| 0001YarnIn Scope | — | ACTIVE Global/localized; Mobile; Nintendo Switch; Ver.1.1.5 | 6 FIELDS- ECONOMY CLASS
- Resource family
- ECONOMY CATEGORY
- Basic Growth Materials — nearest fit
- OBJECT TYPE
- Resource family
- EXPIRY
- Resource expiry/reset
- CONVERSION RULE
- Yarn → plush
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0002UntangleIn Scope | — | ACTIVE Global/localized; Mobile; Nintendo Switch; Ver.1.1.5 | 8 FIELDS- ECONOMY CLASS
- Faucet access / puzzle entry
- ECONOMY CATEGORY
- N/A — Faucet access
- OBJECT TYPE
- Faucet access / puzzle entry
- UNIT DENOMINATION
- Untangle
- STORAGE CAP
- 공개 일일 한도 존재; 상세는 RP Annex
- EXPIRY
- Daily access reset; exact reset boundary not separately disclosed
- CONVERSION RULE
- Puzzle completion → Yarn availability
- PRIMARY USE
- N/A
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| 0003Plush-O-MaticPlush-O-Matic / ぬいマシンIn Scope | — | ACTIVE Global/localized; Mobile; Nintendo Switch; Ver.1.1.5 | 7 FIELDS- ECONOMY CLASS
- System / random converter
- ECONOMY CATEGORY
- N/A — Sink / converter
- OBJECT TYPE
- System / random converter
- UNIT DENOMINATION
- Plush-O-Matic / ぬいマシン
- EXPIRY
- No expiry/reset disclosed
- CONVERSION RULE
- Random eligible-plush conversion
- PRIMARY USE
- Pokémon plush result
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| 0004Basic PackBasic Pack / 마음껏 놀기 팩Linked | — | ACTIVE Global/localized; Mobile; Nintendo Switch inclusion differs; Ver.1.1.5 | 8 FIELDS- ECONOMY CLASS
- Paid product / entitlement
- ECONOMY CATEGORY
- N/A — paid access entitlement
- OBJECT TYPE
- Paid product / entitlement
- UNIT DENOMINATION
- Basic Pack / 마음껏 놀기 팩
- STORAGE CAP
- Access cap changes; details in RP Annex
- EXPIRY
- Purchase once; permanently available
- CONVERSION RULE
- Purchase → persistent entitlement
- PRIMARY USE
- Real-money purchase
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| 0005Pretty Nice YarnIn Scope | — | ACTIVE Global; Mobile; Nintendo Switch; Ver.1.1.5 context | 6 FIELDS- ECONOMY CLASS
- Resource quality variant
- ECONOMY CATEGORY
- High-tier Resources — nearest fit
- OBJECT TYPE
- Resource quality variant
- UNIT DENOMINATION
- Pretty Nice Yarn
- CONVERSION RULE
- Yarn → plush; detailed rule in RP Annex
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0006Scrap YarnIn Scope | — | ACTIVE Global; Mobile; Nintendo Switch; Ver.1.1.5 context | 6 FIELDS- ECONOMY CLASS
- Residual resource variant
- ECONOMY CATEGORY
- Basic Growth Materials — residue
- OBJECT TYPE
- Residual resource variant
- UNIT DENOMINATION
- Scrap Yarn
- CONVERSION RULE
- Residual → regular Yarn; details in RP Annex
- PRIMARY USE
- Conversion to regular Yarn
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| 0007Plain YarnPlain Yarn / 무색 실뭉치 — Korean rendering is unofficial unless separately source-confirmedIn Scope | — | ACTIVE Global; Mobile; Nintendo Switch; Ver.1.1.5 context | 6 FIELDS- ECONOMY CLASS
- Yarn subtype
- ECONOMY CATEGORY
- Basic Growth Materials — nearest fit
- OBJECT TYPE
- Yarn subtype
- UNIT DENOMINATION
- Plain Yarn / 무색 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0008Fiery YarnFiery Yarn / 불꽃 실뭉치 — Korean rendering is unofficial unless separately source-confirmedIn Scope | — | ACTIVE Global; Mobile; Nintendo Switch; Ver.1.1.5 context | 6 FIELDS- ECONOMY CLASS
