NOVASMC

The Seven Deadly Sins: Origin

open-world action RPG · PC / PS5 / mobile

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
175
CLASSIFICATION GROUPS
35
TRANSITIONS
31
RULES & PROCESS CONTENTS
7
PLAYER EXPERIENCE ELEMENTS
54

시스템 목록 · SYSTEM CATALOG

Cooperation

CRITERIA
1
GROUPS
2
CONTENTS
6
CLASSIFICATION CRITERIACooperation Type

6CONTENTS IN 2 CLASSIFICATION GROUPS

Cooperation Type
Real-Time Combat Cooperation
  • Raid: Taranis's Sanctuary2 DETAILS

    Growth Content

    Status
    Active
    Control Mode
    Manual / 1–5 player party
    Object Type
    Advanced Challenge / Raid; Cooperative raid and reward bridge; Real-Time Combat Cooperation / Raid
    Reward or Output
    Star Fragments·Mystic Tokens·Greedy Ruler
    Content Type
    Advanced Challenge / Raid
    Tier
    Core
    Time Mode
    RT

    Cooperation

    Participation Rule
    No public AFK threshold
    Activity Mode
    Real-Time Combat Cooperation / Raid
    Status
    Active
    Cadence
    Up to 2 reward claims/week; Monday 07:00 UTC reset
    Contribution Rule
    Clear state; individual Pledge completion
    Eligibility
    Act 14 Episode 49; World Level 4+
    Group Unit
    1–5 players
    Reward Distribution
    First-time, weekly clear, equipment and exchange outputs
    Role Composition
    Party member
    Cooperation Type
    Real-Time Combat Cooperation / Raid
    Shared Goal
    Clear Raid encounter and optional Pledge conditions
    Time Mode
    Real-Time party play
  • Raid: Deep Spider Nest2 DETAILS

    Growth Content

    Status
    Removed
    Control Mode
    Manual / Party
    Object Type
    Advanced Challenge / Raid; Cooperative raid and reward bridge; Real-Time Combat Cooperation / Raid
    Reward or Output
    Star Fragments·Mystic Tokens·Shadow Spider Breath
    Content Type
    Advanced Challenge / Raid
    Tier
    Core
    Time Mode
    RT

    Cooperation

    Participation Rule
    No public AFK threshold
    Activity Mode
    Real-Time Combat Cooperation / Raid
    Status
    Removed
    Cadence
    Active from Version 1.7; Mystic Key cycle
    Contribution Rule
    Clear state; individual Pledge completion
    Eligibility
    Complete Main Quest Act 14 Episode 49; Raid tab
    Group Unit
    Party play confirmed; exact cap not disclosed in selected v1.7 text
    Reward Distribution
    First-time, clear, equipment and Pledge bonus rewards
    Role Composition
    Party member; Pledge conditions tracked individually
    Cooperation Type
    Real-Time Combat Cooperation / Raid
    Shared Goal
    Clear Hell/Abyss raid and optional Pledge conditions
    Time Mode
    Real-Time party play
  • Knighthood Boss Battle4 DETAILS

    Growth Content

    Status
    Active
    Control Mode
    Manual / same-Knighthood party
    Object Type
    Advanced Challenge / Guild Boss; Cooperative Competition / PvE Score Attack; Cooperative battle-to-ranking bridge; Real-Time Combat Cooperation + Async Result Aggregation; Recurring cooperative event
    Content Type
    Advanced Challenge / Guild Boss
    Tier
    Core
    Time Mode
    RT

    Competition

    Status
    Active
    Competition Target
    Cooperative Competition / PvE Score Attack
    Eligibility
    Knighthood membership and NPC Haro entry; weekly attempt structure
    Match Format
    Same-Knighthood party; no cross-guild bracket disclosed
    Player or Team Rule
    Same-Knighthood party; member; Knighthood
    Ranking
    Member highest record; Knighthood representative record
    Result State
    Party score and personal highest-attempt record
    Reward Rule
    Individual cumulative rewards; participation rewards; linked ranking rewards
    Season or Cadence
    Weekly reset
    Time Mode
    Real-Time execution / Asynchronous result

