NOVASMC

Chaos Zero Nightmare

Roguelike turn-based card RPG · PC(STOVE), Android, iOS

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
151
CLASSIFICATION GROUPS
23
TRANSITIONS
18
RULES & PROCESS CONTENTS
13
PLAYER EXPERIENCE ELEMENTS
54

Growth Contents

RECORDS
43
VISIBLE
43
PAGE
1 / 1

143OF 43 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Save DataDirectACTIVE

Chaos Manifestation run result; usable in other modes

9 FIELDS
TIER
Core
CONTENT TYPE
Meta-persistence / Linked growth state
OBJECT TYPE
Meta-persistence / Linked growth state
ENTRY UNLOCK CONDITION
Chaos Manifestation run result; usable in other modes
ENTRY COST RULE
No standalone entry cost confirmed
CADENCE RESET
Persistent; mode/season variants exist
TIME MODE
Async persistence
CONTROL MODE
System-managed; player equips/selects
REWARD OUTPUT
Build state; mode eligibility; linked progression value
0002Zero SystemInferredACTIVE

Chaos menu; detailed unlock tied to advanced Chaos progression

9 FIELDS
TIER
Core
CONTENT TYPE
Advanced Challenge / Meta farming
OBJECT TYPE
Advanced Challenge / Meta farming
ENTRY UNLOCK CONDITION
Chaos menu; detailed unlock tied to advanced Chaos progression
ENTRY COST RULE
No Aether attempt cost stated in selected direct rule; Chaos Orbs used for upgrades
CADENCE RESET
Always-on after unlock
TIME MODE
RT run + meta configuration
CONTROL MODE
Manual run; no sweep confirmed
REWARD OUTPUT
Chaos resources; stronger run configuration
0003The Blue PotBlue PotDirectACTIVE

Chaos selection; early Chaos progression

9 FIELDS
TIER
Core
CONTENT TYPE
Adventure / Chaos Manifestation
OBJECT TYPE
Adventure / Chaos Manifestation
ENTRY UNLOCK CONDITION
Chaos selection; early Chaos progression
ENTRY COST RULE
No attempt Aether cost; reward claim rules separated in RP Annex
CADENCE RESET
Always-on after unlock
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
First-clear and run rewards; Save Data
0004Spiral Tower of ScreamsInferredACTIVE

Dedicated Galactic Disaster challenge entry; unlock details not fully disclosed

9 FIELDS
TIER
Core
CONTENT TYPE
Advanced Challenge / Unlimited Tower
OBJECT TYPE
Advanced Challenge / Unlimited Tower
ENTRY UNLOCK CONDITION
Dedicated Galactic Disaster challenge entry; unlock details not fully disclosed
ENTRY COST RULE
No entry cost confirmed
CADENCE RESET
Permanent/open at baseline; exact reset not confirmed
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Floor and milestone rewards; exact full table not captured
0005SortieDirectACTIVE

Dedicated main menu after half-anniversary update

9 FIELDS
TIER
Core
CONTENT TYPE
Advanced Challenge / Roguelike score mode
OBJECT TYPE
Advanced Challenge / Roguelike score mode
ENTRY UNLOCK CONDITION
Dedicated main menu after half-anniversary update
ENTRY COST RULE
No cost disclosed in selected sources; team/risk limits in RP Annex
CADENCE RESET
Active at baseline; update cadence varies
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Progress and score rewards; exact baseline table not captured
0006Story스토리 미션DirectACTIVE

Chapter/account-level gates

9 FIELDS
TIER
Core
CONTENT TYPE
Adventure Mode
OBJECT TYPE
Adventure Mode
ENTRY UNLOCK CONDITION
Chapter/account-level gates
ENTRY COST RULE
Story progression is not Aether-gated; detailed raw rule in RP Annex
CADENCE RESET
Always-on; chapter release dependent
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Coordinates of Record, Crystals, XP materials, Units and mission-specific rewards
0007Battle Mission전투 미션DirectACTIVE

Mission progression; final chapter mission gates account rank

9 FIELDS
TIER
Core
CONTENT TYPE
Adventure / Mission challenge
OBJECT TYPE
Adventure / Mission challenge
ENTRY UNLOCK CONDITION
Mission progression; final chapter mission gates account rank
ENTRY COST RULE
Aether use varies by mission; exact baseline cost table not captured
CADENCE RESET
Always-on
TIME MODE
RT
CONTROL MODE
Manual; sweep not confirmed
REWARD OUTPUT
Mission rewards and chapter star rewards
0008SimulationDirectACTIVE

