NOVASMC

Chaos Zero Nightmare

Roguelike turn-based card RPG · PC(STOVE), Android, iOS

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
151
CLASSIFICATION GROUPS
23
TRANSITIONS
18
RULES & PROCESS CONTENTS
13
PLAYER EXPERIENCE ELEMENTS
54

Gacha Systems

RECORDS
21
VISIBLE
21
PAGE
1 / 1

121OF 21 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Normal Combatant Rescue / Combatant RescueCombatant Rescue · 전투원 소환InferredACTIVE

Global / PC, iOS, Android / version not specified; Permanent / current existence supported; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Normal Combatant Rescue
CATEGORY
Standard
SUBTYPE
Basic / Advanced
CLASSIFICATION BASIS
Inferred
0002Normal Partner Rescue / Partner RescuePartner Rescue · 파트너 소환InferredACTIVE

Global / PC, iOS, Android / version not specified; Permanent / current existence supported; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Normal Partner Rescue
CATEGORY
Standard
SUBTYPE
Basic / Advanced
CLASSIFICATION BASIS
Inferred
0003Special Signal Selective RescueSpecial Rescue Request · 특수 소환 요청DirectCONDITIONAL

Global / PC, iOS, Android; From 2026-04-29 until account confirms result; Conditional

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Special Signal Selective Rescue
CATEGORY
Specialized
SUBTYPE
Free / Selective
CLASSIFICATION BASIS
Direct
0004Amplified Distress Signal: HildeAmplified Distress Signal · 강화 신호(전투원)InferredACTIVE

Global / PC, iOS, Android; 2026-07-29 after maintenance – 2026-08-19 before maintenance; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Combatant Rate Up Rescue — Amplified Distress Signal: Hilde
CATEGORY
Premium
SUBTYPE
Pickup
CLASSIFICATION BASIS
Inferred
0005Amplified Distress Signal: Eunie강화 신호(파트너)InferredACTIVE

Global / PC, iOS, Android; 2026-07-29 after maintenance – 2026-08-19 before maintenance; Active

4 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
CATEGORY
Premium
SUBTYPE
Pickup
CLASSIFICATION BASIS
Inferred
0006Amplified Distress Signal: YukiInferredACTIVE

Global / PC, iOS, Android; 2026-07-21 18:00 UTC – 2026-08-11 18:00 UTC; Active

4 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
CATEGORY
Premium
SUBTYPE
Pickup
CLASSIFICATION BASIS
Inferred
0007Amplified Distress Signal: WestmacottInferredACTIVE

Global / PC, iOS, Android; 2026-07-21 18:00 UTC – 2026-08-11 18:00 UTC; Active

4 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
CATEGORY
Premium
SUBTYPE
Pickup
CLASSIFICATION BASIS
Inferred
0008Observe Prism ModuleObserve Prism Module · 관찰 프리즘 모듈 · Card Animation 배너Inferred; `Observe Prism Module`은 Baseline_Date에 Active인 Prism Lens 전용 Rescue 시스템이다. 신규 Combatant 출시마다 해당 Combatant의 Prism Module이 추가되며, 2026-07-29 업데이트에서 Hilde Prism Module이 추가됐다. 개별 모듈의 현행 확률표는 별도 확인 대상으로 유지한다.ACTIVE

Global / PC, iOS, Android / module-specific; Permanent/current existence supported; module availability varies; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Observe Prism Module
CATEGORY
Specialized
SUBTYPE
Prism / Card Animation
CLASSIFICATION BASIS
Inferred; `Observe Prism Module`은 Baseline_Date에 Active인 Prism Lens 전용 Rescue 시스템이다. 신규 Combatant 출시마다 해당 Combatant의 Prism Module이 추가되며, 2026-07-29 업데이트에서 Hilde Prism Module이 추가됐다. 개별 모듈의 현행 확률표는 별도 확인 대상으로 유지한다.
0009Crystal구슬 (결정체)DirectACTIVE

