| 0001Growth Contents 1 | — | ACTIVE Player-controlled roster; Active; 상시·시즌 캐릭터 추가; Global / Android / iOS / server Permanent and limited draws | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- Character Composition; 플레이어블 캐릭터 수집·성장 객체; Bridge Candidate; Premium; Pickup / Basic target
- OBJECT TYPE
- Playable Character Type; 플레이어블 캐릭터 수집·성장 객체; Draw target
|
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| 0002Growth Contents 2Realm of the IX · legacy alias Realms of the IX · 레알름 오브 더 IX | — | ACTIVE PvE activity; Active; Activities; 상시; Orders 확장 | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Dungeon
- OBJECT TYPE
- PvE Activity Rule Set; Advanced Challenge — Dungeon
- ENTRY UNLOCK CONDITION
- Activities
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시; Orders 확장
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Gift·Artifact·achievement rewards
|
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| 0003Growth Contents 3Morgran's Prey · 모그란의 추적 | — | ACTIVE | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Boss/Wave
- OBJECT TYPE
- PvE Activity Rule Set; Advanced Challenge — Boss/Wave
- ENTRY UNLOCK CONDITION
- Activities
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시/일일 reward attempt; event variant
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Mod Fragments·weapon/event rewards
|
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| 0004Growth Contents 4 | — | ACTIVE 6-player PvE / raid-like activity; Active; 6-player fireteam; 기준 콘텐츠 진입; 상시 weekly rewards; event variants ended; Activity requirements vary by event; base current entry not fully disclosed; Always-on activity with historical limited races; 상시·이벤트 오버레이; Global / iOS / Android / live service; 2025-09-18 observed; Underlying activity access requirements apply; Great Hunt 대회 구성 기준. 다른 활동의 Fair Play 규칙과 동일하다고 일반화하지 않는다. | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Raid
- OBJECT TYPE
- Raid-like Activity Rule Set; Advanced Challenge — Raid; Real-Time Combat Cooperation; 다인 다단계 레이드 활동; Related Content
- ENTRY UNLOCK CONDITION
- 6-player fireteam; 기준 콘텐츠 진입
- ENTRY COST RULE
- 주간 고급 보상; 세부 시도 수 미공개
- CADENCE RESET
- 상시 weekly rewards; event variants ended
- TIME MODE
- RT
- CONTROL MODE
- Manual / co-op
- REWARD OUTPUT
- Exotic·Artifact·weekly high-tier rewards
|
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| 0005Growth Contents 5 | — | ACTIVE High-difficulty campaign activity; Active; Campaign 상위 난이도; 상시; + 이벤트 variant; 상시·이벤트 오버레이 | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Hard Campaign
- OBJECT TYPE
- Campaign Rule Set; Advanced Challenge — Hard Campaign; 공식명 캠페인 활동·이벤트 입력
- ENTRY UNLOCK CONDITION
- Campaign 상위 난이도
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시; + 이벤트 variant
- TIME MODE
- RT
- CONTROL MODE
- Manual / borrowed character support
- REWARD OUTPUT
- Exotic weapon·event items·growth materials
|
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| 0006Growth Contents 6 | — | ACTIVE Competitive activity; Active; Activities / matchmaking; 상시·seasonal update; Active / roster conflict; 상시·이벤트 오버레이 | 9 FIELDS- TIER
- Core / Supplementary
- CONTENT TYPE
- PvPvE extraction growth source
- OBJECT TYPE
- PvP / PvPvE Activity Rule Set; PvPvE extraction growth source; PvPvE / Cooperative Competition; 팀 PvPvE 활동·보상 공급원
- ENTRY UNLOCK CONDITION
- Activities / matchmaking
- ENTRY COST RULE
- 모드별
- CADENCE RESET
- 상시·seasonal update
- TIME MODE
- RT
- CONTROL MODE
- Manual / matchmaking
- REWARD OUTPUT
- 무기·Artifact·exchange resources
|