Gradual unlock by Captain level and mission progress

9 FIELDS
TIER
Core
CONTENT TYPE
Dungeon Mode / Basic Farming hub
OBJECT TYPE
Dungeon Mode / Basic Farming hub
ENTRY UNLOCK CONDITION
Gradual unlock by Captain level and mission progress
ENTRY COST RULE
Most stages consume Aether; Challenge has weekly attempt limit
CADENCE RESET
Always-on after unlock
TIME MODE
RT
CONTROL MODE
Manual; sweep not confirmed
REWARD OUTPUT
Training, promotion, Potential and Memory Fragment materials
0009Tactical TrainingDirectACTIVE

Under Simulation

9 FIELDS
TIER
Core
CONTENT TYPE
Dungeon Mode / Basic Farming container
OBJECT TYPE
Dungeon Mode / Basic Farming container
ENTRY UNLOCK CONDITION
Under Simulation
ENTRY COST RULE
Aether/attempt conditions vary by child stage
CADENCE RESET
Always-on after unlock
TIME MODE
RT
CONTROL MODE
Manual; sweep not confirmed
REWARD OUTPUT
Child-stage-specific materials
0010Growth성장 스테이지DirectACTIVE

Chaos progression condition; exact locator in RP Annex

9 FIELDS
TIER
Core
CONTENT TYPE
Dungeon Mode / Basic Farming
OBJECT TYPE
Dungeon Mode / Basic Farming
ENTRY UNLOCK CONDITION
Chaos progression condition; exact locator in RP Annex
ENTRY COST RULE
Aether cost by stage not fully captured
CADENCE RESET
Always-on after unlock
TIME MODE
RT
CONTROL MODE
Manual; sweep not confirmed
REWARD OUTPUT
Combatant and Partner EXP materials; Units
0011Combatant전투원 스테이지DirectACTIVE

Captain promotion mission progression; exact condition in RP Annex

9 FIELDS
TIER
Core
CONTENT TYPE
Dungeon Mode / Basic Farming
OBJECT TYPE
Dungeon Mode / Basic Farming
ENTRY UNLOCK CONDITION
Captain promotion mission progression; exact condition in RP Annex
ENTRY COST RULE
Aether cost by stage not fully captured
CADENCE RESET
Always-on after unlock
TIME MODE
RT
CONTROL MODE
Manual; sweep not confirmed
REWARD OUTPUT
Combatant promotion materials
0012Partner지원 스테이지DirectACTIVE

Captain promotion mission progression; exact condition in RP Annex

9 FIELDS
TIER
Core
CONTENT TYPE
Dungeon Mode / Basic Farming
OBJECT TYPE
Dungeon Mode / Basic Farming
ENTRY UNLOCK CONDITION
Captain promotion mission progression; exact condition in RP Annex
ENTRY COST RULE
Aether cost by stage not fully captured
CADENCE RESET
Always-on after unlock
TIME MODE
RT
CONTROL MODE
Manual; sweep not confirmed
REWARD OUTPUT
Partner promotion materials
0013Potential잠재력 스테이지DirectACTIVE

Story chapter progression; exact condition in RP Annex

9 FIELDS
TIER
Core
CONTENT TYPE
Dungeon Mode / Basic Farming
OBJECT TYPE
Dungeon Mode / Basic Farming
ENTRY UNLOCK CONDITION
Story chapter progression; exact condition in RP Annex
ENTRY COST RULE
Aether cost by stage not fully captured
CADENCE RESET
Always-on after unlock
TIME MODE
RT
CONTROL MODE
Manual; sweep not confirmed
REWARD OUTPUT
Potential upgrade materials
0014Memory Fragments파편 스테이지DirectACTIVE

Captain-level progression; exact condition in RP Annex

9 FIELDS
TIER
Core
CONTENT TYPE
Dungeon Mode / Basic Farming
OBJECT TYPE
Dungeon Mode / Basic Farming
ENTRY UNLOCK CONDITION
Captain-level progression; exact condition in RP Annex
ENTRY COST RULE
Aether cost by stage not fully captured
CADENCE RESET
Always-on after unlock
TIME MODE
RT
CONTROL MODE
Manual; sweep not confirmed
REWARD OUTPUT
Memory Fragments
0015Challenges챌린지 스테이지DirectACTIVE

Later story progression; exact condition in RP Annex

9 FIELDS
TIER
Core
CONTENT TYPE
Advanced Challenge / Boss
OBJECT TYPE
Advanced Challenge / Boss
ENTRY UNLOCK CONDITION
Later story progression; exact condition in RP Annex
ENTRY COST RULE
Weekly clear limit; exact value in RP Annex
CADENCE RESET
Weekly
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Special Potential upgrade materials
0016Basin of HyperspaceDirectACTIVE

