NOVASMC

Persona5: The Phantom X

Heart-Changing Heist RPG · iOS; Android; Steam; Google Play Games

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
248
CLASSIFICATION GROUPS
37
TRANSITIONS
0
RULES & PROCESS CONTENTS
4
PLAYER EXPERIENCE ELEMENTS

Growth Systems

RECORDS
57
VISIBLE
57
PAGE
1 / 2

150OF 57 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Growth Systems 1Confidant · Confidant / Synergy · SynergyACTIVE
9 FIELDS
GROWTH LAYER
Meta
GROWTH ROLE
Strategic / Meta
ACQUISITION HOW
In-game
TIMING WHEN
All phases
TARGET NAME TYPE
Protagonist relationships / account identity
GROWTH STAGE LEVEL TIER
Rank-specific; complete cap not assessed
CAP LIMIT
Rank-specific; complete cap not assessed
MECHANIC
Relationship rank growth
SUCCESS FAILURE RESET
Deterministic rank progress subject to disclosed conditions
0002Growth Systems 2Astrolabe Trials · Astrolabe Trials / Trial of the Astrolabe · Trial of the AstrolabeENDED
3 FIELDS
GROWTH LAYER
Unknown in
GROWTH ROLE
Unknown in
SUCCESS FAILURE RESET
Clear Stella; failed damage carries over
0003Growth Systems 3Stamina · 에너지(모래시계)ACTIVE
8 FIELDS
GROWTH ROLE
Supportive
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
All phases
TARGET NAME TYPE
Combat/content activity cadence
GROWTH STAGE LEVEL TIER
Max 240
CAP LIMIT
Max 240
MECHANIC
Passive and alternative recovery resource
SUCCESS FAILURE RESET
Recovers 1 point every 6 minutes
0004Growth Systems 4Mindscape · Velvet Trials → MindscapeCONDITIONAL
9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic / Expansion
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Phantom Thieves excluding Protagonist
GROWTH STAGE LEVEL TIER
Unlock at Player Rank 55; expanded outer/inner rings
CAP LIMIT
Unlock at Player Rank 55; expanded outer/inner rings
MECHANIC
Node/ring enhancement
SUCCESS FAILURE RESET
Deterministic node strengthening
0005Growth Systems 5Stardust Shards · Velvet Trials → MindscapeACTIVE
9 FIELDS
GROWTH LAYER
Internal support
GROWTH ROLE
Supportive
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Mindscape
GROWTH STAGE LEVEL TIER
Daily supply based on Velvet Trials stars; other sources exist
CAP LIMIT
Daily supply based on Velvet Trials stars; other sources exist
MECHANIC
Mindscape enhancement material
SUCCESS FAILURE RESET
Deterministic reward rule
0006Growth Systems 6Action Points · 에너지(모래시계)ACTIVE

Recover 5 daily at 5:00 AM; certain items or Meta Jewels also recover; In Scope Global SEGA English service / cross-platform / current support rule; In Scope In Scope

8 FIELDS
GROWTH ROLE
Supportive
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
All phases
TARGET NAME TYPE
City Life activity cadence
GROWTH STAGE LEVEL TIER
Max 20
CAP LIMIT
Max 20
MECHANIC
Daily time-budget recovery
SUCCESS FAILURE RESET
Deterministic recovery
0007Growth Systems 7ACTIVE

No reset or transfer disclosed; In Scope In Scope

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Fundamental
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Early–Late
TARGET NAME TYPE
Playable Phantom Thief
GROWTH STAGE LEVEL TIER
Max Lv.80 in selected guide
CAP LIMIT
Max Lv.80 in selected guide
MECHANIC
EXP-based leveling
SUCCESS FAILURE RESET
Deterministic
0008Growth Systems 8S-LV. · Super Level / S-LV.CONDITIONAL

No reset disclosed; In Scope In Scope

9 FIELDS
GROWTH LAYER
Internal / Meta
GROWTH ROLE
Expansion
ACQUISITION HOW
In-game
TIMING WHEN
Late
TARGET NAME TYPE
Protagonist / Player progression
GROWTH STAGE LEVEL TIER
Begins after Player Level 80
CAP LIMIT
Begins after Player Level 80
MECHANIC
Post-cap EXP progression
SUCCESS FAILURE RESET
Deterministic
0009Growth Systems 9CONDITIONAL