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| 0007Growth Contents 7Crota's End | — | ENDED 6-player PvE activity; Ended; Global iOS/Android; historical name and 6-player structure retained; Global iOS/Android; historical activity description retained; Season of Providence; historical 6-player raid activity; Historical real-time 6-player cooperation activity; Historical 6-player raid activity; Ended at 2026-08-06 | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- Combat Mechanism
- OBJECT TYPE
- Raid Activity Rule Set
|
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| 0008Growth Contents 8Bulwark Ops | — | ACTIVE | 9 FIELDS- TIER
- Core / Supplementary
- CONTENT TYPE
- Tower Defense challenge
- OBJECT TYPE
- Solo / Co-op Activity Rule Set; Tower Defense challenge; 시즌 타워 디펜스 활동군
- ENTRY UNLOCK CONDITION
- Season activity
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- Seasonal
- TIME MODE
- RT
- CONTROL MODE
- Manual / solo/co-op
- REWARD OUTPUT
- seasonal activity rewards
|
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| 0009Growth Contents 9 | — | ACTIVE 메인 퀘스트·챕터 진행; 상시 진행; Active; 영구 챕터 진행 | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Adventure
- OBJECT TYPE
- Basic Farming — Adventure; 주요 진행·접근 출발점
- ENTRY UNLOCK CONDITION
- 메인 퀘스트·챕터 진행
- ENTRY COST RULE
- 공개 수치 없음
- CADENCE RESET
- 상시 진행
- TIME MODE
- RT
- CONTROL MODE
- Manual; matchmaking 여부는 구간별 미공개
- REWARD OUTPUT
- Team XP·장비·성장 재료·해금
|
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| 0010Growth Contents 10Adventures · 모험 콘텐츠 | — | ACTIVE Activities 메뉴의 Adventures 경로; 콘텐츠별 상이; Active | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming / Advanced Challenge menu
- OBJECT TYPE
- Basic Farming / Advanced Challenge menu
- ENTRY UNLOCK CONDITION
- Activities 메뉴의 Adventures 경로
- ENTRY COST RULE
- 콘텐츠별 상이
- CADENCE RESET
- 콘텐츠별 상이
- TIME MODE
- RT
- CONTROL MODE
- Manual / matchmaking varies
- REWARD OUTPUT
- 하위 활동 보상
|
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| 0011Growth Contents 11 | — | RECURRING Bounties 화면; Daily refresh; 세부 시각은 서버별; Recurring; 일일/반복; 정확한 Reset 미재확인 | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Recurring task
- OBJECT TYPE
- Basic Farming — Recurring task; 반복 과제·자원 공급원
- ENTRY UNLOCK CONDITION
- Bounties 화면
- ENTRY COST RULE
- Common Bounty 1회 refresh가 과거 공개; 현재 비용 미공개
- CADENCE RESET
- Daily refresh; 세부 시각은 서버별
- TIME MODE
- Async task / RT execution
- CONTROL MODE
- Manual
- REWARD OUTPUT
- XP·Bounty Value·Season rewards
|
|---|
| 0012Growth Contents 12 | — | ACTIVE Destination 내 Fishing 활동; 상시 또는 운영 시간; 정확한 현행 시간 미공개; Active; 상시·이벤트/상점 업데이트 | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Mini-Game; 비전투 보조 활동·자원 공급원
- ENTRY UNLOCK CONDITION
- Destination 내 Fishing 활동
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시 또는 운영 시간; 정확한 현행 시간 미공개
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Fish·상점 교환·연계 재화
|
|---|
| 0013Growth Contents 13Singularity: Order · Realm of the IX — Order X–XII · 싱귤래리티: 오더 | — | ACTIVE Realm of the IX 하위 Singularity; 상시/단계형; 시즌 업데이트; Active | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Dungeon
- OBJECT TYPE
- Advanced Challenge — Dungeon
- ENTRY UNLOCK CONDITION
- Realm of the IX 하위 Singularity
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시/단계형; 시즌 업데이트
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Gift·Artifact 연계 보상
|
|---|
| 0014Growth Contents 14 | — | ACTIVE Pack 가입 후 Pack Hunt; 상시; Ultimate Trial weekly settlement; Active; Pack membership; Ongoing; node and feature cadences; 상시·주간 요소 | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Mini-Game / Pack co-op
