NOVASMC

Vampire Survivors

Time-survival action / roguelite-like structure ( source wording assembled) · Supported PC, console and mobile scope; row-level platform conditions prevail

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
264
CLASSIFICATION GROUPS
17
TRANSITIONS
23
RULES & PROCESS CONTENTS
8
PLAYER EXPERIENCE ELEMENTS

Loops

RECORDS
2
VISIBLE
2
PAGE
1 / 1

12OF 2 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Adventure Ascend 반복 구조 (분석용 구조명)SOURCE LOOP PRESERVED Internal Class= Secondary
6 FIELDS
ARCHITECTURE TYPE
PERIODIC CYCLE
CLOSURE RE ENTRY EVIDENCE
완료된 Adventure에서 Ascend를 선택하면 첫 Stage로 reset되고 Ascension Point가 추가되어 동일 Adventure 진행에 재진입할 수 있음.
STRUCTURAL ROLE
PROGRESSION LOOP
EXPECTED STEP COUNT
1
ACTUAL STEP COUNT
1
SEQUENCE QA
PASS — PERIODIC CYCLE
0002Run XP–LevelUp 반복 구조 (분석용 구조명)Internal Class= Score=10 DRV=;| ASM=
6 FIELDS
ARCHITECTURE TYPE
CLOSED CYCLE
CLOSURE RE ENTRY EVIDENCE
Experience Gem 누적이 Level up을 만들고, 선택 완료 후 동일 run의 전투·드롭 흐름으로 복귀해 다음 Experience Gem 획득이 가능함
STRUCTURAL ROLE
PRIMARY CORE LOOP
EXPECTED STEP COUNT
2
ACTUAL STEP COUNT
2
SEQUENCE QA
PASS