Reset/refund not disclosed; In Scope In Scope

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Expansion
ACQUISITION HOW
In-game
TIMING WHEN
Late
TARGET NAME TYPE
Protagonist
GROWTH STAGE LEVEL TIER
Allocation to disclosed base-stat targets
CAP LIMIT
Allocation to disclosed base-stat targets
MECHANIC
Point allocation
SUCCESS FAILURE RESET
Deterministic allocation
0010Growth Systems 10ACTIVE

Reset/refund not disclosed; In Scope In Scope

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Expansion
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Playable Phantom Thief
GROWTH STAGE LEVEL TIER
Base 0 + Awareness 1–6
CAP LIMIT
Base 0 + Awareness 1–6
MECHANIC
Duplicate / Cognitite-based tier unlock
SUCCESS FAILURE RESET
Deterministic when requirement met
0011Growth Systems 11ACTIVE

No refund disclosed; Linked Global SEGA English service / cross-platform / Ver.4.6; In Scope Linked In Scope

9 FIELDS
GROWTH LAYER
Internal support
GROWTH ROLE
Supportive
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Awareness resource
GROWTH STAGE LEVEL TIER
No independent cap disclosed
CAP LIMIT
No independent cap disclosed
MECHANIC
Shard exchange input
SUCCESS FAILURE RESET
Deterministic exchange
0012Growth Systems 12ACTIVE

No reset/refund disclosed; In Scope Global SEGA English service / cross-platform / Ver.2.0+; In Scope In Scope

9 FIELDS
GROWTH LAYER
Internal resource
GROWTH ROLE
Expansion
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Owned eligible Phantom Thief
GROWTH STAGE LEVEL TIER
Character eligibility applies
CAP LIMIT
Character eligibility applies
MECHANIC
Awareness unlock input
SUCCESS FAILURE RESET
Deterministic use
0013Growth Systems 13CONDITIONAL

Task refresh rules not fully assessed; Linked Linked

9 FIELDS
GROWTH LAYER
Meta support
GROWTH ROLE
Supportive
ACQUISITION HOW
In-game
TIMING WHEN
Early–Late
TARGET NAME TYPE
Player account / dispatched allies
GROWTH STAGE LEVEL TIER
Unlock at Player Level 20
CAP LIMIT
Unlock at Player Level 20
MECHANIC
Timed dispatch and reward collection
SUCCESS FAILURE RESET
Deterministic reward after request time
0014Growth Systems 14Character Weapon Levels · Weapon LevelACTIVE

Level transfers to a higher-rarity replacement weapon; In Scope In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Fundamental
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Early–Late
TARGET NAME TYPE
Playable Phantom Thief
GROWTH STAGE LEVEL TIER
Exact cap not assessed
CAP LIMIT
Exact cap not assessed
MECHANIC
Character-bound weapon leveling
SUCCESS FAILURE RESET
Deterministic
0015Growth Systems 15Forge · Forge / Forge LevelACTIVE

Reset/refund not disclosed; In Scope In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Expansion
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Weapons
GROWTH STAGE LEVEL TIER
Full tier/cap table not disclosed
CAP LIMIT
Full tier/cap table not disclosed
MECHANIC
Weapon effect/tier enhancement
SUCCESS FAILURE RESET
Deterministic in selected official descriptions
0016Growth Systems 16CONDITIONAL

No reset disclosed; Linked Linked

9 FIELDS
GROWTH LAYER
Meta support
GROWTH ROLE
Supportive
ACQUISITION HOW
In-game
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Player account
GROWTH STAGE LEVEL TIER
Unlock after claiming Plan IV rewards
CAP LIMIT
Unlock after claiming Plan IV rewards
MECHANIC
Mission-chain reward supply
SUCCESS FAILURE RESET
Deterministic mission rewards
0017Growth Systems 17Artisan's Mod Order Shard · Artisan's Mod Order ShardsACTIVE

No reset disclosed; Linked Linked

9 FIELDS
GROWTH LAYER
External support
GROWTH ROLE
Supportive
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
5★ Weapon Forge resource
GROWTH STAGE LEVEL TIER
No cap disclosed
CAP LIMIT
No cap disclosed
MECHANIC
Shard conversion
SUCCESS FAILURE RESET
Deterministic exchange
0018Growth Systems 18ACTIVE

No refund disclosed; In Scope In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Expansion
ACQUISITION HOW
Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
5★ Weapons
GROWTH STAGE LEVEL TIER
Forge eligibility varies by weapon
CAP LIMIT
Forge eligibility varies by weapon
MECHANIC
Universal/specified Forge input
SUCCESS FAILURE RESET
Deterministic use
0019Growth Systems 19ACTIVE