- OBJECT TYPE
- Mini-Game / Pack co-op; Task-Oriented Cooperation; Pack 협력 맵·노드 허브
- ENTRY UNLOCK CONDITION
- Pack 가입 후 Pack Hunt
- ENTRY COST RULE
- Action Points; 일부 노드·보스 예외
- CADENCE RESET
- 상시; Ultimate Trial weekly settlement
- TIME MODE
- Mixed
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Pack 보상·버프·재화
|
|---|
| 0015Growth Contents 15 | — | ACTIVE Season 화면/Activities; Season phase·주간/시즌 리듬; Active; 시즌 Reset·반복 | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Seasonal recurring task
- OBJECT TYPE
- Seasonal recurring task; 반복 시즌 과제 경로
- ENTRY UNLOCK CONDITION
- Season 화면/Activities
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- Season phase·주간/시즌 리듬
- TIME MODE
- Async task / RT execution
- CONTROL MODE
- Manual
- REWARD OUTPUT
- XP·이벤트 점수·교환 재화
|
|---|
| 0016Growth Contents 16Pinnacle Energy | — | REMOVED 과거 Campaign·Gauntlet Ops·Shifting Gates 등에 적용; 2026-03 폐지; Removed; 시즌 4에서 폐지; Global / Android / iOS / Season 4 onward; Season 4 onward; Season 4 onward; abolished / removed | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Former entry/reward pacing layer
- OBJECT TYPE
- Former entry/reward pacing layer; 폐지된 활동 보상 상한; Account activity resource
- ENTRY UNLOCK CONDITION
- 과거 Campaign·Gauntlet Ops·Shifting Gates 등에 적용
- ENTRY COST RULE
- Cap abolished
- CADENCE RESET
- 2026-03 폐지
- TIME MODE
- N/A
- CONTROL MODE
- N/A
- REWARD OUTPUT
- Pinnacle / Basic rewards
|
|---|
| 0017Growth Contents 17 | — | ACTIVE 2026-06-25 시작; Season Phase·Mission·Shop reset; Act II 08/06–09/17; Active; 시즌형; Global / iOS / Android / Season 5; 2026-06-25 after maintenance; Season 5 activation | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Season container
- OBJECT TYPE
- Season container; 시즌 라이프사이클 컨테이너; Season
- ENTRY UNLOCK CONDITION
- 2026-06-25 시작
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- Season Phase·Mission·Shop reset; Act II 08/06–09/17
- TIME MODE
- Mixed
- CONTROL MODE
- Mixed
- REWARD OUTPUT
- 시즌 보상·성장 재료
|
|---|
| 0018Growth Contents 18Destinations / free roam | — | ACTIVE Destination 해금 후 자유 탐험; 상시; Active | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Open-World
- OBJECT TYPE
- Basic Farming — Open-World
- ENTRY UNLOCK CONDITION
- Destination 해금 후 자유 탐험
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Reputation·재료·수집 보상
|
|---|
| 0019Growth Contents 19Front Lines | — | RECURRING Destination 현장 이벤트; Recurring / event variants; Recurring | 9 FIELDS- TIER
- Core / Supplementary
- CONTENT TYPE
- Open-World Field Event
- OBJECT TYPE
- Open-World Field Event
- ENTRY UNLOCK CONDITION
- Destination 현장 이벤트
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- Recurring / event variants
- TIME MODE
- RT
- CONTROL MODE
- Manual / co-op
- REWARD OUTPUT
- Basic rewards·Reputation·event drops
|
|---|
| 0020Growth Contents 20Front Lines: Veridia Forest - Supply Retrieval | — | UNKNOWN Veridia Forest Front Lines; 기준일 정확한 로테이션 미공개; Unknown | 9 FIELDS- TIER
- Core / Supplementary
- CONTENT TYPE
- Field Event
- OBJECT TYPE
- Field Event
- ENTRY UNLOCK CONDITION
- Veridia Forest Front Lines
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 기준일 정확한 로테이션 미공개
- TIME MODE
- RT
- CONTROL MODE
- Manual / co-op
- REWARD OUTPUT
- Front Lines rewards
|
|---|
| 0021Growth Contents 21Front Lines+ Event | — | ACTIVE Jiangshi Metro Front Lines; 2026-07-30–08-13; Active | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Limited Field Event
- OBJECT TYPE
- Limited Field Event
- ENTRY UNLOCK CONDITION
- Jiangshi Metro Front Lines
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 2026-07-30–08-13
