| 0001WeaponSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Operators; Early→Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0002TransmuteSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Arrival at Wuling 이후; Crafting; Chapter II Process I: Arrival at Wuling; Mid→Late; Global / PC; iOS; Android; PS5 / Homecoming / server time by region | 9 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Chapter II Process I: Arrival at Wuling 진행 후 Crafting 화면의 Transmute가 열리며 특정 high-tier material을 lower-tier material로 전환할 수 있다.
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0003Flawless EssenceSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0004Gear TemplatesSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0005Operator LevelSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Late | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- 현행 current-data surface는 Operator Level의 최종 cap을 90으로 두고, 20·40·60·80에서 Promotion gate를 둔다.
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0006PromotionSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Late | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0007Promotion ISame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0008Promotion IISame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0009Promotion IIISame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0010Promotion IVSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0011Ability MatrixSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Late | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Ability Matrix는 ability, attribute, talent, base-skill, Gear-access and Promotion-related nodes를 포함하는 Operator 내부 성장 표면이다.
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0012Attribute IncreaseSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0013TalentsSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0014Base SkillsSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0015Skill MasterySame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0016Outfitting ISame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0017Outfitting IISame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0018Outfitting IIISame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0019Operator PotentialPotential-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 8 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0020Operator TokenSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late; Global / Android / iOS / Windows / PS5 / Homecoming / live as of 2026-08-13; 상시 | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0021Weapon LevelSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0022Weapon TuningSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0023Weapon PotentialSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0024Weapon Batch DismantlingSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE All | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Valuables Stash에서 unwanted non-6★ Weapons를 batch dismantle하여 weapon progression materials로 전환할 수 있다.
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0025Weapon Progression MaterialsSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE All | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0026GearSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Operator는 Armor 1, Gloves 1, Kit 2의 네 Gear pieces를 장착한다. Gear Sets는 조건 충족 시 set effect를 제공한다.
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0027Gear SetsSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0028ArmorSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE All | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0029GlovesSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE All | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0030KitSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE All | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0031Gear AssemblySame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Gear Assembly는 template·components·Stock Bills를 사용하는 Gear crafting surface다. Homecoming은 eligible Gear의 technique compatibility 확인과 bulk technique change를 추가했다.
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0032Advanced Gear Assembly TechniquesSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Homecoming의 최신 Gear Assembly 기법은 Stock Bill 소비를 크게 할인해 지역 제작 Sink의 단위 비용을 변경한다.
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0033Gear ArtificingSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Gear Artificing은 Gold-quality Gear의 selected base stat을 강화한다. material Gear와 regional catalyst를 사용하며 시도는 direct success 또는 failure-progress 증가로 종결된다.
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0034Artificing ProgressSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0035Good MatchSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0036Gear Artificing Auto-FillAuto-Fill-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Auto-Fill은 복수의 unartificed Gear를 default sequence로 투입해 success까지 연속 시도한다. 조기 success 시 사용되지 않은 Gear와 catalysts를 반환한다.
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0037Wuling Artificing CatalystSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late; Global / PC; iOS; Android; PS5 / Homecoming / server time by region | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0038Essence EtchingSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Essence Etching 시도가 실패하면 대상 Essence는 변하지 않고 투입한 Flawless Essence가 소모되며 Coolant Gel이 지급된다. Coolant Gel을 소비하면 Flawless Essence를 추가 소모하지 않고 선택 stat의 등급 상승을 확정 성공시킨다. 공식 텍스트에 제시되지 않은 기본 성공률과 등급별 Coolant Gel 소요량은 수치로 삽입하지 않는다.
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0039Essence WishlistSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0040Perfect MatchSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0041Combat RecordsSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Mid | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0042Elementary Combat RecordSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Mid | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0043Intermediate Combat RecordSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Mid | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0044Advanced Combat RecordSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Mid; Global / PC; iOS; Android; PS5 / Homecoming / server time by region | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0045Cognitive CarriersSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
|---|
| 0046Elementary Cognitive CarrierSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
|
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| 0047Advanced Cognitive CarrierSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Late; Global / PC; iOS; Android; PS5 / Homecoming / server time by region; Global / event-specific versions; Event-specific; Server time; Meet event-specific conditions | 9 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
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| 0048ProtodiskSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Mid; Global / PC; iOS; Android; PS5 / Homecoming / server time by region | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
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| 0049ProtosetSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Mid→Late; Global / PC; iOS; Android; PS5 / Homecoming / server time by region | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
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| 0050ProtoprismSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Early→Mid; Global / PC; iOS; Android; PS5 / Homecoming / server time by region | 9 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- Unknown
- TIMING WHEN
- Unknown
- TARGET NAME TYPE
- Unknown in
- GROWTH STAGE LEVEL TIER
- Unknown in
- CAP LIMIT
- Unknown in
- MECHANIC
- Unknown in
- SUCCESS FAILURE RESET
- Unknown in
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