| 0001국가 ID 카드Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Identity & Growth Link; Character / Faction; Meta Growth; 계정/국가 정렬 자산
- MECHANIC
- Character / Faction; 국가 소속·성장 연결; Strategic; 카드 강화; Mid→Late
|
|---|
| 0002바이오슈트Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Class System; Character / Class; External Growth; 사이언 클래스 자산; System / Pool Family; Premium; Advanced
- MECHANIC
- Character / Class; 전투 상황·임무별 전투 기능; Strategic / Expansion; 획득·합성·재합성·튜닝·컬렉션; Early→Late; Premium; Advanced; In Scope
|
|---|
| 0003데몰리션Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Biosuit Class; Character / Class; External Growth; 바이오슈트
- MECHANIC
- Character / Class; 중·원거리 물리 화력·광역 일반 공격; Strategic / Expansion; 획득·스킬 강화·튜닝; Late
|
|---|
| 0004신기Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Combat Asset System; Combat / Strategic Weapon; External Growth; 국가별 전략 전투기기
- MECHANIC
- Combat / Strategic Weapon; 전쟁 판도에 영향을 주는 전투기기; Expansion / Strategic; 설계도·성장 재료·테크 링크; Late
|
|---|
| 0005MAUProjected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Ultimate Gear Type; Combat / Strategic Weapon; External Growth; 벨라토 신기
- MECHANIC
- Combat / Strategic Weapon; 직접 탑승·조종형으로 승계; Expansion; 설계도 제작·테크 링크; Late
|
|---|
| 0006런처Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Ultimate Gear Type; Combat / Strategic Weapon; External Growth; 아크레시아 신기
- MECHANIC
- Combat / Strategic Weapon; 호출 후 자동 전투형으로 승계; Expansion; 설계도 제작·테크 링크; Late
|
|---|
| 0007애니머스Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Hybrid
- TIMING WHEN
- All
- TARGET NAME TYPE
- Ultimate Gear Type; Combat / Strategic Weapon; External Growth; 코라 신기
- MECHANIC
- Combat / Strategic Weapon; 로버 매개 순간 소환형으로 승계; Expansion; 로버 연계·테크 링크; Late
|
|---|
| 0008로버Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- Hybrid
- TIMING WHEN
- All
- TARGET NAME TYPE
- Companion Link; Character / Companion; External Growth; 동반 객체; System / Pool Family; Premium; Advanced
- MECHANIC
- Character / Companion; 애니머스 소환·별도 성장 연결; Strategic / Expansion; 획득·합성·재합성·튜닝·컬렉션; Mid→Late; Premium; Advanced; In Scope
|
|---|
| 0009총 전투력Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- Other Confirmed
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Power Metric Link; Character / Metric; Linked Indicator; 캐릭터/계정 성과 표시
- MECHANIC
- Character / Metric; 캐릭터 전투 준비도 표시; Fundamental; 복수 성장축 합산 표시; All
|
|---|
| 0010지원 연구Projected from Final Integrated Node Index | — | ACTIVE | 5 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Task-Oriented Cooperation / Guild Research; Task-oriented guild cooperation; Meta Growth; 길드
|
|---|
| 0011캐릭터 레벨Projected from Final Integrated Node Index | — | ACTIVE EXP; 상한·곡선 미공개; In Scope | 6 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Internal Growth; 캐릭터
- MECHANIC
- Fundamental; EXP 기반 레벨 성장; Early→Late
|
|---|
| 0012스킬 강화Projected from Final Integrated Node Index | — | ACTIVE 스킬 등급별 전용 재료; +1~+12 공개 구간; In Scope | 6 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Internal Growth; 스킬
- MECHANIC
- Fundamental / Expansion; 단계 강화; Early→Late
|
|---|
| 0013바이오슈트 고유 스킬Projected from Final Integrated Node Index | — | ACTIVE 스킬 전용 재료; 상한 미공개; In Scope | 6 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Internal Growth; 바이오슈트 스킬
- MECHANIC
- Strategic; 고유 스킬·그룹 연동 강화; Mid→Late
|
|---|
| 0014장비 강화Projected from Final Integrated Node Index | — | ACTIVE 강화 재료; 장비 +5 안전; 아티팩트 +1 안전; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 무기·방어구·장신구·아티팩트
- MECHANIC
- Fundamental / Expansion; 단계 강화; Early→Late
|
|---|
| 0015탈릭Projected from Final Integrated Node Index | — | ACTIVE 크레딧; 동일 탈릭 3개; 일반~전설 5등급; 장비별 1~2슬롯; In Scope; KR / PC·Android·iOS; Linked | 5 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 무기·방어구; Resource; Basic / High-tier Resource by grade
|
|---|
| 0016디멘션 큐브Projected from Final Integrated Node Index | — | ACTIVE 강화 재료; 안전 강화 +1; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 아티팩트 슬롯
- MECHANIC