- Yarn subtype
- ECONOMY CATEGORY
- Basic Growth Materials — nearest fit
- OBJECT TYPE
- Yarn subtype
- UNIT DENOMINATION
- Fiery Yarn / 불꽃 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0009Soggy YarnSoggy Yarn / 젖은 실뭉치 — Korean rendering is unofficial unless separately source-confirmedIn Scope | — | ACTIVE Global; Mobile; Nintendo Switch; Ver.1.1.5 context | 6 FIELDS- ECONOMY CLASS
- Yarn subtype
- ECONOMY CATEGORY
- Basic Growth Materials — nearest fit
- OBJECT TYPE
- Yarn subtype
- UNIT DENOMINATION
- Soggy Yarn / 젖은 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0010Grassy YarnGrassy Yarn / 초록 실뭉치 — Korean rendering is unofficial unless separately source-confirmedIn Scope | — | ACTIVE Global; Mobile; Nintendo Switch; Ver.1.1.5 context | 6 FIELDS- ECONOMY CLASS
- Yarn subtype
- ECONOMY CATEGORY
- Basic Growth Materials — nearest fit
- OBJECT TYPE
- Yarn subtype
- UNIT DENOMINATION
- Grassy Yarn / 초록 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0011Sparky YarnSparky Yarn / 찌릿찌릿 실뭉치 — Korean rendering is unofficial unless separately source-confirmedIn Scope | — | ACTIVE Global; Mobile; Nintendo Switch; Ver.1.1.5 context | 6 FIELDS- ECONOMY CLASS
- Yarn subtype
- ECONOMY CATEGORY
- Basic Growth Materials — nearest fit
- OBJECT TYPE
- Yarn subtype
- UNIT DENOMINATION
- Sparky Yarn / 찌릿찌릿 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0012Frosty YarnFrosty Yarn / 언 실뭉치 — Korean rendering is unofficial unless separately source-confirmedLinked | — | CONDITIONAL Global/localized; Mobile conditional; Nintendo Switch default; Ver.1.1.5 | 6 FIELDS- ECONOMY CLASS
- DLC-special Yarn subtype
- ECONOMY CATEGORY
- Event & Special Resources — DLC-special
- OBJECT TYPE
- DLC-special Yarn subtype
- UNIT DENOMINATION
- Frosty Yarn / 언 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0013Hardy YarnHardy Yarn / 딱딱한 실뭉치 — Korean rendering is unofficial unless separately source-confirmedLinked | — | CONDITIONAL Global/localized; Mobile conditional; Nintendo Switch default; Ver.1.1.5 | 6 FIELDS- ECONOMY CLASS
- DLC-special Yarn subtype
- ECONOMY CATEGORY
- Event & Special Resources — DLC-special
- OBJECT TYPE
- DLC-special Yarn subtype
- UNIT DENOMINATION
- Hardy Yarn / 딱딱한 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0014Creepy YarnCreepy Yarn / 위험한 실뭉치 — Korean rendering is unofficial unless separately source-confirmedLinked | — | CONDITIONAL Global/localized; Mobile conditional; Nintendo Switch default; Ver.1.1.5 | 6 FIELDS- ECONOMY CLASS
- DLC-special Yarn subtype
- ECONOMY CATEGORY
- Event & Special Resources — DLC-special
- OBJECT TYPE
- DLC-special Yarn subtype
- UNIT DENOMINATION
- Creepy Yarn / 위험한 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0015Fantasy YarnFantasy Yarn / 이상한 실뭉치 — Korean rendering is unofficial unless separately source-confirmedLinked | — | CONDITIONAL Global/localized; Mobile conditional; Nintendo Switch default; Ver.1.1.5 | 6 FIELDS- ECONOMY CLASS
- DLC-special Yarn subtype
- ECONOMY CATEGORY
- Event & Special Resources — DLC-special
- OBJECT TYPE
- DLC-special Yarn subtype
- UNIT DENOMINATION
