| 0001Transitions 1 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Quest complete
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Commissions access state
- CADENCE RESET
- Persistent
|
|---|
| 0002Transitions 2 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Quest complete
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Noctoyager Manual access state
- CADENCE RESET
- Persistent
|
|---|
| 0003Transitions 3 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Quest complete
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Mystic Maze access state
- CADENCE RESET
- Persistent
|
|---|
| 0004Transitions 4 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Quest complete
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Online multiplayer permission
- CADENCE RESET
- Persistent
|
|---|
| 0005Transitions 5 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- ENTRY
- TRIGGER CONDITION
- Invite accepted
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Team formation state
- CADENCE RESET
- On demand
|
|---|
| 0006Transitions 6 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- ENTRY
- TRIGGER CONDITION
- Eligible Commission selected
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Co-op entry state
- CADENCE RESET
- On demand
|
|---|
| 0007Transitions 7 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- ENTRY
- TRIGGER CONDITION
- Eligible weekly boss selected
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Co-op entry state
- CADENCE RESET
- Weekly content cadence
|
|---|
| 0008Transitions 8 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Quest complete
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Covert access state
- CADENCE RESET
- Persistent
|
|---|
| 0009Transitions 9 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- QUALIFICATION
- TRIGGER CONDITION
- Target selected before run
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Target reward pool state
- CADENCE RESET
- Per run
|
|---|
| 0010Transitions 10 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Clear and choose one displayed reward
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Character-specific Thought
- CADENCE RESET
- Per run
|
|---|
| 0011Transitions 11 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Clear and choose a Demon Wedge-related reward
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Demon Wedge / blueprint state
- CADENCE RESET
- Per run
|
|---|
| 0012Transitions 12 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- ACQUISITION
- TRIGGER CONDITION
- Consume 30 character-specific Thoughts for first unlock
- COST INPUT
- Thought — source-stated acquisition input
- RESOURCE OR STATE TRANSFER
- Character ownership state
- CADENCE RESET
- One-time per character unlock
|
|---|
| 0013Transitions 13 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Commission completion
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Demon Wedge reward
- CADENCE RESET
- Repeatable
|
|---|
| 0014Transitions 14 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Commission completion
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Secret Letter-related reward
- CADENCE RESET
- Repeatable
|
|---|
| 0015Transitions 15 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Quest complete
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Bounty access state
- CADENCE RESET
- Persistent
|
|---|
| 0016Transitions 16 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Reward claim
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Phoxhunter's Canto
- CADENCE RESET
- Weekly; 3 claims
|
|---|
| 0017Transitions 17 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Quest complete
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Weekly boss access state
- CADENCE RESET
- Persistent
|
|---|
| 0018Transitions 18 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Challenge reward under current rotation
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Secret Letter: Hilda; Secret Letter: Firearm Feast; Secret Letter: Sanguis Sanctus – Pistol
- CADENCE RESET
- Weekly; rotation-dependent
|
|---|
| 0019Transitions 19 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- A New Theatrical Experience complete; Chapter Twilight – The Judgment Day is a separate parallel prerequisite
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Theatre access state
- CADENCE RESET
- Persistent
|
|---|
| 0020Transitions 20 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Current rotation reward
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Secret Letter: "Ada"; Secret Letter: The Best Day
- CADENCE RESET
- Rotation
|
|---|
| 0021Transitions 21 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- ACQUISITION
- TRIGGER CONDITION
- Purchase selection within Memento
- COST INPUT
- Memento exchange input / listed purchase condition
- RESOURCE OR STATE TRANSFER
- Secret Letter: The Best Day ownership
- CADENCE RESET
- Version 1.5 Memento stock / exchange
|
|---|
| 0022Transitions 22 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Weekly reward acquisition
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Threads of Time
- CADENCE RESET
- Weekly
|
|---|
| 0023Transitions 23 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- COST
- TRIGGER CONDITION
- Exchange action
- COST INPUT
- Threads of Time — consumed / exchange input as stated by the transition row
- RESOURCE OR STATE TRANSFER
- Exchange input state
- CADENCE RESET
- 3-week shop refresh
|
|---|
| 0024Transitions 24 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- PURCHASE
- TRIGGER CONDITION
- Exchange confirmed
- COST INPUT
- Exchange input applies; exact quantity follows the originating content/shop rule
- RESOURCE OR STATE TRANSFER
- Combat Melodies / Carmine Globules / Demon Wedges
- CADENCE RESET
- 3-week refresh; selected limits vary
|
|---|
| 0025Transitions 25 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Daily or weekly task complete
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Guild Commendations
- CADENCE RESET
- Daily / weekly
|
|---|
| 0026Transitions 26 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- COST
- TRIGGER CONDITION
- Guild Shop exchange confirmation
- COST INPUT
- Guild Commendations
- RESOURCE OR STATE TRANSFER
- Guild Commendations consumed; Guild Shop reward acquired
- CADENCE RESET
- Daily / weekly input cadence
|
|---|
| 0027Transitions 27 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- PURCHASE
