NOVASMC

Pokémon Champions

Battle-focused Pokémon strategy game · Nintendo Switch; Nintendo Switch 2; iOS / iPadOS; Android

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
254
CLASSIFICATION GROUPS
20
TRANSITIONS
14
RULES & PROCESS CONTENTS
12
PLAYER EXPERIENCE ELEMENTS

Growth Systems

RECORDS
67
VISIBLE
67
PAGE
2 / 2

5167OF 67 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0051Poke Ball Guaranteed TicketPoke Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0052Net Ball Guaranteed TicketNet Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0053Dive Ball Guaranteed TicketDive Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0054Nest Ball Guaranteed TicketNest Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0055Repeat Ball Guaranteed TicketRepeat Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0056Timer Ball Guaranteed TicketTimer Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0057Luxury Ball Guaranteed TicketLuxury Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0058Premier Ball Guaranteed TicketPremier Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0059Dusk Ball Guaranteed TicketDusk Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0060Heal Ball Guaranteed TicketHeal Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0061Quick Ball Guaranteed TicketQuick Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0062Rare Poke Ball Guaranteed TicketRare Poke Ball Guaranteed TicketACTIVE

Active

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game
TIMING WHEN
Unknown
TARGET NAME TYPE
Roster Ranch Poké Ball composition
GROWTH STAGE LEVEL TIER
Unknown
CAP LIMIT
One-use boundary; inventory cap undisclosed
MECHANIC
Next-lineup ball constraint
SUCCESS FAILURE RESET
Source states the lineup ball condition; Exact consumption text not separately stated for this family
0063Battle Tutorials / Mega Evolution TutorialN/AACTIVE

Global / Train > Battle Tutorials

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Fundamental
ACQUISITION HOW
Unknown
TIMING WHEN
Unknown
TARGET NAME TYPE
Unknown in
GROWTH STAGE LEVEL TIER
Unknown in
CAP LIMIT
Unknown in
MECHANIC
Unknown in
SUCCESS FAILURE RESET
N/A
0064Trainer AchievementsN/AACTIVE

Global / Submenu > Achievements

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Fundamental
ACQUISITION HOW
Unknown
TIMING WHEN
Unknown
TARGET NAME TYPE
Unknown in
GROWTH STAGE LEVEL TIER
Unknown in
CAP LIMIT
Unknown in
MECHANIC
Unknown in
SUCCESS FAILURE RESET
N/A
0065BattlewiseN/AACTIVE

Global

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Fundamental
ACQUISITION HOW
Unknown
TIMING WHEN
Unknown
TARGET NAME TYPE
Unknown in
GROWTH STAGE LEVEL TIER
Unknown in
CAP LIMIT
Unknown in
MECHANIC
Unknown in
SUCCESS FAILURE RESET
N/A
0066MarkN/AACTIVE

Global

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Fundamental
ACQUISITION HOW
Unknown
TIMING WHEN
Unknown
TARGET NAME TYPE
Unknown in
GROWTH STAGE LEVEL TIER
Unknown in
CAP LIMIT
Unknown in
MECHANIC
Unknown in
SUCCESS FAILURE RESET
N/A
0067ShinyN/AACTIVE

Global

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Fundamental
ACQUISITION HOW
Unknown
TIMING WHEN
Unknown
TARGET NAME TYPE
Unknown in
GROWTH STAGE LEVEL TIER
Unknown in
CAP LIMIT
Unknown in
MECHANIC
Unknown in
SUCCESS FAILURE RESET
N/A