| 0051Growth Contents 51Shooting MasteryVerified / Active / Linked | — | ACTIVE Avian Spirit Trial의 해당 Avian Tower에서 상호작용 \ | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Mini-Game — Avian Spirit Trial variant
- ENTRY UNLOCK CONDITION
- Avian Spirit Trial의 해당 Avian Tower에서 상호작용
- ENTRY COST RULE
- 공개 입장 비용 없음
- CADENCE RESET
- 상위 trial 접근 후 상시; Reset 미공개
- TIME MODE
- Real-Time
- CONTROL MODE
- 수동
- REWARD OUTPUT
- 상위 Avian Spirit Trial의 score 기반 보상
|
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| 0052Growth Contents 52Tactical ShootingVerified / Active / Linked | — | ACTIVE Avian Spirit Trial의 해당 Avian Tower에서 상호작용 \ | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Mini-Game — Avian Spirit Trial variant
- ENTRY UNLOCK CONDITION
- Avian Spirit Trial의 해당 Avian Tower에서 상호작용
- ENTRY COST RULE
- 공개 입장 비용 없음
- CADENCE RESET
- 상위 trial 접근 후 상시; Reset 미공개
- TIME MODE
- Real-Time
- CONTROL MODE
- 수동
- REWARD OUTPUT
- 상위 Avian Spirit Trial의 score 기반 보상
|
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| 0053Growth Contents 53Level LeapVerified / Active / Linked | — | ACTIVE Avian Spirit Trial의 해당 Avian Tower에서 상호작용 \ | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Mini-Game — Avian Spirit Trial variant
- ENTRY UNLOCK CONDITION
- Avian Spirit Trial의 해당 Avian Tower에서 상호작용
- ENTRY COST RULE
- 공개 입장 비용 없음
- CADENCE RESET
- 상위 trial 접근 후 상시; Reset 미공개
- TIME MODE
- Real-Time
- CONTROL MODE
- 수동
- REWARD OUTPUT
- 상위 Avian Spirit Trial의 score 기반 보상
|
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| 0054Growth Contents 54Wall WalkVerified / Active / Linked | — | ACTIVE Avian Spirit Trial의 해당 Avian Tower에서 상호작용 \ | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Mini-Game — Avian Spirit Trial variant
- ENTRY UNLOCK CONDITION
- Avian Spirit Trial의 해당 Avian Tower에서 상호작용
- ENTRY COST RULE
- 공개 입장 비용 없음
- CADENCE RESET
- 상위 trial 접근 후 상시; Reset 미공개
- TIME MODE
- Real-Time
- CONTROL MODE
- 수동
- REWARD OUTPUT
- 상위 Avian Spirit Trial의 score 기반 보상
|
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| 0055Growth Contents 55Aeriel ShotVerified / Active / Linked | — | ACTIVE Avian Spirit Trial의 해당 Avian Tower에서 상호작용 \ | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Mini-Game — Avian Spirit Trial variant
- ENTRY UNLOCK CONDITION
- Avian Spirit Trial의 해당 Avian Tower에서 상호작용
- ENTRY COST RULE
- 공개 입장 비용 없음
- CADENCE RESET
- 상위 trial 접근 후 상시; Reset 미공개
- TIME MODE
- Real-Time
- CONTROL MODE
- 수동
- REWARD OUTPUT
- 상위 Avian Spirit Trial의 score 기반 보상
|
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| 0056Growth Contents 56All Round TrialVerified / Active / Linked | — | ACTIVE Avian Spirit Trial의 해당 Avian Tower에서 상호작용 \ | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Mini-Game — Avian Spirit Trial variant
- ENTRY UNLOCK CONDITION
- Avian Spirit Trial의 해당 Avian Tower에서 상호작용
- ENTRY COST RULE
- 공개 입장 비용 없음
- CADENCE RESET
- 상위 trial 접근 후 상시; Reset 미공개
- TIME MODE
- Real-Time
- CONTROL MODE
- 수동
- REWARD OUTPUT
- 상위 Avian Spirit Trial의 score 기반 보상
|
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| 0057Growth Contents 57Armed InfiltrationVerified / Active / Linked | — | ACTIVE Avian Spirit Trial의 해당 Avian Tower에서 상호작용 \ | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Mini-Game — Avian Spirit Trial variant
- ENTRY UNLOCK CONDITION
- Avian Spirit Trial의 해당 Avian Tower에서 상호작용
- ENTRY COST RULE
- 공개 입장 비용 없음
- CADENCE RESET
- 상위 trial 접근 후 상시; Reset 미공개
- TIME MODE
- Real-Time
- CONTROL MODE
- 수동
- REWARD OUTPUT
- 상위 Avian Spirit Trial의 score 기반 보상
|
