NOVASMC

SD Gundam G Generation ETERNAL

Unknown · App Store; Google Play; Google Play Games (PC); DMM GAMES (PC)

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
233
CLASSIFICATION GROUPS
29
TRANSITIONS
41
RULES & PROCESS CONTENTS
2
PLAYER EXPERIENCE ELEMENTS
54

Boundaries

RECORDS
88
VISIBLE
88
PAGE
2 / 2

5188OF 88 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0051Boundaries 51coverage

Boundary Review

2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
는 Gacha/Banner/Chest를 조사하지 않았다고 명시한다.
0052E-Medal ShopE-Medal Shop
1 FIELDS
BOUNDARY TYPE
BOUNDARY
0053Boundaries 53coverage

Boundary Review

2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
는 Shop/Product/Pass seed 1건만 수집했다.
0054Main StageMain Stage additions
1 FIELDS
BOUNDARY TYPE
BOUNDARY
0055Main StageChallenge Main Stages: Mobile Suit Gundam Wing
2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
기준일 다음 날 시작하는 permanent content의 stage count·unlock·reward가 본 조사 범위 밖이다.
0056Boundaries 56GCG campaign umbrella

Boundary Review

2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
2026 Buy & Get / Join & Get은 공식 확인됐지만 재고 소진 시점과 기준일 지역별 participating store availability는 정적 공지에 없다.
0057Boundaries 57event seeds

Boundary Review

2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
Thunderbolt, 0083, Sieg Zeon Chronicle, NT, Fierce Enemy Assault 등은 discovery seed이며 일부는 Main Stage/Story Event 경계가 불명확하다.
0058유닛9 Million DLs Unit Assembly
1 FIELDS
BOUNDARY TYPE
BOUNDARY
0059유닛Unit → Capture; Development; Upgrade; SP Conversion

Growth/acquisition

2 FIELDS
BOUNDARY TYPE
ASSOCIATION ONLY
STRUCTURAL BOUNDARY
One row combines Unit acquisition, strengthening and cap-expansion systems without one atomic trigger/transfer/destination.
0060Premium Unit Assembly Ver.2Premium Unit Assembly Ver.2 → Premium Unit Assembly Ver.2

Since 2026-04-16

1 FIELDS
BOUNDARY TYPE
BOUNDARY
0061Main StageMain Stage / Story Event / HARD STAGE → Unit capture and event reward Units

Stage-specific

2 FIELDS
BOUNDARY TYPE
RELATION GAP
STRUCTURAL BOUNDARY
Multiple stage families and Unit acquisition variants are grouped; a single verified endpoint/condition cannot be assigned.
0062Master LeagueMaster League → Diamonds / Master League currency / items

Exact baseline table not captured

2 FIELDS
BOUNDARY TYPE
ASSOCIATION ONLY
STRUCTURAL BOUNDARY
Competition participation, outcomes, multiple rewards and exchange routes are combined without an atomic edge.
0063Master League Medal (Gold)Master League Medal (Gold/Silver) → Diamond / Master League Medal (Gold) / Master League Medal (Silver)

Reward payout

2 FIELDS
BOUNDARY TYPE
ASSOCIATION ONLY
STRUCTURAL BOUNDARY
Diamonds and two medal currencies are grouped in one reward statement; exact atomic payout edge is not singular.
0064Master League Medal (Silver)Master League Medal (Silver / Gold) → Master League

Season-linked; exact quantity unresolved

1 FIELDS
BOUNDARY TYPE
ASSOCIATION ONLY
0065APAP / Limited Time AP Pack → Scenario Stage / Pass products

Stage entry and product benefit

2 FIELDS
BOUNDARY TYPE
ASSOCIATION ONLY
STRUCTURAL BOUNDARY
The row combines AP stage-entry demand and Pass-product supply in opposite directions.
0066Series Clear Bonus PackSeries Clear Bonus Pack → Main Stage clear trigger

Trigger scope incomplete

2 FIELDS
BOUNDARY TYPE
RELATION GAP
STRUCTURAL BOUNDARY
Eligible Main Stage trigger scope is explicitly incomplete.
0067E Simulator: U.C.0079E Simulator: U.C.0079 → 9 Million DLs Mobile Suit Gundam Series Featured Unit Assembly

