NOVASMC

The Seven Deadly Sins: Origin

open-world action RPG · PC / PS5 / mobile

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
175
CLASSIFICATION GROUPS
35
TRANSITIONS
31
RULES & PROCESS CONTENTS
7
PLAYER EXPERIENCE ELEMENTS
54

시스템 목록 · SYSTEM CATALOG

Economy Systems

CRITERIA
1
GROUPS
6
CONTENTS
30
CLASSIFICATION CRITERIAEconomy Type

30CONTENTS IN 6 CLASSIFICATION GROUPS

Economy Type
High-tier Resources
  • Engraved Equipment4 DETAILS

    Basic Configuration

    Status
    Active
    Object Type
    Equipment-growth object; Hero-specific equipment; Name-Preservation Entity
    Role
    Linked High-tier Resource sink; Preserved Actual Name; Strategic / Expansion / Crafted/equipped equipment has Quality, bonuses, and Passive Level states
    Domain
    Linked High-tier Resource sink; Preserved Actual Name; Strategic / Expansion / Crafted/equipped equipment has Quality, bonuses, and Passive Level states
    Type
    Equipment-growth object; Hero-specific equipment; Name-Preservation Entity

    Growth Content

    Status
    Active
    Object Type
    Equipment-growth object; Hero-specific equipment; Name-Preservation Entity
    Content Type
    Equipment-growth object; Hero-specific equipment; Name-Preservation Entity
    Tier
    Linked High-tier Resource sink; Preserved Actual Name; Strategic / Expansion / Crafted/equipped equipment has Quality, bonuses, and Passive Level states

    Growth System

    Acquisition
    In-game / Hybrid
    Status
    Active
    Limit
    Quality/passive ranges exist; complete distribution table not public in selected official text
    Growth Stage
    Quality/passive ranges exist; complete distribution table not public in selected official text
    Mechanic
    Crafted/equipped equipment has Quality, bonuses, and Passive Level states
    Growth Layer
    External Growth
    Growth Role
    Strategic / Expansion
    Outcome Rule
    Crafting and later reroll/increase paths coexist
    Target Type
    Hero-specific equipment
    Timing
    Mid / Late

    Economy

    Status
    Active
    Economy Class
    Linked High-tier Resource sink; Preserved Actual Name; Strategic / Expansion / Crafted/equipped equipment has Quality, bonuses, and Passive Level states
    Object Type
    Equipment-growth object; Hero-specific equipment; Name-Preservation Entity
    Economy Category
    Linked High-tier Resource sink; Preserved Actual Name; Strategic / Expansion / Crafted/equipped equipment has Quality, bonuses, and Passive Level states
  • Tailor's Stitching Needle2 DETAILS

    Growth System

    Acquisition
    In-game / Hybrid
    Alternate Name
    Tailor's Stitching Needle; Tailor’s Stitching Needle
    Status
    Active
    Limit
    Not usable at maximum Quality; exact result distribution not disclosed
    Growth Stage
    Not usable at maximum Quality; exact result distribution not disclosed
    Mechanic
    Randomly changes Quality of eligible Engraved Equipment
    Growth Layer
    External Growth support
    Growth Role
    Supportive
    Outcome Rule
    Random result
    Target Type
    Engraved Equipment Quality
    Timing
    Mid / Late

    Economy

    Alternate Name
    Tailor's Stitching Needle; Tailor’s Stitching Needle
    Status
    Active
    Economy Class
    High-tier Resource; Supportive / Randomly changes Quality of eligible Engraved Equipment
    Object Type
    Account material; Engraved Equipment Quality
    Economy Category
    High-tier Resource; Supportive / Randomly changes Quality of eligible Engraved Equipment
  • Engraver's Fabric Scissors2 DETAILS

    Growth System

    Acquisition
    In-game / Hybrid
    Alternate Name
    Engraver's Fabric Scissors; Engraver’s Fabric Scissors
    Status
    Active
    Limit
    Exact Passive Level distribution not disclosed
    Growth Stage
    Exact Passive Level distribution not disclosed
    Mechanic
    Randomly changes Passive Level of owned Engraved Equipment
    Growth Layer
    External Growth support
    Growth Role
    Supportive
    Outcome Rule
    Random result
    Target Type
    Engraved Equipment Passive Level
    Timing
    Mid / Late

    Economy

    Alternate Name
    Engraver's Fabric Scissors; Engraver’s Fabric Scissors
    Status
    Active
    Economy Class
    High-tier Resource; Supportive / Randomly changes Passive Level of owned Engraved Equipment
    Object Type
    Account material; Engraved Equipment Passive Level
    Economy Category
    High-tier Resource; Supportive / Randomly changes Passive Level of owned Engraved Equipment
  • Special Enhancement Stone1 DETAIL

    Economy

    Status
    Active
    Economy Class
    High-tier Resource
    Object Type
    Account material
    Economy Category
    High-tier Resource
  • Special Refinement Stone1 DETAIL

    Economy

    Status
    Active
    Economy Class
    High-tier Resource
    Object Type
    Account material
    Economy Category
    High-tier Resource
  • Platinum Ingot1 DETAIL

    Economy

    Status
    Active
    Economy Class
    High-tier Resource
    Object Type
    Account material
    Economy Category
    High-tier Resource
  • SSR Magic Crystal Shard1 DETAIL

    Economy

    Status
    Active
    Economy Class
    High-tier Resource
    Object Type
    Account material
    Economy Category
    High-tier Resource
  • Special Weapon Crafting Blueprint2 DETAILS

    Economy

    Status
    Active
    Economy Class
    High-tier Resource; Weapon crafting support
    Object Type
    Account material / exchange item; Exchange item
    Economy Category
    High-tier Resource; Weapon crafting support

    Shop

    Status
    Active
    Payment
    Star Trace Crystalloid
    Purpose
    Weapon crafting support
    Shop Type
    Specialty
  • Transcendence Essence1 DETAIL

    Economy

    Status
    Active
    Economy Class
    High-tier Resource
    Object Type
    Account material
    Economy Category
    High-tier Resource
Economy Type
Premium Currency
  • Star Fragment2 DETAILS

    Economy

    Status
    Active
    Economy Class
    Bridge Candidate; Linked Resource / Currency; Premium Currency
    Object Type
    Account currency; Cross-content currency bridge; Linked resource
    Economy Category
    Bridge Candidate; Linked Resource / Currency; Premium Currency

    Draw

    Status
    Active
    Object Level
    Linked resource
    English Name
    Star Fragment
    Availability Scope
    Global / multi-platform
    Draw Category
    Linked Resource
    Draw Type
    Currency
    Target Type
    Exchange input for Hero Pick Up / Regular Draw Tickets; event reward
  • Star Memory2 DETAILS

    Economy

    Status
    Active
    Economy Class
    Linked Resource / Purchasable Currency; Premium Currency
    Object Type
    Account premium product/currency label; Linked resource
    Economy Category
    Linked Resource / Purchasable Currency; Premium Currency

    Draw

    Status
    Active
    Object Level
    Linked resource
    English Name
    Star Memory
    Availability Scope
    Global / multi-platform
    Draw Category
    Linked Resource
    Draw Type
    Purchasable Currency
    Target Type
    Purchasable currency used for certain shop items and Hero Summon
Economy Type
Secondary Currency
  • Mystic Token1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Bridge Candidate; Secondary Currency
    Object Type
    Account token; Raid reward-to-exchange bridge
    Economy Category
    Bridge Candidate; Secondary Currency
  • Knighthood Coin1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Bridge Candidate; Secondary Currency
    Object Type
    Account / Knighthood-linked currency; Ranking reward-to-shop bridge
    Economy Category
    Bridge Candidate; Secondary Currency
  • Regular Hero Draw Ticket2 DETAILS

    Economy

    Status
    Active
    Economy Class
    Linked Resource / Ticket; Secondary Currency
    Object Type
    Account ticket; Linked resource
    Economy Category
    Linked Resource / Ticket; Secondary Currency

    Draw

    Status
    Active
    Object Level
    Linked resource
    English Name
    Regular Hero Draw Ticket
    Availability Scope
    Global / multi-platform
    Draw Category
    Linked Resource
    Draw Type
    Ticket
    Target Type
    New Encounters draw input
  • Hero Pick Up Draw Ticket2 DETAILS