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| 0058Growth Contents 58FishingVerified / Active / In Scope | — | ACTIVE Main Quest `In the Depths of Winter`까지 진행해 `Dedicated Chef` Side Quest 개방 \ | 9 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Mini-Game
- OBJECT TYPE
- Mini-Game — Field Growth
- ENTRY UNLOCK CONDITION
- Main Quest `In the Depths of Winter`까지 진행해 `Dedicated Chef` Side Quest 개방
- ENTRY COST RULE
- Fishing Rod와 Bait 사용
- CADENCE RESET
- 해금 후 상시; Basic Lure 일일 구매 제한은 수량 미공개
- TIME MODE
- Real-Time
- CONTROL MODE
- 수동
- REWARD OUTPUT
- Caught fish; Fisheries에서 Angler’s Tokens로 교환 가능한 성장 아이템
|
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| 0059Growth Contents 59Lulu LunolootVerified / Active / In Scope | — | ACTIVE 필드에서 아이템 수집·적 전투 중 무작위 출현; Commission에서도 출현 가능 \ | 9 FIELDS- TIER
- Core/Always-On
- CONTENT TYPE
- Basic Farming
- OBJECT TYPE
- Basic Farming — Open-World Encounter
- ENTRY UNLOCK CONDITION
- 필드에서 아이템 수집·적 전투 중 무작위 출현; Commission에서도 출현 가능
- ENTRY COST RULE
- 공개 입장 비용 없음
- CADENCE RESET
- 무작위; guide는 지역별 일일 최소 1회 고확률이라고 서술하나 보장 아님
- TIME MODE
- Real-Time
- CONTROL MODE
- 수동
- REWARD OUTPUT
- Coin; Chain; Vermilion Teardrop; Stone Powder
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| 0060Growth Contents 60ThoughtsFinal Directive / Active | — | ACTIVE Character-specific fragment item | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- Character acquisition resource 캐릭터 획득·Intron
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|
| 0061Growth Contents 61Secret LetterFinal Directive / Active | — | ACTIVE Obtain from connected source node \ | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- Targeting / acquisition key 캐릭터·무기·Demon Wedge acquisition source Acquisition access item
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|
| 0062Growth Contents 62N/A§3.3 관련 시스템 표 | — | ACTIVE | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- 명칭 정의 보강
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|
| 0063Growth Contents 63N/AAbyssal Commissions access paragraph / 미검증·상충 항목 구획 | — | ACTIVE Calamity Weapons forging vs Abyssal Commissions access | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- Missing named prerequisite
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|
| 0064Growth Contents 64N/AAbyss: Defence registry row / New Weapons | — | Baseline에는 미가용; post-baseline scheduled | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- Missing actual weapon name
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|
| 0065Growth Contents 65N/A | — | 글로벌 / Edge of Trial 1.5 iteration / UTC+8 | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- Registry 등재
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|
| 0066Growth Contents 66N/A | — | ACTIVE Defence ∞ | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- 명칭 추가
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|
| 0067Growth Contents 67N/A | — | ACTIVE 글로벌 / Sanctuary | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- 명칭 추가
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|
| 0068Growth Contents 68N/A | — | ACTIVE 글로벌 | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- 명칭 추가
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|
| 0069Growth Contents 69N/A | — | ACTIVE 글로벌 | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- 명칭 추가
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|
| 0070Growth Contents 70N/A | — | ENDED 글로벌 / 직전 버전 회차 | 5 FIELDS- TIER
- Supplementary/Limited
- CONTENT TYPE
- Other Confirmed
- OBJECT TYPE
- 명칭 추가
- TIME MODE
- Unknown
- CONTROL MODE
- Unknown
|
|---|