Sonic Rumble
Online real-time party action · iOS; Android; Google Play Games; Steam
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 199
- CLASSIFICATION GROUPS
- 27
- TRANSITIONS
- 29
- RULES & PROCESS CONTENTS
- 6
- PLAYER EXPERIENCE ELEMENTS
- —
Connections
- RECORDS
- 746
- VISIBLE
- 746
- PAGE
- 5 / 15
201–250OF 746 MATCHING RECORDS
| RECORD | RELATION | STATE / SCOPE | ATTRIBUTES |
|---|---|---|---|
| 0201Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible play reward is completed | 2 FIELDS
|
| 0202Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Required panel purchase condition is met | 2 FIELDS
|
| 0203Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Required panel purchase condition is met | 2 FIELDS
|
| 0204Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player joins a Crew | 2 FIELDS
|
| 0205Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player joins a Crew | 2 FIELDS
|
| 0206Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A Crew member leaves | 2 FIELDS
|
| 0207Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A Crew member leaves | 2 FIELDS
|
| 0208Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Panel Point progress unlocks rewards and additional Challenge Battle content. | 2 FIELDS
|
| 0209Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player joins a Crew | 2 FIELDS
|
| 0210Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player joins a Crew | 2 FIELDS
|
| 0211Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player sends a message or Sticker | 2 FIELDS
|
| 0212Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player sends a message or Sticker | 2 FIELDS
|
| 0213Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A Crew member leaves | 2 FIELDS
|
| 0214Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A Crew member leaves | 2 FIELDS
|
| 0215Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible play reward is completed | 2 FIELDS
|
| 0216Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible play reward is completed | 2 FIELDS
|
| 0217Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible play reward is completed | 2 FIELDS
|
| 0218Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible play reward is completed | 2 FIELDS
|
| 0219Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Select Ring Survival in Mode Select and tap Play | 2 FIELDS
|
| 0220Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Select Ring Survival in Mode Select and tap Play | 2 FIELDS
|
| 0221Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Select Party Rumble in Mode Select and tap Play | 2 FIELDS
|
| 0222Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Select Party Rumble in Mode Select and tap Play | 2 FIELDS
|
| 0223Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Select Party Rumble while creating a room | 2 FIELDS
|
| 0224Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Select Party Rumble while creating a room | 2 FIELDS
|
| 0225Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Match result is evaluated | 2 FIELDS
|
| 0226Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Match result is evaluated | 2 FIELDS
|
| 0227Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Match result is evaluated | 2 FIELDS
|
| 0228Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Match result is evaluated | 2 FIELDS
|
| 0229Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | XP is accumulated from matches | 2 FIELDS
|
| 0230Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | XP is accumulated from matches | 2 FIELDS
|
| 0231Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Free-pass reward threshold is reached | 2 FIELDS
|
| 0232Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Free-pass reward threshold is reached | 2 FIELDS
|
| 0233Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A player completes a round | 2 FIELDS
|
| 0234Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A player completes a round | 2 FIELDS
|
| 0235Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A capsule is opened and the relevant prize is selected | 2 FIELDS
|
| 0236Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A capsule is opened and the relevant prize is selected | 2 FIELDS
|
| 0237Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A capsule is opened and the relevant prize is selected | 2 FIELDS
|
| 0238Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A capsule is opened and the relevant prize is selected | 2 FIELDS
|
| 0239Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | All Puzzle Pieces are collected | 2 FIELDS
|
| 0240Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | All Puzzle Pieces are collected | 2 FIELDS
|
| 0241Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Subscriber opens a Toy Capsule | 2 FIELDS
|
| 0242Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Subscriber opens a Toy Capsule | 2 FIELDS
|
| 0243Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player receives a fragment-bearing result | 2 FIELDS
|
| 0244Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player receives a fragment-bearing result | 2 FIELDS
|
| 0245Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player completes the linked weekly mission | 2 FIELDS
|
| 0246Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player completes the linked weekly mission | 2 FIELDS
|
| 0247Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Daily fragment purchase is completed | 2 FIELDS
|
| 0248Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Daily fragment purchase is completed | 2 FIELDS
|
| 0249Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Every Seasonal Fragment Skin is obtained | 2 FIELDS
|
| 0250Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Every Seasonal Fragment Skin is obtained | 2 FIELDS
|