Captain-level gate; baseline configuration updated on 2026-07-29

9 FIELDS
TIER
Core
CONTENT TYPE
Advanced Challenge / Multi-party
OBJECT TYPE
Advanced Challenge / Multi-party
ENTRY UNLOCK CONDITION
Captain-level gate; baseline configuration updated on 2026-07-29
ENTRY COST RULE
No Aether attempt cost stated; team constraints in RP Annex
CADENCE RESET
Active; season/configuration rotation
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Zeronium, Crystals and configuration-specific rewards
0017Chaos / Chaos MissionsChaosDirectACTIVE

Game progression; child unlocks vary

9 FIELDS
TIER
Core
CONTENT TYPE
Roguelike growth hub
OBJECT TYPE
Roguelike growth hub
ENTRY UNLOCK CONDITION
Game progression; child unlocks vary
ENTRY COST RULE
Child-specific
CADENCE RESET
Always-on; child and seasonal variants
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Save Data and Chaos resources
0018Chaos / Chaos MissionsChaos ManifestationDirectACTIVE

Select Chaos planet and difficulty

9 FIELDS
TIER
Core
CONTENT TYPE
Adventure / Roguelike growth run
OBJECT TYPE
Adventure / Roguelike growth run
ENTRY UNLOCK CONDITION
Select Chaos planet and difficulty
ENTRY COST RULE
Attempt free in guide; reward claim limited separately
CADENCE RESET
Always-on after unlock
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Save Data; first-clear/encounter rewards; claim-limited loot
0019Ark City아크시티DirectACTIVE

Early Chapter 2 progression; exact mission in RP Annex

9 FIELDS
TIER
Core
CONTENT TYPE
Asynchronous / support-growth hub
OBJECT TYPE
Asynchronous / support-growth hub
ENTRY UNLOCK CONDITION
Early Chapter 2 progression; exact mission in RP Annex
ENTRY COST RULE
Facility-specific
CADENCE RESET
Always-on after unlock; facility resets vary
TIME MODE
Mixed
CONTROL MODE
Manual choices; passive accumulation in Policy Office
REWARD OUTPUT
Policy Points, buffs, Aether, treatment, research effects, affinity
0020Policy Office정책 센터DirectACTIVE

Ark City unlocked

9 FIELDS
TIER
Core
CONTENT TYPE
Asynchronous / timed project
OBJECT TYPE
Asynchronous / timed project
ENTRY UNLOCK CONDITION
Ark City unlocked
ENTRY COST RULE
No direct entry fee; policy resource/time constraints
CADENCE RESET
Policies accumulate; projects have limited days; cadence detailed in RP Annex
TIME MODE
Async + manual decision
CONTROL MODE
Manual policy approval
REWARD OUTPUT
Policy Points and grade rewards
0021Starshine Diner스타샤인 식당DirectACTIVE

Ark City unlocked

9 FIELDS
TIER
Core
CONTENT TYPE
Support / pre-run buff
OBJECT TYPE
Support / pre-run buff
ENTRY UNLOCK CONDITION
Ark City unlocked
ENTRY COST RULE
Units; published menu retained only in RP Annex
CADENCE RESET
Always-on; food consumption-based
TIME MODE
RT support action
CONTROL MODE
Manual
REWARD OUTPUT
Combat buffs
0022Garden Cafe가든 카페DirectACTIVE

Ark City unlocked

9 FIELDS
TIER
Core
CONTENT TYPE
Daily resource support
OBJECT TYPE
Daily resource support
ENTRY UNLOCK CONDITION
Ark City unlocked
ENTRY COST RULE
One daily choice between instant Aether and a stored recovery item; exact values/cap in RP Annex
CADENCE RESET
Daily reset 18:00 UTC
TIME MODE
Async daily
CONTROL MODE
Manual claim
REWARD OUTPUT
Aether / recovery pack
0023Epione Center에피온 센터DirectACTIVE

Ark City unlocked

9 FIELDS
TIER
Core
CONTENT TYPE
Support-growth hub
OBJECT TYPE
Support-growth hub
ENTRY UNLOCK CONDITION
Ark City unlocked
ENTRY COST RULE
Child-specific; shared Communication Pass
CADENCE RESET
Always-on; Communication Pass daily reset
TIME MODE
Mixed
CONTROL MODE
Manual
REWARD OUTPUT
Recovery, Save Data preservation, affinity, records/rewards
0024PsychotherapyDirectACTIVE

