NOVASMC

Destiny: Rising

Unknown in · iOS / Android

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
200
CLASSIFICATION GROUPS
42
TRANSITIONS
0
RULES & PROCESS CONTENTS
13
PLAYER EXPERIENCE ELEMENTS

규칙과 절차 · RULES & PROCESS

Events 28

Events

RULES
1
PROCESSES
1
STEPS
6

Rules

Reset Cadence1 RULES

Reunion Day — Event Period

WHEN
Festival schedule is applied
INPUT
Festival availability window
OPERATION
Server enables sub-events on stated dates
RESULT
Reunion Day core sub-event period

Processes

Reunion Day6 STEPS
ACTOR
Player / Pack member
GOAL
Collect festival objects, advance individual/Pack progress and exchange rewards
ENTRY
Reunion Day sub-events are active
START
Player has not completed the selected order/contribution/exchange action
COMPLETION
Reward is claimed or exchange action completes
END
Festival reward state recorded
  1. 01
    Player / Pack member

    Defeat combatants using the specified elemental damage or defeat Shinkas.

    RESPONSE
    System drops the corresponding festival ingredients.
    RESULTING STATE
    Festival ingredients owned.
  2. 02
    Player / Pack member

    Complete common or advanced Reunion Bakery orders.

    RESPONSE
    System grants Origami Condors and listed rewards.
    RESULTING STATE
    Origami Condors owned.
  3. 03
    Player / Pack member

    Accumulate Origami Condors.

    RESPONSE
    System counts the same object toward individual and Pack progress.
    RESULTING STATE
    Individual and Pack progress increased.
  4. 04
    Player / Pack member

    Claim the milestone reward.

    RESPONSE
    System grants the applicable contribution reward.
    RESULTING STATE
    Contribution reward owned.
    BRANCH
    A contribution milestone is reached
  5. 05
    Player / Pack member

    Exchange Origami Condors in the Reunion Day Exchange Shop.

    RESPONSE
    System consumes the exchange input and grants the selected listed reward.
    RESULTING STATE
    Exchange reward owned.
    TERMINAL
  6. 06
    Player / Pack member

    Consume the event buff item.

    RESPONSE
    System applies the corresponding elemental damage buff for two hours.
    RESULTING STATE
    Timed elemental buff active.
    BRANCH
    An elemental buff item is obtained
    TERMINAL