NOVASMC

Sonic Rumble

Online real-time party action · iOS; Android; Google Play Games; Steam

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
199
CLASSIFICATION GROUPS
27
TRANSITIONS
29
RULES & PROCESS CONTENTS
6
PLAYER EXPERIENCE ELEMENTS

Connections

RECORDS
746
VISIBLE
746
PAGE
7 / 15

301350OF 746 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0301Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A Clean Sweepstakes special mission is completed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0302Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Select Ring Survival in Mode Select and tap Play

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0303Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Select Ring Survival in Mode Select and tap Play

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0304Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Select Party Rumble in Mode Select and tap Play

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0305Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Select Party Rumble in Mode Select and tap Play

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0306Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Select Party Rumble while creating a room

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0307Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Select Party Rumble while creating a room

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0308Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Match result is evaluated

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0309Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Match result is evaluated

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0310Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Match result is evaluated

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0311Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Match result is evaluated

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0312Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

XP is accumulated from matches

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0313Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

XP is accumulated from matches

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0314Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Free-pass reward threshold is reached

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0315Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Free-pass reward threshold is reached

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0316Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A player completes a round

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0317Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A player completes a round

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0318Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A capsule is opened and the relevant prize is selected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0319Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A capsule is opened and the relevant prize is selected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0320Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A capsule is opened and the relevant prize is selected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0321Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A capsule is opened and the relevant prize is selected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0322Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

All Puzzle Pieces are collected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0323Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

All Puzzle Pieces are collected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0324Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Subscriber opens a Toy Capsule

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0325Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Subscriber opens a Toy Capsule

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0326Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player receives a fragment-bearing result

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0327Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player receives a fragment-bearing result

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0328Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player completes the linked weekly mission

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0329Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player completes the linked weekly mission

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0330Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Daily fragment purchase is completed

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0331Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Daily fragment purchase is completed

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0332Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Every Seasonal Fragment Skin is obtained

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0333Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Every Seasonal Fragment Skin is obtained

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0334Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player buys or promotes a Stage Panel

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0335Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player buys or promotes a Stage Panel

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0336Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Required panel purchase condition is met

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0337Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Required panel purchase condition is met

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0338Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player joins a Crew

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0339Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player joins a Crew

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0340Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player sends a message or Sticker

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0341Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player sends a message or Sticker

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0342Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A Crew member leaves

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0343Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A Crew member leaves

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0344Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Weekly ranking result meets promotion or demotion condition

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0345Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Weekly ranking result meets promotion or demotion condition

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0346Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Eligible inventory score activates during battle

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0347Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Eligible inventory score activates during battle

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0348Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Omni Fragments are granted from the pass

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0349Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

An eligible Skin is unlocked

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0350Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Omni Fragments are granted as a result

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY