NOVASMC

Project SEKAI COLORFUL STAGE! feat. Hatsune Miku

Unknown in · iOS / Android

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
198
CLASSIFICATION GROUPS
22
TRANSITIONS
0
RULES & PROCESS CONTENTS
30
PLAYER EXPERIENCE ELEMENTS

Growth Systems

RECORDS
47
VISIBLE
47
PAGE
1 / 1

147OF 47 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001チャレンジライブChallenge Show · Challenge Live · Challenge Level / Challenge ShowACTIVE

Mode-specific; Active; In Scope; In Scope; Daily challenge; daily reset; Active; In Scope; 일일; Active; In Scope; Active; In Scope; Japan / iOS; Android / Japanese service / version not specified; Active; Linked; Linked

9 FIELDS
GROWTH LAYER
Meta Growth
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Early–Late
TARGET NAME TYPE
Character
GROWTH STAGE LEVEL TIER
1일 1회; 초기 2 slots, CR13/18/22에서 3/4/5 slots
CAP LIMIT
1일 1회; 초기 2 slots, CR13/18/22에서 3/4/5 slots
MECHANIC
캐릭터 단일 편성 Show 점수로 Challenge Level 상승
SUCCESS FAILURE RESET
확정 점수 누적형
0002Card LevelCard Level / メンバーレベルACTIVE
9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Fundamental
ACQUISITION HOW
In-game
TIMING WHEN
Early–Late
TARGET NAME TYPE
Member card
GROWTH STAGE LEVEL TIER
레어리티별 상한은 개별 Card 기준; 전체 공식 표 미회수
CAP LIMIT
레어리티별 상한은 개별 Card 기준; 전체 공식 표 미회수
MECHANIC
Shows와 Practice로 Card EXP를 누적해 레벨 상승
SUCCESS FAILURE RESET
확정 누적형; 실패 규칙 미확인
0003マスターランクMaster Rank / マスターランクACTIVE
9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Expansion
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Member card
GROWTH STAGE LEVEL TIER
최대 5
CAP LIMIT
최대 5
MECHANIC
Mastery 결과로 단계 상승
SUCCESS FAILURE RESET
확정 성장
0004キャラクターランクCharacter Rank / キャラクターランクACTIVE
9 FIELDS
GROWTH LAYER
Meta Growth
GROWTH ROLE
Meta / Identity
ACQUISITION HOW
In-game
TIMING WHEN
Early–Late
TARGET NAME TYPE
Character
GROWTH STAGE LEVEL TIER
JP 기준일 상한 175
CAP LIMIT
JP 기준일 상한 175
MECHANIC
Character EXP 누적으로 Rank 상승
SUCCESS FAILURE RESET
확정 누적형
0005TalentPerformance / Technique / Stamina → TalentACTIVE

Active; In Scope; Global English Ver.3.0.0+; 2026-06-16 기준

9 FIELDS
GROWTH LAYER
Internal / External Growth
GROWTH ROLE
Fundamental
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Early–Late
TARGET NAME TYPE
Member card
GROWTH STAGE LEVEL TIER
공개 상한 미확인
CAP LIMIT
공개 상한 미확인
MECHANIC
Talent는 독립 단일 능력치로 Show score에 반영
SUCCESS FAILURE RESET
확정 누적형
0006PracticePractice / 練習ACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Fundamental
ACQUISITION HOW
In-game
TIMING WHEN
Early–Late
TARGET NAME TYPE
Member card
GROWTH STAGE LEVEL TIER
Card level cap까지
CAP LIMIT
Card level cap까지
MECHANIC
Practice Score를 Card EXP로 전환
SUCCESS FAILURE RESET
확정 전환; 실패 없음으로 관찰
0007Practice Score (Beginner)Practice Score (Beginner) / 練習用スコア(初級) · 練習用スコア(Beginner) / Practice Score (Beginner)ACTIVE

Active; In Scope; In Scope; Japan and Global English; iOS/Android; Active; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Fundamental
ACQUISITION HOW
In-game
TIMING WHEN
Early–Late
TARGET NAME TYPE
Member card resource
GROWTH STAGE LEVEL TIER
등급별 EXP 값은 RP Annex에서만 기록
CAP LIMIT
등급별 EXP 값은 RP Annex에서만 기록
MECHANIC
소비 시 Card EXP 제공
SUCCESS FAILURE RESET
확정 전환
0008Practice Score (Intermediate)Practice Score (Intermediate) / 練習用スコア(中級) · 練習用スコア(Intermediate) / Practice Score (Intermediate)ACTIVE

Active; In Scope; In Scope; Japan and Global English; iOS/Android; Active; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Fundamental
ACQUISITION HOW
In-game
TIMING WHEN
Early–Late
TARGET NAME TYPE
Member card resource
GROWTH STAGE LEVEL TIER
등급별 EXP 값은 RP Annex에서만 기록
CAP LIMIT
등급별 EXP 값은 RP Annex에서만 기록
MECHANIC
소비 시 Card EXP 제공
SUCCESS FAILURE RESET
확정 전환
0009Practice Score (Advanced)Practice Score (Advanced) / 練習用スコア(上級) · 練習用スコア(Advanced) / Practice Score (Advanced)ACTIVE

Active; In Scope; In Scope; Japan and Global English; iOS/Android; Active; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Fundamental
ACQUISITION HOW
In-game
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Member card resource
GROWTH STAGE LEVEL TIER
등급별 EXP 값은 RP Annex에서만 기록
CAP LIMIT
등급별 EXP 값은 RP Annex에서만 기록
MECHANIC
소비 시 Card EXP 제공
SUCCESS FAILURE RESET
확정 전환
0010Upgrade / 特訓Upgrade / 特訓ACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Expansion
ACQUISITION HOW
In-game
TIMING WHEN
Mid–Late
TARGET NAME TYPE
3★+ Member card
GROWTH STAGE LEVEL TIER
3★ 이상; level cap 상승
CAP LIMIT
3★ 이상; level cap 상승
MECHANIC
현 레벨 상한 도달 후 재료를 소비해 성장 단계 확장
SUCCESS FAILURE RESET
확정 성장; 실패·하락·파괴 미확인
0011Skill UpSkill Up / スキルアップACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Member card skill
GROWTH STAGE LEVEL TIER
총 4 Skill Levels; Rank 30 해금
CAP LIMIT
총 4 Skill Levels; Rank 30 해금
MECHANIC
Skill Up Scores 또는 Wish Pieces를 Skill EXP로 전환
SUCCESS FAILURE RESET
확정 누적형
0012Skill Up Score (Beginner)Skill Up Score (Beginner) / スキルアップ用スコア(初級) · スキルアップ用スコア(Beginner) / Skill Up Score (Beginner)ACTIVE

Active; In Scope; In Scope; Japan and Global English; iOS/Android; Active; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Skill resource
GROWTH STAGE LEVEL TIER
등급별 Skill EXP 값은 RP Annex에서만 기록
CAP LIMIT
등급별 Skill EXP 값은 RP Annex에서만 기록
MECHANIC
소비 시 Skill EXP 제공
SUCCESS FAILURE RESET
확정 전환
0013Skill Up Score (Intermediate)Skill Up Score (Intermediate) / スキルアップ用スコア(中級) · スキルアップ用スコア(Intermediate) / Skill Up Score (Intermediate)ACTIVE

Active; In Scope; In Scope; Japan and Global English; iOS/Android; Active; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Skill resource
GROWTH STAGE LEVEL TIER
등급별 Skill EXP 값은 RP Annex에서만 기록
CAP LIMIT
등급별 Skill EXP 값은 RP Annex에서만 기록
MECHANIC
소비 시 Skill EXP 제공
SUCCESS FAILURE RESET
확정 전환
0014Skill Up Score (Advanced)Skill Up Score (Advanced) / スキルアップ用スコア(上級) · スキルアップ用スコア(Advanced) / Skill Up Score (Advanced)ACTIVE

Active; In Scope; In Scope; Japan and Global English; iOS/Android; Active; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Late
TARGET NAME TYPE
Skill resource
GROWTH STAGE LEVEL TIER
등급별 Skill EXP 값은 RP Annex에서만 기록
CAP LIMIT
등급별 Skill EXP 값은 RP Annex에서만 기록
MECHANIC
소비 시 Skill EXP 제공
SUCCESS FAILURE RESET
확정 전환
0015Mastery / Master TrainingMastery / マスタートレーニングACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Expansion
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Member card
GROWTH STAGE LEVEL TIER
Master Rank 0–5
CAP LIMIT
Master Rank 0–5
MECHANIC
Wish Piece/Jewel을 소비해 Master Rank 상승
SUCCESS FAILURE RESET
확정 성장
0016Side StorySide Story / サイドストーリーACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
Internal / Meta Growth
GROWTH ROLE
Supportive
ACQUISITION HOW
In-game
TIMING WHEN
Early–Late
TARGET NAME TYPE
Member card / character
GROWTH STAGE LEVEL TIER
전편·후편
CAP LIMIT
전편·후편
MECHANIC
최초 열람 시 Talent 상승; 캐릭터 서사 축적
SUCCESS FAILURE RESET
확정 해금
0017Costume Color VariantsCostume / 衣装カラーバリエーションACTIVE
9 FIELDS
GROWTH LAYER
External / Meta Growth
GROWTH ROLE
Supportive
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Character expression asset
GROWTH STAGE LEVEL TIER
카드별 상이
CAP LIMIT
카드별 상이
MECHANIC
일부 4★ Mastery가 Costume 색상 변형을 해금
SUCCESS FAILURE RESET
확정 해금
0018Character Missions / キャラクターミッションCharacter MissionsACTIVE

Active; In Scope

9 FIELDS
GROWTH LAYER
Meta Growth
GROWTH ROLE
Meta / Identity
ACQUISITION HOW
In-game
TIMING WHEN
Early–Late
TARGET NAME TYPE
Character
GROWTH STAGE LEVEL TIER
미션별 누적 임계값
CAP LIMIT
미션별 누적 임계값
MECHANIC
지정된 캐릭터 관련 행동을 Character EXP로 변환
SUCCESS FAILURE RESET
확정 누적형
0019Trust Rank / Kizuna RankTrust Rank / キズナランクACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
Meta Growth
GROWTH ROLE
Meta / Identity
ACQUISITION HOW
In-game
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Character pair
GROWTH STAGE LEVEL TIER
JP 기준일 상한 125
CAP LIMIT
JP 기준일 상한 125
MECHANIC
Leader와 편성된 다른 Character 간 Trust EXP 누적
SUCCESS FAILURE RESET
확정 누적형
0020プレイヤーランクPlayer Rank / プレイヤーランクACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
Meta Growth
GROWTH ROLE
Fundamental
ACQUISITION HOW
In-game
TIMING WHEN
Early–Late
TARGET NAME TYPE
Account
GROWTH STAGE LEVEL TIER
JP 기준일 상한 900
CAP LIMIT
JP 기준일 상한 900
MECHANIC
Show score에 비례한 Player EXP 누적
SUCCESS FAILURE RESET
확정 누적형
0021Decorations / Area ItemsDecorations / エリアアイテムACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
External Growth
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Character / group / type
GROWTH STAGE LEVEL TIER
Rank 25 shops; JP 기준일 최대 Lv20
CAP LIMIT
Rank 25 shops; JP 기준일 최대 Lv20
MECHANIC
획득·레벨업한 Decoration이 대상 Talent를 보정
SUCCESS FAILURE RESET
확정 성장
0022Wish DropWish Drop / 願いの雫ACTIVE

Active; In Scope; Japan; Area Item 절목·상위 레벨 강화

9 FIELDS
GROWTH LAYER
External Growth
GROWTH ROLE
Supportive / Expansion
ACQUISITION HOW
In-game
TIMING WHEN
Late
TARGET NAME TYPE
Decoration resource
GROWTH STAGE LEVEL TIER
단계별 수량 전체 미회수
CAP LIMIT
단계별 수량 전체 미회수
MECHANIC
Area Item 상위 레벨 강화 재료
SUCCESS FAILURE RESET
확정 소비
0023Miracle GemMiracle Gem / ミラクルジェム · ミラクルジェム / Miracle GemACTIVE

Active; In Scope; In Scope; Japan and Global English; iOS/Android; Active; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Supportive / Expansion
ACQUISITION HOW
In-game
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Upgrade resource
GROWTH STAGE LEVEL TIER
정확 비용은 RP 전용 제3자 표로 제한
CAP LIMIT
정확 비용은 RP 전용 제3자 표로 제한
MECHANIC
3★·4★ Upgrade와 일부 Side Story에 사용
SUCCESS FAILURE RESET
확정 소비
0024Dream JewelDream Jewel / 夢の宝玉ACTIVE

Active; In Scope; Japan; Area Item Lv16 이상

9 FIELDS
GROWTH LAYER
External Growth
GROWTH ROLE
Expansion
ACQUISITION HOW
In-game
TIMING WHEN
Late
TARGET NAME TYPE
Decoration resource
GROWTH STAGE LEVEL TIER
Lv16+
CAP LIMIT
Lv16+
MECHANIC
Area Item Lv16 이상 강화 재료
SUCCESS FAILURE RESET
확정 소비
0025MYSEKAI RankMYSEKAI Rank / マイセカイランクACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
Meta / External Growth
GROWTH ROLE
Expansion
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Account space
GROWTH STAGE LEVEL TIER
기준일 Global Rank 10
CAP LIMIT
기준일 Global Rank 10
MECHANIC
첫 제작·MYSEKAI Missions 등으로 Rank EXP 누적
SUCCESS FAILURE RESET
확정 누적형
0026Gate LevelGate Level / ゲートレベルACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
External / Meta Growth
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
MYSEKAI group Gate
GROWTH STAGE LEVEL TIER
공식 기준일 상한 미공개; 의 40은 미검증
CAP LIMIT
공식 기준일 상한 미공개; 의 40은 미검증
MECHANIC
Memoria 및 재료로 Gate 레벨을 올려 방문·Talent 효과 강화
SUCCESS FAILURE RESET
확정 성장
0027メモリアMemoria / メモリア · メモリア / MemoriaACTIVE

Active; In Scope; In Scope; Global English Ver.5.0.0/5.2.0; Active; Linked

9 FIELDS
GROWTH LAYER
External / Meta Growth
GROWTH ROLE
Supportive / Expansion
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Character-specific MYSEKAI resource
GROWTH STAGE LEVEL TIER
기본 1 per character/day; invitee +1/day
CAP LIMIT
기본 1 per character/day; invitee +1/day
MECHANIC
방문 Character와 대화해 획득; Character Furniture·Gate 성장에 소비
SUCCESS FAILURE RESET
확정 획득·소비
0028PaintingPainting / 絵画ACTIVE

Active; In Scope

9 FIELDS
GROWTH LAYER
External Growth
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Character
GROWTH STAGE LEVEL TIER
Rarity별 고정 boost; exact table은 RP Annex
CAP LIMIT
Rarity별 고정 boost; exact table은 RP Annex
MECHANIC
1 Character Memoria를 소비해 카드 rarity별 고정 Talent 증가
SUCCESS FAILURE RESET
확정 성장
0029Furniture BonusFurniture Bonus / 家具ボーナスACTIVE

Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
External Growth
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Character
GROWTH STAGE LEVEL TIER
Small / Medium / Large; exact values는 RP Annex
CAP LIMIT
Small / Medium / Large; exact values는 RP Annex
MECHANIC
Memoria 필요 Plushie size에 따라 percentage Talent bonus 적용
SUCCESS FAILURE RESET
확정 성장
0030PlushiesPlushies / ぬいぐるみACTIVE

Active; In Scope

9 FIELDS
GROWTH LAYER
External Growth
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Character
GROWTH STAGE LEVEL TIER
Small / Medium / Large
CAP LIMIT
Small / Medium / Large
MECHANIC
Memoria가 필요한 Plushie 제작으로 Furniture Bonus 획득
SUCCESS FAILURE RESET
확정 제작
0031Character ArchiveCharacter Archive / キャラクターアーカイブACTIVE

Active; In Scope

9 FIELDS
GROWTH LAYER
Meta Growth
GROWTH ROLE
Meta / Identity
ACQUISITION HOW
In-game
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Account / character history
GROWTH STAGE LEVEL TIER
상한 미공개
CAP LIMIT
상한 미공개
MECHANIC
해금·열람한 캐릭터 콘텐츠와 MYSEKAI 대화를 누적 보존
SUCCESS FAILURE RESET
확정 기록형
0032想いのカケラWish Piece / 想いのカケラ · 想いのカケラ / Wish PieceACTIVE

Active; In Scope; Japan and Global English; iOS/Android; Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Supportive
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Account resource
GROWTH STAGE LEVEL TIER
보유 상한 미공개
CAP LIMIT
보유 상한 미공개
MECHANIC
Skill Up·Mastery 등에 사용되는 범용 성장 자원
SUCCESS FAILURE RESET
확정 획득·소비
0033想いの純結晶Wish Jewel / 想いの純結晶 · 想いの純結晶 / Wish JewelACTIVE