    Economy

    Status
    Active
    Economy Class
    Linked Resource / Ticket; Secondary Currency
    Object Type
    Account ticket; Linked resource
    Economy Category
    Linked Resource / Ticket; Secondary Currency

    Draw

    Status
    Active
    Object Level
    Linked resource
    English Name
    Hero Pick Up Draw Ticket; launch wording: Pick Up Hero Draw Ticket
    Availability Scope
    Global / multi-platform
    Draw Category
    Linked Resource
    Draw Type
    Ticket
    Target Type
    Hero Pick Up draw input
  • Mystic Key1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Secondary Currency
    Object Type
    Account key
    Economy Category
    Secondary Currency
  • Cube Key1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Secondary Currency
    Object Type
    Account key
    Economy Category
    Secondary Currency
  • Star Trace Crystalloid2 DETAILS

    Economy

    Alternate Name
    Star Trace Crystalloid; Stigmata Crystalloid (launch wording) / Star Trace Crystalloid (current)
    Status
    Active
    Economy Class
    Potential Point and blueprint exchange; Secondary Currency
    Object Type
    Account exchange currency; Exchange Shop tab
    Economy Category
    Potential Point and blueprint exchange; Secondary Currency

    Shop

    Alternate Name
    Star Trace Crystalloid; Stigmata Crystalloid (launch wording) / Star Trace Crystalloid (current)
    Status
    Active
    Payment
    Crystalloid-type in-game resource
    Purpose
    Potential Point and blueprint exchange
    Shop Type
    Specialty
  • Star Trace Fragment2 DETAILS

    Economy

    Status
    Active
    Economy Class
    Exchange / economic sink; Secondary Currency
    Object Type
    Account exchange currency; Exchange Shop tab
    Economy Category
    Exchange / economic sink; Secondary Currency

    Shop

    Status
    Active
    Payment
    Star Trace Fragment
    Purpose
    Exchange / economic sink
    Shop Type
    In-game Currency
  • Elite Token1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Secondary Currency
    Object Type
    Account token
    Economy Category
    Secondary Currency
  • Courage Token1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Secondary Currency
    Object Type
    Account token
    Economy Category
    Secondary Currency
  • Hero's Token1 DETAIL

    Economy

    Alternate Name
    Hero’s Token
    Status
    Active
    Economy Class
    Secondary Currency
    Object Type
    Account token
    Economy Category
    Secondary Currency
Economy Type
Limited / Event Currency
  • Exclusive Skin Draw Ticket2 DETAILS

    Economy

    Status
    Active
    Economy Class
    Limited / Event Currency; Linked Resource / Ticket
    Object Type
    Account ticket; Linked resource
    Economy Category
    Limited / Event Currency; Linked Resource / Ticket

    Draw

    Status
    Active
    Object Level
    Linked resource
    English Name
    Exclusive Skin Draw Ticket
    Availability Scope
    Global / multi-platform
    Draw Category
    Linked Resource
    Draw Type
    Ticket
    Target Type
    Exclusive Skin draw input
  • Confirmed! Twigo Event Ticket1 DETAIL

    Economy

    Status
    Limited
    Economy Class
    Limited / Event Currency
    Object Type
    Account event ticket
    Economy Category
    Limited / Event Currency
Economy Type
Primary Currency
  • Gold1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Primary Currency
    Object Type
    Account currency
    Economy Category
    Primary Currency
Economy Type
Basic Growth Materials
  • Enhancement Stone1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Basic Growth Material
    Object Type
    Account material
    Economy Category
    Basic Growth Material
  • Refinement Stone1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Basic Growth Material
    Object Type
    Account material
    Economy Category
    Basic Growth Material
  • Grub1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Basic Growth Material
    Object Type
    Inventory ingredient
    Economy Category
    Basic Growth Material
  • Clustered Coral1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Basic Growth Material
    Object Type
    Inventory ingredient
    Economy Category
    Basic Growth Material
  • Bracken1 DETAIL

    Economy

    Status
    Active
    Economy Class
    Basic Growth Material
    Object Type
    Inventory ingredient
    Economy Category
    Basic Growth Material