인·보상 규칙을 직접 대체한다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0004PowerUps
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Opportunity: 코어 재사용과 참여 확대 / Risk: 모드 간 기대 불일치
CONS BOTTLENECK RISK
Local Co-op·Online Co-op·Party Mode는 같은 전투 코어를 서로 다른 동기화·편성 규칙으로 확장한다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0005PowerUps
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Opportunity: 저비용 시그니처와 고밀도 스펙터클 / Risk: 디바이스별 프레임·시인성 편차
CONS BOTTLENECK RISK
레트로·미니멀 표현과 대량 적 파도는 브랜드·가독성·성능을 동시에 요구한다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0006PowerUps
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Risk: 공략·지원·커뮤니티 정보의 플랫폼 혼선
CONS BOTTLENECK RISK
기준일에 Steam v1.15와 타 플랫폼 예정 상태가 공존한다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0007PowerUps
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
실제 캐릭터 특성만 태그화하고 formal taxonomy처럼 고정하지 않는다.
RECOMMENDATION IMPROVEMENT DIRECTION
공식 Class를 새로 만들지 않고 시작 무기·핵심 보너스·조작 난이도·Gold/XP 연동 등 기능 태그를 필터에 노출한다.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0008PowerUps
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
확인되지 않은 우선순위·수치를 생성하지 않고 Source-stated 규칙만 표시한다.
RECOMMENDATION IMPROVEMENT DIRECTION
런 시작·Pause 화면에 현재 활성 규칙의 `기본 규칙 → 변경 규칙 → 실패 조건` 요약을 제공한다.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0009PowerUps
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Local Co-op 규칙과 혼합 표기하지 않는다.
RECOMMENDATION IMPROVEMENT DIRECTION
세션 진입 전에 Batch level up·DLC 소유·Free Roam·Speed up·Pause·부활 규칙을 한 화면에서 고지한다.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0010PowerUps
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
기준일 이후 배포 결과를 기준일 Fact로 소급하지 않는다.
RECOMMENDATION IMPROVEMENT DIRECTION
공략·Unlocks·패치 안내에 플랫폼·버전 배지를 고정해 Active/Scheduled 상태를 분리한다.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0011PowerUps
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
공개되지 않은 현재 목표값을 보고서에서 확정하지 않는다.
RECOMMENDATION IMPROVEMENT DIRECTION
대량 적·투사체·피해 숫자 상황에서 내부 목표 FPS·프레임타임·정보 대비·연출 스킵 기준을 플랫폼별 운영 지표로 고정한다.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0012PowerUps
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
기능 태그의 정확성·일관된 UI 노출
EXPECTED OUTCOME
캐릭터 선택 시 실제 기능 차이와 빌드 출발점의 탐색 시간이 감소할 수 있다.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0013PowerUps
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
활성 규칙·우선순위·변경 전후 상태를 런 중 확인 가능하게 제공
EXPECTED OUTCOME
Arcana·Darkana의 규칙 대체와 실패 조건 오독을 줄일 수 있다.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0014PowerUps
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
세션 진입 전 규칙 고지와 플랫폼별 온라인 지원 확인
EXPECTED OUTCOME
온라인 세션의 동기화·소유권·사망·템포 기대 불일치를 줄일 수 있다.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0015PowerUps
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
모든 안내에 플랫폼·버전·적용일 연결
EXPECTED OUTCOME
Steam과 타 플랫폼의 콘텐츠 가용성 혼선을 줄일 수 있다.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0016PowerUps
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
플랫폼별 내부 성능·시인성 지표와 회귀 QA 운영
EXPECTED OUTCOME
고밀도 전투에서 안정성과 핵심 정보 가시성을 동시에 관리할 수 있다.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0017PowerUps
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Strong replay pull; risk of opaque unlock dependence and external-guide reliance.
CONS BOTTLENECK RISK
The repeat engine is driven by short-to-medium real-time runs, layered unlock conditions, and visible expansion of stages and Chapters rather than daily attempt pressure.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0018PowerUps
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Strong self-mastery; limited social dominance expression.
CONS BOTTLENECK RISK
Challenge stages, Inverse-derived stages, boss objectives, and Adventure-specific conditions create a broad mastery ladder without official PvP ranking.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0019PowerUps
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Low coercion; risk of weak return timing after content saturation.