Reward or purchase source; Active; Global / PC-iOS-Android / selected English sources; Active; Global / PC, iOS, Android; Permanent; Active; Global / PC, iOS, Android; price is region/platform-specific; Always available currency; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Crystal
CATEGORY
Bridge Candidate
SUBTYPE
Currency
CLASSIFICATION BASIS
Direct
0010Rescue Anchor★단 구슬(Rescue Anchor)DirectACTIVE

Global / PC-iOS-Android; Active; Global / PC, iOS, Android; Permanent; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Rescue Anchor
CATEGORY
Secondary Currency; Linked
SUBTYPE
Ticket
CLASSIFICATION BASIS
Direct
0011Signal Amplification Anchor강화 구슬(Rescue Amplifier)DirectACTIVE

Global / PC-iOS-Android; Active; Global / PC, iOS, Android; Permanent; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Signal Amplification Anchor
CATEGORY
Secondary Currency; Linked
SUBTYPE
Ticket
CLASSIFICATION BASIS
Direct
0012Prism LensPrism currency candidateDirectACTIVE

Global / PC-iOS-Android; Active; Global / PC, iOS, Android; Permanent; Active; Global / PC, iOS, Android / global service and guide scope; Current seasonal store + recurring exchange; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Prism Lens
CATEGORY
Secondary Currency; Linked
SUBTYPE
Ticket
CLASSIFICATION BASIS
Direct
0013Moment of the Radiant HeroMoments of the Radiant HeroDirectACTIVE

Global guide/database snapshot; Active; Global / PC, iOS, Android; Permanent; Active; Global / PC, iOS, Android / source guide scope; Persistent; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Moment of the Radiant Hero
CATEGORY
Secondary Currency; Linked
SUBTYPE
Duplicate currency
CLASSIFICATION BASIS
Direct
0014Moment of the Radiant TravelerMoT / 여행환 candidateDirectACTIVE

Global guide/database snapshot; Active; Global / PC, iOS, Android; Permanent; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Moment of the Radiant Traveler
CATEGORY
Secondary Currency; Linked
SUBTYPE
Duplicate currency
CLASSIFICATION BASIS
Direct
0015Momentary Memory ArchiveMemory Archive ExchangeDirectACTIVE

Global / PC, iOS, Android; Permanent hub; item rotations occur; Active; Global / PC, iOS, Android / source guide scope; Recurring

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Momentary Memory Archive
CATEGORY
Linked
SUBTYPE
Exchange
CLASSIFICATION BASIS
Direct
0016Combatant Memory Archive메모리 교환(영웅 상점)DirectACTIVE
5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Combatant Memory Archive
CATEGORY
Linked
SUBTYPE
Exchange
CLASSIFICATION BASIS
Direct
0017Traveler Memory Archive메모리 교환(여행자 상점)DirectACTIVE

Global / PC, iOS, Android; Permanent subshop; Active; Global / PC, iOS, Android / guide scope; Recurring

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Traveler Memory Archive
CATEGORY
Linked
SUBTYPE
Exchange
CLASSIFICATION BASIS
Direct
0018Partner Memory ArchivePartner archive subshop candidateDirectACTIVE
5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Partner Memory Archive
CATEGORY
Linked
SUBTYPE
Exchange
CLASSIFICATION BASIS
Direct
0019Memory CodeDuplicate combatant resultDirectACTIVE

Global / PC, iOS, Android; Permanent; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Memory Code
CATEGORY
Linked
SUBTYPE
Duplicate result
CLASSIFICATION BASIS
Direct
0020Spectral CubePost-max duplicate resultDirectACTIVE

Active; Global / PC, iOS, Android; Permanent; Active; Global / PC, iOS, Android / official update scope; Added 2025-12-24; Active

5 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Spectral Cube
CATEGORY
Expansion
SUBTYPE
Duplicate result
CLASSIFICATION BASIS
Direct
0021Amplified Distress Signal banner familyFallback projection from Final Integrated Node Index; no module registry row parsed.PRESERVED

Preserved

2 FIELDS
OBJECT LEVEL
Gacha / Banner / Pool Entity
ORIGINAL ENGLISH NAME
Amplified Distress Signal