Epione Center; affected Combatant

9 FIELDS
TIER
Core
CONTENT TYPE
Treatment / support-growth activity
OBJECT TYPE
Treatment / support-growth activity
ENTRY UNLOCK CONDITION
Epione Center; affected Combatant
ENTRY COST RULE
Daily shared-pass limit; exact values and research variant in RP Annex
CADENCE RESET
Daily pass-limited
TIME MODE
RT interaction
CONTROL MODE
Manual dialogue / quick recovery variant
REWARD OUTPUT
Recovery, affinity, Counseling Records/Crystals
0025Trauma CodeDirectCONDITIONAL

Epione Center; story/event unlock; Special Security Code can reopen variants

9 FIELDS
TIER
Supplementary
CONTENT TYPE
Limited challenge / event replay
OBJECT TYPE
Limited challenge / event replay
ENTRY UNLOCK CONDITION
Epione Center; story/event unlock; Special Security Code can reopen variants
ENTRY COST RULE
Unlock item variant; exact cost/value not generalized
CADENCE RESET
Event-period / conditional
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Event rewards; exact baseline table not captured
0026Research Facility연구 시설DirectACTIVE

Ark City unlocked

9 FIELDS
TIER
Core
CONTENT TYPE
Asynchronous / meta support
OBJECT TYPE
Asynchronous / meta support
ENTRY UNLOCK CONDITION
Ark City unlocked
ENTRY COST RULE
Research Notes
CADENCE RESET
Persistent progression
TIME MODE
Async meta
CONTROL MODE
Manual node selection
REWARD OUTPUT
Ark functional effects, including Aether/pass caps and policy time
0027Excursion원정InferredACTIVE

Ark City; locations and research unlocks

9 FIELDS
TIER
Core
CONTENT TYPE
Asynchronous / Dispatch-adjacent
OBJECT TYPE
Asynchronous / Dispatch-adjacent
ENTRY UNLOCK CONDITION
Ark City; locations and research unlocks
ENTRY COST RULE
Shared Communication Pass; generation and favorite limits in RP Annex
CADENCE RESET
Daily pass-limited
TIME MODE
Async routine
CONTROL MODE
Manual VN interaction
REWARD OUTPUT
Affinity and character story
0028Seasonal ChaosDirectACTIVE

Galactic Disaster season access

9 FIELDS
TIER
Supplementary
CONTENT TYPE
Seasonal growth-run container
OBJECT TYPE
Seasonal growth-run container
ENTRY UNLOCK CONDITION
Galactic Disaster season access
ENTRY COST RULE
Season-specific
CADENCE RESET
Seasonal; some content made permanent after event
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Season Save Data and season-linked rewards
0029Nebula DistortionDirectACTIVE

Galactic Disaster; Season Save Data requirements vary

9 FIELDS
TIER
Supplementary
CONTENT TYPE
Boss Challenge / seasonal
OBJECT TYPE
Boss Challenge / seasonal
ENTRY UNLOCK CONDITION
Galactic Disaster; Season Save Data requirements vary
ENTRY COST RULE
Season-specific attempts/eligibility not generalized
CADENCE RESET
Seasonal/Recurring; active in 7/29 update
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Season rewards; exact baseline table not captured
0030The Great RiftDirectSCHEDULED

Galactic Disaster Season 4; exact chapter unlock condition remains bounded

9 FIELDS
TIER
Supplementary
CONTENT TYPE
Seasonal ranking / score attack
OBJECT TYPE
Seasonal ranking / score attack
ENTRY UNLOCK CONDITION
Galactic Disaster Season 4; exact chapter unlock condition remains bounded
ENTRY COST RULE
Season-specific
CADENCE RESET
Season 4 First Half 2026-08-19–2026-09-09; Second Half 2026-09-09–2026-09-30
TIME MODE
RT
CONTROL MODE
Manual
REWARD OUTPUT
Cumulative, achievement and ranking rewards
0031CrystalACTIVE

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0032Kaleidoscope HatcheryACTIVE

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0033Challenge MissionACTIVE

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0034Weekly ProgressRECURRING

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0035Weekly Progress ScoreRECURRING

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0036Basin of HyperspaceBasin of Hyperspace: Dimensional TwilightLIMITED

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0037Full-Scale OffensiveLIMITED

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0038Command DelegationACTIVE

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0039Monsters' ArenaENDED

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0040Research NotesCommunication PassACTIVE

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0041Distortion EffectACTIVE

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0042Nono’s ShopNono's ShopACTIVE

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A
0043Special Policy ReportACTIVE

N/A

9 FIELDS
TIER
N/A
CONTENT TYPE
N/A
OBJECT TYPE
N/A
ENTRY UNLOCK CONDITION
N/A
ENTRY COST RULE
N/A
CADENCE RESET
N/A
TIME MODE
N/A
CONTROL MODE
N/A
REWARD OUTPUT
N/A