- TIME MODE
- RT
- CONTROL MODE
- Manual / co-op
- REWARD OUTPUT
- 한정 드롭·Front Lines Keycodes·Void Silver·Artifact Sets
|
|---|
| 0022Growth Contents 22Haven Ops Strike missions · Haven Ops Strike | — | ACTIVE Activities / Strike matchmaking; 상시; 일부 direct access는 기간 한정; Active; Global iOS/Android; post-launch official patches through 2026-07-23 | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Dungeon
- OBJECT TYPE
- Basic Farming — Dungeon
- ENTRY UNLOCK CONDITION
- Activities / Strike matchmaking
- ENTRY COST RULE
- Reward Level·난이도별; 세부 비용 미공개
- CADENCE RESET
- 상시; 일부 direct access는 기간 한정
- TIME MODE
- RT
- CONTROL MODE
- Manual / matchmaking
- REWARD OUTPUT
- 무기·재료·Pinnacle/Basic rewards
|
|---|
| 0023Growth Contents 23 | — | ACTIVE Activities / fireteam; 상시·시즌 버전 병행; Active; Official category name confirmed; current parent-menu availability not revalidated; Operation / seasonal variants; Unknown; 상시 활동군·시즌 추가 | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Raid
- OBJECT TYPE
- Advanced Challenge — Raid; Real-Time Combat Cooperation / Raid Family; 레이드·엔드게임 활동군
- ENTRY UNLOCK CONDITION
- Activities / fireteam
- ENTRY COST RULE
- 모드별
- CADENCE RESET
- 상시·시즌 버전 병행
- TIME MODE
- RT
- CONTROL MODE
- Manual / co-op
- REWARD OUTPUT
- 고급 장비·주간 보상
|
|---|
| 0024Growth Contents 24Gauntlet: Blitz | — | ACTIVE | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Dungeon/Raid-lite
- OBJECT TYPE
- Advanced Challenge — Dungeon/Raid-lite
- ENTRY UNLOCK CONDITION
- Activities / matchmaking
- ENTRY COST RULE
- Reward Level별
- CADENCE RESET
- 상시 random pool; direct-access variants
- TIME MODE
- RT
- CONTROL MODE
- Manual / matchmaking
- REWARD OUTPUT
- Mythic/Exotic weapons·materials
|
|---|
| 0025Growth Contents 25Elivagar | — | ENDED Team Lv.80; Power 47,000 권장; Chapter 8-1 완료; World First/Week One event ended; Ended | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Great Hunt Gauntlet event instance
- OBJECT TYPE
- Great Hunt Gauntlet event instance
- ENTRY UNLOCK CONDITION
- Team Lv.80; Power 47,000 권장; Chapter 8-1 완료
- ENTRY COST RULE
- 6-player; 3 activities
- CADENCE RESET
- World First/Week One event ended
- TIME MODE
- RT
- CONTROL MODE
- Manual / co-op
- REWARD OUTPUT
- Emblem·Ghost Shell·event prizes
|
|---|
| 0026Growth Contents 26The Expanse | — | ACTIVE | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Progressive Floor
- OBJECT TYPE
- Advanced Challenge — Progressive Floor
- ENTRY UNLOCK CONDITION
- Activities
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시; mode·leaderboard cycles
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Artifact·title·leaderboard rewards
|
|---|
| 0027Growth Contents 27The Expanse: Endless | — | ACTIVE The Expanse mode; 상시; leaderboard 21-day cycle; Active | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Progressive Floor
- OBJECT TYPE
- Advanced Challenge — Progressive Floor
- ENTRY UNLOCK CONDITION
- The Expanse mode
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시; leaderboard 21-day cycle
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 단계·leaderboard 보상
|
|---|
| 0028Growth Contents 28The Expanse: Chaos | — | ACTIVE The Expanse mode; 상시; Active | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Advanced Challenge
- ENTRY UNLOCK CONDITION
- The Expanse mode
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Exotic Artifacts·Set effects
|
|---|
| 0029Growth Contents 29The Expanse: Impact | — | ACTIVE The Expanse mode; 상시; Active | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge
- OBJECT TYPE
- Advanced Challenge
