Arknights: Endfield
실시간 3D 액션 전투 · PS5; PC; Android; iOS; Epic Games Store
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 488
- CLASSIFICATION GROUPS
- 28
- TRANSITIONS
- 8
- RULES & PROCESS CONTENTS
- 43
- PLAYER EXPERIENCE ELEMENTS
- —
Content Structure
- RECORDS
- 140
- VISIBLE
- 140
- PAGE
- 2 / 3
51–100OF 140 MATCHING RECORDS
| RECORD | RELATION | STATE / SCOPE | ATTRIBUTES |
|---|---|---|---|
| 0051Energy Alluviumfinal node role projected without changing source position | — | CONDITIONAL 월드의 고정 Energy Alluvium; Severe는 Exploration Level 4+; Conditional; Exploration Level 연동; EL4 trigger; Operational Manual - Index / Map; Exploration Level 4 | 2 FIELDS
|
| 0052Severe Energy Alluviumfinal node role projected without changing source position | — | CONDITIONAL 월드의 고정 Energy Alluvium; Severe는 Exploration Level 4+; Conditional; EL4+; EL4 trigger; Operational Manual - Index / Map; Exploration Level 4+; Sanity on reward claim | 2 FIELDS
|
| 0053Crisis Fragment: Craghowlerfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0054Fragment Reflection: Craghowlerfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0055Fragment Extension: Craghowlerfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0056Crisis Fragment: Blitzcrash Blightshadefinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0057Fragment Reflection: Blitzcrash Blightshadefinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0058Fragment Extension: Blitzcrash Blightshadefinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0059Zoetic Session Ifinal node role projected without changing source position | — | CONDITIONAL | 2 FIELDS
|
| 0060Zoetic Session IIfinal node role projected without changing source position | — | CONDITIONAL | 2 FIELDS
|
| 0061Zoetic Session IIIfinal node role projected without changing source position | — | CONDITIONAL | 2 FIELDS
|
| 0062Zoetic Session IVfinal node role projected without changing source position | — | CONDITIONAL | 2 FIELDS
|
| 0063Etchspace Salvagefinal node role projected without changing source position | — | ACTIVE Mountain Path Slope 도달 및 Authority Level 22; 상위 Zone은 추가 Authority 조건; 상시; 주간 Commission 병행; Mountain Path Slope + Authority Lv22; 상시/주간; Etchspace Salvage; Authority and area progression | 2 FIELDS
|
| 0064Aberrant of Originsfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0065Aberrant of Pressurefinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0066Aberrant of Conflagrationfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0067Aberrant of Connectionfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0068Aberrant of Leapfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0069Aberrant of Hazefyrefinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0070Trial of Swordmancyfinal node role projected without changing source position | — | ACTIVE Trial Arena 활성화 후; 상시; Rewarded는 일일 제한, Free는 반복; Activate Trial Arena; daily; Trial of Swordmancy; Rewarded Trial eligibility | 2 FIELDS
|
| 0071Rewarded Trial Modefinal node role projected without changing source position | — | ACTIVE Trial Arena 활성화 후; 일일 최대 3회 보상형; 일일; daily; Trial of Swordmancy; Rewarded attempt / trial setup | 2 FIELDS
|
| 0072Free Trial Modefinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0073Umbral Monumentfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0074Those Forsaken by the Landfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0075Inorganic Constructfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0076Searing Scarsfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0077Turbidity Manifestfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0078Contention of Deathly Silencesfinal node role projected without changing source position | — | ENDED | 2 FIELDS
|
| 0079Howlers of the Cragfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0080Monumental Etching: Beastly Howlfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0081Echoes of Warfinal node role projected without changing source position | — | ACTIVE Homecoming 이후 Echoes of War; Permanent shell; season/cycle cadence; Authority Level and main-mission requirements apply; Permanent shell with rotating seasons and cycles; Homecoming 이후 영구; 영구 shell + season/cycle; Echoes of War / Friends profile; Mode unlock and stage access; Global / Android, iOS, Windows, PS5 / Homecoming / server time unless specified; After Homecoming version update; Permanent; Server time; Mode access after update | 2 FIELDS
|
| 0082Season of Deliratingfinal node role projected without changing source position | — | ACTIVE Homecoming 이후 Echoes of War; Permanent shell; season/cycle cadence; Echoes of War; Current Homecoming season; 08-09~다음 점검; Echoes of War / Friends profile; Echoes of War seasonal availability; Global / Android, iOS, Windows, PS5 / Homecoming / server time unless specified; 2026-08-09 12:00; Before next version update and maintenance; Server time; Echoes of War access | 2 FIELDS
|
| 0083HEAT RAGE! MEGA ARENA!final node role projected without changing source position | — | ENDED | 2 FIELDS
|
| 0084The Rooted Realmfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0085Contingency Contract: Re-Ignition Experimental Operationfinal node role projected without changing source position | — | ENDED | 2 FIELDS
|
| 0086Delver of the Crypticfinal node role projected without changing source position | — | — | 2 FIELDS
|
| 0087Artful Realm of Six Cardinalsfinal node role projected without changing source position | — | — | 2 FIELDS
|
| 0088AICfinal node role projected without changing source position | — | ACTIVE | 1 FIELDS
|
| 0089Total Ratingfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0090Final Ratingfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0091Season Titlefinal node role projected without changing source position | — | CONDITIONAL | 2 FIELDS
|
| 0092Nameless Trekkerfinal node role projected without changing source position | — | CONDITIONAL | 2 FIELDS
|
| 0093Frontiers Veteranfinal node role projected without changing source position | — | CONDITIONAL | 2 FIELDS
|
| 0094Accord Elitefinal node role projected without changing source position | — | CONDITIONAL | 2 FIELDS
|
| 0095Band Legendfinal node role projected without changing source position | — | CONDITIONAL | 2 FIELDS
|
| 0096Band Legend (Lustrous)final node role projected without changing source position | — | CONDITIONAL | 2 FIELDS
|
| 0097Shared Facilitiesfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0098Memo Beaconfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|
| 0099Shared Ziplinefinal node role projected without changing source position | — | ACTIVE Shared Facilities access; exact unlock unknown; Persistent field object; use can trigger maintenance; 비동기 필드; 필드; Field / Map; Another player’s shared zipline | 2 FIELDS
|
| 0100Easy Stashfinal node role projected without changing source position | — | ACTIVE | 2 FIELDS
|