    Cooperation

    Participation Rule
    No public AFK/action threshold
    Activity Mode
    Real-Time Combat Cooperation + Async Result Aggregation
    Status
    Active
    Cadence
    Up to 3 attempts/week; Monday 07:00 UTC reset
    Contribution Rule
    Party score equal; own ranking uses highest attempt; guild record uses top individual
    Eligibility
    Knighthood member; NPC Haro; first join immediate
    Group Unit
    1–5 players from the same Knighthood
    Reward Distribution
    Individual cumulative rewards; participation rewards; linked rank rewards
    Role Composition
    Same-Knighthood party member
    Cooperation Type
    Real-Time Combat Cooperation + Async Result Aggregation
    Shared Goal
    Reduce immortal boss HP within the time limit
    Time Mode
    Real-Time battle / weekly async aggregation

    Event

    Status
    Active
    End
    No public end date
    Event Type
    Recurring cooperative event
    Lifecycle
    Active
    Operating Status
    Active
    Event Category
    Challenge & Competitive
    Start
    2026-07-22 07:00
    Timezone
    UTC / source-stated
    규칙과 절차 · RULES & PROCESS →
  • Hunting Event3 DETAILS

    Growth Content

    Status
    Scheduled
    Control Mode
    Manual / Matchmaking
    Object Type
    Field Event / Large-group Boss; Large-Group Real-Time Combat Cooperation; Large-group cooperative event; Scheduled large-group event node
    Content Type
    Field Event / Large-group Boss
    Tier
    Supplementary
    Time Mode
    RT

    Cooperation

    Activity Mode
    Large-Group Real-Time Combat Cooperation
    Status
    Scheduled
    Cadence
    Limited-time; planned periodic return
    Eligibility
    Version 1.8 preview
    Group Unit
    Up to 15 players; parties up to 5 can queue together
    Role Composition
    Party / battlefield participant
    Cooperation Type
    Large-Group Real-Time Combat Cooperation
    Shared Goal
    Take down one boss together
    Time Mode
    Real-Time simultaneous

    Event

    Status
    Scheduled
    End
    Version 1.8 limited-time period not disclosed
    Event Type
    Large-group cooperative event
    Lifecycle
    Scheduled
    Operating Status
    Scheduled
    Event Category
    Challenge & Competitive
    Start
    Version 1.8 exact date not disclosed at baseline
    Timezone
    UTC / source-stated
  • Boss Challenge: 「Corrupted」 Guardian Golem1 DETAIL

    Cooperation

    Activity Mode
    Real-Time Combat Cooperation / Boss Challenge
    Status
    Active
    Cadence
    Always-on content at baseline
    Contribution Rule
    Content entry/clear; no contribution formula disclosed
    Eligibility
    Boss Challenge availability and difficulty unlocks
    Role Composition
    Matched or premade party member
    Cooperation Type
    Real-Time Combat Cooperation / Boss Challenge
    Shared Goal
    Clear Boss Challenge
    Time Mode
    Real-Time party play
Cooperation Type
Asynchronous Combat Cooperation
  • Knighthood Rankings - Boss Battle2 DETAILS

    Competition

    Status
    Active
    Competition Target
    Cooperative Competition / Guild Ranking
    Eligibility
    Knighthood Boss Battle record reflected
    Match Format
    No bracket disclosed
    Player or Team Rule
    Knighthood
    Ranking
    Knighthood ranking
    Result State
    Representative record
    Reward Rule
    Rank rewards; Knighthood Coins
    Season or Cadence
    Weekly reset
    Time Mode
    Asynchronous

    Cooperation

    Participation Rule
    No public anti-free-rider threshold
    Activity Mode
    Asynchronous Cooperative Competition
    Status
    Active
    Cadence
    Monday 07:00 UTC reset
    Contribution Rule
    Top individual record and personal highest attempt
    Eligibility
    Knighthood membership and Boss Battle record
    Group Unit
    Knighthood and member rankings
    Reward Distribution
    Rank rewards; Knighthood Coins
    Role Composition
    Member / Knighthood
    Cooperation Type
    Asynchronous Cooperative Competition
    Shared Goal
    Compare Knighthood representative and member highest records
    Time Mode
    Async weekly ranking