CONS BOTTLENECK RISK
Retention is anchored by the expanding content library and completion map, not by daily or weekly reset obligations.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0020PowerUps
7 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Fair and low-friction economy; information opacity can substitute for economic gating.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0021PowerUps
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Preserve discovery play and secret-spell routes; provide opt-in detail.
RECOMMENDATION IMPROVEMENT DIRECTION
Expose the next eligible unlock family, source stage, and unmet condition in a unified progress index without revealing hidden-content spoilers by default.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0022PowerUps
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Do not merge separate Adventure economies or inventories.
RECOMMENDATION IMPROVEMENT DIRECTION
Clarify which items, purchases, Relics, modes, and completion rewards are Adventure-local versus main-save carry-over.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0023PowerUps
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Preserve their different actor count, level-up, pause, and ownership rules.
RECOMMENDATION IMPROVEMENT DIRECTION
Use distinct labels and onboarding for AI Party Mode, local co-op, and online co-op.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0024PowerUps
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Do not present planned content as universally Active before certification.
RECOMMENDATION IMPROVEMENT DIRECTION
Display platform-specific rollout status and baseline-effective availability in update notes and in-game content filters.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0025PowerUps
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Avoid introducing FOMO, stamina, or mandatory calendar chores solely to increase frequency.
RECOMMENDATION IMPROVEMENT DIRECTION
Preserve the no-energy/no-daily-cap model while adding non-coercive return cues through unfinished unlock paths and content filters.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0026PowerUps
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Accurate object-condition mapping and spoiler controls.
EXPECTED OUTCOME
Reduced unlock-search friction and fewer progression dead ends.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0027PowerUps
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Adventure-specific UI labels and inventory provenance.
EXPECTED OUTCOME
Fewer mistaken expectations about cross-save and Adventure-local purchases.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0028PowerUps
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Separate terminology and tutorials.
EXPECTED OUTCOME
Lower mode-selection confusion and better party/co-op onboarding.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0029PowerUps
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Per-platform release-state data.
EXPECTED OUTCOME
Fewer false availability assumptions during staggered releases.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0030PowerUps
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Use evergreen objectives instead of mandatory resets.
EXPECTED OUTCOME
Return motivation can improve without weakening the game’s low-coercion value proposition.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0031Local Co-Op
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
경쟁 부재를 설계 결함 또는 강점으로 확정하지 않고 후속 판단 경계를 유지한다.
CONS BOTTLENECK RISK
Not Separately Assessed in Number-first
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0032Local Co-Op
6 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0033Local Co-Op
7 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
RECOMMENDATION IMPROVEMENT DIRECTION
Not Separately Assessed in Number-first
EXPECTED OUTCOME
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0034Local Co-Op
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
콘텐츠 제작 중복 없이 공동 플레이 가치를 추가한다. 반면 협력만의 장기 목표는 얕다.
CONS BOTTLENECK RISK
선택형 협력 오버레이가 기존 콘텐츠 자산을 재사용한다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0035Local Co-Op
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Griefing 노출은 낮아질 수 있으나 spontaneous co-op 전환과 신규 관계 형성은 제한된다.
CONS BOTTLENECK RISK
Online은 known-player invite 구조로 익명 매칭 리스크를 줄이는 대신 파트너 획득을 제한한다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0036Local Co-Op
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
서로 다른 progression의 친구가 함께 놀 수 있지만 DLC·해금·저장 귀속을 사전에 이해하지 못하면 마찰이 생길 수 있다.
CONS BOTTLENECK RISK
Progress ownership은 host와 각 player 사이에 분산돼 있다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0037Local Co-Op
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
일반 client 오류의 손실은 완충하지만 host 단일 실패점과 mid-run rejoin 부재가 남는다.
CONS BOTTLENECK RISK
Connection loss 처리의 비대칭은 run 지속성과 host dependency를 동시에 만든다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0038Local Co-Op
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
진행 정체를 줄이는 장점이 있으나 party size별 체감 난이도는 slot reduction 등 다른 조정에 의존한다.
CONS BOTTLENECK RISK
Network play 전용 flow 규칙은 single-player 구조를 다인 플레이에 맞춘다.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0039Local Co-Op
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
현재 확인 범위를 넘어 영속 사회 구조의 강약을 확정하지 않는다.
