| 0001Economy Flows 1Stardust Shards | — | ACTIVE N/A | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Daily reward calculation based on accumulated stars
- CADENCE RESET
- Daily
- CAP LIMIT
- Unknown in
|
|---|
| 0002Economy Flows 2Growth material consumption | — | ACTIVE Stardust Shards | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Player Rank 55 and material use
- CADENCE RESET
- Persistent
- CAP LIMIT
- Unknown in
|
|---|
| 0003Economy Flows 3Pheromone Sting and Pheromone Sting Shard availability | — | ACTIVE N/A | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Explore new Chapter 4 areas
- CADENCE RESET
- Persistent
- CAP LIMIT
- Unknown in
|
|---|
| 0004Economy Flows 4Companio Coin 소비 | — | ACTIVE Companio Coin | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Companio Coin Exchange Shop에서 교환
- CADENCE RESET
- Persistent
- CAP LIMIT
- Unknown in
|
|---|
| 0005Economy Flows 5Joy Medals and Konpaku Gems | — | CONDITIONAL N/A | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Reach Total Points Stage Reward condition
- CADENCE RESET
- Gates season
- CAP LIMIT
- Unknown in
|
|---|
| 0006Economy Flows 6Tycoon Points and Stars | — | CONDITIONAL N/A | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Ranked result finalized
- CADENCE RESET
- Per ranked result / season
- CAP LIMIT
- Unknown in
|
|---|
| 0007Economy Flows 7New Companio ranking points initialized at 0 | — | ACTIVE N/A | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Member transfers into another Companio
- CADENCE RESET
- On transfer
- CAP LIMIT
- Unknown in
|
|---|
| 0008Economy Flows 8Friend Points 발생 | — | PRESERVED N/A | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Assist 제공·사용
- CADENCE RESET
- Eligible battle use; exact values in RP Annex
- CAP LIMIT
- Unknown in
|
|---|
| 0009Economy Flows 9Meta Jewels 소비와 코스튬 소유권 | — | PRESERVED Meta Jewels | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Shop > Goods 구매
- CADENCE RESET
- Shop > Goods; current discount window
- CAP LIMIT
- Unknown in
|
|---|
| 0010Economy Flows 10Platinum Milicoin 소비 | — | PRESERVED Platinum Milicoin | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Arms Deals 진입
- CADENCE RESET
- Arms Deals-specific
- CAP LIMIT
- Unknown in
|
|---|
| 0011Economy Flows 11Business Permit reward | — | ACTIVE N/A | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Event Story mission clear
- CADENCE RESET
- Haunted Beach Shack: Menacing Maw from the Murky Marine event period
- CAP LIMIT
- Unknown in
|
|---|
| 0012Economy Flows 12Permit consumption / minigame access | — | ACTIVE Business Permit | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Beach Shack Business entry
- CADENCE RESET
- Haunted Beach Shack: Menacing Maw from the Murky Marine event period
- CAP LIMIT
- Unknown in
|
|---|
| 0013Economy Flows 13Tycoon Points 소비 | — | ACTIVE Tycoon Points | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Tycoon Points Exchange에서 보상 선택
- CADENCE RESET
- Ver.4.6 exchange lineup
- CAP LIMIT
- Unknown in
|
|---|
| 0014Economy Flows 14raffle 시도권 소비 | — | ENDED Route Tickets | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- 해당 raffle 이벤트 기간에 티켓 사용
- CADENCE RESET
- Historical limited instance
- CAP LIMIT
- Unknown in
|
|---|
| 0015Economy Flows 15Meta Jewels reward | — | CONDITIONAL N/A | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Tartarus 해금 후 이벤트 스토리 진행; P3R 캐릭터와 하루 1회 대화
- CADENCE RESET
- Daily; account maximum 5 claims
- CAP LIMIT
- Unknown in
|
|---|
| 0016Economy Flows 16corresponding level Stamina Mode access; Wheel of Time: New Moon reward | — | CONDITIONAL N/A | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Boss level clear
- CADENCE RESET
- P3R regularized event branch
- CAP LIMIT
- Unknown in
|
|---|
| 0017Economy Flows 17expanded Mindscape enhancement materials | — | ACTIVE Stamina-linked; exact per-stage cost undisclosed | 5 FIELDS- FLOW TYPE
- Transition
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- stage clear
- CADENCE RESET
- Persistent from Ver.3.0
- CAP LIMIT
- Unknown in
|
|---|
| 0018Economy Flows 18 | — | ACTIVE | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Eligible 5★ Tempest Riko
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0019Economy Flows 19 | — | ACTIVE Trial stars determine daily Stardust Shards, which strengthen Mindscape. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Persistent trial relation
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0020Economy Flows 20 | — | ACTIVE Exploration rewards include the Protagonist weapon and forging shards. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- New Ver.4.0 areas
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0021Economy Flows 21 | — | ACTIVE Realm farming is Stamina-linked, but exact per-stage cost is not publicly closed. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Training Materials menu
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0022Economy Flows 22 | — | ACTIVE Boss objectives and ranking structures grant Joy Medals or event exchange resources. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Applicable event windows
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0023Economy Flows 23 | — | ACTIVE Player points contribute to Companio ranking and are reset on Companio transfer. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Applicable Gates season
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0024Economy Flows 24 | — | ACTIVE Match results generate Points and Stars; Stars determine Rank and Points feed an exchange. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- When Tycoon is available