Concurrent live period

2 FIELDS
BOUNDARY TYPE
ASSOCIATION ONLY
STRUCTURAL BOUNDARY
Concurrent operation is confirmed, but no directional trigger or resource/state transfer between the event and assembly is established.
0068Story EventStory Events → Medal Unit Assembly

Story Event-specific

2 FIELDS
BOUNDARY TYPE
RELATION GAP
STRUCTURAL BOUNDARY
Medal Unit Assembly is not registered as a verified endpoint Node and the process contains multiple intermediate resources.
0069Story EventStory Events → Boss Challenge Tickets; Unit Assembly Medals

Story Event-specific

2 FIELDS
BOUNDARY TYPE
RELATION GAP
STRUCTURAL BOUNDARY
Story Event missions, boss battles, tickets and medals form a multi-step resource flow without atomic endpoints in the Registry.
0070ShopGUNDAM CARD GAME SHOP BATTLE → External participation network

Asia participating stores

2 FIELDS
BOUNDARY TYPE
ASSOCIATION ONLY
STRUCTURAL BOUNDARY
External tournament participation is an external social contact, not a confirmed in-game cooperative transition.
0071Boundaries 71Growth supply path

Confirmed transition sequence

2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
Upgrade Stages → Upgrade; return to a confirmed entry Node is not established.
0072DevelopmentDevelopment progression path

Confirmed transition sequence

2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
HARD STAGE → Development → Development Diagram; closure/re-entry is not confirmed.
0073Boundaries 73Competition reward reinvestment path

Confirmed transition sequence

2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
Season → Master League → medal → League Shop → Upgrade; no confirmed Upgrade-to-competition return transition exists.
0074Boundaries 74Gacha acquisition path

Confirmed transition sequence

2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
Premium Unit Assembly Ver.2 → Unit Assembly → Unit ownership; no confirmed return transition exists.
0075Boundaries 75Referral reward path

Confirmed transition sequence

2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
Invitation Code → Diamonds; no confirmed repeat/re-entry edge exists.
0076Boundaries 76Post-event archive path

Confirmed transition sequence

2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
Ended Story Event → History Stage archive; archive-to-original-event return is not confirmed.
0077Optional PartsOptional Parts; Max Limit Break; Weapon Level
2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
cross-system route is preserved without creating an unsupported Transition/Dependency.
0078Boundaries 78エターナルパス; エターナルパスⅡ
2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
cross-system route is preserved without creating an unsupported Transition/Dependency.
0079大規模攻略戦大規模攻略戦; 仲間
2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
cross-system route is preserved without creating an unsupported Transition/Dependency.
0080Boundaries 80Dismantle
2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
cross-system route is preserved without creating an unsupported Transition/Dependency.
0081Boundaries 81Web Store
2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
cross-system route is preserved without creating an unsupported Transition/Dependency.
0082Story EventStory Event → ヒストリーステージ

Global / since 2025-10-16

2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
Confirmed transition path; no closure or reset-to-origin edge is established by.
0083Upgrade Stagesエターナルパス → Upgrade Stages / Main Stage
2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
Confirmed transition path; no closure or reset-to-origin edge is established by.
0084Upgradeジェネレーションタワー → Upgrade

Global / rotational

2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
Confirmed transition path; no closure or reset-to-origin edge is established by.
0085Master LeagueMaster League → チャレンジモード

Global / per season

2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
Confirmed transition path; no closure or reset-to-origin edge is established by.
0086Main StageMain Stage → Skip → Upgrade

Cleared Main Stages

2 FIELDS
BOUNDARY TYPE
OPEN PATH
STRUCTURAL BOUNDARY
Confirmed transition path; no closure or reset-to-origin edge is established by.
0087DevelopmentUnit Assembly Unit / Development / Max Limit Break

획득 출처 경계

2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
Existing relation is not promoted to Transition/Dependency.
0088Rare MedalRare Medal / Gacha-origin Unit dismantling

Eligibility conflict for R rarity remains

2 FIELDS
BOUNDARY TYPE
BOUNDARY
STRUCTURAL BOUNDARY
Existing relation is not promoted to Transition/Dependency.