- Strategic / Expansion; 아티팩트 장착·강화; Mid→Late
|
|---|
| 0017사이오닉 캡슐Projected from Final Integrated Node Index | — | ACTIVE 강화 재료; 안전 강화 +1; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 아티팩트 슬롯
- MECHANIC
- Strategic / Expansion; 아티팩트 장착·강화; Mid→Late
|
|---|
| 0018무기명 신용 주화Projected from Final Integrated Node Index | — | ACTIVE | 5 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth Resource; 국가 ID 카드; Currency / growth token; Secondary Currency
|
|---|
| 0019콜렉션Projected from Final Integrated Node Index | — | ACTIVE 등록 대상 아이템; 전체 등록 수·완성 보너스 미공개; In Scope | 6 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth; 계정
- MECHANIC
- Strategic / Meta; 등록형 수집 성장; All
|
|---|
| 0020바이오슈트 합성Projected from Final Integrated Node Index | — | UNKNOWN | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 바이오슈트; Duplicate / Synthesis; Specialized; Craft
- MECHANIC
- Expansion; 복수 자산 합성; Mid→Late; Specialized; Craft; Linked
|
|---|
| 0021바이오슈트 재합성Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 바이오슈트
- MECHANIC
- Supportive / Expansion; 합성 결과 재설정; Mid→Late
|
|---|
| 0022스킬Projected from Final Integrated Node Index | — | ACTIVE 스킬 전용 재료; 등급·강화 상한 일부 공개; In Scope | 6 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Fundamental
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Internal Growth; 캐릭터/바이오슈트
- MECHANIC
- Fundamental / Strategic; 획득·강화; Early→Late
|
|---|
| 0023액티브 스킬Projected from Final Integrated Node Index | — | ACTIVE 스킬 데이터·제작 재료; 8번·9번 등 개별 번호 확인; In Scope | 6 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Internal Growth; 캐릭터/바이오슈트
- MECHANIC
- Strategic; 획득·강화; Mid→Late
|
|---|
| 0024패시브 스킬Projected from Final Integrated Node Index | — | ACTIVE 스킬 데이터·제작 재료; 개별 추가 수 확인; 전체 상한 미공개; In Scope | 6 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Internal Growth; 캐릭터/바이오슈트
- MECHANIC
- Strategic; 획득·강화; Mid→Late
|
|---|
| 0025탐사보고서Projected from Final Integrated Node Index | — | ACTIVE 지역 탐사 결과; 전체 카테고리·완성도 미공개; In Scope; 공식 가이드 목차 기준 | 6 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth; 계정
- MECHANIC
- Strategic; 지역 단위 수집 등록; Mid→Late
|
|---|
| 0026메모리칩Projected from Final Integrated Node Index | — | ACTIVE 메모리칩·상자 재료; 전체 카테고리 미공개; In Scope; KR / PC·Android·iOS; Linked | 5 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth; 계정; Resource; Basic Growth Materials
|
|---|
| 0027메모리칩: 스토리북Projected from Final Integrated Node Index | — | ACTIVE 스토리북 항목; 2026-07-01 추가; In Scope | 6 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth; 계정
- MECHANIC
- Strategic / Expansion; 신규 메모리칩 카테고리; Late
|
|---|
| 0028아티팩트Projected from Final Integrated Node Index | — | ACTIVE 강화 재료; 2슬롯; 안전 +1; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 장비 슬롯
- MECHANIC
- Strategic / Expansion; 장착·강화; Mid→Late
|
|---|
| 0029익스펜션Projected from Final Integrated Node Index | — | ACTIVE 익스펜션 아이템·재료; 개별 티어·상한 미공개; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 장비/보조 성장
- MECHANIC
- Strategic / Expansion; 장착·수집·확장; Late
|
|---|
| 0030코어 링크Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth; 계정/캐릭터 능력치
- MECHANIC
- Strategic / Expansion; 카테고리 선택 성장; Late
|
|---|
| 0031물질 변환Projected from Final Integrated Node Index | — | ACTIVE 희귀+ 비귀속 장비 4~6개; 15단계로 확장; In Scope; KR / PC·Android·iOS; Linked; Official guide taxonomy / KR 운영 문안 | 5 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 비귀속 장비; Conversion system; Conversion Sink
|
|---|
| 0032무기형상Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External / Meta Growth; 무기 외형·능력치
- MECHANIC
- Strategic / Meta; 형상 획득·등급 확장; Late
|
|---|
| 0033전투 모듈Projected from Final Integrated Node Index | — | ACTIVE 전투 모듈 재료; 6개 카테고리; 최대 레벨 확장; In Scope; Global 공통 | 6 FIELDS- GROWTH LAYER
- Internal
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth; 계정/캐릭터 능력치
- MECHANIC
- Expansion; 카테고리별 레벨 성장; Late
|
|---|
| 0034길드 연구Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth; 길드
- MECHANIC
- Meta / Supportive; 길드 연구 카테고리 성장; Mid→Late
|
|---|
