Duet Night Abyss
Fantasy action RPG · Steam; Epic Games Store; official PC client; iOS; Android
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 277
- CLASSIFICATION GROUPS
- 23
- TRANSITIONS
- 0
- RULES & PROCESS CONTENTS
- 5
- PLAYER EXPERIENCE ELEMENTS
- —
규칙과 절차 · RULES & PROCESS
Growth Contents 20
Growth Contents
- RULES
- 0
- PROCESSES
- 2
- STEPS
- 8
Processes
Showdown4 STEPS
- ACTOR
- Player / System
- GOAL
- Complete three matches and open the Prize Chest
- ENTRY
- Enter an unlocked Showdown Bounty
- START
- Match One begins
- COMPLETION
- Prize Chest opened
- END
- Showdown completed
- 01Player
Track and eliminate enemies in Match One
- RESPONSE
- System marks Match One complete
- RESULTING STATE
- Match Two accessible
- 02Player
Defend the stationary vehicle in Match Two
- RESPONSE
- System marks Match Two complete
- RESULTING STATE
- Match Three accessible
- 03Player
Escort the moving vehicle in Match Three
- RESPONSE
- System marks Match Three complete
- RESULTING STATE
- Prize Chest accessible
- 04Player
Open the Prize Chest
- RESPONSE
- System grants the documented reward
- RESULTING STATE
- Showdown completed
Showdown4 STEPS
- ACTOR
- Player / System
- GOAL
- Complete three named matches and open the Prize Chest
- ENTRY
- Showdown Bounty entered
- START
- Match One active
- COMPLETION
- Prize Chest opened
- END
- Showdown completed and rewards granted
- 01Player
Track and eliminate enemies in Match One
- RESPONSE
- System marks Match One complete
- RESULTING STATE
- Match Two accessible
- BRANCH
- Not Applicable
- 02Player
Defend the stationary vehicle in Match Two
- RESPONSE
- System marks Match Two complete
- RESULTING STATE
- Match Three accessible
- BRANCH
- Not Applicable
- 03Player
Escort the moving vehicle in Match Three
- RESPONSE
- System marks Match Three complete
- RESULTING STATE
- Prize Chest accessible
- BRANCH
- Not Applicable
- 04Player
Open the Prize Chest
- RESPONSE
- System grants rewards and closes the sequence
- RESULTING STATE
- Showdown completed
- BRANCH
- Not Applicable