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0025Economy Flows 25 | — | ACTIVE Event play produces Tycoon Medals, which are exchanged into Tycoon Points and then rewards. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Verified event instances only
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0026Economy Flows 26 | — | ACTIVE The specialist guide identifies Trials as a consistent source of Rainbow Persona Coins used for high-rank Persona upgrades. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Secondary guide state
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0027Economy Flows 27 | — | ACTIVE Individual personal-best scores are aggregated into a Companio ranking total; membership changes reset specified points. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Companio group competition
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0028Economy Flows 28 | — | ACTIVE Official updates added these items to Gates stage-reward structures. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Ver.4.0 onward
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0029Economy Flows 29 | — | ACTIVE Total Points Stage Rewards에 두 보상명이 연결된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Ver.4.0 addition; exact quantities are not in ordinary body
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0030Economy Flows 30 | — | ACTIVE Companio-linked exchange shop에 named growth materials가 추가된 공식 경로가 있다. | 4 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0031Economy Flows 31 | — | ACTIVE 누적 별 수가 Stardust Shards의 일일 공급량을 결정한다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Daily supply rule
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0032Economy Flows 32 | — | ACTIVE 중복 획득 또는 Cognitite가 Awareness 단계 해금으로 변환된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Eligible characters
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0033Economy Flows 33 | — | ACTIVE 8번째 copy-equivalent 이후 over-duplicate가 Crystal Cognigem으로 전환된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Ver.4.6+
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0034Economy Flows 34 | — | ACTIVE Crystal/Prism Cognigem이 Cognitite Shards·Inks·Revelations 등으로 교환된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Current Ver.4.6 lineup
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0035Economy Flows 35 | — | ACTIVE 유료 pass lane이 Inks·Stardust·Revelation·Salamander Coins를 공급한다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Purchased current season
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0036Economy Flows 36 | — | ACTIVE 시즌 미션·EXP·level reset이 성장 자원 공급 cadence를 형성한다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Current season to 2026-09-09
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0037Economy Flows 37 | — | ACTIVE 매일 5:00 AM에 5씩 최대 20까지 회복하며 특정 아이템 또는 Meta Jewels로도 회복된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- City Life cadence; global customer-support rule
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0038Economy Flows 38 | — | ACTIVE Coffee Aid Pass가 7일 동안 MaraThon Energy 7개를 공급한다. 정확한 사용 대상·회복량은 선택한 공지에서 미공개다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Ver.4.6 limited shop period
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0039Economy Flows 39 | — | ACTIVE 티켓이 character contract 접근권으로 소비된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Contract-specific
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0040Economy Flows 40 | — | ACTIVE Salamander Coins가 Airsoft Shop의 적격 5★ Weapon 소유권으로 전환된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Current lineup; scheduled additions may differ
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0041Economy Flows 41 | — | ACTIVE Shard 교환과 Cognitite 사용이 character Awareness 성장으로 연결된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Eligible character
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0042Economy Flows 42 | — | ACTIVE 전용 교환 통화가 Persona 스킬 학습 재료로 전환된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Skill Card learning conditions apply
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0043Economy Flows 43 | — | ACTIVE 전용 교환소가 Protagonist weapon Forge 재료를 공급한다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Version-specific lineup
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0044Economy Flows 44 | — | ACTIVE draw bonus가 Inks·Retrograde Card 등 성장 자원으로 교환된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Account-relative contract; lineup-specific
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0045Economy Flows 45 | — | ACTIVE 과잉 중복이 교환 가능한 성장 자원으로 변환된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Ver.4.6 duplicate rule
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0046Economy Flows 46 | — | ACTIVE Shop faucet이 성장 Sink에 투입되는 기본 재료를 공급한다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Ver.4.6 Shop sets
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0047Economy Flows 47 | — | ACTIVE Pass 상품·시즌이 통화와 성장 재료의 반복 공급 cadence를 형성한다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Current season
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0048Economy Flows 48 | — | ACTIVE 시간 회복과 item/Meta Jewel refill이 콘텐츠 접근 속도를 조정한다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Current support rule
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0049Economy Flows 49 | — | ACTIVE 이벤트 성과가 시설 업그레이드·staff training 자원으로 전환된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Ver.4.6 event
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|
| 0050Economy Flows 50 | — | ACTIVE Event Story·Boss·Fishing 보상이 한정 교환 재화로 연결된다. | 5 FIELDS- FLOW TYPE
- Dependency
- AMOUNT RATE
- Unknown in
- TRIGGER CONDITION
- Ver.4.6 event
- CADENCE RESET
- Unknown in
- CAP LIMIT
- Unknown in
|
|---|