Vampire Survivors
Time-survival action / roguelite-like structure ( source wording assembled) · Supported PC, console and mobile scope; row-level platform conditions prevail
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 264
- CLASSIFICATION GROUPS
- 17
- TRANSITIONS
- 23
- RULES & PROCESS CONTENTS
- 8
- PLAYER EXPERIENCE ELEMENTS
- —
Boundaries
- RECORDS
- 101
- VISIBLE
- 101
- PAGE
- 1 / 3
1–50OF 101 MATCHING RECORDS
| RECORD | RELATION | STATE / SCOPE | ATTRIBUTES |
|---|---|---|---|
| 0001Run-end rewardBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0002Revival rewardBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0003Standard StageBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0004Base Normal Stage progressionBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0005Boundaries 5Boundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0006Boundaries 6Boundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0007Online Co-Op — DLC ownership ruleBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0008Online Co-Op — enemy-scaling ruleBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0009Online Co-Op — host disconnect ruleBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0010Online Co-Op — client disconnect ruleBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0011Online Co-Op — mid-run rejoin ruleBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0012Online Co-Op — online run processBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0013Boundaries 13Boundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0014Online Co-Op — end-of-run progress transferBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0015Standard StageBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0016Boundaries 16Boundary preserved; not promoted to fact or loop | — | RP Annex Only | 2 FIELDS
|
| 0017Boundaries 17Boundary preserved; not promoted to fact or loop | — | RP Annex Only | 2 FIELDS
|
| 0018Boundaries 18Boundary preserved; not promoted to fact or loop | — | RP Annex Only | 2 FIELDS
|
| 0019Gracia's Mirror → Inverse ModeBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0020Seventh Trumpet → Endless ModeBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0021Boundaries 21Boundary preserved; not promoted to fact or loop | — | RP Annex Only | 2 FIELDS
|
| 0022Boundaries 22Boundary preserved; not promoted to fact or loop | — | RP Annex Only | 2 FIELDS
|
| 0023Golden Egg — Armor hard-cap attributeBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0024Golden Egg — per-stat hard-cap attributesBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0025Seal I / Seal II / Seal III / Seal AllBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0026DLC Store — qualifying IAP conditionBoundary preserved; not promoted to fact or loop | — | Boundary Review / merged into DLC Store | 2 FIELDS
|
| 0027Online Co-op — free mobile version eligibilityBoundary preserved; not promoted to fact or loop | — | — | 1 FIELDS
|
| 0028Adventures — Ascend processBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0029Adventures — completed stateBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0030Emergency Meeting — DLC entitlementBoundary preserved; not promoted to fact or loop | — | — | 1 FIELDS
|
| 0031Emergency Meeting Adventure — locked stateBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0032Operation Guns — DLC entitlementBoundary preserved; not promoted to fact or loop | — | — | 1 FIELDS
|
| 0033Ante Chamber — gated stateBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0034The Lycaeum — locked stateBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0035VIII - Edge of the Earth — locked stateBoundary preserved; not promoted to fact or loop | — | — | 1 FIELDS
|
| 0036Bat Dragons — stage-limited stateBoundary preserved; not promoted to fact or loop | — | Boundary Review | 2 FIELDS
|
| 0037Unearthly Bolt — locked stateBoundary preserved; not promoted to fact or loop | — | — | 1 FIELDS
|
| 00380 - Stake to your Heart — locked stateBoundary preserved; not promoted to fact or loop | — | — | 1 FIELDS
|
| 0039XIX - Heir of Fate — locked stateBoundary preserved; not promoted to fact or loop | — | — | 1 FIELDS
|
| 0040Class / Job / Faction / RarityBoundary preserved; not promoted to fact or loop | — | 부재 Fact의 과도한 확정 위험 | 2 FIELDS
|
| 0041Graphic Quality targetsBoundary preserved; not promoted to fact or loop | — | VI 성능 진단의 정량 한계 | 2 FIELDS
|
| 0042The Reaper / Red DeathBoundary preserved; not promoted to fact or loop | — | 별칭·객체 동일성 혼동 가능 | 2 FIELDS
|
| 0043Silent Old Sanctuary / Reaper / Revival numeric valuesBoundary preserved; not promoted to fact or loop | — | RP 수치의 시점 정확도 영향 | 2 FIELDS
|
| 0044Adventure Ascension ruleBoundary preserved; not promoted to fact or loop | — | Prevents a single canonical numeric rule without version/context resolution. | 2 FIELDS
|
| 0045Boundaries 45Boundary preserved; not promoted to fact or loop | — | Numeric diagnosis and downstream RP use remain lower confidence. | 2 FIELDS
|
| 0046Boundaries 46Boundary preserved; not promoted to fact or loop | — | Name existence is usable; complete process closure is uneven. | 2 FIELDS
|
| 0047Baseline total stage countBoundary preserved; not promoted to fact or loop | — | A forced total could mix versions or post-baseline additions. | 2 FIELDS
|
| 0048Asynchronous / Idle coverageBoundary preserved; not promoted to fact or loop | — | Coverage remains Unconfirmed rather than Not Applicable. | 2 FIELDS
|
| 0049Competition / ranking coverageBoundary preserved; not promoted to fact or loop | — | Coverage remains Unconfirmed rather than Not Applicable. | 1 FIELDS
|
| 0050Local Co-OpBoundary preserved; not promoted to fact or loop | — | — | 2 FIELDS
|