Reset/overwrite rules not assessed; In Scope In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Persona
GROWTH STAGE LEVEL TIER
Card-specific learning conditions
CAP LIMIT
Card-specific learning conditions
MECHANIC
Skill learning
SUCCESS FAILURE RESET
Deterministic when conditions met
0020Growth Systems 20ACTIVE

Consumption/overwrite details not fully disclosed; Linked Linked

9 FIELDS
GROWTH LAYER
External resource
GROWTH ROLE
Strategic
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Persona Training input
GROWTH STAGE LEVEL TIER
Persona eligibility conditions
CAP LIMIT
Persona eligibility conditions
MECHANIC
Skill teaching item
SUCCESS FAILURE RESET
Deterministic when conditions met
0021Growth Systems 21Revelation CardsCONDITIONAL

Inscription/customization rules apply; In Scope In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Strategic
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Playable Phantom Thief
GROWTH STAGE LEVEL TIER
2★–5★; tier-dependent max level
CAP LIMIT
2★–5★; tier-dependent max level
MECHANIC
Equipment level, set, main-stat and sub-stat growth
SUCCESS FAILURE RESET
Main/sub-stat rolls contain randomness
0022Growth Systems 22SunCONDITIONAL

Customization/Inscription applies; In Scope In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Strategic
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Revelation equipment slot
GROWTH STAGE LEVEL TIER
One of four Heavens marks
CAP LIMIT
One of four Heavens marks
MECHANIC
Heavens Revelation slot
SUCCESS FAILURE RESET
Random card stats within rule set
0023Growth Systems 23MoonCONDITIONAL

Customization/Inscription applies; In Scope In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Strategic
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Revelation equipment slot
GROWTH STAGE LEVEL TIER
One of four Heavens marks
CAP LIMIT
One of four Heavens marks
MECHANIC
Heavens Revelation slot
SUCCESS FAILURE RESET
Random card stats within rule set
0024Growth Systems 24StarCONDITIONAL

Customization/Inscription applies; In Scope In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Strategic
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Revelation equipment slot
GROWTH STAGE LEVEL TIER
One of four Heavens marks
CAP LIMIT
One of four Heavens marks
MECHANIC
Heavens Revelation slot
SUCCESS FAILURE RESET
Random card stats within rule set
0025Growth Systems 25SkyCONDITIONAL

Customization/Inscription applies; In Scope In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Strategic
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Revelation equipment slot
GROWTH STAGE LEVEL TIER
One of four Heavens marks
CAP LIMIT
One of four Heavens marks
MECHANIC
Heavens Revelation slot
SUCCESS FAILURE RESET
Random card stats within rule set
0026Growth Systems 26CONDITIONAL

Inscription/customization applies; In Scope In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Strategic
ACQUISITION HOW
Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Revelation equipment slot
GROWTH STAGE LEVEL TIER
One Space slot; separate stat pool
CAP LIMIT
One Space slot; separate stat pool
MECHANIC
Space slot and Harmony-effect matching
SUCCESS FAILURE RESET
Random card stats within rule set
0027Growth Systems 27ACTIVE

Refund not disclosed; Linked Global SEGA English service / cross-platform / Ver.4.6; In Scope Linked

9 FIELDS
GROWTH LAYER
External support
GROWTH ROLE
Supportive
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Revelation sub-stat
GROWTH STAGE LEVEL TIER
Targets the fourth sub-stat in selected guide
CAP LIMIT
Targets the fourth sub-stat in selected guide
MECHANIC
Fourth sub-stat reroll/change
SUCCESS FAILURE RESET
Result rule not fully disclosed
0028Growth Systems 28ACTIVE

Final confirmation locks fields; Linked Global SEGA English service / cross-platform / Ver.4.6; In Scope Linked

9 FIELDS
GROWTH LAYER
External support
GROWTH ROLE
Supportive
ACQUISITION HOW
Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
Revelation Card
GROWTH STAGE LEVEL TIER
Selects one sub-attribute
CAP LIMIT
Selects one sub-attribute
MECHANIC
Customization target selection
SUCCESS FAILURE RESET
Deterministic selection
0029Growth Systems 29ACTIVE

Reset does not refund consumed Ink; final confirmation locks fields; Linked Global SEGA English service / cross-platform / Ver.4.6; In Scope Linked

9 FIELDS
GROWTH LAYER
External support
GROWTH ROLE
Supportive
ACQUISITION HOW
Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
Revelation Card
GROWTH STAGE LEVEL TIER
One consumed per generated value
CAP LIMIT
One consumed per generated value
MECHANIC
Customization value generation
SUCCESS FAILURE RESET
Generated value varies; exact distribution not disclosed
0030Growth Systems 30ACTIVE