Active; In Scope; Japan and Global English; iOS/Android; Active; In Scope; In Scope

9 FIELDS
GROWTH LAYER
Internal Growth
GROWTH ROLE
Expansion
ACQUISITION HOW
Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
Account resource
GROWTH STAGE LEVEL TIER
보유 상한 미공개
CAP LIMIT
보유 상한 미공개
MECHANIC
주로 4★ Mastery에 사용되는 희소 성장 자원
SUCCESS FAILURE RESET
확정 획득·소비
0034Birthday / Anniversary Exclusive CharacterBirthday / Anniversary ExclusiveRECURRING
9 FIELDS
GROWTH LAYER
Internal / Meta Growth
GROWTH ROLE
Expansion / Supportive
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Member card
GROWTH STAGE LEVEL TIER
기본 level cap 60; Upgrade 불가
CAP LIMIT
기본 level cap 60; Upgrade 불가
MECHANIC
기본 Lv60·별도 Training 재료·특수 skill을 가진 예외 카드
SUCCESS FAILURE RESET
확정 예외
0035Cute CharmCute CharmACTIVE

Japan and Global English; iOS/Android; Active; In Scope; Japan / Global English; Upgrade·Side Story·Area Item 공통 재료

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
Basic Growth Materials
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0036Cool CharmCool CharmACTIVE

Japan and Global English; iOS/Android; Active; In Scope; Japan / Global English; Upgrade·Side Story·Area Item 공통 재료

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
Basic Growth Materials
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0037Pure CharmPure CharmACTIVE

Japan and Global English; iOS/Android; Active; In Scope; Japan / Global English; Upgrade·Side Story·Area Item 공통 재료

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
Basic Growth Materials
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0038Happy CharmHappy CharmACTIVE

Japan and Global English; iOS/Android; Active; In Scope; Japan / Global English; Upgrade·Side Story·Area Item 공통 재료

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
Basic Growth Materials
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0039Mysterious CharmMysterious CharmACTIVE

Japan and Global English; iOS/Android; Active; In Scope; Japan / Global English; Upgrade·Side Story·Area Item 공통 재료

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
Basic Growth Materials
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0040Cute GemCute GemACTIVE

Japan and Global English; iOS/Android; Active; In Scope; Japan / Global English; Upgrade·Side Story·Area Item 공통 재료

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
Basic Growth Materials
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0041Cool GemCool GemACTIVE

Japan and Global English; iOS/Android; Active; In Scope; Japan / Global English; Upgrade·Side Story·Area Item 공통 재료

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
Basic Growth Materials
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0042Pure GemPure GemACTIVE

Japan and Global English; iOS/Android; Active; In Scope; Japan / Global English; Upgrade·Side Story·Area Item 공통 재료

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
Basic Growth Materials
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0043Happy GemHappy GemACTIVE

Japan and Global English; iOS/Android; Active; In Scope; Japan / Global English; Upgrade·Side Story·Area Item 공통 재료

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
Basic Growth Materials
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0044Mysterious GemMysterious GemACTIVE

Japan and Global English; iOS/Android; Active; In Scope; Japan / Global English; Upgrade·Side Story·Area Item 공통 재료

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
Basic Growth Materials
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0045Rainbow MemoriaRainbow MemoriaACTIVE

Global English Ver.5.0.0; Active; Linked; 공시 라인업 최대 20

4 FIELDS
GROWTH LAYER
Growth Systems
GROWTH ROLE
High-tier Resources
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0046スキルアップ用スコア(コンプリート)スキルアップ用スコア(コンプリート)ENDED

Japan; 4th Anniversary limited occurrence

4 FIELDS
GROWTH LAYER
Final named item
GROWTH ROLE
component
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in
0047Charm(일본 서비스 표기 ピース)Charm(일본 서비스 표기 ピース)§2.2 Registry, Decorations / Area Items 행 Required Resources Charm(일본 서비스 표기 ピース); Cute/Cool/Pure/Happy/Mysterious Gem; Magical Seed; Wish Drop; Dream Jewel; CoinsACTIVE

Japan(ピース) / Global English(Charm)

4 FIELDS
GROWTH LAYER
Final named item
GROWTH ROLE
component
ACQUISITION HOW
Unknown in
TIMING WHEN
Unknown in