| 0035아케인 노드Projected from Final Integrated Node Index | — | ACTIVE | 5 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth Resource; 코어 링크·성장 재료; Resource; Basic Growth Materials
|
|---|
| 0036프라임 장비Projected from Final Integrated Node Index | — | ACTIVE 프라임 장비·개조 재료; 희귀 1~3티어 등 공급 확인; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 장비
- MECHANIC
- Expansion; 티어 획득·강화·프라임 개조; Late
|
|---|
| 0037Ctrl+Z 쿠폰Projected from Final Integrated Node Index | — | CONDITIONAL | 6 FIELDS- GROWTH LAYER
- Other Confirmed
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Supportive Growth; 실패 결과
- MECHANIC
- Supportive; 재합성·강화 실패 복구; All
|
|---|
| 0038탈릭 조합Projected from Final Integrated Node Index | — | ACTIVE 동일 종류·등급·레벨 탈릭 3개; 단계·등급 상승; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 탈릭
- MECHANIC
- Strategic; 동일 탈릭 3개 조합; Early→Late
|
|---|
| 0039업적Projected from Final Integrated Node Index | — | ACTIVE 플레이 조건; 오르토스 120레벨 업적 등; In Scope; 공식 가이드 목차 기준 | 6 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth; 계정
- MECHANIC
- Meta / Strategic; 달성 조건·영구 보상; All
|
|---|
| 0040장비 프라임 개조Projected from Final Integrated Node Index | — | ACTIVE 개조 재료; 상한 미공개; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 장비
- MECHANIC
- Strategic / Expansion; 장비 추가 개조; Mid→Late
|
|---|
| 0041테크 링크Projected from Final Integrated Node Index | — | ACTIVE 기존 테크 링크 재료로 제작하는 신규 성장 아이템; 신규 2개 카테고리 추가; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 신기
- MECHANIC
- Expansion / Strategic; 신기 카테고리 성장; Late
|
|---|
| 0042터모 모듈Projected from Final Integrated Node Index | — | ACTIVE 신규 성장 아이템; 상한 미공개; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; MAU
- MECHANIC
- Expansion; 테크 링크 카테고리; Late
|
|---|
| 0043로테이션 노드Projected from Final Integrated Node Index | — | ACTIVE 신규 성장 아이템; 상한 미공개; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 런처
- MECHANIC
- Expansion; 테크 링크 카테고리; Late
|
|---|
| 0044마하칼리Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Expansion
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 런처
- MECHANIC
- Expansion; 설계도 획득·육성; Late
|
|---|
| 0045알베리움 주괴Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- Meta
- GROWTH ROLE
- Supportive
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Meta Growth Resource; 지원 연구
- MECHANIC
- Supportive; 연구 재료 투입; Late
|
|---|
| 0046서클릿Projected from Final Integrated Node Index | — | ACTIVE 물질 변환 재료·강화 재료; 등급·티어 존재; 전체표 미공개; In Scope | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Strategic
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- External Growth; 장신구
- MECHANIC
- Strategic / Expansion; 물질 변환 전용 획득·강화·프라임 개조; Mid→Late
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| 0047다이아Projected from Final Integrated Node Index | — | ACTIVE KR / PC·Android·iOS; Linked; KR live; 대상 무기 등급 조건 | 5 FIELDS- GROWTH LAYER
- Other Confirmed
- GROWTH ROLE
- Other Confirmed
- ACQUISITION HOW
- Hybrid
- TIMING WHEN
- All
- TARGET NAME TYPE
- Currency; Premium Currency
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| 0048무기 변환Projected from Final Integrated Node Index | — | ACTIVE KR / PC·Android·iOS; Linked; KR live; 대상 무기 등급 조건 | 5 FIELDS- GROWTH LAYER
- Other Confirmed
- GROWTH ROLE
- Other Confirmed
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- Conversion system; Conversion Sink
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|---|
| 0049행거Projected from Final Integrated Node Index | — | ACTIVE Global 공통; 인게임 가이드=Sacred Weapon / 브랜드=Ultimate Gear | 6 FIELDS- GROWTH LAYER
- Other Confirmed
- GROWTH ROLE
- Other Confirmed
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- 명칭 등재
- MECHANIC
- Key Components / 명칭 등재
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| 0050로버 공방Projected from Final Integrated Node Index | — | ACTIVE | 6 FIELDS- GROWTH LAYER
- External
- GROWTH ROLE
- Other Confirmed
- ACQUISITION HOW
- In-game
- TIMING WHEN
- All
- TARGET NAME TYPE
- 명칭 등재
- MECHANIC
- Key Components / 명칭 등재
|
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