NOVASMC

Sonic Rumble

Online real-time party action · iOS; Android; Google Play Games; Steam

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
199
CLASSIFICATION GROUPS
27
TRANSITIONS
29
RULES & PROCESS CONTENTS
6
PLAYER EXPERIENCE ELEMENTS

Connections

RECORDS
746
VISIBLE
746
PAGE
13 / 15

601650OF 746 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0601Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Omni Fragments are granted from the pass

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0602Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Omni Fragments are granted through the card

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0603Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Omni Fragments are granted as a result

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0604Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player exchanges the resource

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0605Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Omni Fragments are granted through the card

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0606Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player exchanges the resource

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0607Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A new season begins after additional XP was stored

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0608Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

The badge is active during its obtained season

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0609Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A new season begins after additional XP was stored

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0610Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

The badge is active during its obtained season

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0611Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Claw Machine is accessed through the Shop.

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0612Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Subscription changes Ring Claw Machine cost.

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0613Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

RSR may be used in the Toy Capsule upgrade flow subject to region.

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0614Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Achievement reward is claimed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0615Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Season 8 Pass reward is claimed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0616Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Season 8 eligible play reward is completed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0617Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Season 8 eligible play reward is completed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0618Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Season 8 eligible Special Rumble reward is completed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0619Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Achievement reward is claimed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0620Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Season 8 Pass reward is claimed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0621Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Season 8 eligible play reward is completed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0622Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Season 8 eligible play reward is completed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0623Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Season 8 eligible Special Rumble reward is completed

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0624Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A capsule is opened and the relevant prize is selected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0625Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A capsule is opened and the relevant prize is selected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0626Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A capsule is opened and the relevant prize is selected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0627Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A capsule is opened and the relevant prize is selected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0628Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

All Puzzle Pieces are collected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0629Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

All Puzzle Pieces are collected

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0630Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Subscriber opens a Toy Capsule

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0631Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Subscriber opens a Toy Capsule

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0632Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Daily fragment purchase is completed

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0633Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Daily fragment purchase is completed

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0634Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Every Seasonal Fragment Skin is obtained

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0635Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Every Seasonal Fragment Skin is obtained

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0636Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Eligible inventory score activates during battle

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0637Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Eligible inventory score activates during battle

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0638Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player exchanges the resource

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0639Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Player exchanges the resource

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0640Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

The badge is active during its obtained season

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0641Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

The badge is active during its obtained season

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
TRANSITION
0642Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Subscription changes Ring Claw Machine cost.

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0643Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

RSR may be used in the Toy Capsule upgrade flow subject to region.

2 FIELDS
CONNECTION ROLE
OUTBOUND
ROUTE TYPE
DEPENDENCY
0644Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

XP is accumulated from matches

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0645Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

XP is accumulated from matches

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0646Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A player completes a round

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0647Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A player completes a round

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0648Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A capsule is opened and the relevant prize is selected

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY
0649Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

A capsule is opened and the relevant prize is selected

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
TRANSITION
0650Final system Connection atomized by system × role × route.Final system Connection atomized by system × role × route.

Subscriber opens a Toy Capsule

2 FIELDS
CONNECTION ROLE
INBOUND
ROUTE TYPE
DEPENDENCY