- ENTRY UNLOCK CONDITION
- The Expanse mode
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- 단계 보상
|
|---|
| 0030Growth Contents 30Singularity: Chaos · Singularity | — | ACTIVE Activities; 상시; difficulty variants; Active; 상시 | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Hard Dungeon
- OBJECT TYPE
- Advanced Challenge — Hard Dungeon; 고난도 PvE 도전·Artifact 공급원
- ENTRY UNLOCK CONDITION
- Activities
- ENTRY COST RULE
- Reward Level별
- CADENCE RESET
- 상시; difficulty variants
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Exotic Artifacts·Basic/Pinnacle rewards
|
|---|
| 0031Growth Contents 31 | — | ACTIVE Activities; cycle/seasonal; Recurring; Active / Conditional; 상시; Active | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge — Score/Leaderboard
- OBJECT TYPE
- Advanced Challenge — Score/Leaderboard; PvE Competition; PvE 점수·리더보드 활동
- ENTRY UNLOCK CONDITION
- Activities
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- cycle/seasonal
- TIME MODE
- RT
- CONTROL MODE
- Manual / matchmaking
- REWARD OUTPUT
- leaderboard·high-value rewards
|
|---|
| 0032Growth Contents 32Legacy | — | CONDITIONAL Activities; Iron Commander dispatch target; 상시/season scaling; Conditional | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced / Dispatch target
- OBJECT TYPE
- Advanced / Dispatch target
- ENTRY UNLOCK CONDITION
- Activities; Iron Commander dispatch target
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시/season scaling
- TIME MODE
- Mixed
- CONTROL MODE
- Manual + Async dispatch
- REWARD OUTPUT
- dispatch/activity rewards
|
|---|
| 0033Growth Contents 33Daily Commissions | — | RECURRING Activities / Commission UI; Daily; Recurring | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Basic Farming — Daily task
- OBJECT TYPE
- Basic Farming — Daily task
- ENTRY UNLOCK CONDITION
- Activities / Commission UI
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- Daily
- TIME MODE
- Async task / RT execution
- CONTROL MODE
- Manual
- REWARD OUTPUT
- XP·Glimmer·Reputation·random weapons
|
|---|
| 0034Growth Contents 34Iron Commander dispatches | — | ACTIVE Iron Commander; target: Legacy, Morgran's Prey, Strikes, Gauntlet: Blitz; Season scaling; Active | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Asynchronous / Dispatch
- OBJECT TYPE
- Asynchronous / Dispatch
- ENTRY UNLOCK CONDITION
- Iron Commander; target: Legacy, Morgran's Prey, Strikes, Gauntlet: Blitz
- ENTRY COST RULE
- Ops Authorization items; 세부 수량 미공개
- CADENCE RESET
- Season scaling
- TIME MODE
- Async
- CONTROL MODE
- Dispatch
- REWARD OUTPUT
- dispatch rewards
|
|---|
| 0035Growth Contents 35Ultimate Trial · Pack: Ultimate Trial | — | ACTIVE Pack Hunt node; Weekly settlement; Active; Recurring; Pack Hunt node; Pack membership; Weekly settlement; individual max 3 Progress/week; 주간 정산 | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Pack weekly boss/ranking challenge
- OBJECT TYPE
- Pack weekly boss/ranking challenge; PvE Competition / Cooperative Competition; Asynchronous Combat Cooperation; 비동기 Pack 전투·진행 노드
- ENTRY UNLOCK CONDITION
- Pack Hunt node
- ENTRY COST RULE
- Action Points; boss fight exemption disclosed
- CADENCE RESET
- Weekly settlement
- TIME MODE
- RT
- CONTROL MODE
- Manual / co-op
- REWARD OUTPUT
- Pack-wide rewards·bundles
|
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| 0036Growth Contents 36 | — | ACTIVE 2026-07-21 live; Season 5; Active; 시즌형 / 2026-07-21 이후; Global / iOS / Android / 2026-07-21 onward; 2026-07-21 after maintenance; Mode available after update; Global iOS/Android; Bulwark Ops derivative mode; Evolution mode only; do not inherit base Trio rules automatically; Evolution mode; base Trio cooperation rules not inherited | 9 FIELDS- TIER
