| 0001Shared FacilitiesSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- 다른 플레이어가 남긴 Shared Facilities가 필드에 나타나며, 친구가 설치한 시설도 이용할 수 있다.
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
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| 0002Memo BeaconMemo Beacons-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE | 11 FIELDS- COLLABORATION TYPE
- Community & Event
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Unknown in
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
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| 0003Shared Ziplineearlier text: Zipline Facilities · Zipline-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Shared Facilities access; exact unlock unknown; Persistent field object; use can trigger maintenance; 비동기 필드; 필드; Field / Map; Another player’s shared zipline | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Homecoming 업데이트 이후 다른 플레이어의 Shared Zipline을 사용하면 해당 시설이 자동으로 maintenance된다.
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
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| 0004Easy Stashearlier text: Easy Stashes · Easy Stashes-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Unknown in
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
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| 0005Blueprint SharingSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Blueprint system and My Blueprints; exact unlock unknown; On demand; 코드 기반; AIC / Regional Development; My Blueprint or sharing code | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- 플레이어는 생산 라인을 My Blueprints로 저장하고 친구 또는 게임 외부에 공유하며, 다른 플레이어의 sharing code로 레이아웃을 참고하거나 복제할 수 있다.
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0006My BlueprintsSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Blueprint system; exact unlock unknown; On demand | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Unknown in
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0007Blueprint Sharing CodeSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE A shared My Blueprint; On demand | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- live update는 sharing code를 복사할 때 시스템 생성 문구에 blueprint name을 포함하도록 변경했다.
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0008Depot Node Delivery JobsSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Depot Node; exact unlock varies by region; On demand; region-specific list; 지역별; Regional Development / Depot Node; Delivery job available at Depot Node | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- `Delivery Job`을 `Depot Node`의 실제 cooperative task name으로 추가한다. `Depot Node Delivery Jobs`는 여러 job의 transfer/accept 관계를 나타내는 구조 라벨로 유지한다.
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0009Visit FriendsFriend Base Visit-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Friends System; exact unlock unknown; On demand; Friends 기능; Friends system; Friends; Friend relationship / visit action | 11 FIELDS- COLLABORATION TYPE
- Community & Event
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Unknown in
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0010OMV DijiangDijiang-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE | 11 FIELDS- COLLABORATION TYPE
- Community & Event
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Friends 방문은 OMV Dijiang과 Reception Room·Production Assist·Clue Exchange의 비동기 social surface로 연결된다.
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0011Reception RoomSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE | 11 FIELDS- COLLABORATION TYPE
- Community & Event
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Unknown in
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0012Guest Terminal - Growth ChamberSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Visit a friend’s OMV Dijiang; On demand | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Unknown in
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0013Production AssistSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- 친구의 Dijiang cabin에 Production Assist를 제공할 수 있으며, live patch는 Guest Terminal - Growth Chamber의 해당 기능 오류를 수정했다.
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0014Clue ExchangeSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Reception Room and completed clue set; Time-limited exchange session; detailed duration in RP Annex; 20h session; 20h; OMV Dijiang / Reception Room; Complete clue set | 11 FIELDS- COLLABORATION TYPE
- Community & Event
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Reception Room의 Clue Exchange는 완성된 clue set과 friend participation을 사용하며, Homecoming은 세션 지속시간과 clue-origin 표시를 조정했다.
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0015Give CluesSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Clue and friend recipient available; On demand; reward and expiry limits in RP Annex; 비동기; OMV Dijiang / Reception Room; Spare clue and friend target | 11 FIELDS- COLLABORATION TYPE
- Community & Event
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- 플레이어는 여분의 clue를 친구에게 전달할 수 있고 giver에게 조건부 Credits가 지급된다.
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0016Clue LibrarySame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Reception Room; Persistent interface | 11 FIELDS- COLLABORATION TYPE
- Community & Event
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Clue Library는 self-collected clues와 friend-received clues를 구분하는 표시를 제공한다.
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0017Clue CollectionSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Official release onward | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Unknown in
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0018Delivery JobSame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE Regional Development / Depot Node | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Unknown in
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
|---|
| 0019Phonograph MKV-ISame as current name / not separately stated-only semantic projection; unknown attributes remain explicitly Unknown in | — | ACTIVE OMV Dijiang / Reception Room / Homecoming | 11 FIELDS- COLLABORATION TYPE
- Task-Oriented
- TIME MODE
- Hybrid
- ACTIVITY MODE
- Hybrid
- GROUP UNIT
- Unknown in
- ROLE COMPOSITION
- Unknown in
- SHARED GOAL
- Unknown in
- ELIGIBILITY UNLOCK
- Unknown in
- CONTRIBUTION RULE
- Unknown in
- REWARD DISTRIBUTION
- Unknown in
- AFK FREE RIDER RULE
- Unknown in
- CADENCE RESET
- Unknown in
|
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