Sonic Rumble
Online real-time party action · iOS; Android; Google Play Games; Steam
Read this game through the selected section of its nine-part knowledge record.
- CATALOG CONTENTS
- 199
- CLASSIFICATION GROUPS
- 27
- TRANSITIONS
- 29
- RULES & PROCESS CONTENTS
- 6
- PLAYER EXPERIENCE ELEMENTS
- —
Connections
- RECORDS
- 746
- VISIBLE
- 746
- PAGE
- 3 / 15
101–150OF 746 MATCHING RECORDS
| RECORD | RELATION | STATE / SCOPE | ATTRIBUTES |
|---|---|---|---|
| 0101Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Panel Point progress unlocks rewards and additional Challenge Battle content. | 2 FIELDS
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| 0102Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | RSR may be used in the Toy Capsule upgrade flow subject to region. | 2 FIELDS
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| 0103Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Skill Star Shop provides the direct Skill purchase path. | 2 FIELDS
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| 0104Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season operation refreshes the Season Pass reward line-up. | 2 FIELDS
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| 0105Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 Pass reward is claimed | 2 FIELDS
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| 0106Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible play reward is completed | 2 FIELDS
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| 0107Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible play reward is completed | 2 FIELDS
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| 0108Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible Special Rumble reward is completed | 2 FIELDS
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| 0109Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Battle XP is earned during an eligible event | 2 FIELDS
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| 0110Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 Pass reward is claimed | 2 FIELDS
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| 0111Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible play reward is completed | 2 FIELDS
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| 0112Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible play reward is completed | 2 FIELDS
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| 0113Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Season 8 eligible Special Rumble reward is completed | 2 FIELDS
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| 0114Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Eligible event battle XP is earned | 2 FIELDS
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| 0115Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Match result is evaluated | 2 FIELDS
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| 0116Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Match result is evaluated | 2 FIELDS
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| 0117Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Match result is evaluated | 2 FIELDS
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| 0118Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Match result is evaluated | 2 FIELDS
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| 0119Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Free-pass reward threshold is reached | 2 FIELDS
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| 0120Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Free-pass reward threshold is reached | 2 FIELDS
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| 0121Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A capsule is opened and the relevant prize is selected | 2 FIELDS
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| 0122Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A capsule is opened and the relevant prize is selected | 2 FIELDS
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| 0123Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A capsule is opened and the relevant prize is selected | 2 FIELDS
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| 0124Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A capsule is opened and the relevant prize is selected | 2 FIELDS
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| 0125Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | All Puzzle Pieces are collected | 2 FIELDS
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| 0126Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | All Puzzle Pieces are collected | 2 FIELDS
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| 0127Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Subscriber opens a Toy Capsule | 2 FIELDS
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| 0128Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Subscriber opens a Toy Capsule | 2 FIELDS
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| 0129Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player receives a fragment-bearing result | 2 FIELDS
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| 0130Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player receives a fragment-bearing result | 2 FIELDS
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| 0131Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player completes the linked weekly mission | 2 FIELDS
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| 0132Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player completes the linked weekly mission | 2 FIELDS
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| 0133Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player joins a Crew | 2 FIELDS
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| 0134Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player joins a Crew | 2 FIELDS
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| 0135Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player sends a message or Sticker | 2 FIELDS
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| 0136Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Player sends a message or Sticker | 2 FIELDS
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| 0137Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Weekly ranking result meets promotion or demotion condition | 2 FIELDS
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| 0138Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Weekly ranking result meets promotion or demotion condition | 2 FIELDS
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| 0139Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Eligible inventory score activates during battle | 2 FIELDS
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| 0140Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Eligible inventory score activates during battle | 2 FIELDS
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| 0141Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Omni Fragments are granted from the pass | 2 FIELDS
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| 0142Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | An eligible Skin is unlocked | 2 FIELDS
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| 0143Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Omni Fragments are granted as a result | 2 FIELDS
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| 0144Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Omni Fragments are granted from the pass | 2 FIELDS
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| 0145Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Omni Fragments are granted through the card | 2 FIELDS
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| 0146Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Omni Fragments are granted as a result | 2 FIELDS
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| 0147Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Omni Fragments are granted through the card | 2 FIELDS
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| 0148Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A new season begins after additional XP was stored | 2 FIELDS
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| 0149Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | A new season begins after additional XP was stored | 2 FIELDS
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| 0150Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route. | — | Match XP advances Season Pass level and reward unlock. | 2 FIELDS
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