- Core / Supplementary
- CONTENT TYPE
- Tower Defense / Seasonal Ranking
- OBJECT TYPE
- Tower Defense / Seasonal Ranking; PvE Competition / Tower-defense record; 리더보드형 타워 디펜스 도전; Related Content / Ranking Event Surface
- ENTRY UNLOCK CONDITION
- 2026-07-21 live
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- Season 5
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- richer stage·leaderboard rewards
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| 0037Growth Contents 37 | — | RECURRING Casual activity; Recurring; opening time extended; Recurring; Conditional; 반복 또는 이벤트형; Base activity versus historical limited event variant | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Mini-Game / Racing
- OBJECT TYPE
- Mini-Game / Racing; Non-combat PvP / Record Competition; 플레이어 레이싱 활동
- ENTRY UNLOCK CONDITION
- Casual activity
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- Recurring; opening time extended
- TIME MODE
- RT
- CONTROL MODE
- Manual
- REWARD OUTPUT
- casual/ranking rewards
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| 0038Growth Contents 38Star of Awakening Event · Star of Awakening | — | ENDED Season Missions completion; 2026-06-25–07-01 22:00; Ended; Global / iOS / Android / Season 5 launch; 2026-06-25 after maintenance; 2026-07-01 22:00:00; Complete Season Missions | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Limited Ranking Growth Event
- OBJECT TYPE
- Limited Ranking Growth Event; Standalone Event
- ENTRY UNLOCK CONDITION
- Season Missions completion
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 2026-06-25–07-01 22:00
- TIME MODE
- Mixed
- CONTROL MODE
- Manual
- REWARD OUTPUT
- Le Monarque Parameters·Lumia Leaves·Overfitting Data Lattice·Emblem
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| 0039Growth Contents 39 | — | ACTIVE Legendary Campaign completion; 2026-08-06–08-20; Active; 2026-08-06~2026-08-20; Global / iOS / Android / post-0806 live version; 2026-08-06 after maintenance; 2026-08-20; Complete Legendary Campaign during event | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Limited Ranking Growth Event
- OBJECT TYPE
- Limited Ranking Growth Event; PvE Competition / Seasonal Ranking; 기간 한정 PvE 랭킹·이벤트 오버레이; Standalone Event
- ENTRY UNLOCK CONDITION
- Legendary Campaign completion
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 2026-08-06–08-20
- TIME MODE
- Mixed
- CONTROL MODE
- Manual
- REWARD OUTPUT
- SUROS parameters·Lumia Leaves·Artifact material·Emblem
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| 0040Growth Contents 40Great Hunt / World First Race · GREAT HUNT / Elivagar Gauntlet Race · Gauntlet: Onslaught — Great Hunt | — | ENDED Elivagar requirements; 2026-04 event ended; Ended; Limited event requirements; Ended 2026-04 | 9 FIELDS- TIER
- Supplementary
- CONTENT TYPE
- Limited Raid Competition
- OBJECT TYPE
- Limited Raid Competition; PvE Competition / Cooperative Competition; Real-Time Combat Cooperation + Cooperative Competition
- ENTRY UNLOCK CONDITION
- Elivagar requirements
- ENTRY COST RULE
- 6-player; 3 stages
- CADENCE RESET
- 2026-04 event ended
- TIME MODE
- RT
- CONTROL MODE
- Manual / fixed fireteam
- REWARD OUTPUT
- Emblem·Ghost Shell·physical prizes
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| 0041Growth Contents 41Operation Cordon | — | ACTIVE Activities; 상시; stage-based; Active; Activity active; Power requirement after Stage 11 was lowered; Ongoing stage progression; Extremis has no upper difficulty limit; 반복 운영 단서는 있으나 기준일 일정은 조건부; Conditional; Global iOS/Android; base activity | 9 FIELDS- TIER
- Core
- CONTENT TYPE
- Advanced Challenge / Mentor
- OBJECT TYPE
- Advanced Challenge / Mentor; Real-Time Combat Cooperation; 소규모 단계 상승형 협력 Operation
- ENTRY UNLOCK CONDITION
- Activities
- ENTRY COST RULE
- 미공개
- CADENCE RESET
- 상시; stage-based
- TIME MODE
- RT
- CONTROL MODE
- Manual / fireteam / bots
- REWARD OUTPUT
- Mentor Tokens·Treasure Maps
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| 0042Growth Contents 42 | — | ACTIVE 상시·이벤트 주기; Active; Global / Android / iOS; Permanent; Ongoing | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- 교차 콘텐츠 보상·소비 재화; Bridge Candidate; Premium-type / earned currency; Premium / Standard linked; Draw access currency; In-game Currency Shop / linked; Shop payment and draw-item acquisition
- OBJECT TYPE
- 교차 콘텐츠 보상·소비 재화; Account currency; Payment currency; In-game Currency Shop / linked
|
|---|
| 0043Growth Contents 43 | — | ENDED 이벤트 기간 한정; Ended | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- 기간 한정 이벤트 이전 재화; Bridge Candidate
- OBJECT TYPE
- 기간 한정 이벤트 이전 재화
|
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| 0044Growth Contents 44 | — | ACTIVE 상시·리더보드 제거 이력; Active | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- 진행·해금 미리보기 시스템; Bridge Candidate; Meta; Fundamental / Strategic
- OBJECT TYPE
- 진행·해금 미리보기 시스템; 계정; Meta
|
|---|
| 0045Growth Contents 45 | — | ACTIVE | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- 중복 전환·증여 재료; Bridge Candidate; High-tier Resource; Specialized linked; Duplicate overflow
- OBJECT TYPE
- 중복 전환·증여 재료; Character-linked material; Duplicate result / growth material
|
|---|
| 0046Growth Contents 46 | — | ENDED 2026-05-28~2026-07-02; Ended; Global / Android / iOS; 2026-05-28 after maintenance – 2026-07-02 04:00 UTC-7 | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- 기간 한정 뽑기·이벤트 경로; Periphery Candidate; Specialized; Hybrid / Cosmetic
- OBJECT TYPE
- 기간 한정 뽑기·이벤트 경로; Specialized draw
|
|---|
| 0047Growth Contents 47 | — | ENDED 이벤트 기간 한정; Ended; Global / Android / iOS; Spring Benediction period | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- Spring Benediction 뽑기 재화; Bridge Candidate; Specialized; Hybrid draw ticket
- OBJECT TYPE
- Spring Benediction 뽑기 재화; Special draw item
|
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| 0048Growth Contents 48Siorra’s Elemental Condensate · Siorra's Elemental Condensate · Siorra 관련 패키지 · 시오라의 본질 농축물 (20% 세일) | — | ACTIVE | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- High-tier Resource; Cash / in-game premium shop; Character growth material offer
- OBJECT TYPE
- Character-linked material; Limited shop item; Cash / in-game premium shop
|
|---|
| 0049Growth Contents 49Battle Pass · 배틀패스 | — | CONDITIONAL Global / Android / iOS / Season of Awakening; Part I ends 2026-08-06 04:00; Part II begins after maintenance and runs to 2026-09-17; Seasonal / Act; Conditional | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- Cash Shop; Season reward progression
- OBJECT TYPE
- Pass system; Cash Shop
|
|---|
| 0050Growth Contents 50Front Lines+ · Front Lines+ 이벤트 | — | ACTIVE Global / iOS / Android / 2026-07-30 live version; 2026-07-30 after maintenance; 2026-08-13; Complete Front Lines at Jiangshi Metro; Active | 3 FIELDS- TIER
- Unknown in
- CONTENT TYPE
- Engagement-Oriented; Challenge & Competitive; Reward & Economy; H; F; L
- OBJECT TYPE
- Standalone Event
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