Destiny: Rising
Unknown in · iOS / Android
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 200
- CLASSIFICATION GROUPS
- 42
- TRANSITIONS
- 0
- RULES & PROCESS CONTENTS
- 13
- PLAYER EXPERIENCE ELEMENTS
- —
규칙과 절차 · RULES & PROCESS
Events 45
Events
- RULES
- 0
- PROCESSES
- 2
- STEPS
- 12
Processes
Great Hunt World First Race6 STEPS
- ACTOR
- Six-player fireteam
- GOAL
- Obtain a valid completion and race placement
- ENTRY
- Each member meets in-game access requirements; contest period open
- START
- Fireteam assembled before Elivagar launch
- COMPLETION
- Same six players complete all three stages and final completion is system-verified
- END
- Valid race completion recorded; eligible for ranking/prize determination
- 01Player group
Assemble the same six players and launch Elivagar
- RESPONSE
- Activity starts for the fireteam
- RESULTING STATE
- Stage 1 active
- BRANCH
- Contest open and access requirements met
- 02Six-player fireteam
Clear Stage 1
- RESPONSE
- System records Stage 1 clear roster
- RESULTING STATE
- Stage 1 complete with original roster
- 03Six-player fireteam
Clear Stage 2
- RESPONSE
- System records Stage 2 clear roster
- RESULTING STATE
- Stage 2 complete with original roster
- BRANCH
- Roster unchanged
- 04Six-player fireteam
Clear Stage 3
- RESPONSE
- System records final clear and verifies completion
- RESULTING STATE
- All three stages complete
- BRANCH
- Roster unchanged
- 05System
Validate roster continuity and completion order
- RESPONSE
- Valid record is admitted to ranking/prize determination
- RESULTING STATE
- Valid race completion
- BRANCH
- Completion verified
- 02Fireteam
Restart from Stage 1 with replacement
- RESPONSE
- Prior partial run is not valid for final score
- RESULTING STATE
- New run begins with new fixed roster
- BRANCH
- A member is replaced after Stage 1
Great Hunt World First Race6 STEPS
- ACTOR
- Six-player fireteam
- GOAL
- Submit valid three-stage completion
- ENTRY
- Contest active; all members eligible and activity access met
- START
- Same six-player roster launches Elivagar Stage 1
- COMPLETION
- Final stage completed and system verification passes
- END
- Valid completion record and prize/leaderboard outcome
- 01Fireteam
Assemble six players and launch Elivagar
- RESPONSE
- System starts Stage 1 with roster identity
- RESULTING STATE
- Stage 1 active
- BRANCH
- Eligibility met
- 02Fireteam
Continue with same six players
- RESPONSE
- System accepts Stage 1 and opens Stage 2
- RESULTING STATE
- Stage 2 active with roster continuity
- BRANCH
- Stage 1 cleared
- 03Fireteam
Continue with same six players
- RESPONSE
- System accepts Stage 2 and opens Stage 3
- RESULTING STATE
- Stage 3 active with roster continuity
- BRANCH
- Stage 2 cleared
- 04Fireteam
Complete final stage
- RESPONSE
- System records completion for verification
- RESULTING STATE
- Completion pending verification
- BRANCH
- Stage 3 cleared
- 05System
Verify run
- RESPONSE
- System marks official valid completion
- RESULTING STATE
- Leaderboard/prize-eligible record
- BRANCH
- Roster and completion valid
- 06System
Rank valid records and apply prize rules
- RESPONSE
- System assigns leaderboard/prize outcome
- RESULTING STATE
- Terminal contest result
- BRANCH
- Contest settlement