- TRIGGER CONDITION
- Guild Shop exchange after Paradise Prelude update
- COST INPUT
- Exchange input applies; exact quantity follows the originating content/shop rule
- RESOURCE OR STATE TRANSFER
- Radiant Crystal and other Calamity Weapon growth materials
- CADENCE RESET
- Persistent shop inventory
|
|---|
| 0028Transitions 28 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- GROWTH APPLICATION
- TRIGGER CONDITION
- Upgrade action
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Calamity upgrade input
- CADENCE RESET
- Condition-driven
|
|---|
| 0029Transitions 29 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Trial Rank ≥60 and quest complete
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Abyssal access state
- CADENCE RESET
- Persistent
|
|---|
| 0030Transitions 30 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- COST
- TRIGGER CONDITION
- Abyssal Expedition start
- COST INPUT
- Abyssal Compass
- RESOURCE OR STATE TRANSFER
- Abyssal Compass consumed; Abyssal Expedition entry
- CADENCE RESET
- Per entry
|
|---|
| 0031Transitions 31 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Commission completion
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Calamity Weapon upgrade materials
- CADENCE RESET
- Repeatable
|
|---|
| 0032Transitions 32 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Challenge settlement
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Covenanter Demon Wedge Chest
- CADENCE RESET
- Event period
|
|---|
| 0033Transitions 33 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- ACQUISITION
- TRIGGER CONDITION
- Open chest and choose element
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Selected Covenanter Demon Wedge
- CADENCE RESET
- Per chest
|
|---|
| 0034Transitions 34 | — | — | 5 FIELDS- TRANSITION TYPE
- QUALIFICATION
- TRIGGER CONDITION
- Accumulate total co-op time during event
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Event reward eligibility state
- CADENCE RESET
- 2026-08-20–2026-09-01
|
|---|
| 0035Transitions 35 | — | ENDED | 5 FIELDS- TRANSITION TYPE
- QUALIFICATION
- TRIGGER CONDITION
- Historical combat performance result
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Score / Ranking Points state
- CADENCE RESET
- Historical 2026-01
|
|---|
| 0036Transitions 36 | — | ENDED | 5 FIELDS- TRANSITION TYPE
- QUALIFICATION
- TRIGGER CONDITION
- Historical highest score placement
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Group placement state
- CADENCE RESET
- Historical 2026-01
|
|---|
| 0037Transitions 37 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- QUALIFICATION
- TRIGGER CONDITION
- Cosmetic collection changes
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Cumulative Glamour Score
- CADENCE RESET
- Persistent / real-time display
|
|---|
| 0038Transitions 38 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- STATE CHANGE
- TRIGGER CONDITION
- Dismantle action
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Tear of Embla: Expedition
- CADENCE RESET
- Persistent; Lv.240+ restriction
|
|---|
| 0039Transitions 39 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- STATE CHANGE
- TRIGGER CONDITION
- Dismantle action
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Tear of Embla: Defence
- CADENCE RESET
- Persistent; Lv.240+ restriction
|
|---|
| 0040Transitions 40 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- COST
- TRIGGER CONDITION
- Exchange action
- COST INPUT
- Tear of Embla: Expedition — consumed / exchange input as stated by the transition row
- RESOURCE OR STATE TRANSFER
- Calamity exchange input
- CADENCE RESET
- Persistent
|
|---|
| 0041Transitions 41 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- COST
- TRIGGER CONDITION
- Exchange action
- COST INPUT
- Tear of Embla: Defence — consumed / exchange input as stated by the transition row
- RESOURCE OR STATE TRANSFER
- Calamity exchange input
- CADENCE RESET
- Persistent
|
|---|
| 0042Transitions 42 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- ENTRY
- TRIGGER CONDITION
- Select quick-jump for an ongoing event
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Event access routing
- CADENCE RESET
- Event-specific
|
|---|
| 0043Transitions 43 | — | — | 5 FIELDS- TRANSITION TYPE
- ENTRY
- TRIGGER CONDITION
- Select an upcoming event quick-jump
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Scheduled event routing
- CADENCE RESET
- Event-specific
|
|---|
| 0044Transitions 44 | — | — | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Blueprint availability begins 2026-08-18 10:00 server time
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- New Calamity Weapon available state and Abyss: Defence unlock
- CADENCE RESET
- Persistent after activation
|
|---|
| 0045Transitions 45 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- REWARD
- TRIGGER CONDITION
- Cumulative login during 2026-07-28 update–2026-09-07 17:00 server time
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Prismatic Hourglass ×10
- CADENCE RESET
- One event occurrence
|
|---|
| 0046Transitions 46 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- COST
- TRIGGER CONDITION
- Geniemon Trait inheritance / Geniemon Training
- COST INPUT
- 10,000 Coin
- RESOURCE OR STATE TRANSFER
- Trait inheritance state
- CADENCE RESET
- Per inheritance action
|
|---|
| 0047Transitions 47 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Guild License purchased and guild creation confirmed
- COST INPUT
- Guild License
- RESOURCE OR STATE TRANSFER
- Guild created state
- CADENCE RESET
- One-time per guild creation
|
|---|
| 0048Transitions 48 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- UNLOCK
- TRIGGER CONDITION
- Leave the starting region and enter Icelake
- COST INPUT
- N/A
- RESOURCE OR STATE TRANSFER
- Myriad feature access state
- CADENCE RESET
- Persistent
|
|---|
| 0049Transitions 49 | — | — | 5 FIELDS- TRANSITION TYPE
- PURCHASE
- TRIGGER CONDITION
- 2026-08-18 10:00 UTC+8 onward; direct-purchase selection
- COST INPUT
- Published Shop price / purchase confirmation
- RESOURCE OR STATE TRANSFER
- Sovereign Ember ownership
- CADENCE RESET
- Permanent availability after activation
|
|---|
| 0050Transitions 50 | — | ACTIVE | 5 FIELDS- TRANSITION TYPE
- PURCHASE
- TRIGGER CONDITION
- Amplification Stimulator purchase
- COST INPUT
- Phoxene Plumule
- RESOURCE OR STATE TRANSFER
- Amplification Stimulator ownership
- CADENCE RESET
- Shop inventory / purchase
|
|---|