- Fantasy Yarn / 이상한 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0016Toothy YarnToothy Yarn / 드래곤 실뭉치 — Korean rendering is unofficial unless separately source-confirmedLinked | — | CONDITIONAL Global/localized; Mobile conditional; Nintendo Switch default; Ver.1.1.5 | 6 FIELDS- ECONOMY CLASS
- DLC-special Yarn subtype
- ECONOMY CATEGORY
- Event & Special Resources — DLC-special
- OBJECT TYPE
- DLC-special Yarn subtype
- UNIT DENOMINATION
- Toothy Yarn / 드래곤 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0017Feathery YarnFeathery Yarn / 깃털 실뭉치 — Korean rendering is unofficial unless separately source-confirmedLinked | — | CONDITIONAL Global/localized; Mobile conditional; Nintendo Switch default; Ver.1.1.5 | 6 FIELDS- ECONOMY CLASS
- DLC-special Yarn subtype
- ECONOMY CATEGORY
- Event & Special Resources — DLC-special
- OBJECT TYPE
- DLC-special Yarn subtype
- UNIT DENOMINATION
- Feathery Yarn / 깃털 실뭉치 — Korean rendering is unofficial unless separately source-confirmed
- CONVERSION RULE
- Subtype determines eligible plush pool
- PRIMARY USE
- Plush-O-Matic; Catalog
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| 0018CatalogCatalog recreationIn Scope | — | ACTIVE Global/localized; Mobile; Nintendo Switch; Ver.1.1.5 | 7 FIELDS- ECONOMY CLASS
- System / deterministic converter
- ECONOMY CATEGORY
- N/A — Sink / converter
- OBJECT TYPE
- System / deterministic converter
- UNIT DENOMINATION
- Catalog
- EXPIRY
- No expiry/reset disclosed
- CONVERSION RULE
- Yarn → specified prior plush
- PRIMARY USE
- Specified plush recreation
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| 0019Puzzle On! Pack #1Puzzle On! Pack #1 / 더 풀기 팩1Linked | — | ACTIVE Global/localized; Mobile; Nintendo Switch; Ver.1.1.5 | 8 FIELDS- ECONOMY CLASS
- Paid product / entitlement
- ECONOMY CATEGORY
- N/A — paid content entitlement
- OBJECT TYPE
- Paid product / entitlement
- UNIT DENOMINATION
- Puzzle On! Pack #1 / 더 풀기 팩1
- STORAGE CAP
- Does not remove daily limit by itself
- EXPIRY
- Purchase once; permanently available
- CONVERSION RULE
- Purchase → persistent content/resource eligibility
- PRIMARY USE
- Real-money purchase
|
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| 0020Puzzle On! Pack #2Puzzle On! Pack #2 / 더 풀기 팩2Linked | — | ACTIVE Global/localized; Mobile; Nintendo Switch; Ver.1.1.5 | 8 FIELDS- ECONOMY CLASS
- Paid product / entitlement
- ECONOMY CATEGORY
- N/A — paid content entitlement
- OBJECT TYPE
- Paid product / entitlement
- UNIT DENOMINATION
- Puzzle On! Pack #2 / 더 풀기 팩2
- STORAGE CAP
- Does not remove daily limit by itself
- EXPIRY
- Purchase once; permanently available
- CONVERSION RULE
- Purchase → persistent content/resource eligibility
- PRIMARY USE
- Real-money purchase
|
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| 0021No-Cost Mobile Device VersionNo-Cost Mobile Device Version / 스마트폰 버전(과금 없음)In Scope | — | ACTIVE Global/localized; iOS; Android; Ver.1.1.5 | 8 FIELDS- ECONOMY CLASS
- Edition / access state
- ECONOMY CATEGORY
- N/A — Faucet access context
- OBJECT TYPE
- Edition / access state
- UNIT DENOMINATION
- No-Cost Mobile Device Version / 스마트폰 버전(과금 없음)
- STORAGE CAP
- Public daily limit; details in RP Annex
- EXPIRY
- Daily
- CONVERSION RULE
- Access state determines Faucet availability
- PRIMARY USE
- N/A
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