Reset/refund not disclosed; Linked Global SEGA English service / cross-platform / Ver.4.6; In Scope Linked

9 FIELDS
GROWTH LAYER
External support
GROWTH ROLE
Supportive
ACQUISITION HOW
Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
Revelation growth/customization
GROWTH STAGE LEVEL TIER
Exact effect not fully disclosed in selected text
CAP LIMIT
Exact effect not fully disclosed in selected text
MECHANIC
High-value Revelation input
SUCCESS FAILURE RESET
Not assessed
0031Growth Systems 31Player Level / Player RankACTIVE

No reset disclosed; In Scope

9 FIELDS
GROWTH LAYER
Meta
GROWTH ROLE
Fundamental
ACQUISITION HOW
In-game
TIMING WHEN
All phases
TARGET NAME TYPE
Player account / protagonist
GROWTH STAGE LEVEL TIER
Published thresholds gate Tasks, Mindscape, Revelation, S-LV.
CAP LIMIT
Published thresholds gate Tasks, Mindscape, Revelation, S-LV.
MECHANIC
Account-level progression and feature gating
SUCCESS FAILURE RESET
Deterministic
0032Growth Systems 32CONDITIONAL

Reset/refund not disclosed; In Scope

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
Phantom Thief skills
GROWTH STAGE LEVEL TIER
Inner ring choice
CAP LIMIT
Inner ring choice
MECHANIC
Mindscape inner-ring option
SUCCESS FAILURE RESET
Deterministic selection
0033Growth Systems 33CONDITIONAL

Reset/refund not disclosed; In Scope

9 FIELDS
GROWTH LAYER
Internal
GROWTH ROLE
Strategic
ACQUISITION HOW
Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
Phantom Thief stats
GROWTH STAGE LEVEL TIER
Inner ring choice
CAP LIMIT
Inner ring choice
MECHANIC
Mindscape inner-ring option
SUCCESS FAILURE RESET
Deterministic selection
0034Growth Systems 34ACTIVE

Input cards consumed; refund not disclosed; In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Expansion / Supportive
ACQUISITION HOW
In-game / Hybrid
TIMING WHEN
Mid–Late
TARGET NAME TYPE
Revelation Cards
GROWTH STAGE LEVEL TIER
Source-stated input counts
CAP LIMIT
Source-stated input counts
MECHANIC
Multi-card conversion
SUCCESS FAILURE RESET
Resulting card stats remain random
0035Growth Systems 35ACTIVE

Reset loses used Prophetic Ink; final fields fixed; In Scope

9 FIELDS
GROWTH LAYER
External
GROWTH ROLE
Strategic / Supportive
ACQUISITION HOW
Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
Revelation Cards
GROWTH STAGE LEVEL TIER
One selected sub-attribute; repeated value generation
CAP LIMIT
One selected sub-attribute; repeated value generation
MECHANIC
Sub-attribute selection and value generation
SUCCESS FAILURE RESET
Value generation variability not disclosed
0036Growth Systems 36CONDITIONAL

No reset disclosed; Linked Global SEGA English service / cross-platform / Ver.4.6; In Scope SEGA English/global service (Japan/Western global track); Korean Perfect World service excluded / Ver.4.6 baseline context; Added in Ver.4.6; no removal evidence; Linked

8 FIELDS
GROWTH ROLE
Supportive
ACQUISITION HOW
Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
Over-duplicate 5★ Phantom Thief assets
GROWTH STAGE LEVEL TIER
Eligibility after eighth copy-equivalent
CAP LIMIT
Eligibility after eighth copy-equivalent
MECHANIC
Duplicate overflow conversion currency
SUCCESS FAILURE RESET
Deterministic quantity by Draft X inclusion
0037Growth Systems 37ACTIVE

No refund disclosed; Linked Global SEGA English service / cross-platform / Ver.4.6; In Scope

