- ACTOR
- Player
- GOAL
- Increase Member Skill EXP and Skill Level
- ENTRY
- Player Rank 30 reached; Member and Skill Up material available
- START
- Skill Up available / Member selected
- COMPLETION
- Skill material consumption completes
- END
- Material consumed; Skill EXP increased; threshold level applied
- 01
PlayerOpen Skill Up and select Member
- RESPONSE
- System displays Skill EXP and usable Scores/Wish Pieces
- RESULTING STATE
- Skill Up setup
- BRANCH
- Rank 30 and material available
- 02
PlayerConsume selected Skill Up material
- RESPONSE
- System adds Skill EXP and applies any reached Skill Level
- RESULTING STATE
- Skill EXP / level increased
- BRANCH
- Player confirms material use
TERMINAL - 02
PlayerConsume selected Skill Up material
- RESPONSE
- System adds Skill EXP and applies any reached Skill Level
- RESULTING STATE
- Skill EXP / level increased
- BRANCH
- Player confirms material use
TERMINAL