CONS BOTTLENECK RISK
Not Separately Assessed in Number-first
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0040Local Co-Op
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
현재 rule을 바꾸지 않고 정보 비대칭만 줄인다. 미확인 플랫폼 조건을 확정값처럼 표시하지 않는다.
RECOMMENDATION IMPROVEMENT DIRECTION
Join 전에 host content pool, DLC 공동 소유 조건, progress 귀속, host/client disconnect 결과를 한 화면에 명시한다.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0041Local Co-Op
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
공식 reconnect 보장을 만들지 않고, host migration 가능성을 검증 전 확정하지 않는다.
RECOMMENDATION IMPROVEMENT DIRECTION
Mid-run rejoin 미지원 상태에서는 run 종료 후 빠른 재초대·최근 party 복원·host 안정성 경고를 제공한다.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0042Local Co-Op
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Vampire Survivors의 과밀·혼돈 감각을 제거할 정도의 균질화는 피한다.
RECOMMENDATION IMPROVEMENT DIRECTION
Party size별 생존시간·사망·weapon slot 체감·batch level-up 지연을 관찰해 slot reduction과 no enemy scaling의 조합을 조정한다.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0043Local Co-Op
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Invite-only 안전성과 no-public-room 정책을 유지한다.
RECOMMENDATION IMPROVEMENT DIRECTION
Public random queue 없이 recent-player 재초대, play-again, platform party 연계를 강화한다.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0044Local Co-Op
8 FIELDS
ENTRY TYPE
Improvement Direction
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Community database 기반 세부 조건은 공식 in-game text 검증 후 반영하며 DLC 구매를 강제 목표로 만들지 않는다.
RECOMMENDATION IMPROVEMENT DIRECTION
Co-op 전용·teammate 대상·death-response 조건을 tooltip과 pre-run guide에 명시한다.
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0045Local Co-Op
8 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
현재 rule과 platform scope를 정확히 표시하고 UI comprehension을 검증
RECOMMENDATION IMPROVEMENT DIRECTION
Pre-run Session Contract 가시화
EXPECTED OUTCOME
DLC·해금·save 귀속·disconnect 결과에 대한 사전 오해가 감소할 수 있다.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0046Local Co-Op
8 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Fast re-invite 또는 recent-party 기능 구현과 host failure handling 검증
RECOMMENDATION IMPROVEMENT DIRECTION
Disconnect Recovery 마찰 축소
EXPECTED OUTCOME
Client 이탈 이후 party 재구성 시간이 줄어들 수 있다.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0047Local Co-Op
8 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
정확한 telemetry와 platform별 성능 분리
RECOMMENDATION IMPROVEMENT DIRECTION
Party-size Balance 계측
EXPECTED OUTCOME
Party size별 과도한 난이도 편차를 줄일 수 있다.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0048Local Co-Op
8 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
Public random queue를 추가하지 않는 범위의 party UX 개선
RECOMMENDATION IMPROVEMENT DIRECTION
Invite-only Social Continuity 보강
EXPECTED OUTCOME
Known-player group의 반복 세션 전환이 쉬워질 수 있다.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0049Local Co-Op
8 FIELDS
ENTRY TYPE
Expected Outcome
PROS STRUCTURAL STRENGTH
N/A
CONS BOTTLENECK RISK
공식 in-game text와 실제 효과 검증
RECOMMENDATION IMPROVEMENT DIRECTION
Co-op Mechanic Discoverability 강화
EXPECTED OUTCOME
Support·revive·death-response 기제의 역할 인지가 높아질 수 있다.
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium
0050PowerUps
8 FIELDS
ENTRY TYPE
시스템 점검 기록
PROS STRUCTURAL STRENGTH
Opportunity: preserve early clarity while exposing late-game path provenance. Risk: fragmented discovery and hidden prerequisites.
CONS BOTTLENECK RISK
The observed structure is Growth/PvE-centric and anchored by a clear base Stage progression spine, then diversified by multiple independent access families.
RECOMMENDATION IMPROVEMENT DIRECTION
N/A
EXPECTED OUTCOME
N/A
PRIORITY
Medium
IMPACT
Medium
URGENCY
Medium