8 FIELDS
GROWTH ROLE
Supportive
ACQUISITION HOW
Hybrid
TIMING WHEN
Late
TARGET NAME TYPE
Player account / growth resources
GROWTH STAGE LEVEL TIER
Lineup current at Ver.4.6
CAP LIMIT
Lineup current at Ver.4.6
MECHANIC
Resource exchange
SUCCESS FAILURE RESET
Deterministic exchange
0038Growth Systems 38Phantom Pass · 팬텀 패스ACTIVE
8 FIELDS
GROWTH ROLE
Supportive
ACQUISITION HOW
Hybrid
TIMING WHEN
All phases
TARGET NAME TYPE
Player account
GROWTH STAGE LEVEL TIER
Seasonal levels; reset at season change
CAP LIMIT
Seasonal levels; reset at season change
MECHANIC
Seasonal mission progression
SUCCESS FAILURE RESET
Deterministic mission progress
0039Growth Systems 39Premium Phantom Pass · 프리미엄 팬텀 패스ACTIVE

Premium rewards apply only to purchased season; Linked Global SEGA English service / cross-platform / applicable offer; Linked SEGA English/global; Korean Perfect World service excluded / iOS; Android; Windows/Steam; Google Play Games / Ver.4.6 baseline context; Current Phantom Pass season; In Scope In Scope

8 FIELDS
GROWTH ROLE
Supportive
ACQUISITION HOW
Cash / Hybrid
TIMING WHEN
All phases
TARGET NAME TYPE
Player account
GROWTH STAGE LEVEL TIER
Current Ver.4.6 season
CAP LIMIT
Current Ver.4.6 season
MECHANIC
Paid premium reward lane
SUCCESS FAILURE RESET
Deterministic unlock of premium lane
0040Growth Systems 40Premium+ Phantom Pass · 프리미엄+ 팬텀 패스ACTIVE

Benefits limited to purchased season; Linked Global SEGA English service / cross-platform / applicable offer; Linked SEGA English/global; Korean Perfect World service excluded / iOS; Android; Windows/Steam; Google Play Games / Ver.4.6 baseline context; Current Phantom Pass season; In Scope In Scope

8 FIELDS
GROWTH ROLE
Supportive
ACQUISITION HOW
Cash / Hybrid
TIMING WHEN
All phases
TARGET NAME TYPE
Player account
GROWTH STAGE LEVEL TIER
Includes 10 pass levels in current notice
CAP LIMIT
Includes 10 pass levels in current notice
MECHANIC
Paid premium-plus reward lane
SUCCESS FAILURE RESET
Deterministic
0041Growth Systems 41ACTIVE

Reset/refund not disclosed; Linked Global SEGA English service / cross-platform / Ver.4.6; In Scope In Scope

8 FIELDS
GROWTH ROLE
Supportive
ACQUISITION HOW
Cash / Hybrid
TIMING WHEN
All phases
TARGET NAME TYPE
Activity-cadence support item; exact target unresolved
GROWTH STAGE LEVEL TIER
No cap or recovery amount disclosed
CAP LIMIT
No cap or recovery amount disclosed
MECHANIC
Named supply item
SUCCESS FAILURE RESET
Deterministic item grant in selected shop notice
0042Growth Systems 42ACTIVE

SEGA English/global; Tartarus Shuffle Time

2 FIELDS
GROWTH LAYER
Unknown in
GROWTH ROLE
Unknown in
0043Growth Systems 43ACTIVE

Global; Ver.4.5 이후 확장

2 FIELDS
GROWTH LAYER
Unknown in
GROWTH ROLE
Unknown in
0044Growth Systems 44ACTIVE

Global English service; 공식 상점·교환 공지 기준

2 FIELDS
GROWTH LAYER
Unknown in
GROWTH ROLE
Unknown in
0045Growth Systems 45ACTIVE

Global English service; 공식 상점·교환 공지 기준

2 FIELDS
GROWTH LAYER
Unknown in
GROWTH ROLE
Unknown in
0046Growth Systems 46ACTIVE

Global English service; 공식 상점·교환 공지 기준

2 FIELDS
GROWTH LAYER
Unknown in
GROWTH ROLE
Unknown in
0047Growth Systems 47ACTIVE

Global English service; 공식 상점·교환 공지 기준

2 FIELDS
GROWTH LAYER
Unknown in
GROWTH ROLE
Unknown in
0048Growth Systems 48ACTIVE

Global English service; 공식 상점 세트 구성 텍스트 기준

2 FIELDS
GROWTH LAYER
Unknown in
GROWTH ROLE
Unknown in
0049Growth Systems 49ACTIVE

Global English service; 공식 상점 세트 구성 텍스트 기준

2 FIELDS
GROWTH LAYER
Unknown in
GROWTH ROLE
Unknown in
0050Growth Systems 50ACTIVE

Global English service; 공식 상점 세트 구성 텍스트 기준

2 FIELDS
GROWTH LAYER
Unknown in
GROWTH ROLE
Unknown in